Version 1.0 #40

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j23f0779 merged 947 commits from development2 into main 2024-12-13 10:26:49 +01:00
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@@ -13,7 +13,7 @@ public abstract class TurnAutomatonState extends ServerState {
/**
* Constructs a server state of the specified game logic.
*
* @param turnAutomaton as the automaton of the turn state as a GameState object.
* @param turnAutomaton as the automaton of the turn state as a TurnState object.
* @param logic the game logic
*/
public TurnAutomatonState(TurnState turnAutomaton, ServerGameLogic logic) {