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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-24 22:49:44 +01:00
TestWord eingefügt
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@ -17,6 +17,7 @@ import pp.dialog.DialogBuilder;
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import pp.dialog.DialogManager;
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import pp.graphics.Draw;
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import pp.monopoly.client.gui.SettingsMenu;
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import pp.monopoly.client.gui.TestWorld;
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import pp.monopoly.game.client.ClientGameLogic;
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import pp.monopoly.game.client.MonopolyClient;
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import pp.monopoly.game.client.ServerConnection;
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@ -117,6 +118,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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}
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}
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void setInfoText(String text) {
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topText.setText(text);
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}
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@ -157,4 +159,15 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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.build()
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.open();
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}
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//altes Fenster beim Start von TestWorld schließen
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public void startTestWorld() {
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// Beendet das MonopolyApp-Fenster
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stop(false);
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// Startet die TestWorld
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TestWorld testWorld = new TestWorld();
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testWorld.start();
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}
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}
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@ -63,7 +63,8 @@ public class CreateGameMenu {
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// "Spiel hosten"-Button
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Button hostButton = buttonContainer.addChild(new Button("Spiel hosten"));
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hostButton.setPreferredSize(new Vector3f(120, 40, 0));
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// hostButton.addClickCommands(source -> hostGame()); // Placeholder for hosting logic
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hostButton.addClickCommands(source -> startTestWorld());
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// "Beitreten"-Button
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Button joinButton = buttonContainer.addChild(new Button("Beitreten"));
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@ -103,4 +104,18 @@ public class CreateGameMenu {
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app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
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StartMenu.createStartMenu(app);
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}
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/*
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* Link zwischen createGame und TestWorld
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*/
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private void startTestWorld() {
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// Entfernt das Menü
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app.getGuiNode().detachChild(menuContainer);
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app.getGuiNode().detachChild(background);
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// Startet die Testszene
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TestWorld.startTestWorld();
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}
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}
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@ -0,0 +1,39 @@
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package pp.monopoly.client.gui;
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import com.jme3.app.SimpleApplication;
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import com.jme3.material.Material;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.shape.Box;
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import com.jme3.texture.Texture;
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/**
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* TestWorld zeigt eine einfache Szene mit einem texturierten Quadrat.
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*/
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public class TestWorld extends SimpleApplication {
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@Override
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public void simpleInitApp() {
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// Erstelle ein Quadrat
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Box box = new Box(1, 0.01f, 1); // Dünnes Quadrat für die Textur
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Geometry geom = new Geometry("Box", box);
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// Setze das Material mit Textur
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Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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Texture texture = assetManager.loadTexture("Pictures/board.png"); // Ersetze durch den Pfad zum gewünschten Bild
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mat.setTexture("ColorMap", texture);
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geom.setMaterial(mat);
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// Füge das Quadrat zur Szene hinzu
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rootNode.attachChild(geom);
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// Setze die Kameraposition, um das Quadrat zu fokussieren
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cam.setLocation(new Vector3f(0, 0, 3)); // Kamera auf der Z-Achse, nah am Quadrat
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cam.lookAt(geom.getLocalTranslation(), Vector3f.UNIT_Y);
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}
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public static void startTestWorld() {
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TestWorld testWorldApp = new TestWorld();
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testWorldApp.start();
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}
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}
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