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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-24 21:39:44 +01:00
refactor
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parent
895bea048c
commit
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@ -17,7 +17,10 @@ import pp.dialog.DialogBuilder;
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import pp.dialog.DialogManager;
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import pp.graphics.Draw;
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import pp.monopoly.client.gui.*;
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import pp.monopoly.client.gui.popups.BuildingPropertyCard;
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import pp.monopoly.client.gui.popups.BuyCard;
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import pp.monopoly.client.gui.popups.FoodFieldCard;
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import pp.monopoly.client.gui.popups.GateFieldCard;
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import pp.monopoly.game.client.ClientGameLogic;
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import pp.monopoly.game.client.MonopolyClient;
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import pp.monopoly.game.client.ServerConnection;
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@ -47,8 +50,8 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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// TODO Temp später entfernen
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private BuildingPropertyCard buildingProperty;
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private FoodField foodField;
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private GateField gateField;
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private FoodFieldCard foodField;
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private GateFieldCard gateField;
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private BuyCard buyCard;
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private boolean isBuyCardPopupOpen = false;
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private final ActionListener BListener = (name, isPressed, tpf) -> handleB(isPressed);
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@ -166,7 +169,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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} else {
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// Öffne das SettingsMenu
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System.out.println("Öffne BuyCardPopup...");
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gateField = new GateField(this);
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gateField = new GateFieldCard(this);
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gateField.open();
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setBuyCardPopupOpen(true);
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}
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@ -1,4 +1,4 @@
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package pp.monopoly.client.gui;
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package pp.monopoly.client.gui.popups;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState.BlendMode;
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@ -1,4 +1,4 @@
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package pp.monopoly.client.gui;
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package pp.monopoly.client.gui.popups;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState.BlendMode;
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@ -16,13 +16,13 @@ import pp.monopoly.client.MonopolyApp;
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/**
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* SettingsMenu ist ein Overlay-Menü, das durch ESC aufgerufen werden kann.
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*/
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public class FoodField extends Dialog {
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public class FoodFieldCard extends Dialog {
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private final MonopolyApp app;
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private final Geometry overlayBackground;
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private final Container settingsContainer;
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private final Container backgroundContainer;
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public FoodField(MonopolyApp app) {
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public FoodFieldCard(MonopolyApp app) {
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super(app.getDialogManager());
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this.app = app;
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@ -1,4 +1,4 @@
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package pp.monopoly.client.gui;
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package pp.monopoly.client.gui.popups;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState.BlendMode;
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@ -16,13 +16,13 @@ import pp.monopoly.client.MonopolyApp;
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/**
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* SettingsMenu ist ein Overlay-Menü, das durch ESC aufgerufen werden kann.
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*/
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public class GateField extends Dialog {
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public class GateFieldCard extends Dialog {
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private final MonopolyApp app;
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private final Geometry overlayBackground;
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private final Container settingsContainer;
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private final Container backgroundContainer;
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public GateField(MonopolyApp app) {
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public GateFieldCard(MonopolyApp app) {
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super(app.getDialogManager());
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this.app = app;
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