package pp.mdga.game; /** * This class will be used to hold all Piece relevant data. */ public class Piece { private ShieldState shield; private PieceState state; private Color color; /** * This constructor is used to create a new Piece * * @param color the color of the piece * @param state the state of the piece */ public Piece(Color color, PieceState state) { this.color = color; this.state = state; shield = ShieldState.NONE; } /** * This method is used to get the color of the piece * * @return the color of the piece */ public void setShield(ShieldState shield) { this.shield = shield; } /** * This method is used to get the color of the piece * * @return the color of the piece */ public ShieldState getShield() { return shield; } /** * This method is used to get the color of the piece * * @param state the state of the piece */ public void setState(PieceState state) { this.state = state; } /** * This method is used to get the color of the piece * * @return the color of the piece */ public PieceState getState() { return state; } /** * This method is used to get the color of the piece * * @return the color of the piece */ public boolean isShielded() { return shield == ShieldState.ACTIVE; } /** * This method is used to get the color of the piece * * @return the color of the piece */ public boolean isSuppressed() { return shield == ShieldState.SUPPRESSED; } }