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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
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added documentation for TakeMortage
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@ -29,20 +29,43 @@ import java.util.Set;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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/**
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/**
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* TakeMortage is a popup which appears when a player clicks on the "TakeMortage"-button in the BuildingAdminMenu
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* TakeMortage is a popup that appears when a player clicks on the "Take Mortage" button
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* in the BuildingAdminMenu.
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* <p>
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* This popup allows the player to select properties and take a mortgage on them
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* to gain financial benefit during gameplay.
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* </p>
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*/
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*/
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public class TakeMortage extends Dialog {
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public class TakeMortage extends Dialog {
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/** Reference to the Monopoly application instance. */
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private final MonopolyApp app;
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private final MonopolyApp app;
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/** Main container for the TakeMortage dialog UI. */
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private final Container takeMortageContainer;
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private final Container takeMortageContainer;
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/** Background container providing a styled border around the main dialog. */
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private final Container backgroundContainer;
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private final Container backgroundContainer;
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private TextField selectionDisplay; // TextField to display selections
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/** Text field to display selected properties. */
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private TextField selectionDisplay;
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/** Reference to track selection changes in the property selector. */
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private VersionedReference<Set<Integer>> selectionRef;
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private VersionedReference<Set<Integer>> selectionRef;
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/** Dropdown selector for displaying available properties. */
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private Selector<String> propertySelector;
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private Selector<String> propertySelector;
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/** Set of properties selected for mortgaging. */
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private Set<String> selectedProperties = new HashSet<>();
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private Set<String> selectedProperties = new HashSet<>();
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/** Label to display the total mortgage amount. */
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private Label cost = new Label("0", new ElementId("label-Text"));
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private Label cost = new Label("0", new ElementId("label-Text"));
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/**
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* Constructs a new TakeMortage dialog.
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*
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* @param app The MonopolyApp instance.
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*/
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public TakeMortage(MonopolyApp app) {
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public TakeMortage(MonopolyApp app) {
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super(app.getDialogManager());
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super(app.getDialogManager());
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this.app = app;
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this.app = app;
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@ -122,7 +145,7 @@ public class TakeMortage extends Dialog {
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/**
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/**
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* Creates a dropdown menu for selecting a property.
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* Creates a dropdown menu for selecting a property.
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*
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*
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* @return The dropdown container.
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* @return The dropdown container with property options.
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*/
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*/
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private Container createPropertyDropdown() {
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private Container createPropertyDropdown() {
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Container dropdownContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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Container dropdownContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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@ -155,10 +178,14 @@ public class TakeMortage extends Dialog {
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return dropdownContainer;
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return dropdownContainer;
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}
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}
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/**
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/**
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* Retrieves the list of properties owned by the current player.
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* Retrieves the list of properties owned by the current player.
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* <p>
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* Only properties that are not currently mortgaged are included.
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* </p>
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*
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*
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* @return List of PropertyField objects owned by the player.
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* @return List of eligible PropertyField objects owned by the player.
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*/
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*/
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private List<PropertyField> getPlayerProperties() {
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private List<PropertyField> getPlayerProperties() {
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Player self = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId());
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Player self = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId());
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@ -171,6 +198,11 @@ public class TakeMortage extends Dialog {
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.collect(Collectors.toList());
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.collect(Collectors.toList());
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}
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}
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/**
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* Updates the dialog UI, tracking changes in the property selection.
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*
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* @param delta Time since the last update.
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*/
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@Override
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@Override
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public void update(float delta) {
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public void update(float delta) {
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if(selectionRef.update()) {
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if(selectionRef.update()) {
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@ -179,7 +211,9 @@ public class TakeMortage extends Dialog {
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}
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}
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/**
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/**
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* Handles property selection changes.
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* Handles changes to the property selection.
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*
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* @param playerProperties The dropdown menu's selection state.
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*/
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*/
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private void onDropdownSelectionChanged(Selector<String> playerProperties) {
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private void onDropdownSelectionChanged(Selector<String> playerProperties) {
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String selected = playerProperties.getSelectedItem();
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String selected = playerProperties.getSelectedItem();
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@ -202,7 +236,7 @@ public class TakeMortage extends Dialog {
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}
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}
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/**
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/**
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* Schließt das Menü und entfernt die GUI-Elemente.
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* Closes the dialog and removes GUI elements from the screen.
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*/
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*/
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@Override
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@Override
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public void close() {
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public void close() {
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@ -211,6 +245,9 @@ public class TakeMortage extends Dialog {
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super.close();
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super.close();
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}
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}
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/**
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* Handles the escape action to close the dialog.
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*/
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@Override
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@Override
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public void escape() {
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public void escape() {
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new SettingsMenu(app).open();
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new SettingsMenu(app).open();
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