21 lines
		
	
	
		
			485 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			485 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
MaterialDef Cartoon Edge {
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    MaterialParameters {
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	    Int NumSamples
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        Int NumSamplesDepth
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        Texture2D Texture
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        Texture2D OutlineDepthTexture
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        Texture2D DepthTexture
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    	Vector2 Resolution
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    	Color OutlineColor
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    	Float OutlineWidth
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    }
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    Technique {
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        VertexShader GLSL150:   MatDefs/SelectObjectOutliner/Post15.vert
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        FragmentShader GLSL150: MatDefs/SelectObjectOutliner/OutlinePro.frag
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        WorldParameters {
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        }
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    }
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} |