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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
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added documentation for MonopolyApp
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@ -153,7 +153,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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}
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}
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/**
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/**
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* Starts the Battleship application.
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* Starts the Monopoly application.
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*
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*
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* @param args Command-line arguments for launching the application.
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* @param args Command-line arguments for launching the application.
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*/
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*/
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@ -220,9 +220,9 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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}
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}
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/**
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/**
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* Returns the current configuration settings for the Battleship client.
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* Returns the current configuration settings for the Monopoly client.
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*
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*
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* @return The {@link BattleshipClientConfig} instance. //TODO Fehler im Kommentar
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* @return The {@link pp.monopoly.game.client.MonopolyClientConfig} instance.
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*/
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*/
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@Override
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@Override
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public MonopolyAppConfig getConfig() {
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public MonopolyAppConfig getConfig() {
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@ -276,7 +276,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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}
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}
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//logik zum wechselnden erscheinen und verschwinden beim drücken von B //TODO süäter entfernen
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//logik zum wechselnden erscheinen und verschwinden beim drücken von B //TODO später entfernen
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private void handleB(boolean isPressed) {
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private void handleB(boolean isPressed) {
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if (isPressed) {
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if (isPressed) {
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Dialog tmp = new GulagInfo(this, 3);
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Dialog tmp = new GulagInfo(this, 3);
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@ -482,10 +482,24 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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.open();
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.open();
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}
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}
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/**
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* Disconnects the current server connection.
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*
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* This method delegates the disconnection operation to the `disconnect` method of the
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* `serverConnection` object.
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*
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*/
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public void disconnect() {
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public void disconnect() {
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serverConnection.disconnect();
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serverConnection.disconnect();
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}
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}
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/**
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* Retrieves the unique identifier associated with the server connection.
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*
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* Checks if a Server is connected and returns {@Code 0} if there is no connection
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*
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* @return the ID of the connected Server instance.
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*/
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public int getId() {
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public int getId() {
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if (serverConnection != null && serverConnection instanceof NetworkSupport) return ((NetworkSupport) serverConnection).getId();
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if (serverConnection != null && serverConnection instanceof NetworkSupport) return ((NetworkSupport) serverConnection).getId();
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return 0;
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return 0;
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