send PlayerHandler in GameStart

This commit is contained in:
Johannes Schmelz
2024-11-25 22:11:35 +01:00
parent 4095d9e79d
commit 0e405d2f90
6 changed files with 16 additions and 42 deletions

View File

@@ -43,18 +43,6 @@ import pp.monopoly.message.server.ServerMessage;
import pp.monopoly.model.Figure;
import pp.monopoly.model.IntPoint;
import pp.monopoly.model.LimitedLinkedList;
import pp.monopoly.model.fields.BuildingProperty;
import pp.monopoly.model.fields.EventField;
import pp.monopoly.model.fields.Field;
import pp.monopoly.model.fields.FieldColor;
import pp.monopoly.model.fields.FineField;
import pp.monopoly.model.fields.FoodField;
import pp.monopoly.model.fields.GateField;
import pp.monopoly.model.fields.GoField;
import pp.monopoly.model.fields.GulagField;
import pp.monopoly.model.fields.PropertyField;
import pp.monopoly.model.fields.TestStreckeField;
import pp.monopoly.model.fields.WacheField;
/**
* Server implementing the visitor pattern as MessageReceiver for ClientMessages
@@ -141,19 +129,7 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
Serializer.registerClass(NextPlayerTurn.class);
Serializer.registerClass(Player.class);
Serializer.registerClass(Figure.class);
// Serializer.registerClass(PlayerHandler.class);
// Serializer.registerClass(BuildingProperty.class);
// Serializer.registerClass(EventField.class);
// Serializer.registerClass(Field.class);
// // Serializer.registerClass(FieldColor.class);
// Serializer.registerClass(FineField.class);
// Serializer.registerClass(FoodField.class);
// Serializer.registerClass(GateField.class);
// Serializer.registerClass(GoField.class);
// Serializer.registerClass(GulagField.class);
// Serializer.registerClass(PropertyField.class);
// Serializer.registerClass(TestStreckeField.class);
// Serializer.registerClass(WacheField.class);
Serializer.registerClass(PlayerHandler.class);
}
private void registerListeners() {