merge the new developmentbranch into the test branch #39
@@ -2,6 +2,10 @@
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Board;
|
||||
import pp.mdga.game.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A message indicating that the game shall start.
|
||||
@@ -11,26 +15,39 @@ public class ServerStartGameMessage extends ServerMessage {
|
||||
/**
|
||||
* Create ServerStartGameMessage attributes.
|
||||
*/
|
||||
private final List<Player> players;
|
||||
private final Board board;
|
||||
|
||||
/**
|
||||
* Constructs a new ServerStartGame instance.
|
||||
* Constructor.
|
||||
*/
|
||||
public ServerStartGameMessage() {
|
||||
super();
|
||||
this.players = new ArrayList<>();
|
||||
this.board = new Board();
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*
|
||||
* @param board as the board of the game as a Board object.
|
||||
* @param players as the connected players as a List of Player objects.
|
||||
* @param board as the board of the game as a Board object.
|
||||
*/
|
||||
public ServerStartGameMessage(Board board) {
|
||||
public ServerStartGameMessage(List<Player> players, Board board) {
|
||||
super();
|
||||
this.players = players;
|
||||
this.board = board;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to return players attribute of ServerStartGameMessage class.
|
||||
*
|
||||
* @return players as a List of Player objects.
|
||||
*/
|
||||
public List<Player> getPlayers() {
|
||||
return this.players;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will return board attribute of ServerStartGameMessage class.
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user