mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-29 03:09:46 +01:00
send player ready
This commit is contained in:
parent
dcf10e0819
commit
422faec281
@ -40,14 +40,12 @@ public class LobbyMenu extends Dialog {
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private TextField playerInputField = new TextField("Spieler 1");
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private TextField playerInputField = new TextField("Spieler 1");
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private TextField startingCapital = new TextField("15000");
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private TextField startingCapital = new TextField("15000");
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private String figure;
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public LobbyMenu(MonopolyApp app) {
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public LobbyMenu(MonopolyApp app) {
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super(app.getDialogManager());
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super(app.getDialogManager());
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this.app = app;
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this.app = app;
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// Entfernt das CreateGameMenu (inklusive Hintergrund)
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app.getGuiNode().detachAllChildren();
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// Hintergrundbild laden und hinzufügen
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// Hintergrundbild laden und hinzufügen
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addBackgroundImage();
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addBackgroundImage();
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@ -207,7 +205,7 @@ public class LobbyMenu extends Dialog {
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* Schaltet den "Bereit"-Status um.
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* Schaltet den "Bereit"-Status um.
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*/
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*/
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private void toggleReady(Label playersLabel) {
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private void toggleReady(Label playersLabel) {
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app.getGameLogic().send(new PlayerReady(true, "Test", "flugzeug", 15000));;
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app.getGameLogic().send(new PlayerReady(true, playerInputField.getText(), figure, Integer.parseInt(startingCapital.getText())));
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}
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}
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@Override
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@Override
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@ -258,19 +256,25 @@ public class LobbyMenu extends Dialog {
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System.out.println("Selected: " + selected);
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System.out.println("Selected: " + selected);
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switch (selected) {
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switch (selected) {
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case "[0]":
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case "[0]":
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System.out.println("Alpha selected");
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figure = "Laptop";
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break;
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break;
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case "[1]":
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case "[1]":
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System.out.println("Beta selected");
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figure = "Flugzeug";
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break;
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break;
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case "[2]":
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case "[2]":
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System.out.println("Gamma selected");
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figure = "Jägermeister";
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break;
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break;
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case "[3]":
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case "[3]":
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close();
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figure = "Katze";
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break;
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case "[4]":
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figure = "OOP";
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break;
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case "[5]":
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figure = "Handyholster";
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break;
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break;
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default:
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default:
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System.out.println("Unknown selection");
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break;
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}
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}
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}
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}
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@ -144,6 +144,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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LOGGER.log(Level.ERROR, "trying to send {0} with sender==null", msg); //NON-NLS
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LOGGER.log(Level.ERROR, "trying to send {0} with sender==null", msg); //NON-NLS
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} else {
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} else {
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clientSender.send(msg);
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clientSender.send(msg);
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System.out.println("Message gesendet");
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}
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}
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}
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}
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@ -1,11 +1,19 @@
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package pp.monopoly.message.client;
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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/**
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/**
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* Represents a request from a player to buy a property.
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* Represents a request from a player to buy a property.
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*/
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*/
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@Serializable
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public class BuyPropertyRequest extends ClientMessage{
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public class BuyPropertyRequest extends ClientMessage{
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private int propertyId;
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private int propertyId;
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/**
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* Default constructor for serialization purposes.
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*/
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private BuyPropertyRequest() { /* empty */ }
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/**
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/**
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* Constructs a BuyPropertyRequest with the specified property ID.
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* Constructs a BuyPropertyRequest with the specified property ID.
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*
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*
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@ -1,9 +1,18 @@
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package pp.monopoly.message.client;
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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/**
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/**
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* Represents a message indicating the player wants to end their turn.
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* Represents a message indicating the player wants to end their turn.
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*/
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*/
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@Serializable
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public class EndTurn extends ClientMessage{
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public class EndTurn extends ClientMessage{
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/**
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* Default constructor for serialization purposes.
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*/
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public EndTurn() { /* empty */ }
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@Override
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@Override
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public void accept(ClientInterpreter interpreter, int from) {
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public void accept(ClientInterpreter interpreter, int from) {
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interpreter.received(this, from);
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interpreter.received(this, from);
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@ -1,13 +1,21 @@
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package pp.monopoly.message.client;
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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/**
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/**
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* Represents a message indicating the player is ready to play.
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* Represents a message indicating the player is ready to play.
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*/
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*/
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@Serializable
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public class PlayerReady extends ClientMessage {
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public class PlayerReady extends ClientMessage {
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private final boolean isReady;
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private boolean isReady;
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private final String name;
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private String name;
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private final String figure;
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private String figure;
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private final int startMoney;
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private int startMoney;
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/**
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* Default constructor for serialization purposes.
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*/
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private PlayerReady() { /* empty */ }
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/**
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/**
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* Constructs a PlayerReady message.
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* Constructs a PlayerReady message.
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@ -1,9 +1,18 @@
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package pp.monopoly.message.client;
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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/**
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/**
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* Represents a message requesting to roll the dice.
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* Represents a message requesting to roll the dice.
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*/
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*/
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@Serializable
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public class RollDice extends ClientMessage{
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public class RollDice extends ClientMessage{
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/**
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* Default constructor for serialization purposes.
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*/
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private RollDice() { /* empty */ }
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@Override
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@Override
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public void accept(ClientInterpreter interpreter, int from) {
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public void accept(ClientInterpreter interpreter, int from) {
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interpreter.received(this, from);
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interpreter.received(this, from);
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@ -1,14 +1,21 @@
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package pp.monopoly.message.client;
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.model.TradeHandler;
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import pp.monopoly.model.TradeHandler;
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/**
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/**
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* Represents a trade Request message from one player to another.
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* Represents a trade Request message from one player to another.
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*/
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*/
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@Serializable
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public class TradeOffer extends ClientMessage{
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public class TradeOffer extends ClientMessage{
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private int receiverId;
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private int receiverId;
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private TradeHandler tradehandler;
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private TradeHandler tradehandler;
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/**
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* Default constructor for serialization purposes.
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*/
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private TradeOffer() { /* empty */ }
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/**
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/**
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* Constructs a TradeOffer with the specified details.
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* Constructs a TradeOffer with the specified details.
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@ -1,14 +1,22 @@
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package pp.monopoly.message.client;
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.model.TradeHandler;
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import pp.monopoly.model.TradeHandler;
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/**
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/**
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* Represents a response to a trade offer.
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* Represents a response to a trade offer.
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*/
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*/
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@Serializable
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public class TradeResponse extends ClientMessage{
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public class TradeResponse extends ClientMessage{
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private int initiatorId;
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private int initiatorId;
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private TradeHandler tradeHandler;
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private TradeHandler tradeHandler;
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/**
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* Default constructor for serialization purposes.
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*/
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private TradeResponse() { /* empty */ }
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/**
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/**
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* Constructs a TradeResponse with the specified response details.
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* Constructs a TradeResponse with the specified response details.
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*
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*
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@ -1,13 +1,21 @@
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package pp.monopoly.message.client;
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.Player;
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/**
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/**
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* Represents a request from a player to view their assets.
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* Represents a request from a player to view their assets.
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*/
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*/
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@Serializable
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public class ViewAssetsRequest extends ClientMessage{
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public class ViewAssetsRequest extends ClientMessage{
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private final Player player;
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private Player player;
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/**
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* Default constructor for serialization purposes.
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*/
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private ViewAssetsRequest() { /* empty */ }
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public ViewAssetsRequest(Player player) {
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public ViewAssetsRequest(Player player) {
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this.player = player;
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this.player = player;
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@ -28,7 +28,14 @@ import pp.monopoly.MonopolyConfig;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.ServerGameLogic;
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import pp.monopoly.game.server.ServerGameLogic;
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import pp.monopoly.game.server.ServerSender;
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import pp.monopoly.game.server.ServerSender;
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import pp.monopoly.message.client.BuyPropertyRequest;
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import pp.monopoly.message.client.ClientMessage;
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import pp.monopoly.message.client.ClientMessage;
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import pp.monopoly.message.client.EndTurn;
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import pp.monopoly.message.client.PlayerReady;
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import pp.monopoly.message.client.RollDice;
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import pp.monopoly.message.client.TradeOffer;
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import pp.monopoly.message.client.TradeResponse;
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import pp.monopoly.message.client.ViewAssetsRequest;
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import pp.monopoly.message.server.ServerMessage;
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import pp.monopoly.message.server.ServerMessage;
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import pp.monopoly.model.IntPoint;
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import pp.monopoly.model.IntPoint;
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@ -105,6 +112,13 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
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private void initializeSerializables() {
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private void initializeSerializables() {
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Serializer.registerClass(IntPoint.class);
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Serializer.registerClass(IntPoint.class);
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Serializer.registerClass(BuyPropertyRequest.class);
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Serializer.registerClass(EndTurn.class);
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Serializer.registerClass(PlayerReady.class);
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Serializer.registerClass(RollDice.class);
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Serializer.registerClass(TradeOffer.class);
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Serializer.registerClass(TradeResponse.class);
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Serializer.registerClass(ViewAssetsRequest.class);
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}
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}
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private void registerListeners() {
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private void registerListeners() {
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@ -113,6 +127,7 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
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@Override
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@Override
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public void messageReceived(HostedConnection source, Message message) {
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public void messageReceived(HostedConnection source, Message message) {
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System.out.println("Message recieved");
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LOGGER.log(Level.INFO, "message received from {0}: {1}", source.getId(), message); //NON-NLS
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LOGGER.log(Level.INFO, "message received from {0}: {1}", source.getId(), message); //NON-NLS
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if (message instanceof ClientMessage clientMessage)
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if (message instanceof ClientMessage clientMessage)
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pendingMessages.add(new ReceivedMessage(clientMessage, source.getId()));
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pendingMessages.add(new ReceivedMessage(clientMessage, source.getId()));
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