Merge remote-tracking branch 'origin/gui' into gui

This commit is contained in:
Yvonne Schmidt
2024-12-02 03:44:42 +01:00
11 changed files with 101 additions and 44 deletions

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@@ -14,7 +14,6 @@ import com.simsilica.lemur.Checkbox;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.style.ElementId;
import static pp.monopoly.Resources.lookup;
import pp.monopoly.client.GameMusic;
import pp.monopoly.client.GameSound;
import pp.monopoly.client.MonopolyApp;

View File

@@ -12,6 +12,7 @@ import com.jme3.renderer.ViewPort;
import com.jme3.scene.control.AbstractControl;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.popups.AcceptTrade;
import pp.monopoly.client.gui.popups.BuildingPropertyCard;
import pp.monopoly.client.gui.popups.ConfirmTrade;
import pp.monopoly.client.gui.popups.EventCardPopup;
@@ -21,12 +22,14 @@ import pp.monopoly.client.gui.popups.Gulag;
import pp.monopoly.client.gui.popups.GulagInfo;
import pp.monopoly.client.gui.popups.LooserPopUp;
import pp.monopoly.client.gui.popups.NoMoneyWarning;
import pp.monopoly.client.gui.popups.RejectTrade;
import pp.monopoly.client.gui.popups.Rent;
import pp.monopoly.client.gui.popups.TimeOut;
import pp.monopoly.client.gui.popups.WinnerPopUp;
import pp.monopoly.game.server.Player;
import pp.monopoly.game.server.PlayerHandler;
import pp.monopoly.message.server.NotificationMessage;
import pp.monopoly.message.server.TradeReply;
import pp.monopoly.model.fields.BuildingProperty;
import pp.monopoly.model.fields.FoodField;
import pp.monopoly.model.fields.GateField;
@@ -385,7 +388,11 @@ public class TestWorld implements GameEventListener {
new GulagInfo(app, 1).open();
} else if (event.msg().equals("jailpay")) {
new GulagInfo(app, 3).open();
}
} else if (event.msg().equals("tradepos")) {
new AcceptTrade(app, (TradeReply) event.message()).open();
} else if (event.msg().equals("tradeneg")) {
new RejectTrade(app, (TradeReply) event.message()).open();
}
}
@Override

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@@ -13,6 +13,8 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.message.server.TradeReply;
import pp.monopoly.notification.Sound;
/**
* Bankrupt is a Warning-Popup which appears when the balance is negative at the end of a player´s turn
@@ -25,7 +27,7 @@ public class AcceptTrade extends Dialog {
public AcceptTrade(MonopolyApp app) {
public AcceptTrade(MonopolyApp app, TradeReply msg) {
super(app.getDialogManager());
this.app = app;
@@ -55,7 +57,7 @@ public class AcceptTrade extends Dialog {
// Text, der im Popup steht
Container textContainer = noMoneyWarningContainer.addChild(new Container());
textContainer.addChild(new Label("Du hast Spieler XXX einen Handel vorgeschlagen", new ElementId("label-Text")));
textContainer.addChild(new Label("Du hast Spieler"+ msg.getTradeHandler().getReceiver().getName() + "einen Handel vorgeschlagen", new ElementId("label-Text")));
textContainer.addChild(new Label("", new ElementId("label-Text")));
textContainer.addChild(new Label("Der Handel wurde angenommen", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
@@ -66,7 +68,10 @@ public class AcceptTrade extends Dialog {
// Beenden-Button
Button quitButton = noMoneyWarningContainer.addChild(new Button("Bestätigen", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(source -> close());
quitButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Zentriere das Popup

View File

@@ -147,6 +147,11 @@ public class BuyHouse extends Dialog {
selectionDisplay.setPreferredSize(new Vector3f(300, 30, 0));
dropdownContainer.addChild(selectionDisplay); // Add it to the dropdown container
// Set initial selection
if (!propertyOptions.isEmpty()) {
onDropdownSelectionChanged(propertySelector);
}
return dropdownContainer;
}
/**

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@@ -13,6 +13,8 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.message.server.TradeReply;
import pp.monopoly.notification.Sound;
/**
* Bankrupt is a Warning-Popup which appears when the balance is negative at the end of a player´s turn
@@ -25,7 +27,7 @@ public class RejectTrade extends Dialog {
public RejectTrade(MonopolyApp app) {
public RejectTrade(MonopolyApp app, TradeReply msg) {
super(app.getDialogManager());
this.app = app;
@@ -55,7 +57,7 @@ public class RejectTrade extends Dialog {
// Text, der im Popup steht
Container textContainer = noMoneyWarningContainer.addChild(new Container());
textContainer.addChild(new Label("Du hast Spieler XXX einen Handel vorgeschlagen", new ElementId("label-Text")));
textContainer.addChild(new Label("Du hast Spieler"+ msg.getTradeHandler().getReceiver().getName() + "einen Handel vorgeschlagen", new ElementId("label-Text")));
textContainer.addChild(new Label("", new ElementId("label-Text")));
textContainer.addChild(new Label("Der Handel wurde abgelehnt", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
@@ -66,7 +68,10 @@ public class RejectTrade extends Dialog {
// Beenden-Button
Button quitButton = noMoneyWarningContainer.addChild(new Button("Bestätigen", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(source -> close());
quitButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Zentriere das Popup

View File

@@ -6,7 +6,6 @@ import com.simsilica.lemur.Axis;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.ListBox;
import com.simsilica.lemur.Selector;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.QuadBackgroundComponent;
@@ -18,8 +17,9 @@ import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.game.server.Player;
import pp.monopoly.message.client.AlterProperty;
import pp.monopoly.model.fields.BoardManager;
import pp.monopoly.model.fields.BuildingProperty;
import pp.monopoly.model.fields.PropertyField;
import pp.monopoly.notification.Sound;
import java.util.HashSet;
@@ -69,7 +69,7 @@ public class RepayMortage extends Dialog {
Container downContainer = repayMortageContainer.addChild(new Container());
// Text, der auf der Karte steht
upContainer.addChild(new Label("„Grundstück wählen:", new ElementId("label-Text"))); //TODO hier überall die entsprechenden Variablen einfügen
upContainer.addChild(new Label("„Grundstück wählen:", new ElementId("label-Text")));
upContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
upContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
@@ -95,9 +95,10 @@ public class RepayMortage extends Dialog {
confirmButton.setFontSize(32);
confirmButton.addClickCommands(s -> ifTopDialog( () -> {
app.getGameLogic().playSound(Sound.BUTTON);
// Send the "alter building" message to the server
//app.getGameLogic().sendMessage(new AlterBuildingMessage(selected.getId(), false)); TODO Message an Server
AlterProperty msg = new AlterProperty("RepayMortage");
msg.setProperties(selectedProperties.stream().map(p -> app.getGameLogic().getBoardManager().getFieldByName(p).getId()).map(p -> (Integer) p).collect(Collectors.toSet()));
app.getGameLogic().send(msg);
close();
}));
// Zentriere das Popup
@@ -128,10 +129,10 @@ public class RepayMortage extends Dialog {
dropdownContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Orange));
VersionedList<String> propertyOptions = new VersionedList<>();
List<BuildingProperty> playerProperties = getPlayerProperties();
List<PropertyField> playerProperties = getPlayerProperties();
// Populate the dropdown with property names
for (BuildingProperty property : playerProperties) {
for (PropertyField property : playerProperties) {
propertyOptions.add(property.getName());
}
@@ -146,20 +147,26 @@ public class RepayMortage extends Dialog {
selectionDisplay.setPreferredSize(new Vector3f(300, 30, 0));
dropdownContainer.addChild(selectionDisplay); // Add it to the dropdown container
// Set initial selection
if (!propertyOptions.isEmpty()) {
onDropdownSelectionChanged(propertySelector);
}
return dropdownContainer;
}
/**
* Retrieves the list of properties owned by the current player.
*
* @return List of BuildingProperty objects owned by the player.
* @return List of PropertyField objects owned by the player.
*/
private List<BuildingProperty> getPlayerProperties() {
private List<PropertyField> getPlayerProperties() {
Player self = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId());
BoardManager boardManager = app.getGameLogic().getBoardManager();
return boardManager.getPropertyFields(self.getProperties()).stream()
.filter(property -> property instanceof BuildingProperty)
.map(property -> (BuildingProperty) property)
.filter(property -> property instanceof PropertyField)
.map(property -> (PropertyField) property)
.filter(p -> p.isMortgaged())
.collect(Collectors.toList());
}
@@ -184,7 +191,7 @@ public class RepayMortage extends Dialog {
int cost = 0;
for (String s : selectedProperties) {
cost += ((BuildingProperty) app.getGameLogic().getBoardManager().getFieldByName(s)).getHousePrice();
cost += ((PropertyField) app.getGameLogic().getBoardManager().getFieldByName(s)).getHypo();
}
String display = String.join(" | ", selectedProperties);

View File

@@ -21,7 +21,7 @@ import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.game.server.Player;
import pp.monopoly.message.client.BuyPropertyResponse;
import pp.monopoly.message.client.AlterProperty;
import pp.monopoly.model.fields.BoardManager;
import pp.monopoly.model.fields.BuildingProperty;
import pp.monopoly.notification.Sound;
@@ -73,7 +73,7 @@ public class SellHouse extends Dialog {
Container downContainer = sellhouseContainer.addChild(new Container());
// Text, der auf der Karte steht
upContainer.addChild(new Label("„Grundstück wählen:", new ElementId("label-Text"))); //TODO hier überall die entsprechenden Variablen einfügen
upContainer.addChild(new Label("„Grundstück wählen:", new ElementId("label-Text")));
upContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
upContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
@@ -99,9 +99,16 @@ public class SellHouse extends Dialog {
confirmButton.setFontSize(32);
confirmButton.addClickCommands(s -> ifTopDialog( () -> {
app.getGameLogic().playSound(Sound.BUTTON);
// Send the "alter building" message to the server
//app.getGameLogic().sendMessage(new AlterBuildingMessage(selected.getId(), false)); TODO Message an Server
AlterProperty msg = new AlterProperty("SellHouse");
for (String string : selectedProperties) {
System.out.println(string);
}
msg.setProperties(selectedProperties.stream().map(p -> app.getGameLogic().getBoardManager().getFieldByName(p).getId()).map(p -> (Integer) p).collect(Collectors.toSet()));
for (Integer integer : msg.getProperties()) {
System.out.println("ID des verkaufs: "+integer);
}
app.getGameLogic().send(msg);
close();
}));
// Zentriere das Popup
@@ -149,6 +156,11 @@ public class SellHouse extends Dialog {
selectionDisplay = new TextField(""); // Create TextField for displaying selections
selectionDisplay.setPreferredSize(new Vector3f(300, 30, 0));
dropdownContainer.addChild(selectionDisplay); // Add it to the dropdown container
// Set initial selection
if (!propertyOptions.isEmpty()) {
onDropdownSelectionChanged(propertySelector);
}
return dropdownContainer;
}
@@ -164,6 +176,7 @@ public class SellHouse extends Dialog {
return boardManager.getPropertyFields(self.getProperties()).stream()
.filter(property -> property instanceof BuildingProperty)
.map(property -> (BuildingProperty) property)
.filter(p -> app.getGameLogic().getBoardManager().canSell(p))
.collect(Collectors.toList());
}

View File

@@ -6,7 +6,6 @@ import com.simsilica.lemur.Axis;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.ListBox;
import com.simsilica.lemur.Selector;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.QuadBackgroundComponent;
@@ -18,8 +17,10 @@ import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.game.server.Player;
import pp.monopoly.message.client.AlterProperty;
import pp.monopoly.model.fields.BoardManager;
import pp.monopoly.model.fields.BuildingProperty;
import pp.monopoly.model.fields.PropertyField;
import pp.monopoly.model.fields.PropertyField;
import pp.monopoly.notification.Sound;
import java.util.HashSet;
@@ -69,7 +70,7 @@ public class TakeMortage extends Dialog {
Container downContainer = takeMortageContainer.addChild(new Container());
// Text, der auf der Karte steht
upContainer.addChild(new Label("„Grundstück wählen:", new ElementId("label-Text"))); //TODO hier überall die entsprechenden Variablen einfügen
upContainer.addChild(new Label("„Grundstück wählen:", new ElementId("label-Text")));
upContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
upContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
@@ -95,8 +96,10 @@ public class TakeMortage extends Dialog {
confirmButton.setFontSize(32);
confirmButton.addClickCommands(s -> ifTopDialog( () -> {
app.getGameLogic().playSound(Sound.BUTTON);
// Send the "alter building" message to the server
//app.getGameLogic().sendMessage(new AlterBuildingMessage(selected.getId(), false)); TODO Message an Server
AlterProperty msg = new AlterProperty("TakeMortage");
msg.setProperties(selectedProperties.stream().map(p -> app.getGameLogic().getBoardManager().getFieldByName(p).getId()).map(p -> (Integer) p).collect(Collectors.toSet()));
app.getGameLogic().send(msg);
close();
}));
// Zentriere das Popup
@@ -127,10 +130,10 @@ public class TakeMortage extends Dialog {
dropdownContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Orange));
VersionedList<String> propertyOptions = new VersionedList<>();
List<BuildingProperty> playerProperties = getPlayerProperties();
List<PropertyField> playerProperties = getPlayerProperties();
// Populate the dropdown with property names
for (BuildingProperty property : playerProperties) {
for (PropertyField property : playerProperties) {
propertyOptions.add(property.getName());
}
@@ -145,20 +148,26 @@ public class TakeMortage extends Dialog {
selectionDisplay.setPreferredSize(new Vector3f(300, 30, 0));
dropdownContainer.addChild(selectionDisplay); // Add it to the dropdown container
// Set initial selection
if (!propertyOptions.isEmpty()) {
onDropdownSelectionChanged(propertySelector);
}
return dropdownContainer;
}
/**
* Retrieves the list of properties owned by the current player.
*
* @return List of BuildingProperty objects owned by the player.
* @return List of PropertyField objects owned by the player.
*/
private List<BuildingProperty> getPlayerProperties() {
private List<PropertyField> getPlayerProperties() {
Player self = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId());
BoardManager boardManager = app.getGameLogic().getBoardManager();
return boardManager.getPropertyFields(self.getProperties()).stream()
.filter(property -> property instanceof BuildingProperty)
.map(property -> (BuildingProperty) property)
.filter(property -> property instanceof PropertyField)
.map(property -> (PropertyField) property)
.filter(p -> !p.isMortgaged())
.collect(Collectors.toList());
}
@@ -183,7 +192,7 @@ public class TakeMortage extends Dialog {
int cost = 0;
for (String s : selectedProperties) {
cost += ((BuildingProperty) app.getGameLogic().getBoardManager().getFieldByName(s)).getHousePrice();
cost += ((PropertyField) app.getGameLogic().getBoardManager().getFieldByName(s)).getHypo();
}
String display = String.join(" | ", selectedProperties);