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tweaked ship positions
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@ -25,7 +25,6 @@ import pp.battleship.model.Shot;
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import static java.util.Objects.requireNonNull;
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import static pp.util.FloatMath.HALF_PI;
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import static pp.util.FloatMath.PI;
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import static pp.util.FloatMath.QUARTER_PI;
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/**
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* The {@code SeaSynchronizer} class is responsible for synchronizing the graphical
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@ -241,7 +240,7 @@ class SeaSynchronizer extends ShipMapSynchronizer {
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final Spatial model = app.getAssetManager().loadModel(BATTLE_MODEL);
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model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f);
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// model.move(0f, -0.05f, 0f);
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model.move(0f, -0.06f, 0f);
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model.scale(0.27f);
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model.setShadowMode(ShadowMode.CastAndReceive);
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