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testValidMap
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@ -7,6 +7,13 @@
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package pp.battleship.game.server;
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import java.lang.System.Logger;
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import java.lang.System.Logger.Level;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import pp.battleship.BattleshipConfig;
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import pp.battleship.message.client.ClientInterpreter;
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import pp.battleship.message.client.MapMessage;
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@ -18,13 +25,6 @@ import pp.battleship.message.server.StartBattleMessage;
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import pp.battleship.model.Battleship;
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import pp.battleship.model.IntPoint;
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import java.lang.System.Logger;
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import java.lang.System.Logger.Level;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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/**
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* Controls the server-side game logic for Battleship.
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* Manages game states, player interactions, and message handling.
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@ -134,6 +134,7 @@ public class ServerGameLogic implements ClientInterpreter {
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/**
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* Handles the reception of a MapMessage.
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* Also tests valid ship placement on the Map.
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*
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* @param msg the received MapMessage
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* @param from the ID of the sender client
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@ -142,7 +143,16 @@ public class ServerGameLogic implements ClientInterpreter {
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public void received(MapMessage msg, int from) {
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if (state != ServerState.SET_UP)
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LOGGER.log(Level.ERROR, "playerReady not allowed in {0}", state); //NON-NLS
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else
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List<Battleship> ships = msg.getShips();
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if (! mapTest(ships)){
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LOGGER.log(Level.ERROR, "Geladene Karte von Spieler {0} enthält unzulässige Schiffe", from);
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send(getPlayerById(from),null);
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return;
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}
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playerReady(getPlayerById(from), msg.getShips());
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}
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@ -217,4 +227,26 @@ public class ServerGameLogic implements ClientInterpreter {
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}
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}
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}
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}
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//Aufgabe 8
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private boolean isInBounds(Battleship ship){
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return ship.getMinX() >= 0 && ship.getMaxX() < config.getMapWidth() &&
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ship.getMinY() >= 0 && ship.getMaxY() < config.getMapHeight();
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}
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private boolean mapTest(List<Battleship> ships) {
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Set<IntPoint> belegt = new HashSet<>();
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return ships.stream().allMatch(ship -> isInBounds(ship) &&
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ship.getPositions().stream().allMatch(belegt::add));
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}
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// public void displayError(String message) {
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// System.out.println("Fehlermeldung: " + message);
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// // Optional: GUI-Element aktualisieren, um die Nachricht anzuzeigen
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// }
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}
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