mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-25 12:49:45 +01:00
Merge branch 'logic' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into logic
This commit is contained in:
commit
4703afd656
@ -1,5 +1,6 @@
|
|||||||
// Styling of Lemur components
|
// Styling of Lemur components
|
||||||
// For documentation, see:
|
// For documentation, see:
|
||||||
|
// For documentation, see:
|
||||||
// https://github.com/jMonkeyEngine-Contributions/Lemur/wiki/Styling
|
// https://github.com/jMonkeyEngine-Contributions/Lemur/wiki/Styling
|
||||||
|
|
||||||
import com.jme3.math.ColorRGBA
|
import com.jme3.math.ColorRGBA
|
||||||
@ -11,7 +12,6 @@ import com.simsilica.lemur.Command
|
|||||||
import com.simsilica.lemur.HAlignment
|
import com.simsilica.lemur.HAlignment
|
||||||
import com.simsilica.lemur.Insets3f
|
import com.simsilica.lemur.Insets3f
|
||||||
import com.simsilica.lemur.component.QuadBackgroundComponent
|
import com.simsilica.lemur.component.QuadBackgroundComponent
|
||||||
import com.simsilica.lemur.component.TbtQuadBackgroundComponent
|
|
||||||
|
|
||||||
def bgColor = color(1, 1, 1, 1)
|
def bgColor = color(1, 1, 1, 1)
|
||||||
def buttonEnabledColor = color(0, 0, 0, 1)
|
def buttonEnabledColor = color(0, 0, 0, 1)
|
||||||
@ -19,7 +19,7 @@ def buttonDisabledColor = color(0.8, 0.9, 1, 0.2)
|
|||||||
def buttonBgColor = color(1, 1, 1, 1)
|
def buttonBgColor = color(1, 1, 1, 1)
|
||||||
def sliderColor = color(0.6, 0.8, 0.8, 1)
|
def sliderColor = color(0.6, 0.8, 0.8, 1)
|
||||||
def sliderBgColor = color(0.5, 0.75, 0.75, 1)
|
def sliderBgColor = color(0.5, 0.75, 0.75, 1)
|
||||||
def gradientColor = color(0.5, 0.75, 0.85, 0.5)
|
def gradientColor = color(1, 1, 1, 1)
|
||||||
def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1)
|
def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1)
|
||||||
def solidWhiteBackground = new QuadBackgroundComponent(new ColorRGBA(1, 1, 1, 1))
|
def solidWhiteBackground = new QuadBackgroundComponent(new ColorRGBA(1, 1, 1, 1))
|
||||||
def greyBackground = new QuadBackgroundComponent(new ColorRGBA(0.1f, 0.1f, 0.1f, 1.0f));
|
def greyBackground = new QuadBackgroundComponent(new ColorRGBA(0.1f, 0.1f, 0.1f, 1.0f));
|
||||||
@ -30,10 +30,8 @@ def lightGrey = color(0.6, 0.6, 0.6, 1.0)
|
|||||||
|
|
||||||
|
|
||||||
def gradient = TbtQuadBackgroundComponent.create(
|
def gradient = TbtQuadBackgroundComponent.create(
|
||||||
texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png",
|
texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png", generateMips: false),
|
||||||
generateMips: false),
|
1, 1, 1, 126, 126, 1f, false)
|
||||||
1, 1, 1, 126, 126,
|
|
||||||
1f, false)
|
|
||||||
|
|
||||||
def doubleGradient = new QuadBackgroundComponent(gradientColor)
|
def doubleGradient = new QuadBackgroundComponent(gradientColor)
|
||||||
doubleGradient.texture = texture(name: "/com/simsilica/lemur/icons/double-gradient-128.png",
|
doubleGradient.texture = texture(name: "/com/simsilica/lemur/icons/double-gradient-128.png",
|
||||||
@ -79,6 +77,7 @@ selector("header", "pp") {
|
|||||||
textVAlignment = VAlignment.Center
|
textVAlignment = VAlignment.Center
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Container Stil
|
||||||
selector("container", "pp") {
|
selector("container", "pp") {
|
||||||
background = solidWhiteBackground.clone()
|
background = solidWhiteBackground.clone()
|
||||||
background.setColor(bgColor)
|
background.setColor(bgColor)
|
||||||
@ -91,8 +90,8 @@ selector("toolbar") {
|
|||||||
|
|
||||||
}
|
}
|
||||||
selector("slider", "pp") {
|
selector("slider", "pp") {
|
||||||
background = gradient.clone()
|
insets = new Insets3f(5, 10, 5, 10) // Abstand
|
||||||
background.setColor(bgColor)
|
background = new QuadBackgroundComponent(sliderBgColor)
|
||||||
}
|
}
|
||||||
|
|
||||||
def pressedCommand = new Command<Button>() {
|
def pressedCommand = new Command<Button>() {
|
||||||
@ -113,30 +112,6 @@ def enabledCommand = new Command<Button>() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
def repeatCommand = new Command<Button>() {
|
|
||||||
private long startTime
|
|
||||||
private long lastClick
|
|
||||||
|
|
||||||
void execute(Button source) {
|
|
||||||
// Only do the repeating click while the mouse is
|
|
||||||
// over the button (and pressed of course)
|
|
||||||
if (source.isPressed() && source.isHighlightOn()) {
|
|
||||||
long elapsedTime = System.currentTimeMillis() - startTime
|
|
||||||
// After half a second pause, click 8 times a second
|
|
||||||
if (elapsedTime > 500 && elapsedTime > lastClick + 125) {
|
|
||||||
source.click()
|
|
||||||
|
|
||||||
// Try to quantize the last click time to prevent drift
|
|
||||||
lastClick = ((elapsedTime - 500) / 125) * 125 + 500
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
startTime = System.currentTimeMillis()
|
|
||||||
lastClick = 0
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
def stdButtonCommands = [
|
def stdButtonCommands = [
|
||||||
(ButtonAction.Down) : [pressedCommand],
|
(ButtonAction.Down) : [pressedCommand],
|
||||||
(ButtonAction.Up) : [pressedCommand],
|
(ButtonAction.Up) : [pressedCommand],
|
||||||
|
@ -1,30 +1,26 @@
|
|||||||
////////////////////////////////////////
|
|
||||||
// Programming project code
|
|
||||||
// UniBw M, 2022, 2023, 2024
|
|
||||||
// www.unibw.de/inf2
|
|
||||||
// (c) Mark Minas (mark.minas@unibw.de)
|
|
||||||
////////////////////////////////////////
|
|
||||||
|
|
||||||
package pp.monopoly.client;
|
package pp.monopoly.client;
|
||||||
|
|
||||||
import java.lang.System.Logger;
|
import java.lang.System.Logger;
|
||||||
import java.lang.System.Logger.Level;
|
import java.lang.System.Logger.Level;
|
||||||
import java.util.prefs.Preferences;
|
import java.util.prefs.Preferences;
|
||||||
|
|
||||||
|
import java.lang.System.Logger;
|
||||||
|
import java.lang.System.Logger.Level;
|
||||||
|
import java.util.prefs.Preferences;
|
||||||
|
|
||||||
import com.jme3.app.Application;
|
import com.jme3.app.Application;
|
||||||
import com.jme3.app.state.AbstractAppState;
|
import com.jme3.app.state.AbstractAppState;
|
||||||
import com.jme3.app.state.AppStateManager;
|
import com.jme3.app.state.AppStateManager;
|
||||||
import com.jme3.asset.AssetLoadException;
|
|
||||||
import com.jme3.asset.AssetNotFoundException;
|
|
||||||
import com.jme3.audio.AudioData;
|
import com.jme3.audio.AudioData;
|
||||||
import com.jme3.audio.AudioNode;
|
import com.jme3.audio.AudioNode;
|
||||||
|
|
||||||
|
|
||||||
import pp.monopoly.notification.GameEventListener;
|
import pp.monopoly.notification.GameEventListener;
|
||||||
import pp.monopoly.notification.SoundEvent;
|
import pp.monopoly.notification.SoundEvent;
|
||||||
import static pp.util.PreferencesUtils.getPreferences;
|
import static pp.util.PreferencesUtils.getPreferences;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* An application state that plays sounds.
|
* An application state that plays sounds based on game events.
|
||||||
*/
|
*/
|
||||||
public class GameSound extends AbstractAppState implements GameEventListener {
|
public class GameSound extends AbstractAppState implements GameEventListener {
|
||||||
private static final Logger LOGGER = System.getLogger(GameSound.class.getName());
|
private static final Logger LOGGER = System.getLogger(GameSound.class.getName());
|
||||||
@ -71,7 +67,6 @@ public class GameSound extends AbstractAppState implements GameEventListener {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the enabled state of this AppState.
|
* Sets the enabled state of this AppState.
|
||||||
* Overrides {@link com.jme3.app.state.AbstractAppState#setEnabled(boolean)}
|
|
||||||
*
|
*
|
||||||
* @param enabled {@code true} to enable the AppState, {@code false} to disable it.
|
* @param enabled {@code true} to enable the AppState, {@code false} to disable it.
|
||||||
*/
|
*/
|
||||||
@ -79,16 +74,15 @@ public class GameSound extends AbstractAppState implements GameEventListener {
|
|||||||
public void setEnabled(boolean enabled) {
|
public void setEnabled(boolean enabled) {
|
||||||
if (isEnabled() == enabled) return;
|
if (isEnabled() == enabled) return;
|
||||||
super.setEnabled(enabled);
|
super.setEnabled(enabled);
|
||||||
LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled); //NON-NLS
|
LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled);
|
||||||
PREFERENCES.putBoolean(ENABLED_PREF, enabled);
|
PREFERENCES.putBoolean(ENABLED_PREF, enabled);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initializes the sound effects for the game.
|
* Initializes the sound effects for the game and stores the application reference.
|
||||||
* Overrides {@link AbstractAppState#initialize(AppStateManager, Application)}
|
|
||||||
*
|
*
|
||||||
* @param stateManager The state manager
|
* @param stateManager The state manager
|
||||||
* @param app The application
|
* @param app The application instance
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void initialize(AppStateManager stateManager, Application app) {
|
public void initialize(AppStateManager stateManager, Application app) {
|
||||||
@ -109,18 +103,16 @@ public class GameSound extends AbstractAppState implements GameEventListener {
|
|||||||
/**
|
/**
|
||||||
* Loads a sound from the specified file.
|
* Loads a sound from the specified file.
|
||||||
*
|
*
|
||||||
* @param app The application
|
|
||||||
* @param name The name of the sound file.
|
* @param name The name of the sound file.
|
||||||
* @return The loaded AudioNode.
|
* @return The loaded AudioNode.
|
||||||
*/
|
*/
|
||||||
private AudioNode loadSound(Application app, String name) {
|
private AudioNode loadSound(String name) {
|
||||||
try {
|
try {
|
||||||
final AudioNode sound = new AudioNode(app.getAssetManager(), name, AudioData.DataType.Buffer);
|
AudioNode sound = new AudioNode(app.getAssetManager(), name, AudioData.DataType.Buffer);
|
||||||
sound.setLooping(false);
|
sound.setLooping(false);
|
||||||
sound.setPositional(false);
|
sound.setPositional(false);
|
||||||
return sound;
|
return sound;
|
||||||
}
|
} catch (Exception ex) {
|
||||||
catch (AssetLoadException | AssetNotFoundException ex) {
|
|
||||||
LOGGER.log(Level.ERROR, ex.getMessage(), ex);
|
LOGGER.log(Level.ERROR, ex.getMessage(), ex);
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
@ -239,4 +231,4 @@ public class GameSound extends AbstractAppState implements GameEventListener {
|
|||||||
case BUTTON -> button();
|
case BUTTON -> button();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}//heloo
|
||||||
|
@ -18,6 +18,7 @@ import com.jme3.input.controls.ActionListener;
|
|||||||
import com.jme3.input.controls.KeyTrigger;
|
import com.jme3.input.controls.KeyTrigger;
|
||||||
import com.jme3.input.controls.MouseButtonTrigger;
|
import com.jme3.input.controls.MouseButtonTrigger;
|
||||||
import com.jme3.system.AppSettings;
|
import com.jme3.system.AppSettings;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
import com.simsilica.lemur.GuiGlobals;
|
import com.simsilica.lemur.GuiGlobals;
|
||||||
import com.simsilica.lemur.Label;
|
import com.simsilica.lemur.Label;
|
||||||
import com.simsilica.lemur.style.BaseStyles;
|
import com.simsilica.lemur.style.BaseStyles;
|
||||||
|
@ -3,8 +3,10 @@ package pp.monopoly.client.gui;
|
|||||||
import com.jme3.scene.Node;
|
import com.jme3.scene.Node;
|
||||||
import com.jme3.scene.Spatial;
|
import com.jme3.scene.Spatial;
|
||||||
|
|
||||||
|
|
||||||
import pp.monopoly.model.Board;
|
import pp.monopoly.model.Board;
|
||||||
import pp.monopoly.model.Item;
|
import pp.monopoly.model.Item;
|
||||||
|
import pp.monopoly.model.Item;
|
||||||
import pp.monopoly.model.Visitor;
|
import pp.monopoly.model.Visitor;
|
||||||
import pp.monopoly.notification.GameEventListener;
|
import pp.monopoly.notification.GameEventListener;
|
||||||
import pp.monopoly.notification.ItemAddedEvent;
|
import pp.monopoly.notification.ItemAddedEvent;
|
||||||
@ -24,10 +26,14 @@ abstract class BoardSynchronizer extends ModelViewSynchronizer<Item> implements
|
|||||||
*
|
*
|
||||||
* @param board the game board to synchronize
|
* @param board the game board to synchronize
|
||||||
* @param root the root node to which the view representations of the board items are attached
|
* @param root the root node to which the view representations of the board items are attached
|
||||||
|
* @param board the game board to synchronize
|
||||||
|
* @param root the root node to which the view representations of the board items are attached
|
||||||
*/
|
*/
|
||||||
|
protected BoardSynchronizer(Board board, Node root) {
|
||||||
protected BoardSynchronizer(Board board, Node root) {
|
protected BoardSynchronizer(Board board, Node root) {
|
||||||
super(root);
|
super(root);
|
||||||
this.board = board;
|
this.board = board;
|
||||||
|
this.board = board;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -42,6 +48,7 @@ abstract class BoardSynchronizer extends ModelViewSynchronizer<Item> implements
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Adds the existing items from the board to the view during initialization.
|
||||||
* Adds the existing items from the board to the view during initialization.
|
* Adds the existing items from the board to the view during initialization.
|
||||||
*/
|
*/
|
||||||
protected void addExisting() {
|
protected void addExisting() {
|
||||||
@ -49,26 +56,36 @@ abstract class BoardSynchronizer extends ModelViewSynchronizer<Item> implements
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Handles the event when an item is removed from the board.
|
||||||
* Handles the event when an item is removed from the board.
|
* Handles the event when an item is removed from the board.
|
||||||
*
|
*
|
||||||
* @param event the event indicating that an item has been removed from the board
|
* @param event the event indicating that an item has been removed from the board
|
||||||
|
* @param event the event indicating that an item has been removed from the board
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void receivedEvent(ItemRemovedEvent event) {
|
public void receivedEvent(ItemRemovedEvent event) {
|
||||||
if (board == event.getBoard()) {
|
if (board == event.getBoard()) {
|
||||||
delete(event.getItem());
|
delete(event.getItem());
|
||||||
}
|
}
|
||||||
|
if (board == event.getBoard()) {
|
||||||
|
delete(event.getItem());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Handles the event when an item is added to the board.
|
||||||
* Handles the event when an item is added to the board.
|
* Handles the event when an item is added to the board.
|
||||||
*
|
*
|
||||||
* @param event the event indicating that an item has been added to the board
|
* @param event the event indicating that an item has been added to the board
|
||||||
|
* @param event the event indicating that an item has been added to the board
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void receivedEvent(ItemAddedEvent event) {
|
public void receivedEvent(ItemAddedEvent event) {
|
||||||
if (board == event.getBoard()) {
|
if (board == event.getBoard()) {
|
||||||
add(event.getItem());
|
add(event.getItem());
|
||||||
}
|
}
|
||||||
|
if (board == event.getBoard()) {
|
||||||
|
add(event.getItem());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,12 +6,17 @@ import com.jme3.scene.Geometry;
|
|||||||
import com.jme3.scene.shape.Quad;
|
import com.jme3.scene.shape.Quad;
|
||||||
import com.jme3.texture.Texture;
|
import com.jme3.texture.Texture;
|
||||||
import com.simsilica.lemur.Axis;
|
import com.simsilica.lemur.Axis;
|
||||||
|
import com.simsilica.lemur.Axis;
|
||||||
import com.simsilica.lemur.Button;
|
import com.simsilica.lemur.Button;
|
||||||
import com.simsilica.lemur.Container;
|
import com.simsilica.lemur.Container;
|
||||||
import com.simsilica.lemur.HAlignment;
|
import com.simsilica.lemur.HAlignment;
|
||||||
|
import com.simsilica.lemur.Container;
|
||||||
|
import com.simsilica.lemur.HAlignment;
|
||||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
import com.simsilica.lemur.component.SpringGridLayout;
|
import com.simsilica.lemur.component.SpringGridLayout;
|
||||||
|
|
||||||
|
import com.simsilica.lemur.component.SpringGridLayout;
|
||||||
|
|
||||||
import pp.dialog.Dialog;
|
import pp.dialog.Dialog;
|
||||||
import pp.monopoly.client.MonopolyApp;
|
import pp.monopoly.client.MonopolyApp;
|
||||||
import pp.monopoly.notification.Sound;
|
import pp.monopoly.notification.Sound;
|
||||||
@ -20,10 +25,12 @@ import pp.monopoly.notification.Sound;
|
|||||||
* Constructs the startup menu dialog for the Monopoly application.
|
* Constructs the startup menu dialog for the Monopoly application.
|
||||||
import pp.monopoly.client.gui.GameMenu;
|
import pp.monopoly.client.gui.GameMenu;
|
||||||
*/
|
*/
|
||||||
|
*/
|
||||||
public class StartMenu extends Dialog {
|
public class StartMenu extends Dialog {
|
||||||
private final MonopolyApp app;
|
private final MonopolyApp app;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Constructs the Startup Menu dialog for the Monopoly application.
|
||||||
* Constructs the Startup Menu dialog for the Monopoly application.
|
* Constructs the Startup Menu dialog for the Monopoly application.
|
||||||
*
|
*
|
||||||
* @param app the MonopolyApp instance
|
* @param app the MonopolyApp instance
|
||||||
@ -41,8 +48,10 @@ public class StartMenu extends Dialog {
|
|||||||
Geometry background = new Geometry("Background", quad);
|
Geometry background = new Geometry("Background", quad);
|
||||||
Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||||
backgroundMaterial.setTexture("ColorMap", backgroundImage);
|
backgroundMaterial.setTexture("ColorMap", backgroundImage);
|
||||||
|
backgroundMaterial.setTexture("ColorMap", backgroundImage);
|
||||||
background.setMaterial(backgroundMaterial);
|
background.setMaterial(backgroundMaterial);
|
||||||
background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
|
background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
|
||||||
|
background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
|
||||||
app.getGuiNode().attachChild(background);
|
app.getGuiNode().attachChild(background);
|
||||||
|
|
||||||
// Center container for title and play button
|
// Center container for title and play button
|
||||||
|
@ -0,0 +1,80 @@
|
|||||||
|
package pp.monopoly.client.gui;
|
||||||
|
|
||||||
|
import com.jme3.app.SimpleApplication;
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Geometry;
|
||||||
|
import com.jme3.scene.shape.Box;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
import com.jme3.system.JmeCanvasContext;
|
||||||
|
import com.jme3.system.AppSettings;
|
||||||
|
|
||||||
|
import javax.swing.*;
|
||||||
|
import java.awt.*;
|
||||||
|
import java.awt.event.ActionEvent;
|
||||||
|
|
||||||
|
public class TestWorldWithMenu extends SimpleApplication {
|
||||||
|
|
||||||
|
public static void createAndShowGUI() {
|
||||||
|
// Create JFrame
|
||||||
|
JFrame frame = new JFrame("Test World with Menu");
|
||||||
|
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||||
|
frame.setLayout(new BorderLayout());
|
||||||
|
frame.setSize(800, 600);
|
||||||
|
|
||||||
|
// Create Menu Bar
|
||||||
|
JMenuBar menuBar = new JMenuBar();
|
||||||
|
JMenu fileMenu = new JMenu("File");
|
||||||
|
JMenuItem exitItem = new JMenuItem(new AbstractAction("Exit") {
|
||||||
|
@Override
|
||||||
|
public void actionPerformed(ActionEvent e) {
|
||||||
|
System.exit(0);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
fileMenu.add(exitItem);
|
||||||
|
menuBar.add(fileMenu);
|
||||||
|
frame.setJMenuBar(menuBar);
|
||||||
|
|
||||||
|
// Create Canvas for jMonkey
|
||||||
|
AppSettings settings = new AppSettings(true);
|
||||||
|
settings.setWidth(800);
|
||||||
|
settings.setHeight(600);
|
||||||
|
|
||||||
|
TestWorldWithMenu app = new TestWorldWithMenu();
|
||||||
|
app.setSettings(settings);
|
||||||
|
app.createCanvas(); // Create a canvas for embedding
|
||||||
|
JmeCanvasContext ctx = (JmeCanvasContext) app.getContext();
|
||||||
|
ctx.setSystemListener(app);
|
||||||
|
Canvas canvas = ctx.getCanvas();
|
||||||
|
canvas.setSize(800, 600);
|
||||||
|
|
||||||
|
// Add the canvas to JFrame
|
||||||
|
frame.add(canvas, BorderLayout.CENTER);
|
||||||
|
|
||||||
|
// Show the frame
|
||||||
|
frame.setVisible(true);
|
||||||
|
|
||||||
|
// Start the jMonkeyEngine application
|
||||||
|
app.startCanvas();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void simpleInitApp() {
|
||||||
|
// Erstelle ein Quadrat
|
||||||
|
Box box = new Box(1, 0.01f, 1); // Dünnes Quadrat für die Textur
|
||||||
|
Geometry geom = new Geometry("Box", box);
|
||||||
|
|
||||||
|
// Setze das Material mit Textur
|
||||||
|
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||||
|
Texture texture = assetManager.loadTexture("Pictures/board.png"); // Replace with the path to your image
|
||||||
|
mat.setTexture("ColorMap", texture);
|
||||||
|
geom.setMaterial(mat);
|
||||||
|
|
||||||
|
// Füge das Quadrat zur Szene hinzu
|
||||||
|
rootNode.attachChild(geom);
|
||||||
|
|
||||||
|
// Setze die Kameraposition, um das Quadrat zu fokussieren
|
||||||
|
cam.setLocation(new Vector3f(0, 0, 3)); // Kamera auf der Z-Achse, nah am Quadrat
|
||||||
|
cam.lookAt(geom.getLocalTranslation(), Vector3f.UNIT_Y);
|
||||||
|
}
|
||||||
|
}
|
@ -1,26 +1,25 @@
|
|||||||
////////////////////////////////////////
|
|
||||||
// Programming project code
|
|
||||||
// UniBw M, 2022, 2023, 2024
|
|
||||||
// www.unibw.de/inf2
|
|
||||||
// (c) Mark Minas (mark.minas@unibw.de)
|
|
||||||
////////////////////////////////////////
|
|
||||||
|
|
||||||
package pp.monopoly.notification;
|
package pp.monopoly.notification;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Event when an item is added to a map.
|
* Event when a sound needs to be played.
|
||||||
*
|
*
|
||||||
* @param sound the sound to be played
|
* @param soundFileName the sound file to be played
|
||||||
*/
|
*/
|
||||||
public record SoundEvent(Sound sound) implements GameEvent {
|
public class SoundEvent implements GameEvent {
|
||||||
|
private final String soundFileName;
|
||||||
|
|
||||||
|
public SoundEvent(Sound sound) {
|
||||||
|
this.soundFileName = sound.getFileName(); // Angenommen, Sound hat eine Methode getFileName()
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getSoundFileName() {
|
||||||
|
return soundFileName;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Notifies the game event listener of this event.
|
|
||||||
*
|
|
||||||
* @param listener the game event listener
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void notifyListener(GameEventListener listener) {
|
public void notifyListener(GameEventListener listener) {
|
||||||
listener.receivedEvent(this);
|
listener.receivedEvent(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user