Version 1.0 #40

Merged
j23f0779 merged 947 commits from development2 into main 2024-12-13 10:26:49 +01:00
161 changed files with 2762 additions and 3978 deletions
Showing only changes of commit f09766eb42 - Show all commits

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@@ -1,21 +0,0 @@
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x000070ba272e8104, pid=54211, tid=54346
#
# JRE version: OpenJDK Runtime Environment Temurin-20.0.2+9 (20.0.2+9) (build 20.0.2+9)
# Java VM: OpenJDK 64-Bit Server VM Temurin-20.0.2+9 (20.0.2+9, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
# Problematic frame:
# V [libjvm.so+0xee8104] SystemDictionary::find_or_define_helper(Symbol*, Handle, InstanceKlass*, JavaThread*)+0x304
#
# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.54211)
#
# If you would like to submit a bug report, please visit:
# https://github.com/adoptium/adoptium-support/issues
#
--------------- S U M M A R Y ------------
Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -Dkotlinx.coroutines.debug.enable.flows.stack.trace=true -Dkotlinx.coroutines.debug.enable.mutable.state.flows.stack.trace=true -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:40559 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G,

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@@ -1,171 +0,0 @@
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x00007fc14e0eef41, pid=60653, tid=60689
#
# JRE version: OpenJDK Runtime Environment (21.0.5+11) (build 21.0.5+11)
# Java VM: OpenJDK 64-Bit Server VM (21.0.5+11, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
# Problematic frame:
# C [libgallium-24.2.8-arch1.1.so+0x8eef41]
#
# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.60653)
#
# If you would like to submit a bug report, please visit:
# https://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- S U M M A R Y ------------
Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -Dkotlinx.coroutines.debug.enable.flows.stack.trace=true -Dkotlinx.coroutines.debug.enable.mutable.state.flows.stack.trace=true -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:39131 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G, Manjaro Linux
Time: Sun Dec 8 18:11:23 2024 CET elapsed time: 295.650309 seconds (0d 0h 4m 55s)
--------------- T H R E A D ---------------
Current thread (0x00007fc17ca803b0): JavaThread "jME3 Main" [_thread_in_native, id=60689, stack(0x00007fc159425000,0x00007fc159525000) (1024K)]
Stack: [0x00007fc159425000,0x00007fc159525000], sp=0x00007fc159522300, free space=1012k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [libgallium-24.2.8-arch1.1.so+0x8eef41]
C [libgallium-24.2.8-arch1.1.so+0xf4a849]
C [libgallium-24.2.8-arch1.1.so+0x6ccb71]
C [libgallium-24.2.8-arch1.1.so+0x6c58ae]
C [libgallium-24.2.8-arch1.1.so+0x6c6013]
C [libgallium-24.2.8-arch1.1.so+0x6cddf8]
C [libgallium-24.2.8-arch1.1.so+0x141327]
C [libgallium-24.2.8-arch1.1.so+0x5fc8b]
C [libGLX_mesa.so.0+0x4f2e0]
C [libGLX_mesa.so.0+0x40496]
C [libGLX_mesa.so.0+0x2efa5]
J 2042 org.lwjgl.system.JNI.invokePV(JJ)V (0 bytes) @ 0x00007fc16c1abb6f [0x00007fc16c1abaa0+0x00000000000000cf]
J 4039 c1 org.lwjgl.glfw.GLFW.glfwSwapBuffers(J)V (21 bytes) @ 0x00007fc164d8684c [0x00007fc164d86760+0x00000000000000ec]
J 3912 c1 com.jme3.system.lwjgl.LwjglWindow.runLoop()V (177 bytes) @ 0x00007fc164d44b34 [0x00007fc164d442c0+0x0000000000000874]
j com.jme3.system.lwjgl.LwjglWindow.run()V+54
j java.lang.Thread.runWith(Ljava/lang/Object;Ljava/lang/Runnable;)V+5 java.base@21.0.5
j java.lang.Thread.run()V+19 java.base@21.0.5
v ~StubRoutines::call_stub 0x00007fc16bb37cc6
V [libjvm.so+0x6d0894]
V [libjvm.so+0x6d14fd]
V [libjvm.so+0x79a7be]
V [libjvm.so+0x6cac55]
V [libjvm.so+0x9d62c1]
C [libc.so.6+0x9439d]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J 2042 org.lwjgl.system.JNI.invokePV(JJ)V (0 bytes) @ 0x00007fc16c1abafc [0x00007fc16c1abaa0+0x000000000000005c]
J 4039 c1 org.lwjgl.glfw.GLFW.glfwSwapBuffers(J)V (21 bytes) @ 0x00007fc164d8684c [0x00007fc164d86760+0x00000000000000ec]
J 3912 c1 com.jme3.system.lwjgl.LwjglWindow.runLoop()V (177 bytes) @ 0x00007fc164d44b34 [0x00007fc164d442c0+0x0000000000000874]
j com.jme3.system.lwjgl.LwjglWindow.run()V+54
j java.lang.Thread.runWith(Ljava/lang/Object;Ljava/lang/Runnable;)V+5 java.base@21.0.5
j java.lang.Thread.run()V+19 java.base@21.0.5
v ~StubRoutines::call_stub 0x00007fc16bb37cc6
siginfo: si_signo: 11 (SIGSEGV), si_code: 1 (SEGV_MAPERR), si_addr: 0x00000000000000c9
Registers:
RAX=0x0000000000000000, RBX=0x00007fc09825b2a0, RCX=0x0000000000000006, RDX=0x0000000028200000
RSP=0x00007fc159522300, RBP=0x00007fc159522310, RSI=0x00007fc0998d3604, RDI=0x00007fc09825b7a0
R8 =0x0000000000000006, R9 =0x00000000aa959a6a, R10=0x0000000000000263, R11=0x00007fc099bc36c0
R12=0x00007fc0998d35e0, R13=0x000000058bc5f100, R14=0x000000058bc5f140, R15=0x0000000000000040
RIP=0x00007fc14e0eef41, EFLAGS=0x0000000000010202, CSGSFS=0x002b000000000033, ERR=0x0000000000000004
TRAPNO=0x000000000000000e
Register to memory mapping:
RAX=0x0 is null
RBX=0x00007fc09825b2a0 points into unknown readable memory: 0x00007fc098239c40 | 40 9c 23 98 c0 7f 00 00
RCX=0x0000000000000006 is an unknown value
RDX=0x0000000028200000 is an unknown value
RSP=0x00007fc159522300 is pointing into the stack for thread: 0x00007fc17ca803b0
RBP=0x00007fc159522310 is pointing into the stack for thread: 0x00007fc17ca803b0
RSI=0x00007fc0998d3604 points into unknown readable memory: 00 00 00 00
RDI=0x00007fc09825b7a0 points into unknown readable memory: 0x00001c7c00000265 | 65 02 00 00 7c 1c 00 00
R8 =0x0000000000000006 is an unknown value
R9 =0x00000000aa959a6a is an unknown value
R10=0x0000000000000263 is an unknown value
R11=0x00007fc099bc36c0 points into unknown readable memory: 0x00007fc14e121570 | 70 15 12 4e c1 7f 00 00
R12=0x00007fc0998d35e0 points into unknown readable memory: 0x0000000000000000 | 00 00 00 00 00 00 00 00
R13=0x000000058bc5f100 is an unknown value
R14=0x000000058bc5f140 is an unknown value
R15=0x0000000000000040 is an unknown value
Top of Stack: (sp=0x00007fc159522300)
0x00007fc159522300: 00007fc09825b2a0 ffffffffffffffff
0x00007fc159522310: 00007fc1595223d0 00007fc14e74a849
0x00007fc159522320: 0000000000000000 00000000cc0016c8
0x00007fc159522330: 00007fc09920b000 00007fc100000004
0x00007fc159522340: 00007fc100000001 00007fc100000000
0x00007fc159522350: ffff800100000002 00007fc09825b7a0
0x00007fc159522360: 00007fc1595223e0 0000000100000b02
0x00007fc159522370: 0000000000000000 00007fc0983eca88
0x00007fc159522380: 00007fc100000000 00007fc099e33780
0x00007fc159522390: 00007fc159523170 b36c5690f9bb0900
0x00007fc1595223a0: 00007fc15951fd20 00007fc0983eca80
0x00007fc1595223b0: 00007fc09825b2a0 00007fc0983edb60
0x00007fc1595223c0: 00007fc098415b10 00007fc0983ec850
0x00007fc1595223d0: 00007fc159523280 00007fc14deccb71
0x00007fc1595223e0: 00000bdc00000000 00007fc100000000
0x00007fc1595223f0: 00007fc159523290 00007fc159523294
0x00007fc159522400: 00007fc159523320 00007fc159523324
0x00007fc159522410: 00007fc1595231b0 00007fc1595231b4
0x00007fc159522420: 00007fc159522860 00007fc164c8401c
0x00007fc159522430: 00007fc159523310 00007fc159523314
0x00007fc159522440: 00007fc1595232a0 00007fc1595232a4
0x00007fc159522450: 00007fc159522860 00007fc159523334
0x00007fc159522460: 00007fc159523400 00007fc159523404
0x00007fc159522470: 00007fc1595232d0 00007fc1595232d4
0x00007fc159522480: 00007fc16bc61f10 00007fc0c80123d0
0x00007fc159522490: 00007fc1595231f0 00007fc1595231f4
0x00007fc1595224a0: 00007fc1595223e0 00000000e31c914f
0x00007fc1595224b0: 00007fc159523350 00007fc159523354
0x00007fc1595224c0: 00007fc1595232e0 00007fc1595232e4
0x00007fc1595224d0: 00007f0000000000 00000000e3193478
0x00007fc1595224e0: 00007fc159523440 00007fc159523444
0x00007fc1595224f0: 00007fc159523310 00007fc159523314
Instructions: (pc=0x00007fc14e0eef41)
0x00007fc14e0eee41: 0f 1e fa 55 48 83 c6 24 48 89 e5 41 55 41 54 53
0x00007fc14e0eee51: 48 89 fb 48 83 ec 08 8b 97 00 05 00 00 44 0f b7
0x00007fc14e0eee61: 6e f0 48 8b 87 08 05 00 00 49 89 d4 45 01 ec 48
0x00007fc14e0eee71: 8d 3c 90 42 8d 14 ad 00 00 00 00 ff 15 ee 7e c3
0x00007fc14e0eee81: 01 44 89 a3 00 05 00 00 48 83 c4 08 5b 41 5c 41
0x00007fc14e0eee91: 5d 5d c3 66 2e 0f 1f 84 00 00 00 00 00 66 90 f3
0x00007fc14e0eeea1: 0f 1e fa 55 48 89 e5 41 57 41 56 41 55 41 54 41
0x00007fc14e0eeeb1: 89 f4 53 48 89 fb 48 83 ec 08 4e 8b b4 e7 88 09
0x00007fc14e0eeec1: 00 00 8b 97 00 05 00 00 48 8b 87 08 05 00 00 45
0x00007fc14e0eeed1: 0f b7 7e 14 49 89 d5 49 8d 76 24 48 8d 3c 90 45
0x00007fc14e0eeee1: 01 fd 42 8d 14 bd 00 00 00 00 ff 15 7f 7e c3 01
0x00007fc14e0eeef1: 44 89 ab 00 05 00 00 4e 89 b4 e3 d8 09 00 00 48
0x00007fc14e0eef01: 83 c4 08 5b 41 5c 41 5d 41 5e 41 5f 5d c3 90 f3
0x00007fc14e0eef11: 0f 1e fa 55 89 f0 48 89 e5 41 54 53 4c 8b a4 c7
0x00007fc14e0eef21: 88 09 00 00 48 89 fb e8 73 ff ff ff 49 8b 84 24
0x00007fc14e0eef31: 80 01 00 00 ba 00 00 20 28 48 8d bb 00 05 00 00
0x00007fc14e0eef41: 0f b6 88 c9 00 00 00 48 8b b0 b0 00 00 00 48 8b
0x00007fc14e0eef51: 83 f0 04 00 00 ff 90 00 01 00 00 49 8b 04 24 48
0x00007fc14e0eef61: 85 c0 74 13 48 89 df be ff ff ff ff 5b 41 5c 5d
0x00007fc14e0eef71: ff e0 0f 1f 44 00 00 5b 41 5c 5d c3 0f 1f 00 f3
0x00007fc14e0eef81: 0f 1e fa 66 0f ef c0 31 c9 ba 01 00 00 00 0f 11
0x00007fc14e0eef91: 87 d8 09 00 00 0f 11 87 e8 09 00 00 0f 11 87 f8
0x00007fc14e0eefa1: 09 00 00 0f 11 87 08 0a 00 00 0f 11 87 18 0a 00
0x00007fc14e0eefb1: 00 66 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 00 48
0x00007fc14e0eefc1: 83 bc cf 88 09 00 00 00 74 0d 48 89 d0 48 d3 e0
0x00007fc14e0eefd1: 48 09 87 80 09 00 00 48 83 c1 01 48 83 f9 0a 75
0x00007fc14e0eefe1: de c3 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 00 f3
0x00007fc14e0eeff1: 0f 1e fa 55 48 89 e5 41 56 41 89 d6 41 55 41 89
0x00007fc14e0ef001: f5 8d 34 b5 28 00 00 00 41 54 49 89 fc bf 01 00
0x00007fc14e0ef011: 00 00 53 ff 15 7e 89 c3 01 48 89 c3 48 85 c0 74
0x00007fc14e0ef021: 2a 66 44 89 68 1a 41 0f b6 ce 48 8d 78 08 41 0f
0x00007fc14e0ef031: b6 94 24 97 08 00 00 49 8d b4 24 90 02 00 00 c0
Stack slot to memory mapping:
stack at sp + 0 slots: 0x00007fc09825b2a0 points into unknown readable memory: 0x00007fc098239c40 | 40 9c 23 98 c0 7f 00 00
stack at sp + 1 slots: 0xffffffffffffffff is an unknown value
stack at sp + 2 slots: 0x00007fc1595223d0 is pointing into the stack for thread: 0x00007fc17ca803b0
stack at sp + 3 slots: 0x00007fc14e74a849: <offset 0x0000000000f4a849> in /usr/lib/libgallium-24.2.8-arch1.1.so at 0x00007fc14d800000
stack at sp + 4 slots: 0x0 is null
stack at sp + 5 slots:

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@@ -45,8 +45,7 @@ public enum Asset {
tankShootTop("Models/tank/tankShoot_top.j3o", "Models/tank/tank_diff.png"),
treesSmallBackground("Models/treeSmall/treesSmallBackground.j3o", "Models/treeSmall/treeSmall_diff.png", 1.2f),
treesBigBackground("Models/treeBig/treesBigBackground.j3o", "Models/treeBig/treeBig_diff.png", 1.2f),
shell
;
shell;
private final String modelPath;
private final String diffPath;
@@ -83,7 +82,8 @@ public enum Asset {
Asset(String modelPath) {
String folderFileName = "./" + ROOT + name() + "/" + name();
this.modelPath = modelPath;
this.diffPath = folderFileName + "_diff.png";;
this.diffPath = folderFileName + "_diff.png";
;
this.size = 1f;
}

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@@ -12,19 +12,14 @@
import com.jme3.renderer.Camera;
import com.jme3.scene.Node;
import com.jme3.scene.control.AbstractControl;
import com.jme3.scene.control.Control;
import pp.mdga.client.board.NodeControl;
import pp.mdga.client.board.OutlineControl;
import pp.mdga.client.board.OutlineOEControl;
import pp.mdga.client.board.PieceControl;
import pp.mdga.client.gui.CardControl;
import pp.mdga.client.gui.DiceControl;
import pp.mdga.client.view.GameView;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Color;
import pp.mdga.game.Piece;
import pp.mdga.notification.FinishNotification;
import pp.mdga.notification.MovePieceNotification;
import pp.mdga.notification.SelectableCardsNotification;
import java.util.List;
import java.util.UUID;
@@ -38,7 +33,7 @@ public class InputSynchronizer {
private float rotationAngle = 180f;
private int scrollValue = 0;
private CardControl hoverCard;
private PieceControl hoverPiece;
private OutlineOEControl hoverPiece;
private boolean clickAllowed = true;
@@ -94,6 +89,7 @@ private void setupInput() {
inputManager.addListener(actionListener, "Settings", "Forward", "RotateRightMouse", "Click", "Left", "Right", "Test");
inputManager.addListener(analogListener, "MouseLeft", "MouseRight", "MouseScrollUp", "MouseScrollDown");
}
UUID p = null;
/**
* Handles action-based input events such as key presses and mouse clicks.
@@ -118,25 +114,17 @@ public void onAction(String name, boolean isPressed, float tpf) {
if (app.getView() instanceof GameView gameView) {
DiceControl diceSelect = checkHover(gameView.getGuiHandler().getCardLayerCamera(), gameView.getGuiHandler().getCardLayerRootNode(), DiceControl.class);
CardControl cardLayerSelect = checkHover(gameView.getGuiHandler().getCardLayerCamera(), gameView.getGuiHandler().getCardLayerRootNode(), CardControl.class);
OutlineControl boardSelect = checkHover(app.getCamera(), app.getRootNode(), OutlineControl.class);
OutlineOEControl boardSelect = checkHover(app.getCamera(), app.getRootNode(), OutlineOEControl.class);
if (diceSelect != null) {
app.getModelSynchronize().rolledDice();
}
else if(cardLayerSelect != null) {
} else if (cardLayerSelect != null) {
//cardSelect
if (cardLayerSelect.isSelectable()) gameView.getGuiHandler().selectCard(cardLayerSelect);
}
else if(boardSelect != null) {
} else if (boardSelect != null) {
//boardSelect
if(boardSelect instanceof PieceControl pieceControl){
if(pieceControl.isSelectable()) gameView.getBoardHandler().pieceSelect(pieceControl);
}
if(boardSelect instanceof NodeControl nodeControl){
//
}
}
else {
gameView.getBoardHandler().pieceSelect(boardSelect);
} else {
//both null
}
}
@@ -177,7 +165,6 @@ else if(boardSelect != null) {
//gameView.getGuiHandler().playCardOwn(BonusCard.SHIELD);
}
}
}
@@ -191,17 +178,13 @@ else if(boardSelect != null) {
public void onAnalog(String name, float value, float tpf) {
if (name.equals("MouseLeft") && rightMousePressed) {
rotationAngle -= value * 360f;
}
else if (name.equals("MouseRight") && rightMousePressed) {
} else if (name.equals("MouseRight") && rightMousePressed) {
rotationAngle += value * 360f;
}
else if (name.equals("MouseScrollUp")) {
} else if (name.equals("MouseScrollUp")) {
scrollValue = Math.max(1, scrollValue - 5);
}
else if (name.equals("MouseScrollDown")) {
} else if (name.equals("MouseScrollDown")) {
scrollValue = Math.min(100, scrollValue + 5);
}
else if (name.equals("MouseLeft") || name.equals("MouseRight") || name.equals("MouseVertical")){
} else if (name.equals("MouseLeft") || name.equals("MouseRight") || name.equals("MouseVertical")) {
hoverPiece();
hoverCard();
}
@@ -217,7 +200,8 @@ private <T extends AbstractControl> T checkHover(Camera cam, Node root, Class<T>
Ray ray = new Ray(cam.getLocation(), getMousePos(cam).subtract(cam.getLocation()).normalize());
root.collideWith(ray, results);
for (CollisionResult collisionResult : results) {
if(collisionResult.getGeometry().getControl(controlType) != null) return collisionResult.getGeometry().getControl(controlType);
if (collisionResult.getGeometry().getControl(controlType) != null)
return collisionResult.getGeometry().getControl(controlType);
}
return null;
}
@@ -247,13 +231,12 @@ private <T extends AbstractControl> T checkHoverOrtho(Camera cam, Node root, Cla
*/
private void hoverPiece() {
if (app.getView() instanceof GameView gameView) {
PieceControl control = checkPiece();
OutlineOEControl control = checkPiece();
if (control != null) {
if (control != hoverPiece) {
pieceOff(gameView);
hoverPiece = control;
// hoverPiece.hover();
gameView.getBoardHandler().pieceHoverOn(hoverPiece);
if(hoverPiece.isHoverable()) gameView.getBoardHandler().hoverOn(hoverPiece);
}
} else {
pieceOff(gameView);
@@ -272,7 +255,7 @@ private void hoverCard() {
if (control != hoverCard) {
cardOff();
hoverCard = control;
hoverCard.hover();
hoverCard.hoverOn();
}
} else {
cardOff();
@@ -285,8 +268,8 @@ private void hoverCard() {
*
* @return The PieceControl of the hovered piece, or null if no piece is hovered.
*/
private PieceControl checkPiece() {
return checkHover(app.getCamera(), app.getRootNode(), PieceControl.class);
private OutlineOEControl checkPiece() {
return checkHover(app.getCamera(), app.getRootNode(), OutlineOEControl.class);
}
/**
@@ -308,8 +291,7 @@ private CardControl checkCard(GameView gameView) {
*/
private void pieceOff(GameView gameView) {
if (hoverPiece != null) {
gameView.getBoardHandler().pieceHoverOff(hoverPiece);
// hoverPiece.hoverOff();
if(hoverPiece.isHoverable()) gameView.getBoardHandler().hoverOff(hoverPiece);
}
hoverPiece = null;
}

View File

@@ -1,20 +1,14 @@
package pp.mdga.client;
import com.jme3.app.SimpleApplication;
import com.simsilica.lemur.GuiGlobals;
import com.sun.tools.javac.Main;
import pp.mdga.client.acoustic.AcousticHandler;
import com.jme3.system.AppSettings;
import com.simsilica.lemur.GuiGlobals;
import pp.mdga.client.acoustic.AcousticHandler;
import pp.mdga.client.animation.TimerManager;
import pp.mdga.client.dialog.JoinDialog;
import pp.mdga.client.view.*;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.Objects;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.prefs.Preferences;
@@ -27,40 +21,64 @@ public class MdgaApp extends SimpleApplication {
private static Preferences prefs = Preferences.userNodeForPackage(JoinDialog.class);
/** Handles acoustic effects and state-based sounds. */
/**
* Handles acoustic effects and state-based sounds.
*/
private AcousticHandler acousticHandler;
/** Synchronizes notifications throughout the application. */
/**
* Synchronizes notifications throughout the application.
*/
private NotificationSynchronizer notificationSynchronizer;
/** Manages input events and synchronization. */
/**
* Manages input events and synchronization.
*/
private InputSynchronizer inputSynchronizer;
/** Synchronizes game models. */
/**
* Synchronizes game models.
*/
private ModelSynchronizer modelSynchronizer;
/** The currently active view in the application. */
/**
* The currently active view in the application.
*/
private MdgaView view = null;
/** The current state of the application. */
/**
* The current state of the application.
*/
private MdgaState state = null;
/** Scale for rendering images. */
/**
* Scale for rendering images.
*/
private final float imageScale = prefs.getInt("scale", 1);
/** The main menu view. */
/**
* The main menu view.
*/
private MainView mainView;
/** The lobby view. */
/**
* The lobby view.
*/
private LobbyView lobbyView;
/** The game view. */
/**
* The game view.
*/
private GameView gameView;
/** The ceremony view. */
/**
* The ceremony view.
*/
private CeremonyView ceremonyView;
/** The client game logic. */
/**
* The client game logic.
*/
private final ClientGameLogic clientGameLogic;
private ExecutorService executor;
@@ -70,7 +88,7 @@ public class MdgaApp extends SimpleApplication {
private final TimerManager timerManager = new TimerManager();
public static final int DEBUG_MULTIPLIER = 1;
public static final int DEBUG_MULTIPLIER = 0;
public MdgaApp() {
networkConnection = new NetworkSupport(this);
@@ -333,5 +351,9 @@ public GameView getGameView(){
public TimerManager getTimerManager() {
return timerManager;
}
public CeremonyView getCeremonyView() {
return ceremonyView;
}
}

View File

@@ -144,6 +144,10 @@ public void enter(MdgaState state) {
//app.enter(state);
}
public void next() {
app.getGameLogic().selectNext();
}
public void setSwap(boolean swap) {
this.swap = swap;
}

View File

@@ -133,8 +133,7 @@ private void handleGame(Notification notification) {
app.getAcousticHandler().playSound(MdgaSound.UI90);
delay = STANDARD_DELAY;
} else if (notification instanceof CeremonyNotification ceremonyNotification) {
app.enter(MdgaState.CEREMONY);
CeremonyView ceremonyView = (CeremonyView) app.getView();
CeremonyView ceremonyView = app.getCeremonyView();
int size = ceremonyNotification.getNames().size();
if (ceremonyNotification.getPiecesThrown().size() != size ||
@@ -156,9 +155,13 @@ private void handleGame(Notification notification) {
int v5 = ceremonyNotification.getNodesMoved().get(i);
int v6 = ceremonyNotification.getBonusNodes().get(i);
ceremonyView.addCeremonyParticipant(color, i, name);
if(i < size - 1) {
ceremonyView.addCeremonyParticipant(color, i + 1, name);
}
ceremonyView.addStatisticsRow(name, v1, v2, v3, v4, v5, v6);
}
app.enter(MdgaState.CEREMONY);
} else if (notification instanceof DiceNowNotification) {
guiHandler.hideText();
guiHandler.showDice();
@@ -177,8 +180,7 @@ private void handleGame(Notification notification) {
//StartMove
boardHandler.movePieceStartAnim(n.getPiece(), n.getMoveIndex());
waitForAnimation = true;
}
else {
} else {
//InfieldMove
boardHandler.movePieceAnim(n.getPiece(), n.getStartIndex(), n.getMoveIndex());
waitForAnimation = true;
@@ -217,8 +219,7 @@ public void run() {
if (n.getColor() == ownColor) {
guiHandler.rollDice(n.getEyes(), n.isTurbo() ? n.getMultiplier() : -1);
waitForAnimation = true;
}
else {
} else {
if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
else guiHandler.showRolledDice(n.getEyes(), n.getColor());
}

View File

@@ -3,7 +3,8 @@
import com.jme3.math.Vector3f;
public class Util {
private Util(){}
private Util() {
}
/**
* Performs linear interpolation between two values.

View File

@@ -4,7 +4,10 @@
import pp.mdga.client.MdgaApp;
import pp.mdga.client.MdgaState;
import java.util.*;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.Random;
import java.util.prefs.Preferences;
public class AcousticHandler {
@@ -226,11 +229,11 @@ private float lerp(float start, float end, float t) {
/**
* Updates the state of audio playback, handling track transitions and volume adjustments.
*
* <p>
* This method ensures smooth transitions between tracks using fade-in and fade-out effects.
* It also handles cases where no track is playing, starting a scheduled track immediately at full volume.
* The method prioritizes the latest scheduled track if multiple scheduling occurs quickly.
*
* <p>
* Behavior:
* 1. If nothing is scheduled and no track is playing, it exits early.
* 2. If a scheduled track exists and no track is playing, the scheduled track starts immediately at full volume.
@@ -239,7 +242,7 @@ private float lerp(float start, float end, float t) {
* 4. If a track transition is in progress (fading), it processes the fade-out and fade-in states.
* If a new track is scheduled during this process, it interrupts the current transition and prioritizes the new track.
* 5. If no fading is needed and a track is playing, it ensures the track's volume is updated.
*
* <p>
* Special cases:
* - If no track is playing and a new track is scheduled, it starts the track immediately without fading.
* - If a new track is scheduled during fading, it resets the transition to prioritize the new track.
@@ -291,23 +294,23 @@ private void updateVolumeAndTrack() {
/**
* Manages the fading process during audio track transitions.
*
* <p>
* This method handles the fade-out of the currently playing (old) track, manages any pause between the fade-out
* and fade-in, and initiates the fade-in for the new track if applicable. It ensures smooth transitions between
* tracks while maintaining the correct volume adjustments.
*
* <p>
* Behavior:
* 1. **Outfade:** Gradually decreases the volume of the `old` track over the duration of `FADE_DURATION`.
* Once the outfade completes, the `old` track is paused and cleared.
* 2. **Pause Handling:** Waits for a defined pause (if applicable) before initiating the infade for the next track.
* 3. **Infade:** If a `scheduled` track exists and the outfade and pause are complete, it begins playing
* the new track (`playing`) and initiates the infade process.
*
* <p>
* Key Details:
* - The outfade volume adjustment is interpolated linearly from full volume to zero using the `lerp` function.
* - The pause duration is retrieved from the scheduled track if it is specified.
* - If a new track is scheduled during the fade process, it is handled by external logic to prioritize transitions.
*
* <p>
* Preconditions:
* - `fading` is expected to be `true` when this method is called.
* - The method is invoked as part of the `updateVolumeAndTrack` process.
@@ -343,10 +346,10 @@ private void handleFadeProcess() {
/**
* Manages the fade-in process for the currently playing track.
*
* <p>
* This method gradually increases the volume of the `playing` track from zero to full volume
* over the duration of `CROSSFADE_DURATION`. It ensures a smooth transition into the new track.
*
* <p>
* Behavior:
* 1. If no track is set as `playing`, the method exits early, as there is nothing to fade in.
* 2. Linearly interpolates the volume of the `playing` track from 0.0 to 1.0 based on the elapsed
@@ -354,12 +357,12 @@ private void handleFadeProcess() {
* 3. Once the fade-in is complete (when `infadeTime` exceeds `CROSSFADE_DURATION`), the method:
* - Marks the fade process (`fading`) as complete.
* - Ensures the `playing` track is updated to its full volume.
*
* <p>
* Key Details:
* - Uses the `lerp` function to calculate the volume level for the `playing` track during the fade-in.
* - Ensures the volume is always a value between 0.0 and 1.0.
* - The `infadeTime` parameter should be relative to the start of the fade-in process.
*
* <p>
* Preconditions:
* - The `playing` track must be initialized and actively fading in for this method to have an effect.
* - The method is invoked as part of the `updateVolumeAndTrack` process.

View File

@@ -4,4 +4,5 @@
* A record that encapsulates a sound asset along with its playback settings:
* the relative volume (subVolume) and a delay before it starts playing.
*/
record SoundAssetDelayVolume(SoundAsset asset, float subVolume, float delay) {}
record SoundAssetDelayVolume(SoundAsset asset, float subVolume, float delay) {
}

View File

@@ -9,8 +9,6 @@ public ActionControl(Runnable runnable){
this.runnable = runnable;
}
protected void action() {
if (null != runnable) {
runnable.run();

View File

@@ -109,7 +109,8 @@ protected void controlUpdate(float tpf) {
}
@Override
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {
}
});
rootNode.attachChild(smoke);
@@ -127,7 +128,8 @@ protected void controlUpdate(float tpf) {
}
@Override
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {
}
});
}
}

View File

@@ -1,10 +1,9 @@
package pp.mdga.client.animation;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Geometry;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import pp.mdga.client.InitControl;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Geometry;
import static pp.mdga.client.Util.linInt;

View File

@@ -12,10 +12,6 @@
import pp.mdga.client.Asset;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.acoustic.MdgaSound;
import pp.mdga.client.board.BoardHandler;
import pp.mdga.client.view.GameView;
import java.util.UUID;
/**
* The {@code JetAnimation} class handles the animation of a jet model in a 3D environment.
@@ -88,7 +84,8 @@ private void spawnJet() {
rootNode.attachChild(jetModel);
}
/**actionAfter
/**
* actionAfter
* Animates the jet along a Bezier curve path, triggers the explosion effect at the appropriate time,
* and performs cleanup operations after the animation completes.
*/
@@ -127,7 +124,8 @@ protected void controlUpdate(float tpf) {
}
@Override
protected void controlRender(RenderManager rm, ViewPort vp) {}
protected void controlRender(RenderManager rm, ViewPort vp) {
}
});
}

View File

@@ -6,11 +6,11 @@
import com.jme3.material.RenderState;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import pp.mdga.client.InitControl;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.acoustic.MdgaSound;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class MatrixAnimation extends ActionControl {
private MdgaApp app;
@@ -53,7 +53,6 @@ protected void controlUpdate(float tpf) {
timeElapsed += tpf;
switch (state) {
case RADAR_ON -> {
if (timeElapsed >= 2f) {

View File

@@ -17,8 +17,6 @@
import pp.mdga.client.acoustic.MdgaSound;
import pp.mdga.client.board.BoardHandler;
import java.util.UUID;
/**
* The {@code MissileAnimation} class handles the animation of a missile moving along a parabolic path
* towards a target point in a 3D environment. It also triggers an explosion at the target upon impact.

View File

@@ -2,7 +2,8 @@
import com.jme3.math.Vector3f;
import static pp.mdga.client.Util.*;
import static pp.mdga.client.Util.easeInOut;
import static pp.mdga.client.Util.quadInt;
/**
* A control that smoothly moves a spatial from an initial position to an end position
@@ -94,6 +95,4 @@ private void end(){
}
}

View File

@@ -3,17 +3,12 @@
import com.jme3.effect.ParticleEmitter;
import com.jme3.effect.ParticleMesh;
import com.jme3.material.Material;
import com.jme3.material.RenderState;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Geometry;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Box;
import pp.mdga.client.Asset;
import pp.mdga.client.InitControl;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.acoustic.MdgaSound;
import pp.mdga.client.board.TankTopControl;
@@ -22,7 +17,6 @@
import java.util.TimerTask;
import static com.jme3.material.Materials.LIGHTING;
import static com.jme3.material.Materials.UNSHADED;
public class ShellAnimation extends ActionControl {
private static final float FLYING_DURATION = 1.25f;

View File

@@ -7,7 +7,6 @@
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Vector3f;
import pp.mdga.client.InitControl;
public class ShellControl extends ActionControl {
private final Vector3f shootPos;

View File

@@ -103,7 +103,8 @@ protected void controlUpdate(float tpf) {
}
@Override
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {
}
});
rootNode.attachChild(smoke);
@@ -121,7 +122,8 @@ protected void controlUpdate(float tpf) {
}
@Override
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {
}
});
}
}

View File

@@ -5,4 +5,5 @@
/**
* Record for holding Asset information
*/
record AssetOnMap(Asset asset, int x, int y, float rot) {}
record AssetOnMap(Asset asset, int x, int y, float rot) {
}

View File

@@ -2,7 +2,6 @@
import com.jme3.material.Material;
import com.jme3.material.RenderState;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.post.FilterPostProcessor;
@@ -16,6 +15,7 @@
import pp.mdga.client.animation.*;
import pp.mdga.client.gui.DiceControl;
import pp.mdga.game.Color;
import pp.mdga.game.Piece;
import java.util.*;
@@ -388,10 +388,12 @@ public void addPlayer(Color color, List<UUID> uuid) {
List<AssetOnMap> playerAssets = colorAssetsMap.get(color);
if (playerAssets == null) throw new RuntimeException("Assets for Player color are not defined");
if (uuid.size() != playerAssets.size()) throw new RuntimeException("UUID array and playerAssets are not the same size");
if (uuid.size() != playerAssets.size())
throw new RuntimeException("UUID array and playerAssets are not the same size");
List<NodeControl> waitNodes = waitingNodesMap.get(color);
if (waitNodes.size() != playerAssets.size()) throw new RuntimeException("waitNodes size does not match playerAssets size");
if (waitNodes.size() != playerAssets.size())
throw new RuntimeException("waitNodes size does not match playerAssets size");
for (int i = 0; i < playerAssets.size(); i++) {
@@ -583,7 +585,8 @@ private void swapPieces(PieceControl p1, PieceControl p2, Vector3f loc1, float r
* @throws RuntimeException if the sizes of the input lists do not match
*/
public void outlineMove(List<UUID> pieces, List<Integer> moveIndexe, List<Boolean> homeMoves) {
if(pieces.size() != moveIndexe.size() || pieces.size() != homeMoves.size()) throw new RuntimeException("arrays are not the same size");
if (pieces.size() != moveIndexe.size() || pieces.size() != homeMoves.size())
throw new RuntimeException("arrays are not the same size");
selectableEnemyPieces.clear();
selectableOwnPieces.clear();
@@ -598,14 +601,11 @@ public void outlineMove(List<UUID> pieces, List<Integer> moveIndexe, List<Boolea
if (homeMoves.get(i)) {
Color color = pieceColor.get(uuid);
nodeControl = homeNodesMap.get(color).get(moveIndexe.get(i));
}
else {
} else {
nodeControl = infield.get(moveIndexe.get(i));
}
nodeControl.highlight();
pieceControl.highlight(false);
pieceControl.setHoverable(true);
pieceControl.setSelectable(true);
pieceControl.selectableOwn();
nodeControl.selectableOwn();
outlineNodes.add(nodeControl);
selectableOwnPieces.add(pieceControl);
selectedPieceNodeMap.put(pieceControl, nodeControl);
@@ -627,16 +627,12 @@ public void outlineSwap(List<UUID> ownPieces, List<UUID> enemyPieces){
for (UUID uuid : ownPieces) {
PieceControl p = pieces.get(uuid);
p.highlight(false);
p.setHoverable(true);
p.setSelectable(true);
p.selectableOwn();
selectableOwnPieces.add(p);
}
for (UUID uuid : enemyPieces) {
PieceControl p = pieces.get(uuid);
p.highlight(true);
p.setHoverable(true);
p.setSelectable(true);
p.selectableOff();
selectableEnemyPieces.add(p);
}
}
@@ -654,9 +650,7 @@ public void outlineShield(List<UUID> pieces){
for (UUID uuid : pieces) {
PieceControl p = this.pieces.get(uuid);
p.highlight(false);
p.setHoverable(true);
p.setSelectable(true);
p.selectableOwn();
selectableOwnPieces.add(p);
}
}
@@ -666,73 +660,83 @@ public void outlineShield(List<UUID> pieces){
*
* @param pieceSelected the PieceControl instance representing the piece selected by the user
*/
public void pieceSelect(PieceControl pieceSelected) {
boolean isSelected = pieceSelected.isSelected();
if(selectableOwnPieces.contains(pieceSelected)){
public void pieceSelect(OutlineOEControl selected) {
PieceControl piece = getPieceByOE(selected);
NodeControl node = selectedPieceNodeMap.get(piece);
boolean isSelected = piece.isSelected();
if (selectableOwnPieces.contains(piece)) {
for (PieceControl p : selectableOwnPieces) {
p.unSelect();
if(selectedPieceNodeMap.get(p) != null) selectedPieceNodeMap.get(p).unSelect();
p.selectOff();
NodeControl n = selectedPieceNodeMap.get(p);
if (n != null) n.selectOff();
}
if (!isSelected) {
pieceSelected.select();
if(selectedPieceNodeMap.get(pieceSelected) != null) selectedPieceNodeMap.get(pieceSelected).select();
selectedOwnPiece = pieceSelected;
}
else {
pieceSelected.unSelect();
if(selectedPieceNodeMap.get(pieceSelected) != null) selectedPieceNodeMap.get(pieceSelected).unSelect();
piece.selectOn();
if (node != null) node.selectOn();
selectedOwnPiece = piece;
} else {
piece.selectOff();
if (node != null) node.selectOff();;
selectedOwnPiece = null;
}
}
else if(selectableEnemyPieces.contains(pieceSelected)) {
} else if (selectableEnemyPieces.contains(piece)) {
for (PieceControl p : selectableEnemyPieces) {
p.unSelect();
p.selectOff();
}
if (!isSelected) {
pieceSelected.select();
selectedEnemyPiece = pieceSelected;
}
else {
pieceSelected.unSelect();
piece.selectOn();
selectedEnemyPiece = piece;
} else {
piece.selectOff();
selectedEnemyPiece = null;
}
}
else throw new RuntimeException("pieceSelected is not in own/enemySelectablePieces");
} else throw new RuntimeException("pieceSelected is not in own/enemySelectablePieces");
app.getModelSynchronize().select(getKeyByValue(pieces, selectedOwnPiece), getKeyByValue(pieces, selectedEnemyPiece));
}
public void pieceHoverOn(PieceControl hoverPiece){
hoverPiece.hover();
if(selectedPieceNodeMap.get(hoverPiece) != null) selectedPieceNodeMap.get(hoverPiece).hover();
public void hoverOn(OutlineOEControl hover) {
PieceControl piece = getPieceByOE(hover);
NodeControl node = selectedPieceNodeMap.get(piece);
piece.hoverOn();
if(node != null) node.hoverOn();
}
public void pieceHoverOff(PieceControl hoverPiece){
hoverPiece.hoverOff();
if(selectedPieceNodeMap.get(hoverPiece) != null) selectedPieceNodeMap.get(hoverPiece).hoverOff();
public void hoverOff(OutlineOEControl hover) {
PieceControl piece = getPieceByOE(hover);
NodeControl node = selectedPieceNodeMap.get(piece);
piece.hoverOff();
if(node != null) node.hoverOff();
}
private PieceControl getPieceByOE(OutlineOEControl control){
PieceControl piece;
if (control instanceof PieceControl p){
piece = p;
}
else if (control instanceof NodeControl n){
piece = getKeyByValue(selectedPieceNodeMap, n);
}
else throw new RuntimeException("selected is not instanceof piece or node");
return piece;
}
/**
* Clears all highlighted, selectable, and selected pieces and nodes.
*/
public void clearSelectable() {
for(PieceControl p : selectableEnemyPieces) {
p.unSelect();
p.unHighlight();
p.setSelectable(false);
p.setHoverable(false);
if(selectedPieceNodeMap.get(p) != null) selectedPieceNodeMap.get(p).unSelect();
if(selectedPieceNodeMap.get(p) != null) selectedPieceNodeMap.get(p).unHighlight();
}
for (PieceControl p : selectableOwnPieces) {
p.unSelect();
p.unHighlight();
p.setSelectable(false);
p.setHoverable(false);
p.selectableOff();
NodeControl n = selectedPieceNodeMap.get(p);
if(n != null) n.selectableOff();
}
for(NodeControl n : outlineNodes){
n.deOutline();
for (PieceControl p : selectableEnemyPieces) {
p.selectableOff();
}
outlineNodes.clear();
selectableEnemyPieces.clear();
selectableOwnPieces.clear();
@@ -881,7 +885,8 @@ public void swapPieceAnim(UUID piece1, UUID piece2){
piece1Control.getSpatial().addControl(new MoveControl(
piece1Control.getLocation().clone(),
piece2Control.getLocation().clone(),
()->{}
() -> {
}
));
piece2Control.getSpatial().addControl(new MoveControl(
piece2Control.getLocation().clone(),

View File

@@ -65,11 +65,9 @@ public static List<AssetOnMap> loadMap(String mapName) {
Asset asset = getLoadedAsset(assetName);
assetsOnMap.add(new AssetOnMap(asset, x, y, rot));
}
}
catch (IOException e) {
} catch (IOException e) {
e.printStackTrace();
}
catch (IllegalArgumentException e) {
} catch (IllegalArgumentException e) {
e.printStackTrace();
}

View File

@@ -3,25 +3,13 @@
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.post.FilterPostProcessor;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.control.AbstractControl;
import pp.mdga.client.MdgaApp;
/**
* A control that adds highlighting functionality to a node in the game.
* This class extends {@link OutlineControl} to add an outline effect when the node is highlighted.
*/
public class NodeControl extends OutlineControl {
private static final ColorRGBA OUTLINE_HIGHLIGHT_COLOR = ColorRGBA.White;
private static final int OUTLINE_HIGHLIGHT_WIDTH = 6;
private static final ColorRGBA OUTLINE_SELECT_COLOR = ColorRGBA.Cyan;
private static final int OUTLINE_SELECT_WIDTH = 8;
private static final ColorRGBA OUTLINE_HOVER_COLOR = ColorRGBA.Yellow;
private static final int OUTLINE_HOVER_WIDTH = 6;
private boolean select = false;
private boolean highlight = false;
public class NodeControl extends OutlineOEControl {
/**
* Constructs a {@link NodeControl} with the specified application and post processor.
@@ -31,7 +19,7 @@ public class NodeControl extends OutlineControl {
* @param fpp The {@link FilterPostProcessor} to apply post-processing effects.
*/
public NodeControl(MdgaApp app, FilterPostProcessor fpp) {
super(app, fpp);
super(app, fpp, app.getCamera());
}
/**
@@ -43,35 +31,4 @@ public NodeControl(MdgaApp app, FilterPostProcessor fpp) {
public Vector3f getLocation() {
return this.getSpatial().getLocalTranslation();
}
public void highlight(){
highlight = true;
super.outline(OUTLINE_HIGHLIGHT_COLOR, OUTLINE_HIGHLIGHT_WIDTH);
}
public void unHighlight(){
highlight = false;
deOutline();
}
public void select(){
select = true;
super.outline(OUTLINE_SELECT_COLOR, OUTLINE_SELECT_WIDTH);
}
public void unSelect(){
select = false;
if(highlight) highlight();
else deOutline();
}
public void hover(){
super.outline(OUTLINE_HOVER_COLOR, OUTLINE_HOVER_WIDTH);
}
public void hoverOff(){
if(select) select();
else if(highlight) highlight();
else deOutline();
}
}

View File

@@ -3,8 +3,8 @@
import com.jme3.math.ColorRGBA;
import com.jme3.post.FilterPostProcessor;
import com.jme3.renderer.Camera;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.InitControl;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.outline.SelectObjectOutliner;
/**
@@ -13,10 +13,21 @@
* object, allowing it to be highlighted or deselected.
*/
public class OutlineControl extends InitControl {
/** The {@link SelectObjectOutliner} responsible for managing the outline effect. */
private final SelectObjectOutliner outlineOwn;
private static final int THICKNESS_DEFAULT = 6;
private MdgaApp app;
/**
* The {@link SelectObjectOutliner} responsible for managing the outline effect.
*/
private final SelectObjectOutliner selectObjectOutliner;
private final MdgaApp app;
private boolean hoverable = false;
private boolean highlight = false;
private boolean selectable = false;
private boolean select = false;
private ColorRGBA highlightColor;
private int highlightWidth;
private ColorRGBA hoverColor;
private int hoverWidth;
private ColorRGBA selectColor;
private int selectWidth;
/**
* Constructs an {@code OutlineControl} with default thickness for the object outline.
@@ -24,44 +35,30 @@ public class OutlineControl extends InitControl {
* @param app The main application managing the outline control.
* @param fpp The {@code FilterPostProcessor} used for post-processing effects.
*/
public OutlineControl(MdgaApp app, FilterPostProcessor fpp){
public OutlineControl(MdgaApp app, FilterPostProcessor fpp, Camera cam,
ColorRGBA highlightColor, int highlightWidth,
ColorRGBA hoverColor, int hoverWidth,
ColorRGBA selectColor, int selectWidth
) {
this.app = app;
outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), app.getCamera(), app);
this.highlightColor = highlightColor;
this.highlightWidth = highlightWidth;
this.hoverColor = hoverColor;
this.hoverWidth = hoverWidth;
this.selectColor = selectColor;
this.selectWidth = selectWidth;
selectObjectOutliner = new SelectObjectOutliner(fpp, app.getRenderManager(), app.getAssetManager(), cam, app);
}
/**
* Constructs an {@code OutlineControl} with default thickness, allowing a custom camera to be specified.
*
* @param app The main application managing the outline control.
* @param fpp The {@code FilterPostProcessor} used for post-processing effects.
* @param cam The camera used for rendering the outlined objects.
*/
public OutlineControl(MdgaApp app, FilterPostProcessor fpp, Camera cam){
this.app = app;
outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), cam, app);
}
/**
* Constructs an {@code OutlineControl} with a specified thickness and custom camera.
*
* @param app The main application managing the outline control.
* @param fpp The {@code FilterPostProcessor} used for post-processing effects.
* @param cam The camera used for rendering the outlined objects.
* @param thickness The thickness of the outline.
*/
public OutlineControl(MdgaApp app, FilterPostProcessor fpp, Camera cam, int thickness){
this.app = app;
outlineOwn = new SelectObjectOutliner(thickness, fpp, app.getRenderManager(), app.getAssetManager(), cam, app);
}
/**
* Applies an outline to the spatial object with the given color.
*
* @param color The {@link ColorRGBA} representing the color of the outline.
*/
public void outline(ColorRGBA color){
outlineOwn.select(spatial, color);
}
// public void outline(ColorRGBA color) {
// selectObjectOutliner.select(spatial, color);
// }
/**
* Applies an outline to the spatial object with the given color and width.
@@ -70,15 +67,15 @@ public void outline(ColorRGBA color){
* @param width The width of the outline.
*/
public void outline(ColorRGBA color, int width) {
deOutline();
outlineOwn.select(spatial, color, width);
outlineOff();
selectObjectOutliner.select(spatial, color, width);
}
/**
* Removes the outline effect from the spatial object.
*/
public void deOutline(){
outlineOwn.deselect(spatial);
public void outlineOff() {
selectObjectOutliner.deselect(spatial);
}
/**
@@ -89,4 +86,97 @@ public void deOutline(){
public MdgaApp getApp() {
return app;
}
public void highlightOn() {
highlight = true;
outline(highlightColor, highlightWidth);
}
public void highlightOff() {
highlight = false;
outlineOff();
}
public void hoverOn() {
if (!hoverable) return;
outline(hoverColor, hoverWidth);
}
public void hoverOff() {
if (!hoverable) return;
if (select) selectOn();
else if (highlight) highlightOn();
else outlineOff();
}
public void selectOn() {
if (!selectable) return;
select = true;
outline(selectColor, selectWidth);
}
public void selectOff() {
select = false;
if (highlight) highlightOn();
else outlineOff();
}
public void selectableOn(){
setSelectable(true);
setHoverable(true);
highlightOn();
select = false;
}
public void selectableOff(){
setSelectable(false);
setHoverable(false);
highlightOff();
select = false;
}
private void setSelectable(boolean selectable) {
this.selectable = selectable;
}
public boolean isSelected() {
return select;
}
public boolean isSelectable() {
return selectable;
}
public boolean isHoverable() {
return hoverable;
}
private void setHoverable(boolean hoverable) {
this.hoverable = hoverable;
}
public void setHighlightColor(ColorRGBA color){
highlightColor = color;
}
public void setHighlightWidth(int width){
highlightWidth = width;
}
public void setHoverColor(ColorRGBA color){
hoverColor = color;
}
public void setHoverWidth(int width){
hoverWidth = width;
}
public void setSelectColor(ColorRGBA color){
selectColor = color;
}
public void setSelectWidth(int width){
selectWidth = width;
}
}

View File

@@ -0,0 +1,40 @@
package pp.mdga.client.board;
import com.jme3.math.ColorRGBA;
import com.jme3.post.FilterPostProcessor;
import com.jme3.renderer.Camera;
import pp.mdga.client.MdgaApp;
public class OutlineOEControl extends OutlineControl{
private static final ColorRGBA OUTLINE_OWN_COLOR = ColorRGBA.White;
private static final ColorRGBA OUTLINE_ENEMY_COLOR = ColorRGBA.Red;
private static final ColorRGBA OUTLINE_OWN_HOVER_COLOR = ColorRGBA.Yellow;
private static final ColorRGBA OUTLINE_ENEMY_HOVER_COLOR = ColorRGBA.Green;
private static final ColorRGBA OUTLINE_OWN_SELECT_COLOR = ColorRGBA.Cyan;
private static final ColorRGBA OUTLINE_ENEMY_SELECT_COLOR = ColorRGBA.Orange;
private static final int OUTLINE_HIGHLIGHT_WIDTH = 8;
private static final int OUTLINE_HOVER_WIDTH = 8;
private static final int OUTLINE_SELECT_WIDTH = 10;
public OutlineOEControl(MdgaApp app, FilterPostProcessor fpp, Camera cam){
super(app, fpp, cam,
OUTLINE_OWN_COLOR, OUTLINE_HIGHLIGHT_WIDTH,
OUTLINE_OWN_HOVER_COLOR, OUTLINE_HOVER_WIDTH,
OUTLINE_OWN_SELECT_COLOR, OUTLINE_SELECT_WIDTH
);
}
public void selectableOwn(){
setHighlightColor(OUTLINE_OWN_COLOR);
setHoverColor(OUTLINE_OWN_HOVER_COLOR);
setSelectColor(OUTLINE_OWN_SELECT_COLOR);
selectableOn();
}
public void selectableEnemy(){
setHighlightColor(OUTLINE_ENEMY_COLOR);
setHoverColor(OUTLINE_ENEMY_HOVER_COLOR);
setSelectColor(OUTLINE_ENEMY_SELECT_COLOR);
selectableOn();
}
}

View File

@@ -20,7 +20,7 @@
* to provide outline functionality and includes additional features like shield effects,
* hover states, and selection states.
*/
public class PieceControl extends OutlineControl {
public class PieceControl extends OutlineOEControl {
private final float initRotation;
private final AssetManager assetManager;
private Spatial shieldRing;
@@ -32,16 +32,6 @@ public class PieceControl extends OutlineControl {
private static final ColorRGBA SHIELD_SUPPRESSED_COLOR = new ColorRGBA(1f, 0.5f, 0, SHIELD_TRANSPARENCY);
private static final float SHIELD_Z = 0f;
private static final ColorRGBA OUTLINE_OWN_COLOR = ColorRGBA.White;
private static final ColorRGBA OUTLINE_ENEMY_COLOR = ColorRGBA.Red;
private static final ColorRGBA OUTLINE_OWN_HOVER_COLOR = ColorRGBA.Yellow;
private static final ColorRGBA OUTLINE_ENEMY_HOVER_COLOR = ColorRGBA.Green;
private static final ColorRGBA OUTLINE_OWN_SELECT_COLOR = ColorRGBA.Cyan;
private static final ColorRGBA OUTLINE_ENEMY_SELECT_COLOR = ColorRGBA.Orange;
private static final int OUTLINE_HIGHLIGHT_WIDTH = 8;
private static final int OUTLINE_HOVER_WIDTH = 8;
private static final int OUTLINE_SELECT_WIDTH = 10;
private final Node parentNode;
private boolean enemy;
private boolean hoverable;
@@ -59,18 +49,13 @@ public class PieceControl extends OutlineControl {
* @param fpp The {@link FilterPostProcessor} to apply post-processing effects.
*/
public PieceControl(float initRotation, AssetManager assetManager, MdgaApp app, FilterPostProcessor fpp) {
super(app, fpp);
super(app, fpp, app.getCamera());
this.parentNode = new Node();
this.initRotation = initRotation;
this.assetManager = assetManager;
this.shieldRing = null;
this.shieldMat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
this.shieldMat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha);
enemy = false;
hoverable = false;
highlight = false;
selectable = false;
select = false;
}
/**
@@ -190,97 +175,4 @@ public void setMaterial(Material mat){
public Material getMaterial() {
return ((Geometry) getSpatial()).getMaterial();
}
/**
* Highlights the piece with the appropriate outline color based on whether it is an enemy or not.
*
* @param enemy True if the piece is an enemy, false if it is owned by the player.
*/
public void highlight(boolean enemy) {
this.enemy = enemy;
highlight = true;
super.outline(enemy ? OUTLINE_ENEMY_COLOR : OUTLINE_OWN_COLOR, OUTLINE_HIGHLIGHT_WIDTH);
}
/**
* Removes the highlight effect from the piece.
*/
public void unHighlight(){
highlight = false;
deOutline();
}
/**
* Applies a hover effect on the piece if it is hoverable.
*/
public void hover(){
if(!hoverable) return;
super.outline(enemy ? OUTLINE_ENEMY_HOVER_COLOR : OUTLINE_OWN_HOVER_COLOR, OUTLINE_HOVER_WIDTH);
}
/**
* Removes the hover effect from the piece.
*/
public void hoverOff(){
if(!hoverable) return;
if(select) select();
else if(highlight) highlight(enemy);
else deOutline();
}
/**
* Deselects the piece and removes the selection outline. If the piece was highlighted,
* it will be re-highlighted. Otherwise, the outline is removed.
*/
public void unSelect(){
select = false;
if(highlight) highlight(enemy);
else deOutline();
}
/**
* Selects the piece and applies the selection outline. If the piece is an enemy, it will
* be outlined with the enemy selection color; otherwise, the own selection color will be used.
*/
public void select(){
if(!selectable) return;
select = true;
super.outline(enemy ? OUTLINE_ENEMY_SELECT_COLOR : OUTLINE_OWN_SELECT_COLOR, OUTLINE_SELECT_WIDTH);
}
/**
* Sets whether the piece is selectable.
*
* @param selectable True if the piece can be selected, false otherwise.
*/
public void setSelectable(boolean selectable){
this.selectable = selectable;
}
/**
* Checks if the piece is selected.
*
* @return True if the piece is selected, false otherwise.
*/
public boolean isSelected() { return select; }
/**
* Checks if the piece is selectable.
*
* @return True if the piece is selectable, false otherwise.
*/
public boolean isSelectable() {
return selectable;
}
/**
* Sets whether the piece is hoverable.
*
* @param hoverable True if the piece can be hovered over, false otherwise.
*/
public void setHoverable(boolean hoverable) {
this.hoverable = hoverable;
}
}

View File

@@ -3,7 +3,6 @@
import com.jme3.math.Vector2f;
import com.jme3.scene.Node;
import pp.mdga.client.MdgaApp;
import com.jme3.ui.Picture;
/**
* Represents a specific implementation of a clickable button positioned on the left side.

View File

@@ -77,7 +77,8 @@ public enum Pos {
* @param name the label or name displayed on the button
*/
public CeremonyButton(MdgaApp app, Node node, Node node3d, Color tsk, Pos pos, String name) {
super(app, node, () -> {}, "", new Vector2f(WIDTH, 7), new Vector2f(0, 0));
super(app, node, () -> {
}, "", new Vector2f(WIDTH, 7), new Vector2f(0, 0));
this.node3d = node3d;

View File

@@ -38,7 +38,8 @@ public class LabelButton extends ClickButton {
* @param isButton whether this component acts as a button or a simple label
*/
public LabelButton(MdgaApp app, Node node, String label, Vector2f size, Vector2f pos, boolean isButton) {
super(app, node, () -> {}, label, size, pos);
super(app, node, () -> {
}, label, size, pos);
this.isButton = isButton;

View File

@@ -1,17 +1,13 @@
package pp.mdga.client.button;
import com.jme3.light.AmbientLight;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.Texture;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import pp.mdga.client.Asset;
import pp.mdga.client.MdgaApp;

View File

@@ -2,8 +2,6 @@
import com.jme3.math.Vector2f;
import com.jme3.scene.Node;
import com.simsilica.lemur.HAlignment;
import com.simsilica.lemur.VAlignment;
import com.simsilica.lemur.component.IconComponent;
import pp.mdga.client.MdgaApp;

View File

@@ -1,7 +1,6 @@
package pp.mdga.client.dialog;
import com.jme3.scene.Node;
import com.simsilica.lemur.Container;
import pp.mdga.client.MdgaApp;
/**

View File

@@ -3,11 +3,9 @@
import com.jme3.math.Vector2f;
import com.jme3.scene.Node;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.button.AbstractButton;
import pp.mdga.client.button.ButtonRight;
import pp.mdga.client.button.LabelButton;
import pp.mdga.client.button.MenuButton;
import pp.mdga.client.view.MdgaView;
import pp.mdga.game.Color;
/**

View File

@@ -4,7 +4,6 @@
import com.jme3.scene.Node;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.NetworkSupport;
import pp.mdga.client.acoustic.AcousticHandler;
import pp.mdga.client.button.ButtonLeft;
import pp.mdga.client.button.ButtonRight;
import pp.mdga.client.button.InputButton;

View File

@@ -3,9 +3,7 @@
import com.jme3.math.Vector2f;
import com.jme3.scene.Node;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.button.InputButton;
import pp.mdga.client.button.MenuButton;
import pp.mdga.client.view.MainView;
import pp.mdga.client.view.MdgaView;
/**

View File

@@ -1,18 +1,13 @@
package pp.mdga.client.dialog;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.button.InputButton;
import pp.mdga.client.button.MenuButton;
import pp.mdga.client.view.MainView;
import java.util.Random;
import java.util.random.RandomGenerator;
/**
* The {@code StartDialog} class represents the initial dialog in the application,
@@ -75,8 +70,7 @@ protected void onShow() {
* Called when the dialog is hidden. Hides the name input field and all buttons.
*/
@Override
protected void onHide ()
{
protected void onHide() {
nameInput.hide();
hostButton.hide();

View File

@@ -3,7 +3,6 @@
import com.jme3.math.Vector2f;
import com.jme3.scene.Node;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.button.AbstractButton;
import pp.mdga.client.button.ButtonLeft;
import pp.mdga.client.button.ButtonRight;
import pp.mdga.client.button.MenuButton;

View File

@@ -7,23 +7,14 @@
import com.jme3.math.Vector3f;
import com.jme3.post.FilterPostProcessor;
import com.jme3.renderer.Camera;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.control.AbstractControl;
import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Cylinder;
import com.jme3.scene.shape.Sphere;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.board.OutlineControl;
import java.awt.*;
public class CardControl extends OutlineControl {
private static final ColorRGBA OUTLINE_COLOR = ColorRGBA.Yellow;
private static final ColorRGBA HIGHLIGHT_COLOR = ColorRGBA.Yellow;
private static final int HIGHLIGHT_WIDTH = 9;
@@ -34,16 +25,16 @@ public class CardControl extends OutlineControl {
private static final int SELECT_WIDTH = 13;
private static final int OUTLINE_THICKNESS = 9;
private boolean hoverable;
private boolean highlight;
private boolean selectable;
private boolean select;
private Node root;
private BitmapText num;
public CardControl(MdgaApp app, FilterPostProcessor fpp, Camera cam, Node root) {
super(app, fpp, cam, OUTLINE_THICKNESS);
super(app, fpp, cam,
HIGHLIGHT_COLOR, HIGHLIGHT_WIDTH,
HOVER_COLOR, HOVER_WIDTH,
SELECT_COLOR, SELECT_WIDTH
);
this.root = root;
@@ -84,67 +75,6 @@ public Node getRoot() {
public void initSpatial() {
}
public void outline(){
super.outline(OUTLINE_COLOR);
}
private final static Vector3f HIGHLIGHT_Y = new Vector3f(0, 0.4f, 0);
public void setHighlight() {
this.highlight = true;
root.setLocalTranslation(root.getLocalTranslation().add(HIGHLIGHT_Y));
highlight();
}
public void highlight() {
super.outline(HIGHLIGHT_COLOR, HIGHLIGHT_WIDTH);
}
public void unHighlight(){
highlight = false;
root.setLocalTranslation(root.getLocalTranslation().subtract(HIGHLIGHT_Y));
deOutline();
}
public void hover(){
if(!hoverable) return;
super.outline(HOVER_COLOR, HOVER_WIDTH);
}
public void hoverOff(){
if(!hoverable) return;
if(select) select();
else if(highlight) highlight();
else deOutline();
}
public void select(){
if(!selectable) return;
select = true;
super.outline(SELECT_COLOR, SELECT_WIDTH);
}
public void unSelect(){
if(!selectable) return;
select = false;
if(highlight) highlight();
else deOutline();
}
public void setSelectable(boolean selectable){
this.selectable = selectable;
}
public boolean isSelected() {
return select;
}
public boolean isSelectable() {
return selectable;
}
public void setHoverable(boolean hoverable) {
this.hoverable = hoverable;
}
}

View File

@@ -19,7 +19,8 @@
import com.jme3.texture.Image;
import com.jme3.texture.Texture2D;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
public class CardLayer extends AbstractAppState {

View File

@@ -104,10 +104,7 @@ public void removeCard(BonusCard card){
public void clearSelectableCards() {
for (CardControl control : selectableCards) {
control.setSelectable(false);
control.setHoverable(false);
control.unHighlight();
control.unSelect();
control.selectableOff();
}
selectableCards.clear();
cardSelect = null;
@@ -134,21 +131,19 @@ public void setSelectableCards(List<BonusCard> select) {
selectableCards.add(bonusCardControlMap.get(card));
}
for (CardControl control : selectableCards) {
control.setSelectable(true);
control.setHoverable(true);
control.setHighlight();
control.selectableOn();
}
}
public void selectCard(CardControl cardControl) {
if (cardControl.isSelected()) {
cardControl.unSelect();
cardControl.selectOff();
cardSelect = null;
} else {
for (CardControl control : selectableCards) {
control.unSelect();
control.selectOff();
}
cardControl.select();
cardControl.selectOn();
cardSelect = getKeyByValue(bonusCardControlMap, cardControl);
}

View File

@@ -13,8 +13,6 @@
import pp.mdga.client.Asset;
import pp.mdga.client.MdgaApp;
import java.util.Random;
import static com.jme3.material.Materials.LIGHTING;
import static com.jme3.material.Materials.UNSHADED;
@@ -55,8 +53,7 @@ protected void controlUpdate(float tpf) {
if (angularVelocity.lengthSquared() <= 3f || MdgaApp.DEBUG_MULTIPLIER == 0) {
slerp = true;
}
}
else {
} else {
timeElapsed += clampedTpf * rollDuration;
@@ -155,8 +152,7 @@ public void create(Vector3f pos, float scale, boolean shadow){
mat = new Material(assetManager, LIGHTING);
mat.setTexture("DiffuseMap", assetManager.loadTexture(Asset.dice.getDiffPath()));
spatial.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
}
else{
} else {
mat = new Material(assetManager, UNSHADED);
mat.setTexture("ColorMap", assetManager.loadTexture(Asset.dice.getDiffPath()));
}

View File

@@ -6,8 +6,8 @@
import com.jme3.texture.Image;
import com.jme3.texture.Texture2D;
import pp.mdga.client.MdgaApp;
import pp.mdga.game.Color;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Color;
import java.util.List;
@@ -167,6 +167,4 @@ public void rollRankingResult(Color color, int eye){
}
}

View File

@@ -4,19 +4,16 @@
import com.jme3.font.BitmapFont;
import com.jme3.font.BitmapText;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.system.AppSettings;
import com.jme3.ui.Picture;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Color;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Vector;
public class PlayerNameHandler {
private final BitmapFont playerFont;
@@ -122,7 +119,6 @@ private Spatial createColor(Color color) {
}
private BitmapText createName(String name, boolean first, boolean own) {
BitmapText hudText = new BitmapText(playerFont);
//renderedSize = 45

View File

@@ -3,7 +3,6 @@
import com.jme3.asset.AssetManager;
import com.jme3.math.ColorRGBA;
import com.jme3.post.FilterPostProcessor;
import com.jme3.post.filters.FXAAFilter;
import com.jme3.renderer.Camera;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
@@ -16,20 +15,18 @@ public class SelectObjectOutliner {
private final RenderManager renderManager;
private final AssetManager assetManager;
private final Camera cam;
private final int width;
private boolean selected;
private ViewPort outlineViewport = null;
// private OutlineFilter outlineFilter = null;
private OutlineProFilter outlineFilter = null;
private final MdgaApp app;
public SelectObjectOutliner(int width, FilterPostProcessor fpp, RenderManager renderManager, AssetManager assetManager, Camera cam, MdgaApp app) {
public SelectObjectOutliner(FilterPostProcessor fpp, RenderManager renderManager, AssetManager assetManager, Camera cam, MdgaApp app) {
this.selected = false;
this.fpp = fpp;
this.renderManager = renderManager;
this.assetManager = assetManager;
this.cam = cam;
this.width = width;
this.app = app;
}
@@ -40,12 +37,12 @@ public void deselect(Spatial model) {
}
}
public void select(Spatial model, ColorRGBA color) {
if(!selected){
selected = true;
showOutlineFilterEffect(model, width, color);
}
}
// public void select(Spatial model, ColorRGBA color) {
// if (!selected) {
// selected = true;
// showOutlineFilterEffect(model, width, color);
// }
// }
public void select(Spatial model, ColorRGBA color, int width) {
if (!selected) {

View File

@@ -286,8 +286,7 @@ public void send(int id, ServerMessage message) {
if (connection != null) {
System.out.println("server sends to: " + id + " " + message.getClass().getName());
connection.send(message);
}
else LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS
} else LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS
}
/**

View File

@@ -1,16 +1,14 @@
package pp.mdga.client.server;
import com.jme3.network.serializing.Serializer;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.UUID;
import com.jme3.network.serializing.Serializer;
public class UUIDSerializer extends Serializer
{
public class UUIDSerializer extends Serializer {
@Override
public <T> T readObject(ByteBuffer data, Class<T> c) throws IOException
{
public <T> T readObject(ByteBuffer data, Class<T> c) throws IOException {
byte[] uuid = new byte[36];
data.get(uuid);
@@ -22,8 +20,7 @@ public <T> T readObject(ByteBuffer data, Class<T> c) throws IOException
}
@Override
public void writeObject(ByteBuffer buffer, Object object) throws IOException
{
public void writeObject(ByteBuffer buffer, Object object) throws IOException {
UUID uuid = (UUID) object;
if (uuid != null) {

View File

@@ -184,7 +184,7 @@ public void forward() {
enterSub(SubState.STATISTICS);
break;
case STATISTICS:
app.getModelSynchronize().enter(MdgaState.MAIN);
app.getModelSynchronize().next();
break;
}
}
@@ -205,7 +205,7 @@ public void addCeremonyParticipant(Color color, int pos, String name) {
ceremonyButtons.add(button);
if(state.equals(SubState.AWARD_CEREMONY)) {
if (state != null && state.equals(SubState.AWARD_CEREMONY)) {
button.hide();
button.show();
}

View File

@@ -2,10 +2,10 @@
import com.jme3.post.FilterPostProcessor;
import com.jme3.scene.Node;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.acoustic.MdgaSound;
import pp.mdga.client.board.BoardHandler;
import pp.mdga.client.board.CameraHandler;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.button.ButtonLeft;
import pp.mdga.client.button.ButtonRight;
import pp.mdga.client.dialog.InterruptDialog;

View File

@@ -5,21 +5,15 @@
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.scene.Geometry;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.Texture;
import com.jme3.util.SkyFactory;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.acoustic.MdgaSound;
import pp.mdga.client.button.ButtonLeft;
import pp.mdga.client.button.ButtonRight;
import pp.mdga.client.button.LobbyButton;
import pp.mdga.client.button.SettingsButton;
import pp.mdga.game.Color;
import pp.mdga.message.client.StartGameMessage;
import pp.mdga.notification.GameNotification;
public class LobbyView extends MdgaView {
private Geometry background;
@@ -150,8 +144,7 @@ protected void onEnterOverlay(Overlay overlay) {
}
@Override
protected void onLeaveOverlay(Overlay overlay)
{
protected void onLeaveOverlay(Overlay overlay) {
}

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@@ -11,7 +11,9 @@
import com.jme3.texture.Texture;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.acoustic.MdgaSound;
import pp.mdga.client.button.*;
import pp.mdga.client.button.AbstractButton;
import pp.mdga.client.button.LabelButton;
import pp.mdga.client.button.SettingsButton;
import pp.mdga.client.dialog.AudioSettingsDialog;
import pp.mdga.client.dialog.SettingsDialog;
import pp.mdga.client.dialog.VideoSettingsDialog;

View File

@@ -79,7 +79,6 @@ public CeremonyStates getState(){
/**
* this method is used to parse the selectNext from the clientGameLogic
*
*/
@Override
public void selectNext() {

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@@ -4,7 +4,6 @@
import pp.mdga.game.Color;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
import pp.mdga.notification.CeremonyNotification;
import java.lang.System.Logger.Level;
@@ -161,7 +160,9 @@ public void received(ServerStartGameMessage msg) {
}
@Override
public void received(ShutdownMessage msg) {LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());}
public void received(ShutdownMessage msg) {
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
}
@Override
public void received(StartPieceMessage msg) {

View File

@@ -4,16 +4,9 @@
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.game.card.TurboCard;
import pp.mdga.message.client.LeaveGameMessage;
import pp.mdga.message.server.*;
import pp.mdga.notification.AcquireCardNotification;
import pp.mdga.notification.CeremonyNotification;
import pp.mdga.notification.DrawCardNotification;
import pp.mdga.notification.InterruptNotification;
import pp.mdga.notification.StartDialogNotification;
import pp.mdga.notification.*;
public class GameState extends ClientState {
@@ -307,8 +300,7 @@ public void received(DrawCardMessage msg){
logic.getGame().getActivePlayer().addHandCard(msg.getCard());
if (msg.getCard() instanceof HiddenCard) {
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
}
else{
} else {
logic.addNotification(new AcquireCardNotification(msg.getCard().getCard()));
}

View File

@@ -2,7 +2,6 @@
import pp.mdga.message.client.ForceContinueGameMessage;
import pp.mdga.message.server.ResumeGameMessage;
import pp.mdga.notification.ResumeNotification;
public class InterruptState extends ClientState {

View File

@@ -4,6 +4,13 @@
import pp.mdga.client.ClientState;
public abstract class CeremonyStates extends ClientState {
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
protected CeremonyStates(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}

View File

@@ -8,21 +8,36 @@ public class PodiumState extends CeremonyStates {
private final CeremonyState parent;
/**
* This constructs a new PodiumState.
*
* @param parent the parent state
* @param logic the client game logic
*/
public PodiumState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (CeremonyState) parent;
}
/**
* This method will be called whenever the client enters the PodiumState.
*/
@Override
public void enter() {
}
/**
* This method will be called whenever the client exits the PodiumState.
*/
@Override
public void exit() {
}
/**
* This method will be called whenever the client selects the next button.
*/
@Override
public void selectNext() {
parent.setState(parent.getStatisticsState());

View File

@@ -2,24 +2,42 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.notification.StartDialogNotification;
public class StatisticsState extends CeremonyStates {
/**
* This constructs a new StatisticsState.
*
* @param parent the parent state
* @param logic the client game logic
*/
public StatisticsState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}
/**
* This method will be called whenever the client enters the StatisticsState.
*/
@Override
public void enter() {
}
/**
* This method will be called whenever the client exits the StatisticsState.
*/
@Override
public void exit() {
}
/**
* This method will be called whenever the client selects the next button.
*/
@Override
public void selectNext() {
logic.addNotification(new StartDialogNotification());
logic.setState(logic.getDialogs());
}
}

View File

@@ -5,6 +5,12 @@
public abstract class DialogStates extends ClientState {
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public DialogStates(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}

View File

@@ -19,20 +19,35 @@ public class LobbyState extends DialogStates {
private final DialogsState parent;
/**
* The constructor of the LobbyState.
*
* @param parent the parent state
* @param logic the client game logic
*/
public LobbyState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (DialogsState) parent;
}
/**
* This method will be called whenever the client enters the LobbyState.
*/
@Override
public void enter() {
logic.send(new JoinedLobbyMessage(logic.getOwnPlayerName()));
}
/**
* This method will be called whenever the client exits the LobbyState.
*/
@Override
public void exit() {
}
/**
* This method will be called whenever the client selects the leave button.
*/
@Override
public void selectLeave() {
parent.setState(parent.getStartDialog());
@@ -40,26 +55,45 @@ public void selectLeave() {
logic.send(new LeaveGameMessage());
}
/**
* This method will be called whenever the client selects the color of the player.
*
* @param color the color of the player
*/
@Override
public void selectTSK(Color color) {
logic.send(new SelectTSKMessage(color));
}
/**
* This method will be called whenever the client deselects the color of the player.
*
* @param color the color of the player
*/
@Override
public void deselectTSK(Color color) {
logic.send(new DeselectTSKMessage(color));
}
/**
* This method will be called whenever the client selects the ready button.
*/
@Override
public void selectReady() {
logic.send(new LobbyReadyMessage());
}
/**
* This method will be called whenever the client selects the unready button.
*/
@Override
public void selectUnready() {
logic.send(new LobbyNotReadyMessage());
}
/**
* This method will be called whenever the client selects the start button.
*/
@Override
public void selectStart() {
if (logic.isHost() && logic.getGame().areAllReady()) {
@@ -70,6 +104,11 @@ public void selectStart() {
}
}
/**
* This method will be called whenever the client receives a message.
*
* @param msg the message which was received
*/
@Override
public void received(ServerStartGameMessage msg) {
for (Player player : msg.getPlayers()) {
@@ -91,6 +130,11 @@ public void received(ServerStartGameMessage msg) {
logic.setState(logic.getGameState());
}
/**
* This method will be called whenever the client receives a message.
*
* @param msg the message which was received
*/
@Override
public void received(LobbyPlayerJoinedMessage msg) {
if (msg.getPlayer().getName().equals(logic.getOwnPlayerName())) {
@@ -105,6 +149,11 @@ public void received(LobbyPlayerJoinedMessage msg) {
logic.getGame().getPlayers().put(msg.getId(), msg.getPlayer());
}
/**
* This method will be called whenever the client receives a message.
*
* @param msg the message which was received
*/
@Override
public void received(UpdateTSKMessage msg) {
if (msg.isTaken()) {
@@ -116,15 +165,24 @@ public void received(UpdateTSKMessage msg) {
logic.getGame().getPlayers().get(msg.getId()).setColor(msg.getColor());
}
/**
* This method will be called whenever the client receives a message.
*
* @param msg the message which was received
*/
@Override
public void received(LobbyPlayerLeaveMessage msg) {
logic.addNotification(new TskUnselectNotification(logic.getGame().getPlayers().get(msg.getId()).getColor()));
logic.getGame().getPlayers().remove(msg.getId());
}
/**
* This method will be called whenever the client receives a message.
*
* @param msg the message which was received
*/
@Override
public void received(UpdateReadyMessage msg) {
//TODO server sendet kein update on UNready
logic.addNotification(new LobbyReadyNotification(logic.getGame().getPlayers().get(msg.getPlayerId()).getColor(), msg.isReady()));
logic.getGame().getPlayers().get(msg.getPlayerId()).setReady(msg.isReady());
}

View File

@@ -15,6 +15,7 @@ public class NetworkDialogState extends DialogStates {
/**
* Constructor for the NetworkDialogState
*
* @param parent the parent state
* @param logic the logic
*/

View File

@@ -10,6 +10,7 @@ public class StartDialogState extends DialogStates {
/**
* Constructor for the StartDialogState
*
* @param parent the parent state
* @param logic the logic
*/

View File

@@ -11,23 +11,53 @@ public class AnimationState extends GameStates {
private final GameState parent;
private boolean spectator = false;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public AnimationState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (GameState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
}
/**
* Exits the state.
*/
@Override
public void exit() {
spectator = false;
}
/**
* Sets the spectator.
*
* @param spectator the spectator
*/
public void setSpectator(boolean spectator) {
this.spectator = spectator;
}
/**
* Selects the animation end.
*/
@Override
public void selectAnimationEnd() {
logic.send(new AnimationEndMessage());
if (spectator){
parent.setState(parent.getSpectator());
} else {
parent.setState(parent.getWaiting());
}
}
}

View File

@@ -7,7 +7,6 @@
import pp.mdga.client.gamestate.determinestartplayerstate.Intro;
import pp.mdga.client.gamestate.determinestartplayerstate.RollRankingDiceState;
import pp.mdga.client.gamestate.determinestartplayerstate.WaitRankingState;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.*;
public class DetermineStartPlayerState extends GameStates {
@@ -19,41 +18,83 @@ public class DetermineStartPlayerState extends GameStates {
private final WaitRankingState waitRankingState = new WaitRankingState(this, logic);
private final Intro intro = new Intro(this, logic);
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public DetermineStartPlayerState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (GameState) parent;
}
/**
* Gets the roll ranking dice.
*
* @return the roll ranking dice
*/
public RollRankingDiceState getRollRankingDice() {
return rollRankingDiceState;
}
/**
* Gets the wait ranking.
*
* @return the wait ranking
*/
public WaitRankingState getWaitRanking() {
return waitRankingState;
}
/**
* Gets the state.
*
* @return the state
*/
public DetermineStartPlayerStates getState() {
return state;
}
/**
* Gets the intro.
*
* @return the intro
*/
public Intro getIntro() {
return intro;
}
/**
* Gets the parent state.
*
* @return the parent state
*/
public GameState getParent() {
return parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
this.setState(this.rollRankingDiceState);
}
/**
* Exits the state.
*/
@Override
public void exit() {
state = null;
}
/**
* Sets the state.
*
* @param state the state
*/
public void setState(DetermineStartPlayerStates state) {
System.out.println("CLIENT STATE old: " + this.state + " new: " + state);
if (this.state != null) {
@@ -63,36 +104,67 @@ public void setState(DetermineStartPlayerStates state) {
this.state.enter();
}
/**
* Selects the dice.
*/
@Override
public void selectDice() {
state.selectDice();
}
/**
* Selects the animation end.
*/
@Override
public void selectAnimationEnd() {
state.selectAnimationEnd();
}
/**
* Receives the die message.
*
* @param msg the die message
*/
@Override
public void received(DieMessage msg) {
state.received(msg);
}
/**
* Receives the ceremony message.
*
* @param msg the ceremony message
*/
@Override
public void received(DiceNowMessage msg) {
state.received(msg);
}
/**
* Receives the ranking roll again message.
*
* @param msg the ranking roll again message
*/
@Override
public void received(RankingRollAgainMessage msg) {
state.received(msg);
}
/**
* Receives the ranking response message.
*
* @param msg the ranking response message
*/
@Override
public void received(RankingResponseMessage msg) {
state.received(msg);
}
/**
* Receives the ranking result message.
*
* @param msg the ranking result message
*/
@Override
public void received(ActivePlayerMessage msg) {
state.received(msg);

View File

@@ -2,29 +2,33 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.game.Board;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.ShieldState;
import pp.mdga.game.*;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.ShieldActiveNotification;
import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.SwapPieceNotification;
import pp.mdga.notification.ThrowPieceNotification;
import java.util.List;
import java.util.UUID;
public abstract class GameStates extends ClientState {
private final System.Logger LOGGER = System.getLogger(this.getClass().getName());
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public GameStates(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}
/**
* Handles the power card.
*
* @param msg the play card message
*/
protected void handlePowerCard(PlayCardMessage msg) {
if (msg.getCard().getCard().equals(BonusCard.TURBO)) {
logic.getGame().setTurboFlag(true);
@@ -37,6 +41,11 @@ protected void handlePowerCard(PlayCardMessage msg) {
logic.getGame().getDiscardPile().add(msg.getCard());
}
/**
* Handles the shield.
*
* @param uuid the uuid
*/
private void handleShield(UUID uuid) {
Board board = logic.getGame().getBoard();
Piece piece = logic.getGame().getPieceThroughUUID(uuid);
@@ -51,6 +60,12 @@ private void handleShield(UUID uuid) {
}
}
/**
* Swaps the pieces.
*
* @param messageOwn the own piece
* @param messageEnemy the enemy piece
*/
private void swapPieces(Piece messageOwn, Piece messageEnemy) {
//swap Pieces in Model
Board board = logic.getGame().getBoard();
@@ -68,6 +83,12 @@ private void swapPieces(Piece messageOwn, Piece messageEnemy) {
}
/**
* Checks the shield after the swap.
*
* @param node the node
* @param piece the piece
*/
private void checkShieldAfterSwap(Node node, Piece piece) {
if (node.isStart()) {
if (piece.isShielded()) {

View File

@@ -4,6 +4,7 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.GameState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.ShieldState;
@@ -15,48 +16,69 @@ public class SpectatorState extends GameStates {
private final GameState parent;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public SpectatorState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (GameState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
parent.getAnimation().setSpectator(true);
}
/**
* Exits the state.
*/
@Override
public void exit() {
}
/**
* Handles the reception of a CeremonyMessage.
*
* @param msg the ceremony message
*/
@Override
public void received(CeremonyMessage msg) {
logic.setState(logic.getCeremony());
}
/**
* Handles the reception of a DieMessage.
*
* @param msg the die message
*/
@Override
public void received(DrawCardMessage msg){
logic.getGame().getActivePlayer().addHandCard(msg.getCard());
if (msg.getCard() instanceof HiddenCard) {
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
public void received(DieMessage msg) {
logic.getGame().setDiceEyes(msg.getDiceEye());
if (logic.getGame().getTurboFlag()) {
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye(), logic.getGame().getDiceModifier()));
} else {
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye()));
}
//stats
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
}
@Override
public void received(DieMessage msg) {
//logic.getGame().setDiceEyes(msg.getDiceEye());
// logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
if (msg.getDiceEye() == 6) {
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
logic.getGame().getGameStatistics().increaseDiced6();
}
parent.setState(parent.getAnimation());
}
/**
* Handles the reception of a PlayCardMessage.
*
* @param msg the play card message
*/
@Override
public void received(PlayCardMessage msg) {
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
@@ -66,23 +88,74 @@ public void received(PlayCardMessage msg) {
parent.setState(parent.getAnimation());
}
/**
* Handles the reception of an ActivePlayerMessage.
*
* @param msg the active player message
*/
@Override
public void received(ActivePlayerMessage msg) {
logic.addNotification(new ActivePlayerNotification(msg.getColor()));
logic.getGame().setActiveColor(msg.getColor());
parent.setState(parent.getAnimation());
if (msg.getColor() == logic.getGame().getPlayers().get(logic.getOwnPlayerId()).getColor()) {
parent.setState(parent.getTurn());
} else {
for (Piece piece : logic.getGame().getActivePlayer().getPieces()) {
if (piece.isShielded() || piece.isSuppressed()) {
logic.addNotification(new RemoveShieldNotification(piece.getUuid()));
piece.setShield(ShieldState.NONE);
}
}
}
}
/**
* Handles the reception of a MoveMessage.
*
* @param msg the move message
*/
@Override
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
if (msg.isHomeMove()) {
if (piece.getState().equals(PieceState.HOME)) {
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
int pieceHomeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
Node pieceNode = logic.getGame().getActivePlayer().getHomeNodes()[pieceHomeIndex];
//gets the oldNode
int homeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
Node oldNode = logic.getGame().getActivePlayer().getHomeNodes()[homeIndex];
//gets the targetNode
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[msg.getTargetIndex()];
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
} else {
piece.setState(PieceState.HOME);
}
oldNode.clearOccupant();
targetNode.setOccupant(piece);
} else {
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
//gets the targetNode
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[msg.getTargetIndex()];
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
} else {
piece.setState(PieceState.HOME);
}
oldNode.clearOccupant();
targetNode.setOccupant(piece);
}
} else {
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
if (occ != null) {
//TODO: MoveThrowNotification
@@ -94,7 +167,7 @@ public void received(MoveMessage msg) {
//set occ to waiting
logic.getGame().getPlayerByColor(occ.getColor()).addWaitingPiece(occ);
}
if(msg.getPiece().getState().equals(PieceState.WAITING)){
if (oldIndex == -1) {
logic.addNotification(new MovePieceNotification(piece.getUuid(), msg.getTargetIndex(), true));
logic.getGame().getPlayerByColor(piece.getColor()).removeWaitingPiece(piece);
piece.setState(PieceState.ACTIVE);
@@ -105,7 +178,17 @@ public void received(MoveMessage msg) {
}
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isStart()) {
if (piece.isShielded()) {
piece.setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
}
} else if (piece.isSuppressed()) {
piece.setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
}
}
System.out.println("send AnimationEndMessage");
logic.getGame().setTurboFlag(false);
parent.setState(parent.getAnimation());
}

View File

@@ -12,14 +12,22 @@
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.ShieldState;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.game.card.TurboCard;
import pp.mdga.message.server.*;
import pp.mdga.message.server.CeremonyMessage;
import pp.mdga.message.server.ChoosePieceStateMessage;
import pp.mdga.message.server.DiceAgainMessage;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.EndOfTurnMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.message.server.NoTurnMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.message.server.PossibleCardsMessage;
import pp.mdga.message.server.PossiblePieceMessage;
import pp.mdga.message.server.SelectPieceMessage;
import pp.mdga.message.server.SpectatorMessage;
import pp.mdga.message.server.StartPieceMessage;
import pp.mdga.message.server.WaitPieceMessage;
import pp.mdga.notification.RemoveShieldNotification;
import pp.mdga.notification.AcquireCardNotification;
import pp.mdga.notification.DrawCardNotification;
public class TurnState extends GameStates {
@@ -33,11 +41,20 @@ public class TurnState extends GameStates {
private final RollDiceState rollDiceState = new RollDiceState(this, logic);
private boolean canChangeTurbo = false;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public TurnState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (GameState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
logic = logic;
@@ -51,11 +68,19 @@ public void enter() {
this.setState(this.powerCardState);
}
/**
* Exits the state.
*/
@Override
public void exit() {
state = null;
}
/**
* Sets the state.
*
* @param state the state
*/
public void setState(TurnStates state) {
System.out.println("CLIENT STATE old: " + this.state + " new: " + state);
if (this.state != null) {
@@ -65,133 +90,269 @@ public void setState(TurnStates state){
this.state = state;
}
/**
* Selects the dice.
*/
@Override
public void selectDice() {
state.selectDice();
}
/**
* Selects the piece.
*
* @param piece the piece
*/
@Override
public void selectPiece(Piece piece) {
state.selectPiece(piece);
}
/**
* Selects the card.
*
* @param card the card
*/
@Override
public void selectCard(BonusCard card) {
state.selectCard(card);
}
/**
* Selects the animation end.
*/
@Override
public void selectAnimationEnd() {
state.selectAnimationEnd();
}
/**
* Receives the select piece message.
*
* @param msg the select piece message
*/
@Override
public void received(SelectPieceMessage msg) {
state.received(msg);
}
/**
* Receives the wait piece message.
*
* @param msg the wait piece message
*/
@Override
public void received(WaitPieceMessage msg) {
state.received(msg);
}
/**
* Receives the start piece message.
*
* @param msg the start piece message
*/
@Override
public void received(StartPieceMessage msg) {
state.received(msg);
}
/**
* Receives the NoTurnMessage message.
*
* @param msg the NoTurnMessage message
*/
@Override
public void received(NoTurnMessage msg) {
state.received(msg);
}
/**
* Receives the MoveMessage message.
*
* @param msg the MoveMessage message
*/
@Override
public void received(MoveMessage msg) {
state.received(msg);
}
/**
* Receives the CeremonyMessage message.
*
* @param msg the CeremonyMessage message
*/
@Override
public void received(CeremonyMessage msg) {
state.received(msg);
}
/**
* Receives the EndOfTurnMessage message.
*
* @param msg the EndOfTurnMessage message
*/
@Override
public void received(EndOfTurnMessage msg) {
state.received(msg);
}
/**
* Receives the SpectatorMessage message.
*
* @param msg the SpectatorMessage message
*/
@Override
public void received(SpectatorMessage msg) {
state.received(msg);
}
/**
* Receives the DiceAgainMessage message.
*
* @param msg the DiceAgainMessage message
*/
@Override
public void received(DiceAgainMessage msg) {
state.received(msg);
}
/**
* Receives the PossibleCardsMessage message.
*
* @param msg the PossibleCardsMessage message
*/
@Override
public void received(PossibleCardsMessage msg) {
state.received(msg);
}
/**
* Receives the PlayCardMessage message.
*
* @param msg the PlayCardMessage message
*/
@Override
public void received(PlayCardMessage msg) {
state.received(msg);
}
/**
* Receives the DiceNow message.
*
* @param msg the DiceNow message
*/
@Override
public void received(DiceNowMessage msg) {
state.received(msg);
}
/**
* Receives the DieMessage message.
*
* @param msg the DieMessage message
*/
@Override
public void received(DieMessage msg) {
state.received(msg);
}
/**
* Receives the PossiblePieceMessage message.
*
* @param msg the PossiblePieceMessage message
*/
@Override
public void received(PossiblePieceMessage msg) {
state.received(msg);
}
/**
* Receives the ChoosePieceStateMessage message.
*
* @param msg the ChoosePieceStateMessage message
*/
@Override
public void received(ChoosePieceStateMessage msg) {
state.received(msg);
}
/**
* Gets the ChoosePieceState.
*
* @return the ChoosePieceState
*/
public ChoosePieceState getChoosePiece() {
return choosePieceState;
}
/**
* Gets the MovePieceState.
*
* @return the MovePieceState
*/
public MovePieceState getMovePiece() {
return movePieceState;
}
/**
* Gets the PlayPowerCardState.
*
* @return the PlayPowerCardState
*/
public PlayPowerCardState getPlayPowerCard() {
return playPowerCardState;
}
/**
* Gets the PowerCardState.
*
* @return the PowerCardState
*/
public PowerCardState getPowerCard() {
return powerCardState;
}
/**
* Gets the RollDiceState.
*
* @return the RollDiceState
*/
public RollDiceState getRollDice() {
return rollDiceState;
}
/**
* Gets the parent GameState.
*
* @return the parent GameState
*/
public GameState getParent() {
return parent;
}
/**
* Gets the current TurnStates.
*
* @return the current TurnStates
*/
public TurnStates getState() {
return state;
}
/**
* Checks if turbo can be changed.
*
* @return true if turbo can be changed, false otherwise
*/
public boolean isCanChangeTurbo() {
return canChangeTurbo;
}
/**
* Sets the turbo change flag.
*
* @param canChangeTurbo the new value for the turbo change flag
*/
public void setCanChangeTurbo(boolean canChangeTurbo) {
this.canChangeTurbo = canChangeTurbo;
}

View File

@@ -10,38 +10,62 @@
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
/**
* Represents the waiting state in the game.
*/
public class WaitingState extends GameStates {
private final GameState parent;
private final System.Logger LOGGER = System.getLogger(this.getClass().getName());
/**
* Constructs a new WaitingState.
*
* @param parent the parent state
* @param logic the game logic
*/
public WaitingState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (GameState) parent;
}
/**
* Called when entering the waiting state.
*/
@Override
public void enter() {
}
/**
* Called when exiting the waiting state.
*/
@Override
public void exit() {
}
/**
* Handles the reception of a CeremonyMessage.
*
* @param msg the ceremony message
*/
@Override
public void received(CeremonyMessage msg) {
logic.setState(logic.getCeremony());
}
/**
* Handles the reception of a DieMessage.
*
* @param msg the die message
*/
@Override
public void received(DieMessage msg) {
logic.getGame().setDiceEyes(msg.getDiceEye());
if (logic.getGame().getTurboFlag()) {
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye(), logic.getGame().getDiceModifier()));
}
else {
} else {
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye()));
}
@@ -52,6 +76,11 @@ public void received(DieMessage msg) {
}
}
/**
* Handles the reception of a PlayCardMessage.
*
* @param msg the play card message
*/
@Override
public void received(PlayCardMessage msg) {
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
@@ -61,6 +90,11 @@ public void received(PlayCardMessage msg) {
parent.setState(parent.getAnimation());
}
/**
* Handles the reception of an ActivePlayerMessage.
*
* @param msg the active player message
*/
@Override
public void received(ActivePlayerMessage msg) {
logic.addNotification(new ActivePlayerNotification(msg.getColor()));
@@ -77,6 +111,11 @@ public void received(ActivePlayerMessage msg) {
}
}
/**
* Handles the reception of a MoveMessage.
*
* @param msg the move message
*/
@Override
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
@@ -93,16 +132,14 @@ public void received(MoveMessage msg) {
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[msg.getTargetIndex()];
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else{
} else {
piece.setState(PieceState.HOME);
}
oldNode.clearOccupant();
targetNode.setOccupant(piece);
}
else{
} else {
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
@@ -112,16 +149,14 @@ public void received(MoveMessage msg) {
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else{
} else {
piece.setState(PieceState.HOME);
}
oldNode.clearOccupant();
targetNode.setOccupant(piece);
}
}
else {
} else {
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
if (occ != null) {

View File

@@ -5,6 +5,13 @@
import pp.mdga.client.gamestate.GameStates;
public abstract class DetermineStartPlayerStates extends GameStates {
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public DetermineStartPlayerStates(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}

View File

@@ -15,23 +15,38 @@ public class RollRankingDiceState extends DetermineStartPlayerStates {
private final DetermineStartPlayerState parent;
private boolean isRolled = false;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public RollRankingDiceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (DetermineStartPlayerState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
LOGGER.log(System.Logger.Level.INFO, "Entering RollRankingDiceState");
logic.addNotification(new DiceNowNotification());
}
/**
* Exits the state.
*/
@Override
public void exit() {
LOGGER.log(System.Logger.Level.INFO, "Exiting RollRankingDiceState");
isRolled = false;
}
/**
* Selects the dice.
*/
@Override
public void selectDice() {
if (!isRolled) {
@@ -40,6 +55,11 @@ public void selectDice(){
}
}
/**
* This method is called when the server sends a DieMessage.
*
* @param msg the DieMessage
*/
@Override
public void received(DieMessage msg) {
parent.setState(parent.getWaitRanking());

View File

@@ -5,8 +5,9 @@
import pp.mdga.client.gamestate.DetermineStartPlayerState;
import pp.mdga.game.Color;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.*;
import pp.mdga.notification.ActivePlayerNotification;
import pp.mdga.message.server.ActivePlayerMessage;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.notification.RankingResponceNotification;
import java.util.HashMap;
@@ -19,11 +20,20 @@ public class WaitRankingState extends DetermineStartPlayerStates {
private final DetermineStartPlayerState parent;
private boolean canChange = false;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public WaitRankingState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (DetermineStartPlayerState) parent;
}
/**
* Changes the state to the intro state.
*/
private void changeToIntro() {
if (!canChange) {
canChange = true;
@@ -32,22 +42,38 @@ private void changeToIntro(){
parent.setState(parent.getIntro());
}
/**
* Enters the state.
*/
@Override
public void enter() {
LOGGER.log(System.Logger.Level.INFO, "Entering WaitRankingState");
}
/**
* Exits the state.
*/
@Override
public void exit() {
canChange = false;
LOGGER.log(System.Logger.Level.INFO, "Exiting WaitRankingState");
}
/**
* This method is called when the server sends a DiceNowMessage.
*
* @param msg the DiceNowMessage
*/
@Override
public void received(DiceNowMessage msg) {
parent.setState(parent.getRollRankingDice());
}
/**
* This method is called when the server sends a RankingResponseMessage.
*
* @param msg the RankingResponseMessage
*/
@Override
public void received(RankingResponseMessage msg) {
Map<Color, Integer> rankingResults = new HashMap<>();
@@ -57,12 +83,20 @@ public void received(RankingResponseMessage msg){
logic.addNotification(new RankingResponceNotification(rankingResults));
}
/**
* This method is called when the view has completed the animation.
*/
@Override
public void selectAnimationEnd() {
changeToIntro();
logic.send(new AnimationEndMessage());
}
/**
* This method is called when the server sends an ActivePlayerMessage.
*
* @param msg the ActivePlayerMessage
*/
@Override
public void received(ActivePlayerMessage msg) {
logic.getGame().setActiveColor(msg.getColor());

View File

@@ -17,22 +17,39 @@ public class ChoosePieceState extends TurnStates {
private final StartPieceState startPieceState = new StartPieceState(this, logic);
private final WaitingPieceState waitingPieceState = new WaitingPieceState(this, logic);
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public ChoosePieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
this.setState(this.noPieceState);
}
/**
* Exits the state.
*/
@Override
public void exit() {
currentState.exit();
currentState = null;
}
/**
* Sets the state.
*
* @param state the state
*/
public void setState(ChoosePieceStates state) {
System.out.println("CLIENT STATE old: " + this.currentState + " new: " + state);
if (currentState != null) {
@@ -42,56 +59,114 @@ public void setState(ChoosePieceStates state){
currentState = state;
}
/**
* Selects the piece.
*
* @param piece the piece
*/
@Override
public void selectPiece(Piece piece) {
currentState.selectPiece(piece);
}
/**
* Receives the select piece message.
*
* @param msg the select piece message
*/
@Override
public void received(SelectPieceMessage msg) {
currentState.received(msg);
}
/**
* Receives the wait piece message.
*
* @param msg the wait piece message
*/
@Override
public void received(WaitPieceMessage msg) {
currentState.received(msg);
}
/**
* Receives the start piece message.
*
* @param msg the start piece message
*/
@Override
public void received(StartPieceMessage msg) {
currentState.received(msg);
}
/**
* Receives the end of turn message.
*
* @param msg the end of turn message
*/
@Override
public void received(EndOfTurnMessage msg) {
currentState.received(msg);
}
/**
* Receives the dice now message.
*
* @param msg the dice now message
*/
@Override
public void received(DiceNowMessage msg) {
currentState.received(msg);
}
/**
* Receives the move message.
*
* @param msg the move message
*/
@Override
public void received(MoveMessage msg) {
currentState.received(msg);
}
/**
* Returns the no piece state.
*/
public NoPieceState getNoPiece() {
return noPieceState;
}
/**
* Returns the select piece state.
*/
public SelectPieceState getSelectPiece() {
return selectPieceState;
}
/**
* Returns the start piece state.
*/
public StartPieceState getStartPiece() {
return startPieceState;
}
/**
* Returns the waiting piece state.
*/
public WaitingPieceState getWaitingPiece() {
return waitingPieceState;
}
/**
* Returns the current state.
*/
public ChoosePieceStates getState() {
return currentState;
}
/**
* Returns the parent state.
*/
public TurnState getParent() {
return parent;
}

View File

@@ -4,52 +4,95 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.TurnState;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.*;
import pp.mdga.message.server.CeremonyMessage;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.EndOfTurnMessage;
import pp.mdga.message.server.SpectatorMessage;
public class MovePieceState extends TurnStates {
private final TurnState parent;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public MovePieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
}
/**
* Exits the state.
*/
@Override
public void exit() {
}
/**
* Selects the animation end.
*/
@Override
public void selectAnimationEnd() {
logic.send(new AnimationEndMessage());
}
/**
* Receives the ceremony message.
*
* @param msg the ceremony message
*/
@Override
public void received(CeremonyMessage msg) {
logic.setState(logic.getCeremony());
}
/**
* Receives the end of turn message.
*
* @param msg the end of turn message
*/
@Override
public void received(EndOfTurnMessage msg) {
parent.getParent().setState(parent.getParent().getWaiting());
}
/**
* Receives the spectator message.
*
* @param msg the spectator message
*/
@Override
public void received(SpectatorMessage msg) {
parent.getParent().setState(parent.getParent().getSpectator());
}
/**
* Receives the dice now message.
*
* @param msg the dice now message
*/
@Override
public void received(DiceNowMessage msg) {
parent.setState(parent.getRollDice());
}
/**
* Gets the parent state.
*
* @return the parent state
*/
public TurnState getParent() {
return parent;
}

View File

@@ -4,8 +4,6 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.TurnState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.PlayCardNotification;
@@ -17,11 +15,20 @@ public class PlayPowerCardState extends TurnStates {
private PlayCardMessage playCardMessage;
private int extraAnimationCounter = 0;
/**
* Constructor
*
* @param parent parent state
* @param logic game logic
*/
public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
/**
* Enter the state
*/
@Override
public void enter() {
if (playCardMessage.getCard().getCard().equals(BonusCard.SWAP)) {
@@ -33,15 +40,26 @@ public void enter() {
handlePowerCard(playCardMessage);
}
/**
* Exits the state
*/
@Override
public void exit() {
playCardMessage = null;
}
/**
* Handle the power card
*
* @param playCardMessage the play card message
*/
public void setPlayCard(PlayCardMessage playCardMessage) {
this.playCardMessage = playCardMessage;
}
/**
* The view has finished its animation
*/
@Override
public void selectAnimationEnd() {
if (extraAnimationCounter > 0) {

View File

@@ -23,22 +23,38 @@ public class PowerCardState extends TurnStates {
private final ShieldState shieldState = new ShieldState(this, logic);
private final SwapState swapState = new SwapState(this, logic);
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public PowerCardState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
this.setState(this.choosePowerCardState);
}
/**
* Exits the state.
*/
public void exit() {
state.exit();
state = null;
}
/**
* Sets the state.
*
* @param state the state
*/
public void setState(PowerCardStates state) {
System.out.println("CLIENT STATE old: " + this.state + " new: " + state);
@@ -49,52 +65,97 @@ public void setState(PowerCardStates state) {
this.state = state;
}
/**
* Receives the possible cards message.
*
* @param msg the possible cards message
*/
@Override
public void received(PossibleCardsMessage msg) {
state.received(msg);
}
/**
* Receives the play card message.
*
* @param msg the play card message
*/
@Override
public void received(PlayCardMessage msg) {
state.received(msg);
}
/**
* Receives the dice now message.
*
* @param msg the dice now message
*/
@Override
public void received(DiceNowMessage msg) {
state.received(msg);
}
/**
* Receives the possible piece message.
*
* @param msg the possible piece message
*/
@Override
public void received(PossiblePieceMessage msg) {
state.received(msg);
}
/**
* Selects the card.
*
* @param card the card
*/
@Override
public void selectCard(BonusCard card) {
state.selectCard(card);
}
/**
* Selects the piece.
*
* @param piece the piece
*/
@Override
public void selectPiece(Piece piece) {
state.selectPiece(piece);
}
/**
* Returns the choose power card state.
*/
public ChoosePowerCardState getChoosePowerCard() {
return choosePowerCardState;
}
/**
* Returns the shield state.
*/
public ShieldState getShield() {
return shieldState;
}
/**
* Returns the swap state.
*/
public SwapState getSwap() {
return swapState;
}
/**
* Returns the parent state.
*/
public TurnState getParent() {
return parent;
}
/**
* Returns the state.
*/
public PowerCardStates getState() {
return state;
}

View File

@@ -17,27 +17,47 @@ public class RollDiceState extends TurnStates {
private final TurnState parent;
private boolean isRolled = false;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public RollDiceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
isRolled = false;
logic.addNotification(new DiceNowNotification());
}
/**
* Exits the state.
*/
@Override
public void exit() {
logic.getGame().setDiceModifier(1);
isRolled = false;
}
/**
* Gets the parent state.
*
* @return the parent state
*/
public TurnState getParent() {
return parent;
}
/**
* Selects the dice.
*/
@Override
public void selectDice() {
if (!isRolled) {
@@ -46,34 +66,56 @@ public void selectDice(){
}
}
/**
* Receives the die message.
*
* @param msg the die message
*/
@Override
public void received(DieMessage msg) {
logic.getGame().setDiceEyes(msg.getDiceEye());
if (logic.getGame().getTurboFlag()) {
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor(), msg.getDiceEye(), logic.getGame().getDiceModifier()));
}
else {
} else {
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor(), msg.getDiceEye()));
}
}
/**
* Selects the animation end.
*/
@Override
public void selectAnimationEnd() {
logic.send(new AnimationEndMessage());
}
/**
* Receives the choose piece state message.
*
* @param msg the choose piece state message
*/
@Override
public void received(ChoosePieceStateMessage msg) {
parent.setState(parent.getChoosePiece());
}
/**
* Receives the no turn message.
*
* @param msg the no turn message
*/
@Override
public void received(NoTurnMessage msg) {
parent.getParent().setState(parent.getParent().getWaiting());
}
/**
* Receives the dice now message.
*
* @param msg the dice now message
*/
@Override
public void received(DiceNowMessage msg) {
isRolled = false;

View File

@@ -5,6 +5,13 @@
import pp.mdga.client.gamestate.GameStates;
public abstract class TurnStates extends GameStates {
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public TurnStates(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}

View File

@@ -5,6 +5,13 @@
import pp.mdga.client.gamestate.turnstate.TurnStates;
public abstract class ChoosePieceStates extends TurnStates {
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public ChoosePieceStates(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}

View File

@@ -4,11 +4,13 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.EndOfTurnMessage;
import pp.mdga.message.server.SelectPieceMessage;
import pp.mdga.message.server.StartPieceMessage;
import pp.mdga.notification.MovePieceNotification;
import pp.mdga.message.server.WaitPieceMessage;
import pp.mdga.notification.DiceNowNotification;
import pp.mdga.notification.SelectableMoveNotification;
import pp.mdga.notification.WaitMoveNotification;
import java.util.ArrayList;
import java.util.List;
@@ -21,21 +23,36 @@ public class NoPieceState extends ChoosePieceStates {
private final ChoosePieceState parent;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public NoPieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (ChoosePieceState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
LOGGER.log(System.Logger.Level.INFO, "Entering NoPieceState");
}
/**
* Exits the state.
*/
@Override
public void exit() {
}
/**
* Selects the piece.
*/
@Override
public void received(SelectPieceMessage msg) {
ArrayList<Piece> pieces = msg.getPieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new));
@@ -46,6 +63,9 @@ public void received(SelectPieceMessage msg) {
parent.setState(parent.getSelectPiece());
}
/**
* Selects the dice.
*/
@Override
public void received(WaitPieceMessage msg) {
LOGGER.log(System.Logger.Level.INFO, "Received WaitPieceMessage");
@@ -54,6 +74,11 @@ public void received(WaitPieceMessage msg){
parent.setState(parent.getWaitingPiece());
}
/**
* This method is called when the server sends a DiceNowMessage.
*
* @param msg the DiceNowMessage
*/
@Override
public void received(StartPieceMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier());
@@ -69,9 +94,24 @@ public void received(StartPieceMessage msg){
parent.setState(parent.getStartPiece());
}
/**
* This method is called when the server sends a DiceNowMessage.
*
* @param msg the DiceNowMessage
*/
@Override
public void received(EndOfTurnMessage msg) {
logic.getGame().setTurboFlag(false);
parent.getParent().getParent().setState(parent.getParent().getParent().getWaiting());
}
/**
* This method is called when the server sends a DiceNowMessage.
*
* @param msg the DiceNowMessage
*/
@Override
public void received(DiceNowMessage msg){
parent.getParent().setState(parent.getParent().getRollDice());
}
}

View File

@@ -4,17 +4,11 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
import pp.mdga.game.Piece;
import pp.mdga.game.ShieldState;
import pp.mdga.game.PieceState;
import pp.mdga.game.ShieldState;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.notification.HomeMoveNotification;
import pp.mdga.notification.MovePieceNotification;
import pp.mdga.notification.RemoveShieldNotification;
import pp.mdga.notification.ShieldActiveNotification;
import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.ThrowPieceNotification;
import pp.mdga.notification.*;
import java.util.ArrayList;
@@ -24,25 +18,47 @@ public class SelectPieceState extends ChoosePieceStates {
private ArrayList<Piece> possiblePieces;
private final System.Logger LOGGER = System.getLogger(this.getClass().getName());
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public SelectPieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (ChoosePieceState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
}
/**
* Exits the state.
*/
@Override
public void exit() {
possiblePieces = new ArrayList<>();
}
/**
* Sets the possible pieces.
*
* @param possiblePieces the possible pieces
*/
public void setPossiblePieces(ArrayList<Piece> possiblePieces) {
this.possiblePieces = possiblePieces;
}
/**
* Selects the piece.
*
* @param piece the piece
*/
@Override
public void selectPiece(Piece piece) {
if (possiblePieces.contains(piece)) {
@@ -50,6 +66,11 @@ public void selectPiece(Piece piece) {
}
}
/**
* This method is called when the server sends a MoveMessage.
*
* @param msg the MoveMessage
*/
@Override
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
@@ -63,29 +84,25 @@ public void received(MoveMessage msg) {
System.out.println("Client: SelectState: activePiece in Home: infieldIndex" + infieldIndex);
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else {
} else {
piece.setState(PieceState.HOME);
}
logic.getGame().getBoard().getInfield()[infieldIndex].clearOccupant();
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
}
else {
} else {
System.out.println("Client: SelectPieceState: receivedMoveMessage:reached else");
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
System.out.println("Client: electPieceState: homeindex" + logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece));
int pieceHomeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else {
} else {
piece.setState(PieceState.HOME);
}
logic.getGame().getActivePlayer().getHomeNodes()[pieceHomeIndex].clearOccupant();
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
}
}
else {
} else {
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
@@ -111,8 +128,7 @@ public void received(MoveMessage msg) {
piece.setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
}
}
else if (piece.isSuppressed()) {
} else if (piece.isSuppressed()) {
piece.setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
}

View File

@@ -7,15 +7,8 @@
import pp.mdga.game.Piece;
import pp.mdga.game.ShieldState;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.notification.MovePieceNotification;
import pp.mdga.notification.RemoveShieldNotification;
import pp.mdga.notification.ShieldActiveNotification;
import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.ThrowPieceNotification;
import java.util.ArrayList;
import pp.mdga.notification.*;
public class StartPieceState extends ChoosePieceStates {
@@ -24,26 +17,47 @@ public class StartPieceState extends ChoosePieceStates {
private final ChoosePieceState parent;
private Piece moveablePiece;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public StartPieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (ChoosePieceState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
}
/**
* Exits the state.
*/
@Override
public void exit() {
moveablePiece = null;
}
/**
* Sets the moveable piece.
*
* @param moveablePiece the moveable piece
*/
public void setMoveablePiece(Piece moveablePiece) {
this.moveablePiece = moveablePiece;
}
/**
* Selects the piece.
*
* @param piece the piece
*/
@Override
public void selectPiece(Piece piece) {
if (moveablePiece.equals(piece)) {
@@ -51,6 +65,11 @@ public void selectPiece(Piece piece){
}
}
/**
* Receives the move message.
*
* @param msg the move message
*/
@Override
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());

View File

@@ -7,39 +7,57 @@
import pp.mdga.game.PieceState;
import pp.mdga.game.ShieldState;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.notification.MovePieceNotification;
import pp.mdga.notification.RemoveShieldNotification;
import pp.mdga.notification.ThrowPieceNotification;
import java.util.ArrayList;
import java.util.List;
public class WaitingPieceState extends ChoosePieceStates {
private final ChoosePieceState parent;
private Piece moveablePiece;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public WaitingPieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (ChoosePieceState) parent;
}
/**
* Enters the state.
*/
@Override
public void enter() {
moveablePiece = null;
}
/**
* Exits the state.
*/
@Override
public void exit() {
}
/**
* Sets the moveable piece.
*
* @param piece the moveable piece
*/
@Override
public void selectPiece(Piece piece) {
logic.send(new RequestMoveMessage(piece));
}
/**
* Receives the move message.
*
* @param msg the move message
*/
@Override
public void received(MoveMessage msg) {
Piece pieceToMove = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());

View File

@@ -4,9 +4,8 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.turnstate.PowerCardState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.card.*;
import pp.mdga.game.card.PowerCard;
import pp.mdga.message.client.NoPowerCardMessage;
import pp.mdga.message.client.SelectCardMessage;
import pp.mdga.message.server.DiceNowMessage;
@@ -14,7 +13,6 @@
import pp.mdga.message.server.PossibleCardsMessage;
import pp.mdga.message.server.PossiblePieceMessage;
import pp.mdga.notification.SelectableCardsNotification;
import pp.mdga.notification.SelectableShieldNotification;
import java.util.ArrayList;
import java.util.stream.Collectors;
@@ -29,6 +27,7 @@ public class ChoosePowerCardState extends PowerCardStates {
/**
* Constructor
*
* @param parent parent state
* @param logic game logic
*/
@@ -54,6 +53,7 @@ public void exit() {
/**
* Set the possible cards
*
* @param msg possible cards message
*/
@Override
@@ -70,6 +70,7 @@ public void received(PossibleCardsMessage msg){
/**
* Select a card
*
* @param card card to select
*/
@Override
@@ -89,6 +90,7 @@ public void selectCard(BonusCard card){
/**
* Receive a card
*
* @param msg card message
*/
@Override
@@ -103,6 +105,7 @@ public void received(PlayCardMessage msg){
/**
* Receive a die now message
*
* @param msg dice now message
*/
@Override
@@ -112,6 +115,7 @@ public void received(DiceNowMessage msg){
/**
* Receive a possible piece message and decide if the player can swap or shield
*
* @param msg possible piece message
*/
@Override

View File

@@ -5,6 +5,13 @@
import pp.mdga.client.gamestate.turnstate.TurnStates;
public abstract class PowerCardStates extends TurnStates {
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public PowerCardStates(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}

View File

@@ -4,14 +4,12 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.turnstate.PowerCardState;
import pp.mdga.game.Piece;
import pp.mdga.message.client.RequestPlayCardMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.SelectableShieldNotification;
import java.lang.System.Logger.Level;
import java.util.ArrayList;
import java.util.List;
public class ShieldState extends PowerCardStates {
@@ -20,26 +18,48 @@ public class ShieldState extends PowerCardStates {
private ArrayList<Piece> possiblePieces;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public ShieldState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (PowerCardState) parent;
possiblePieces = new ArrayList<>();
}
/**
* Enters the state.
*/
@Override
public void enter() {
logic.addNotification(new SelectableShieldNotification(possiblePieces.stream().map(Piece::getUuid).toList()));
}
/**
* Exits the state.
*/
@Override
public void exit() {
possiblePieces = null;
}
/**
* Sets the possible pieces.
*
* @param possiblePieces the possible pieces
*/
public void setPossiblePieces(ArrayList<Piece> possiblePieces) {
this.possiblePieces = possiblePieces;
}
/**
* Selects the piece.
*
* @param piece the piece
*/
public void selectPiece(Piece piece) {
if (possiblePieces.contains(piece)) {
// logic.send(RequestPlayCardMessage.requestPlayShield(piece.getUuid()));
@@ -51,7 +71,11 @@ public void selectPiece(Piece piece) {
}
}
/**
* This method is called when the server sends a PlayCardMessage.
*
* @param msg the PlayCardMessage
*/
@Override
public void received(PlayCardMessage msg) {
parent.getParent().getPlayPowerCard().setPlayCard(msg);

View File

@@ -4,14 +4,12 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.turnstate.PowerCardState;
import pp.mdga.game.Piece;
import pp.mdga.message.client.RequestPlayCardMessage;
import pp.mdga.message.client.SelectCardMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.SelectableSwapNotification;
import java.util.UUID;
import java.util.ArrayList;
import java.util.UUID;
public class SwapState extends PowerCardStates {
@@ -24,6 +22,12 @@ public class SwapState extends PowerCardStates {
private Piece selectedOwnPiece;
private Piece selectedEnemyPiece;
/**
* Constructs a client state of the specified game logic.
*
* @param parent the parent state
* @param logic the client game logic
*/
public SwapState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (PowerCardState) parent;
@@ -33,6 +37,9 @@ public SwapState(ClientState parent, ClientGameLogic logic) {
selectedEnemyPiece = null;
}
/**
* Enters the state.
*/
@Override
public void enter() {
LOGGER.log(System.Logger.Level.INFO, "Entering SwapState");
@@ -43,6 +50,9 @@ public void enter() {
selectedEnemyPiece = null;
}
/**
* Exits the state.
*/
@Override
public void exit() {
LOGGER.log(System.Logger.Level.INFO, "Exiting SwapState");
@@ -50,14 +60,29 @@ public void exit() {
possibleEnemyPieces.clear();
}
/**
* Sets the possible own pieces.
*
* @param possibleOwnPieces the possible own pieces
*/
public void setPossibleOwnPieces(ArrayList<Piece> possibleOwnPieces) {
this.possibleOwnPieces = possibleOwnPieces;
}
/**
* Sets the possible enemy pieces.
*
* @param possibleEnemyPieces the possible enemy pieces
*/
public void setPossibleEnemyPieces(ArrayList<Piece> possibleEnemyPieces) {
this.possibleEnemyPieces = possibleEnemyPieces;
}
/**
* Selects the piece.
*
* @param piece the piece
*/
@Override
public void selectPiece(Piece piece) {
if (possibleOwnPieces.contains(piece)) {
@@ -76,6 +101,11 @@ public void selectPiece(Piece piece){
}
}
/**
* Receive a card
*
* @param msg card message
*/
@Override
public void received(PlayCardMessage msg) {
parent.getParent().getPlayPowerCard().setPlayCard(msg);

View File

@@ -2,7 +2,6 @@
import com.jme3.network.serializing.Serializable;
import java.util.Objects;
import java.util.UUID;
/**

View File

@@ -15,6 +15,7 @@ public class ShieldCard extends PowerCard {
public ShieldCard() {
this.card = BonusCard.SHIELD;
}
/**
* This method will be used to call the visit method of the given visitor parameter and pass a PowerCard object.
*

View File

@@ -19,6 +19,7 @@ public class CeremonyMessage extends ServerMessage {
private ArrayList<Integer> sixes;
private ArrayList<Integer> nodesMoved;
private ArrayList<Integer> bonusNodes;
/**
* Constructs a new Ceremony instance.
*/

View File

@@ -8,6 +8,7 @@ public class ChoosePieceStateMessage extends ServerMessage {
public ChoosePieceStateMessage() {
super();
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -2,8 +2,6 @@
import com.jme3.network.serializing.Serializable;
import java.util.List;
/**
* A message sent by the server to the client to inform about the dice roll.
*/

View File

@@ -1,7 +1,6 @@
package pp.mdga.message.server;
import com.jme3.network.serializing.Serializable;
import pp.mdga.game.Color;
/**
* A message sent by the server to indicate that a player has left the lobby.

View File

@@ -3,8 +3,6 @@
import com.jme3.network.serializing.Serializable;
import pp.mdga.game.Piece;
import java.util.UUID;
/**
* A message sent by the server to the client to move a piece on the board.
*/

View File

@@ -3,10 +3,8 @@
import com.jme3.network.serializing.Serializable;
import pp.mdga.game.Piece;
import java.io.PipedOutputStream;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* A message sent by the server to the active player to give all possible pieces to choose from.

View File

@@ -1,9 +1,9 @@
package pp.mdga.message.server;
import com.jme3.network.serializing.Serializable;
import pp.mdga.game.Piece;
import java.util.List;
import pp.mdga.game.Piece;
/**
* A message sent by the server to the active player to select a piece to move.

View File

@@ -2,8 +2,6 @@
import pp.mdga.game.BonusCard;
import java.util.UUID;
/**
* Notification that is sent when a card is acquired.
*/

View File

@@ -28,5 +28,7 @@ public String getMessage() {
return message;
}
public boolean isError() { return isError; }
public boolean isError() {
return isError;
}
}

View File

@@ -1,13 +1,12 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import pp.mdga.message.server.ServerMessage;
import java.util.HashMap;
import java.util.Map;
public class RankingResponceNotification extends Notification {
private final Map<Color, Integer> rankingResults;
/**
* Constructor.
*

View File

@@ -14,8 +14,10 @@ public class RollDiceNotification extends Notification{
private boolean isRanking;
//normal
/**
* Constructor.
*
* @param color the color of the player that rolled the die.
* @param eyes the number of eyes that were rolled.
*/
@@ -47,6 +49,7 @@ public RollDiceNotification(Color color, int eyes, int multiplier) {
/**
* Get the color of the player that rolled the die.
*
* @return the color of the player that rolled the die.
*/
public Color getColor() {
@@ -55,6 +58,7 @@ public Color getColor() {
/**
* Get the number of eyes that were rolled.
*
* @return the number of eyes that were rolled.
*/
public int getEyes() {
@@ -69,5 +73,7 @@ public boolean isTurbo() {
return turbo;
}
public boolean isRanking() { return isRanking; }
public boolean isRanking() {
return isRanking;
}
}

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