mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2025-08-06 07:25:45 +02:00
Client connect to server
This commit is contained in:
@@ -28,7 +28,7 @@ public class MonopolyConfig extends Config {
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* The default port number for the Monopoly server.
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*/
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@Property("port")
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private int port = 4321;
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private int port = 42069;
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/**
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* The width of the game map in terms of grid units.
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@@ -5,7 +5,7 @@ import java.lang.System.Logger.Level;
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import java.util.ArrayList;
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import java.util.List;
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import pp.monopoly.game.server.PlayerHandler;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.message.client.ClientMessage;
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import pp.monopoly.message.server.BuyPropertyResponse;
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import pp.monopoly.message.server.DiceResult;
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@@ -22,6 +22,7 @@ import pp.monopoly.message.server.TradeRequest;
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import pp.monopoly.message.server.ViewAssetsResponse;
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import pp.monopoly.model.Board;
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import pp.monopoly.model.IntPoint;
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import pp.monopoly.model.fields.BoardManager;
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import pp.monopoly.notification.ClientStateEvent;
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import pp.monopoly.notification.GameEvent;
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import pp.monopoly.notification.GameEventBroker;
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@@ -51,7 +52,9 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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/** The current state of the client game logic. */
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private ClientState state = new LobbyState(this);
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private static PlayerHandler playerHandler;
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private List<Player> players;
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private BoardManager boardManager = new BoardManager();
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/**
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* Constructs a ClientGameLogic with the specified sender object.
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@@ -62,6 +65,14 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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this.clientSender = clientSender;
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}
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/**
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* Reutns the BoardManager
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* @return the boardManager
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*/
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public BoardManager getBoardManager() {
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return boardManager;
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}
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/**
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* Returns the current state of the game logic.
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*
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@@ -83,8 +94,8 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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state.entry();
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}
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public static PlayerHandler getPlayerHandler() {
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return playerHandler;
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public List<Player> getPlayers() {
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return players;
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}
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/**
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@@ -128,11 +139,12 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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*
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* @param msg the message to be sent
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*/
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void send(ClientMessage msg) {
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public void send(ClientMessage msg) {
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if (clientSender == null) {
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LOGGER.log(Level.ERROR, "trying to send {0} with sender==null", msg); //NON-NLS
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} else {
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clientSender.send(msg);
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System.out.println("Message gesendet");
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}
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}
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@@ -243,7 +255,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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*/
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@Override
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public void received(GameStart msg) {
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playerHandler = msg.getPlayerHandler();
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players = msg.getPlayers();
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setInfoText("The game has started! Good luck!");
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setState(new WaitForTurnState(this));
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}
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@@ -10,6 +10,8 @@ package pp.monopoly.game.server;
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import java.util.List;
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import java.util.Random;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.message.server.DiceResult;
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import pp.monopoly.model.FieldVisitor;
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import pp.monopoly.model.Figure;
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@@ -28,6 +30,7 @@ import pp.monopoly.model.fields.WacheField;
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/**
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* Class representing a player
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*/
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@Serializable
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public class Player implements FieldVisitor<Void>{
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private final int id;
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private String name;
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@@ -40,6 +43,14 @@ public class Player implements FieldVisitor<Void>{
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private final PlayerHandler handler;
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private PlayerState state = new LobbyState();
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/**
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* Default constructor for serialization purposes.
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*/
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private Player(){
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id = 0;
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handler = null;
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}
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/**
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* Constructs a player with the speciefied params
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* @param id the id of the player
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@@ -8,10 +8,13 @@ import java.util.List;
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import java.util.NoSuchElementException;
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import java.util.Set;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.model.LimitedLinkedList;
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/**
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* A class for helping with player actions and managing thier turns
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*/
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@Serializable
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public class PlayerHandler {
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private List<Player> players = new LimitedLinkedList<>(6);
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private Set<Player> readyPlayers = new HashSet<>();
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@@ -19,6 +22,11 @@ public class PlayerHandler {
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private Player hostPlayer;
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private Player extra = null;
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/**
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* Default constructor for serialization purposes.
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*/
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private PlayerHandler() {}
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/**
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* Contructs a PlayerHandler
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* @param logic the {@link ServerGameLogic} this PlayerHandler is a part of
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@@ -204,7 +204,7 @@ public class ServerGameLogic implements ClientInterpreter {
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if(playerHandler.allPlayersReady()) {
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playerHandler.setStartBalance(startMoney);
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for (Player p : playerHandler.getPlayers()) {
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send(p, new GameStart(playerHandler));
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send(p, new GameStart(playerHandler.getPlayers()));
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}
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playerHandler.randomOrder();
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send(playerHandler.getPlayerAtIndex(0), new NextPlayerTurn(playerHandler.getPlayerAtIndex(0)));
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@@ -1,11 +1,19 @@
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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/**
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* Represents a request from a player to buy a property.
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*/
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@Serializable
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public class BuyPropertyRequest extends ClientMessage{
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private int propertyId;
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/**
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* Default constructor for serialization purposes.
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*/
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private BuyPropertyRequest() { /* empty */ }
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/**
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* Constructs a BuyPropertyRequest with the specified property ID.
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*
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@@ -1,9 +1,18 @@
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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/**
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* Represents a message indicating the player wants to end their turn.
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*/
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@Serializable
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public class EndTurn extends ClientMessage{
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/**
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* Default constructor for serialization purposes.
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*/
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public EndTurn() { /* empty */ }
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@Override
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public void accept(ClientInterpreter interpreter, int from) {
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interpreter.received(this, from);
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@@ -1,13 +1,21 @@
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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/**
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* Represents a message indicating the player is ready to play.
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*/
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@Serializable
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public class PlayerReady extends ClientMessage {
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private final boolean isReady;
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private final String name;
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private final String figure;
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private final int startMoney;
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private boolean isReady;
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private String name;
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private String figure;
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private int startMoney;
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/**
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* Default constructor for serialization purposes.
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*/
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private PlayerReady() { /* empty */ }
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/**
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* Constructs a PlayerReady message.
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@@ -1,9 +1,18 @@
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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/**
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* Represents a message requesting to roll the dice.
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*/
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@Serializable
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public class RollDice extends ClientMessage{
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/**
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* Default constructor for serialization purposes.
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*/
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private RollDice() { /* empty */ }
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@Override
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public void accept(ClientInterpreter interpreter, int from) {
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interpreter.received(this, from);
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@@ -1,14 +1,21 @@
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.model.TradeHandler;
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/**
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* Represents a trade Request message from one player to another.
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*/
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@Serializable
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public class TradeOffer extends ClientMessage{
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private int receiverId;
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private TradeHandler tradehandler;
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/**
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* Default constructor for serialization purposes.
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*/
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private TradeOffer() { /* empty */ }
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/**
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* Constructs a TradeOffer with the specified details.
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@@ -1,14 +1,22 @@
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.model.TradeHandler;
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/**
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* Represents a response to a trade offer.
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*/
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@Serializable
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public class TradeResponse extends ClientMessage{
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private int initiatorId;
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private TradeHandler tradeHandler;
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/**
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* Default constructor for serialization purposes.
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*/
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private TradeResponse() { /* empty */ }
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/**
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* Constructs a TradeResponse with the specified response details.
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*
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@@ -1,13 +1,21 @@
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package pp.monopoly.message.client;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.game.server.Player;
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/**
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* Represents a request from a player to view their assets.
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*/
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@Serializable
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public class ViewAssetsRequest extends ClientMessage{
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private final Player player;
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private Player player;
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/**
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* Default constructor for serialization purposes.
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*/
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private ViewAssetsRequest() { /* empty */ }
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public ViewAssetsRequest(Player player) {
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this.player = player;
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@@ -1,12 +1,20 @@
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package pp.monopoly.message.server;
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import com.jme3.network.serializing.Serializable;
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/**
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* Represents the server's response to a player's request to buy a property.
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*/
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@Serializable
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public class BuyPropertyResponse extends ServerMessage{
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private final boolean successful;
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private final String propertyName;
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private final String reason; // Reason for failure, if any
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private boolean successful;
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private String propertyName;
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private String reason; // Reason for failure, if any
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/**
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* Default constructor for serialization purposes.
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*/
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private BuyPropertyResponse() { /* empty */ }
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public BuyPropertyResponse(boolean successful, String propertyName, String reason) {
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this.successful = successful;
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@@ -2,10 +2,18 @@ package pp.monopoly.message.server;
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import java.util.List;
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import com.jme3.network.serializing.Serializable;
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@Serializable
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public class DiceResult extends ServerMessage{
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private List<Integer> rollResult;
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/**
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* Default constructor for serialization purposes.
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*/
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private DiceResult() { /* empty */ }
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public DiceResult(List<Integer> rollResult) {
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this.rollResult = rollResult;
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}
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@@ -1,7 +1,15 @@
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package pp.monopoly.message.server;
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import com.jme3.network.serializing.Serializable;
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@Serializable
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public class EventDrawCard extends ServerMessage{
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private final String cardDescription;
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private String cardDescription;
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/**
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* Default constructor for serialization purposes.
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*/
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private EventDrawCard() { /* empty */ }
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public EventDrawCard(String cardDescription) {
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this.cardDescription = cardDescription;
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|
@@ -1,7 +1,15 @@
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package pp.monopoly.message.server;
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import com.jme3.network.serializing.Serializable;
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@Serializable
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public class GameOver extends ServerMessage{
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private final boolean isWinner;
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private boolean isWinner;
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/**
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* Default constructor for serialization purposes.
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*/
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private GameOver() { /* empty */ }
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public GameOver(boolean isWinner) {
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this.isWinner = isWinner;
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|
@@ -1,17 +1,27 @@
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package pp.monopoly.message.server;
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import pp.monopoly.game.server.PlayerHandler;
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import java.util.List;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.game.server.Player;
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@Serializable
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public class GameStart extends ServerMessage{
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private final PlayerHandler ph;
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private List<Player> players;
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public GameStart(PlayerHandler ph) {
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this.ph = ph;
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/**
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* Default constructor for serialization purposes.
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*/
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private GameStart() { /* empty */ }
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public GameStart(List<Player> players) {
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this.players = players;
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}
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public PlayerHandler getPlayerHandler() {
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return ph;
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public List<Player> getPlayers() {
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return players;
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}
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@Override
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|
@@ -1,8 +1,16 @@
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package pp.monopoly.message.server;
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import com.jme3.network.serializing.Serializable;
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@Serializable
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public class JailEvent extends ServerMessage{
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private final boolean goingToJail;
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private boolean goingToJail;
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/**
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* Default constructor for serialization purposes.
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*/
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private JailEvent() { /* empty */ }
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public JailEvent(boolean goingToJail) {
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this.goingToJail = goingToJail;
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|
@@ -1,10 +1,18 @@
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package pp.monopoly.message.server;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.game.server.Player;
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@Serializable
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public class NextPlayerTurn extends ServerMessage{
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private final Player player;
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private Player player;
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||||
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/**
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* Default constructor for serialization purposes.
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||||
*/
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||||
private NextPlayerTurn() { /* empty */ }
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||||
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||||
public NextPlayerTurn(Player player) {
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this.player = player;
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|
@@ -1,12 +1,20 @@
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||||
package pp.monopoly.message.server;
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||||
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||||
import com.jme3.network.serializing.Serializable;
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||||
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||||
import pp.monopoly.game.server.PlayerColor;
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||||
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||||
@Serializable
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||||
public class PlayerStatusUpdate extends ServerMessage{
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||||
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||||
private final String playerName;
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||||
private final String status;
|
||||
private final PlayerColor color;
|
||||
private String playerName;
|
||||
private String status;
|
||||
private PlayerColor color;
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private PlayerStatusUpdate() { /* empty */ }
|
||||
|
||||
public PlayerStatusUpdate(String playerName, String status, PlayerColor color) {
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||||
this.playerName = playerName;
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||||
|
@@ -1,8 +1,16 @@
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||||
package pp.monopoly.message.server;
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||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
@Serializable
|
||||
public class TimeOutWarning extends ServerMessage{
|
||||
|
||||
private final int remainingTime;
|
||||
private int remainingTime;
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private TimeOutWarning() { /* empty */ }
|
||||
|
||||
public TimeOutWarning(int remainingTime) {
|
||||
this.remainingTime = remainingTime;
|
||||
|
@@ -1,14 +1,22 @@
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||||
package pp.monopoly.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a response to a trade offer.
|
||||
*/
|
||||
@Serializable
|
||||
public class TradeReply extends ServerMessage{
|
||||
private int initiatorId;
|
||||
private TradeHandler tradeHandler;
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private TradeReply() { /* empty */ }
|
||||
|
||||
/**
|
||||
* Constructs a TradeResponse with the specified response details.
|
||||
*
|
||||
|
@@ -1,15 +1,23 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a trade Request message from one player to another.
|
||||
*/
|
||||
@Serializable
|
||||
public class TradeRequest extends ServerMessage{
|
||||
private int receiverId;
|
||||
private TradeHandler tradehandler;
|
||||
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private TradeRequest() { /* empty */ }
|
||||
|
||||
/**
|
||||
* Constructs a TradeRequest with the specified details.
|
||||
*
|
||||
|
@@ -2,18 +2,26 @@ package pp.monopoly.message.server;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import pp.monopoly.model.fields.BoardManager;
|
||||
import pp.monopoly.model.fields.PropertyField;
|
||||
|
||||
/**
|
||||
* Represents a response containing the player's assets.
|
||||
*/
|
||||
@Serializable
|
||||
public class ViewAssetsResponse extends ServerMessage{
|
||||
|
||||
private final List<PropertyField> properties;
|
||||
private final BoardManager board;
|
||||
private final int accountBalance;
|
||||
private final int jailCards;
|
||||
private List<PropertyField> properties;
|
||||
private BoardManager board;
|
||||
private int accountBalance;
|
||||
private int jailCards;
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private ViewAssetsResponse() { /* empty */ }
|
||||
|
||||
/**
|
||||
* Constructs a ViewAssetsResponse with the specified properties and account balance.
|
||||
|
@@ -4,9 +4,12 @@ import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import static java.lang.Math.max;
|
||||
import static java.lang.Math.min;
|
||||
|
||||
@Serializable
|
||||
public class Figure implements Item{
|
||||
private final String type;
|
||||
private final int length; // The length of the Figure
|
||||
|
@@ -2,14 +2,22 @@ package pp.monopoly.model;
|
||||
|
||||
import java.util.LinkedList;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A LinkedList with a maximum size limit.
|
||||
*
|
||||
* @param <E> the type of elements held in this collection
|
||||
*/
|
||||
@Serializable
|
||||
public class LimitedLinkedList<E> extends LinkedList<E> {
|
||||
|
||||
private final int maxSize;
|
||||
private int maxSize;
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private LimitedLinkedList() {}
|
||||
|
||||
/**
|
||||
* Constructs a LimitedLinkedList with the specified maximum size.
|
||||
|
Reference in New Issue
Block a user