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reviced() did not update the OpponentPlayer ships list corretly
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@ -60,7 +60,7 @@ class BattleState extends ClientState {
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if (destroyedOpponentShip(msg))
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logic.getOpponentMap().add(msg.getDestroyedShip());
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if (msg.isGameOver()) {
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msg.getRemainingOpponentShips().forEach(logic.getOwnMap()::add);
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msg.getRemainingOpponentShips().forEach(logic.getOpponentMap()::add);
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logic.setState(new GameOverState(logic));
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}
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}
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