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corrected server states
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@ -14,20 +14,20 @@ enum ServerState {
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/**
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* The server is waiting for clients to connect.
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*/
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WAIT,
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CREATEGAME,
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/**
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* The server is waiting for clients to set up their maps.
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* The server is waiting for clients to set up their status to ready
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*/
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SET_UP,
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LOBBY,
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/**
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* The battle of the game where players take turns
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*/
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BATTLE,
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INGAME,
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/**
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* The game has ended because all the players went bankrott
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* The game has ended because all the players went bankrupt
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*/
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GAME_OVER
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GAMEOVER
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}
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