mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-29 04:19:44 +01:00
show test world when GameStart message is recieved
This commit is contained in:
parent
1a62b76104
commit
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@ -0,0 +1,110 @@
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////////////////////////////////////////
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// Programming project code
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// UniBw M, 2022, 2023, 2024
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// www.unibw.de/inf2
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// (c) Mark Minas (mark.minas@unibw.de)
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////////////////////////////////////////
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package pp.monopoly.client;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.scene.Node;
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import com.jme3.system.AppSettings;
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import pp.monopoly.client.MonopolyAppState;
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import pp.monopoly.client.gui.TestWorld;
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import pp.monopoly.model.IntPoint;
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import java.lang.System.Logger;
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import java.lang.System.Logger.Level;
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/**
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* Represents the state responsible for managing the battle interface within the Battleship game.
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* This state handles the display and interaction of the battle map, including the opponent's map.
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* It manages GUI components, input events, and the layout of the interface when this state is enabled.
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*/
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public class GameAppState extends MonopolyAppState {
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private static final Logger LOGGER = System.getLogger(MonopolyAppState.class.getName());
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private static final float DEPTH = 0f;
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private static final float GAP = 20f;
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/**
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* A listener for handling click events in the battle interface.
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* When a click is detected, it triggers the corresponding actions on the opponent's map.
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*/
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private final ActionListener clickListener = (name, isPressed, tpf) -> click(isPressed);
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/**
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* The root node for all GUI components in the battle state.
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*/
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private final Node battleNode = new Node("Game"); //NON-NLS
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/**
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* A view representing the opponent's map in the GUI.
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*/
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private TestWorld testWorld;
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/**
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* Enables the battle state by initializing, laying out, and adding GUI components.
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* Attaches the components to the GUI node and registers input listeners.
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*/
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@Override
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protected void enableState() {
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battleNode.detachAllChildren();
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initializeGuiComponents();
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layoutGuiComponents();
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addGuiComponents();
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getApp().getGuiNode().attachChild(battleNode);
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}
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/**
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* Disables the battle state by removing GUI components and unregistering input listeners.
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* Also handles cleanup of resources, such as the opponent's map view.
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*/
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@Override
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protected void disableState() {
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getApp().getGuiNode().detachChild(battleNode);
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getApp().getInputManager().removeListener(clickListener);
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}
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/**
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* Initializes the GUI components used in the battle state.
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* Creates the opponent's map view and adds a grid overlay to it.
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*/
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private void initializeGuiComponents() {
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testWorld = new TestWorld(getApp());
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testWorld.initializeScene();
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}
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/**
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* Adds the initialized GUI components to the battle node.
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* Currently, it attaches the opponent's map view to the node.
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*/
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private void addGuiComponents() {
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}
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/**
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* Lays out the GUI components within the window, positioning them appropriately.
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* The opponent's map view is positioned based on the window's dimensions and a specified gap.
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*/
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private void layoutGuiComponents() {
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final AppSettings s = getApp().getContext().getSettings();
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final float windowWidth = s.getWidth();
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final float windowHeight = s.getHeight();
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}
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/**
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* Handles click events in the battle interface. If the event indicates a click (not a release),
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* it translates the cursor position to the model's coordinate system and triggers the game logic
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* for interacting with the opponent's map.
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*
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* @param isPressed whether the mouse button is currently pressed (true) or released (false)
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*/
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private void click(boolean isPressed) {
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}
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@Override
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public void update(float tpf) {
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testWorld.update(tpf);
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super.update(tpf);
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}
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}
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@ -308,6 +308,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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attachGameSound();
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attachGameSound();
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attachGameMusic();
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attachGameMusic();
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stateManager.attach(new GameAppState());
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}
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}
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/**
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/**
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@ -431,6 +432,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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*/
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*/
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@Override
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@Override
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public void receivedEvent(ClientStateEvent event) {
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public void receivedEvent(ClientStateEvent event) {
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stateManager.getState(GameAppState.class).setEnabled(true);
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}
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}
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/**
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/**
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@ -199,10 +199,10 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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@Override
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@Override
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public void received(BuyPropertyResponse msg) {
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public void received(BuyPropertyResponse msg) {
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if (msg.isSuccessful()) {
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if (msg.isSuccessful()) {
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setInfoText("You successfully bought " + msg.getPropertyName() + "!");
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playSound(Sound.MONEY_LOST);
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playSound(Sound.MONEY_LOST);
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} else {
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} else {
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setInfoText("Unable to buy " + msg.getPropertyName() + ". Reason: " + msg.getReason());
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}
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}
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}
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}
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@ -213,7 +213,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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*/
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*/
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@Override
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@Override
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public void received(DiceResult msg) {
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public void received(DiceResult msg) {
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setInfoText("You rolled a " + msg.calcTotal() + "!");
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//Set the dice images
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//Set the dice images
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playSound(Sound.DICE_ROLL);
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playSound(Sound.DICE_ROLL);
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}
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}
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@ -225,7 +225,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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*/
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*/
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@Override
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@Override
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public void received(EventDrawCard msg) {
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public void received(EventDrawCard msg) {
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setInfoText("Event card drawn: " + msg.getCardDescription());
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// Kartenlogik
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// Kartenlogik
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playSound(Sound.EVENT_CARD);
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playSound(Sound.EVENT_CARD);
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}
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}
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@Override
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@Override
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public void received(GameOver msg) {
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public void received(GameOver msg) {
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if (msg.isWinner()) {
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if (msg.isWinner()) {
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setInfoText("Congratulations! You have won the game!");
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//Winner popup
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//Winner popup
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playSound(Sound.WINNER);
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playSound(Sound.WINNER);
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} else {
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} else {
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setInfoText("Game over. Better luck next time!");
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// Looser popup
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// Looser popup
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playSound(Sound.LOSER);
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playSound(Sound.LOSER);
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}
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}
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@ -256,8 +256,8 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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@Override
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@Override
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public void received(GameStart msg) {
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public void received(GameStart msg) {
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players = msg.getPlayers();
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players = msg.getPlayers();
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setInfoText("The game has started! Good luck!");
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setState(new WaitForTurnState(this));
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setState(new WaitForTurnState(this));
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}
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}
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/**
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/**
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@ -268,10 +268,10 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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@Override
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@Override
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public void received(JailEvent msg) {
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public void received(JailEvent msg) {
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if (msg.isGoingToJail()) {
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if (msg.isGoingToJail()) {
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setInfoText("You are sent to jail!");
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playSound(Sound.GULAG);
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playSound(Sound.GULAG);
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} else {
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} else {
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setInfoText("You are out of jail!");
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}
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}
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}
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}
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@ -283,7 +283,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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@Override
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@Override
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public void received(PlayerStatusUpdate msg) {
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public void received(PlayerStatusUpdate msg) {
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setInfoText("Player " + msg.getPlayerName() + " status updated: " + msg.getStatus());
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}
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}
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/**
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/**
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*/
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*/
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@Override
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@Override
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public void received(TimeOutWarning msg) {
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public void received(TimeOutWarning msg) {
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setInfoText("Warning! Time is running out. You have " + msg.getRemainingTime() + " seconds left.");
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}
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}
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/**
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/**
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*/
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*/
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@Override
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@Override
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public void received(ViewAssetsResponse msg) {
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public void received(ViewAssetsResponse msg) {
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setInfoText("Your current assets are being displayed.");
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}
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}
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/**
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/**
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@ -314,10 +314,10 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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@Override
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@Override
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public void received(TradeReply msg) {
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public void received(TradeReply msg) {
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if (msg.getTradeHandler().getStatus()) {
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if (msg.getTradeHandler().getStatus()) {
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setInfoText("Trade accepted by " + msg.getTradeHandler().getReceiver().getName() + ".");
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playSound(Sound.TRADE_ACCEPTED);
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playSound(Sound.TRADE_ACCEPTED);
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} else {
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} else {
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setInfoText("Trade rejected by " + msg.getTradeHandler().getReceiver().getName() + ".");
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playSound(Sound.TRADE_REJECTED);
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playSound(Sound.TRADE_REJECTED);
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}
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}
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}
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}
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*/
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*/
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@Override
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@Override
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public void received(TradeRequest msg) {
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public void received(TradeRequest msg) {
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setInfoText("Trade offer received from " + msg.getTradeHandler().getSender().getName());
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// playSound(Sound.TRADE_REQUEST); no sound effect
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// playSound(Sound.TRADE_REQUEST); no sound effect
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// notifyListeners();
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// notifyListeners();
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}
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}
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*/
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*/
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@Override
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@Override
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public void received(NextPlayerTurn msg) {
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public void received(NextPlayerTurn msg) {
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setInfoText("It's your turn!");
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System.out.println("Du bsit am zug message empfangen");
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setState(new ActiveState(this));
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setState(new ActiveState(this));
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}
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}
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}
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}
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@ -175,7 +175,7 @@ public class ServerGameLogic implements ClientInterpreter {
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LOGGER.log(Level.DEBUG, "Ending turn for player {0}", player.getName());
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LOGGER.log(Level.DEBUG, "Ending turn for player {0}", player.getName());
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Player next = playerHandler.nextPlayer();
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Player next = playerHandler.nextPlayer();
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next.setActive();
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next.setActive();
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send(next, new NextPlayerTurn(next));
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send(next, new NextPlayerTurn());
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}
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}
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}
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}
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}
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}
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@ -207,7 +207,7 @@ public class ServerGameLogic implements ClientInterpreter {
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send(p, new GameStart(playerHandler.getPlayers()));
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send(p, new GameStart(playerHandler.getPlayers()));
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}
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}
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playerHandler.randomOrder();
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playerHandler.randomOrder();
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send(playerHandler.getPlayerAtIndex(0), new NextPlayerTurn(playerHandler.getPlayerAtIndex(0)));
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send(playerHandler.getPlayerAtIndex(0), new NextPlayerTurn());
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}
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}
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}
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}
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@ -2,20 +2,13 @@ package pp.monopoly.message.server;
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import com.jme3.network.serializing.Serializable;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.game.server.Player;
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@Serializable
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@Serializable
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public class NextPlayerTurn extends ServerMessage{
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public class NextPlayerTurn extends ServerMessage{
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private Player player;
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/**
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/**
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* Default constructor for serialization purposes.
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* Default constructor for serialization purposes.
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*/
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*/
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private NextPlayerTurn() { /* empty */ }
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public NextPlayerTurn() {
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public NextPlayerTurn(Player player) {
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this.player = player;
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}
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}
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@Override
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@Override
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@ -28,9 +21,4 @@ public class NextPlayerTurn extends ServerMessage{
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// TODO Auto-generated method stub
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
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throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
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}
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}
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public Player getPlayer() {
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return player;
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}
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}
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}
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@ -3,8 +3,11 @@ package pp.monopoly.model.fields;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.Player;
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@Serializable
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public class BuildingProperty extends PropertyField {
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public class BuildingProperty extends PropertyField {
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private int houses;
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private int houses;
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@ -17,6 +20,12 @@ public class BuildingProperty extends PropertyField {
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private final int rentFactor4 = 55;
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private final int rentFactor4 = 55;
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private final int rentFactorHotel = 70;
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private final int rentFactorHotel = 70;
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private BuildingProperty(){
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super("", 0, 0, 0);
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this.housePrice = 0;
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this.color = null;
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}
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BuildingProperty(String name, int id, int price, int rent, int housePrice, FieldColor color) {
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BuildingProperty(String name, int id, int price, int rent, int housePrice, FieldColor color) {
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super(name, id, price, rent);
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super(name, id, price, rent);
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this.housePrice = housePrice;
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this.housePrice = housePrice;
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@ -1,11 +1,18 @@
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package pp.monopoly.model.fields;
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package pp.monopoly.model.fields;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.Player;
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@Serializable
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public class EventField extends Field{
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public class EventField extends Field{
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public EventField(String name, int id) {
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private EventField() {
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super("", 0);
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}
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EventField(String name, int id) {
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super(name, id);
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super(name, id);
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}
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}
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@ -1,11 +1,19 @@
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package pp.monopoly.model.fields;
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package pp.monopoly.model.fields;
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import com.jme3.network.serializing.Serializable;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.Player;
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abstract class Field {
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@Serializable
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public abstract class Field {
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protected final String name;
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protected final String name;
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protected final int id;
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protected final int id;
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private Field() {
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this.name = "";
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this.id = 0;
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}
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protected Field(String name, int id) {
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protected Field(String name, int id) {
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this.name = name;
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this.name = name;
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this.id= id;
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this.id= id;
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@ -1,10 +1,12 @@
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package pp.monopoly.model.fields;
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package pp.monopoly.model.fields;
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|
|
||||||
import com.jme3.math.ColorRGBA;
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Enum representing eight distinct colors for properties in the game.
|
* Enum representing eight distinct colors for properties in the game.
|
||||||
*/
|
*/
|
||||||
|
// @Serializable
|
||||||
public enum FieldColor {
|
public enum FieldColor {
|
||||||
BROWN(new ColorRGBA(148 / 255f, 86 / 255f, 57 / 255f, 1)),
|
BROWN(new ColorRGBA(148 / 255f, 86 / 255f, 57 / 255f, 1)),
|
||||||
GREEN(new ColorRGBA(30 / 255f, 179 / 255f, 90 / 255f, 1)),
|
GREEN(new ColorRGBA(30 / 255f, 179 / 255f, 90 / 255f, 1)),
|
||||||
@ -17,6 +19,10 @@ public enum FieldColor {
|
|||||||
|
|
||||||
private final ColorRGBA color;
|
private final ColorRGBA color;
|
||||||
|
|
||||||
|
private FieldColor() {
|
||||||
|
this.color = null;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructs a FieldColor with the specified ColorRGBA value.
|
* Constructs a FieldColor with the specified ColorRGBA value.
|
||||||
*
|
*
|
||||||
|
@ -1,11 +1,19 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import pp.monopoly.game.server.Player;
|
||||||
|
|
||||||
|
@Serializable
|
||||||
public class FineField extends Field{
|
public class FineField extends Field{
|
||||||
|
|
||||||
private final int fine;
|
private final int fine;
|
||||||
|
|
||||||
|
private FineField() {
|
||||||
|
super("", 0);
|
||||||
|
this.fine = 0;
|
||||||
|
}
|
||||||
|
|
||||||
FineField(String name, int id, int fine) {
|
FineField(String name, int id, int fine) {
|
||||||
super(name, id);
|
super(name, id);
|
||||||
this.fine = fine;
|
this.fine = fine;
|
||||||
|
@ -1,10 +1,17 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import pp.monopoly.game.server.Player;
|
||||||
|
|
||||||
|
@Serializable
|
||||||
public class FoodField extends PropertyField {
|
public class FoodField extends PropertyField {
|
||||||
|
|
||||||
public FoodField(String name, int id) {
|
private FoodField() {
|
||||||
|
super("", 0, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
FoodField(String name, int id) {
|
||||||
super(name, id, 1500,0);
|
super(name, id, 1500,0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,9 +1,15 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
|
import pp.monopoly.game.server.Player;
|
||||||
|
@Serializable
|
||||||
public class GateField extends PropertyField{
|
public class GateField extends PropertyField{
|
||||||
|
|
||||||
|
private GateField() {
|
||||||
|
super("", 0, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
GateField(String name, int id) {
|
GateField(String name, int id) {
|
||||||
super(name, id, 2000, 25);
|
super(name, id, 2000, 25);
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,12 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
|
import pp.monopoly.game.server.Player;
|
||||||
|
@Serializable
|
||||||
public class GoField extends Field{
|
public class GoField extends Field{
|
||||||
|
|
||||||
public GoField() {
|
GoField() {
|
||||||
super("Monatsgehalt", 0);
|
super("Monatsgehalt", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
|
import pp.monopoly.game.server.Player;
|
||||||
|
@Serializable
|
||||||
public class GulagField extends Field{
|
public class GulagField extends Field{
|
||||||
|
|
||||||
private int bailCost = 500;
|
private int bailCost = 500;
|
||||||
|
@ -1,11 +1,14 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import pp.monopoly.game.server.Player;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents an abstract property field in the Monopoly game.
|
* Represents an abstract property field in the Monopoly game.
|
||||||
* Contains attributes related to ownership, price, rent, and mortgage status.
|
* Contains attributes related to ownership, price, rent, and mortgage status.
|
||||||
*/
|
*/
|
||||||
|
@Serializable
|
||||||
public abstract class PropertyField extends Field {
|
public abstract class PropertyField extends Field {
|
||||||
|
|
||||||
private final int price;
|
private final int price;
|
||||||
@ -13,6 +16,12 @@ public abstract class PropertyField extends Field {
|
|||||||
private Player owner;
|
private Player owner;
|
||||||
private boolean mortgaged = false;
|
private boolean mortgaged = false;
|
||||||
|
|
||||||
|
private PropertyField() {
|
||||||
|
super("", 0);
|
||||||
|
this.price = 0;
|
||||||
|
this.rent = 0;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructs a PropertyField with the specified name, ID, price, and rent.
|
* Constructs a PropertyField with the specified name, ID, price, and rent.
|
||||||
*
|
*
|
||||||
|
@ -1,7 +1,10 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import pp.monopoly.game.server.Player;
|
||||||
|
|
||||||
|
@Serializable
|
||||||
public class TestStreckeField extends Field{
|
public class TestStreckeField extends Field{
|
||||||
private int money;
|
private int money;
|
||||||
|
|
||||||
|
@ -1,10 +1,13 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import pp.monopoly.game.server.Player;
|
||||||
|
|
||||||
|
@Serializable
|
||||||
public class WacheField extends Field{
|
public class WacheField extends Field{
|
||||||
|
|
||||||
public WacheField() {
|
WacheField() {
|
||||||
super("Wache", 30);
|
super("Wache", 30);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -43,6 +43,18 @@ import pp.monopoly.message.server.ServerMessage;
|
|||||||
import pp.monopoly.model.Figure;
|
import pp.monopoly.model.Figure;
|
||||||
import pp.monopoly.model.IntPoint;
|
import pp.monopoly.model.IntPoint;
|
||||||
import pp.monopoly.model.LimitedLinkedList;
|
import pp.monopoly.model.LimitedLinkedList;
|
||||||
|
import pp.monopoly.model.fields.BuildingProperty;
|
||||||
|
import pp.monopoly.model.fields.EventField;
|
||||||
|
import pp.monopoly.model.fields.Field;
|
||||||
|
import pp.monopoly.model.fields.FieldColor;
|
||||||
|
import pp.monopoly.model.fields.FineField;
|
||||||
|
import pp.monopoly.model.fields.FoodField;
|
||||||
|
import pp.monopoly.model.fields.GateField;
|
||||||
|
import pp.monopoly.model.fields.GoField;
|
||||||
|
import pp.monopoly.model.fields.GulagField;
|
||||||
|
import pp.monopoly.model.fields.PropertyField;
|
||||||
|
import pp.monopoly.model.fields.TestStreckeField;
|
||||||
|
import pp.monopoly.model.fields.WacheField;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Server implementing the visitor pattern as MessageReceiver for ClientMessages
|
* Server implementing the visitor pattern as MessageReceiver for ClientMessages
|
||||||
@ -129,7 +141,19 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
|
|||||||
Serializer.registerClass(NextPlayerTurn.class);
|
Serializer.registerClass(NextPlayerTurn.class);
|
||||||
Serializer.registerClass(Player.class);
|
Serializer.registerClass(Player.class);
|
||||||
Serializer.registerClass(Figure.class);
|
Serializer.registerClass(Figure.class);
|
||||||
Serializer.registerClass(PlayerHandler.class);
|
// Serializer.registerClass(PlayerHandler.class);
|
||||||
|
// Serializer.registerClass(BuildingProperty.class);
|
||||||
|
// Serializer.registerClass(EventField.class);
|
||||||
|
// Serializer.registerClass(Field.class);
|
||||||
|
// // Serializer.registerClass(FieldColor.class);
|
||||||
|
// Serializer.registerClass(FineField.class);
|
||||||
|
// Serializer.registerClass(FoodField.class);
|
||||||
|
// Serializer.registerClass(GateField.class);
|
||||||
|
// Serializer.registerClass(GoField.class);
|
||||||
|
// Serializer.registerClass(GulagField.class);
|
||||||
|
// Serializer.registerClass(PropertyField.class);
|
||||||
|
// Serializer.registerClass(TestStreckeField.class);
|
||||||
|
// Serializer.registerClass(WacheField.class);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void registerListeners() {
|
private void registerListeners() {
|
||||||
|
Loading…
Reference in New Issue
Block a user