Version 1.0 #40

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j23f0779 merged 947 commits from development2 into main 2024-12-13 10:26:49 +01:00
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@@ -21,4 +21,11 @@ public interface ServerSender {
* @param message as the message which will be sent to all players as a ServerMessage.
*/
void broadcast(ServerMessage message);
/**
* This method will be used to disconnect the client depending on the given id parameter.
*
* @param id as the connection id of the client as an Integer.
*/
void disconnectClient(int id);
}