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@@ -181,12 +181,12 @@ public class BoardAppState extends MonopolyAppState {
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*/
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private void setupSky() {
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final AssetManager assetManager = getApp().getAssetManager();
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final Texture west = assetManager.loadTexture("Pictures/Backdrop/left.jpg"); //NON-NLS
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final Texture east = assetManager.loadTexture("Pictures/Backdrop/right.jpg"); //NON-NLS
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final Texture north = assetManager.loadTexture("Pictures/Backdrop/front.jpg"); //NON-NLS
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final Texture south = assetManager.loadTexture("Pictures/Backdrop/back.jpg"); //NON-NLS
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final Texture up = assetManager.loadTexture("Pictures/Backdrop/up.jpg"); //NON-NLS
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final Texture down = assetManager.loadTexture("Pictures/Backdrop/down.jpg"); //NON-NLS
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final Texture west = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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final Texture east = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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final Texture north = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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final Texture south = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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final Texture up = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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final Texture down = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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final Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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// sky.rotate(0, PI, 0);
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viewNode.attachChild(sky);
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