server side logic for propertyAdmin

This commit is contained in:
Johannes Schmelz
2024-12-01 18:17:46 +01:00
parent 2f025e2e1a
commit 7d0a0123e0
8 changed files with 172 additions and 32 deletions

View File

@@ -29,6 +29,7 @@ import pp.monopoly.game.server.Player;
import pp.monopoly.game.server.PlayerHandler;
import pp.monopoly.game.server.ServerGameLogic;
import pp.monopoly.game.server.ServerSender;
import pp.monopoly.message.client.AlterProperty;
import pp.monopoly.message.client.BuyPropertyResponse;
import pp.monopoly.message.client.ClientMessage;
import pp.monopoly.message.client.EndTurn;
@@ -174,6 +175,7 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
Serializer.registerClass(TradeHandler.class);
Serializer.registerClass(NotificationMessage.class);
Serializer.registerClass(JailEvent.class);
Serializer.registerClass(AlterProperty.class);
}
private void registerListeners() {