fixed bug with client server messages

This commit is contained in:
Johannes Schmelz 2024-11-16 18:57:52 +01:00
parent d2e0b8187b
commit 62c363068b

View File

@ -17,6 +17,7 @@ import pp.monopoly.message.server.JailEvent;
import pp.monopoly.message.server.PlayerStatusUpdate; import pp.monopoly.message.server.PlayerStatusUpdate;
import pp.monopoly.message.server.ServerInterpreter; import pp.monopoly.message.server.ServerInterpreter;
import pp.monopoly.message.server.TimeOutWarning; import pp.monopoly.message.server.TimeOutWarning;
import pp.monopoly.message.server.TradeReply;
import pp.monopoly.message.server.TradeRequest; import pp.monopoly.message.server.TradeRequest;
import pp.monopoly.message.server.UpdatePlayerAssets; import pp.monopoly.message.server.UpdatePlayerAssets;
import pp.monopoly.message.server.ViewAssetsResponse; import pp.monopoly.message.server.ViewAssetsResponse;
@ -241,4 +242,16 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
// TODO Auto-generated method stub // TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'"); throw new UnsupportedOperationException("Unimplemented method 'received'");
} }
@Override
public void received(TradeReply msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
}
@Override
public void received(TradeRequest msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
}
} }