mirror of
				https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
				synced 2025-11-02 22:21:04 +01:00 
			
		
		
		
	update toolbar + background
This commit is contained in:
		@@ -9,7 +9,6 @@ import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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@@ -22,11 +21,10 @@ import com.jme3.shadow.EdgeFilteringMode;
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import com.jme3.texture.Texture;
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import com.jme3.util.SkyFactory;
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import com.jme3.util.TangentBinormalGenerator;
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import pp.monopoly.model.Board;
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import pp.monopoly.client.gui.BobTheBuilder;
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import pp.monopoly.client.gui.Toolbar;
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import static pp.util.FloatMath.PI;
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import pp.monopoly.model.Board;
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import static pp.util.FloatMath.TWO_PI;
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import static pp.util.FloatMath.cos;
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import static pp.util.FloatMath.sin;
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@@ -181,12 +179,12 @@ public class BoardAppState extends MonopolyAppState {
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     */
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    private void setupSky() {
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        final AssetManager assetManager = getApp().getAssetManager();
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        final Texture west = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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        final Texture east = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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        final Texture north = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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        final Texture south = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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        final Texture up = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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        final Texture down = assetManager.loadTexture("Pictures/Backdrop/backdrop.jpg"); //NON-NLS
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        final Texture west = assetManager.loadTexture("Pictures/Backdrop/west.jpg"); //NON-NLS
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        final Texture east = assetManager.loadTexture("Pictures/Backdrop/ost.jpg"); //NON-NLS
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        final Texture north = assetManager.loadTexture("Pictures/Backdrop/nord.jpg"); //NON-NLS
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        final Texture south = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
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        final Texture up = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
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        final Texture down = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
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        final Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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        // sky.rotate(0, PI, 0);
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        viewNode.attachChild(sky);
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@@ -19,6 +19,7 @@ import pp.dialog.Dialog;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.client.gui.popups.Bankrupt;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.PlayerColor;
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import pp.monopoly.game.server.PlayerHandler;
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import pp.monopoly.message.client.EndTurn;
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import pp.monopoly.message.client.RollDice;
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@@ -104,6 +105,7 @@ public class Toolbar extends Dialog implements GameEventListener {
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    /**Indicates if the bankrupt PopUp has already been shown */
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    private boolean bankruptPopUp = false;
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    /**
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     * Constructs the toolbar for the Monopoly application.
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     * <p>
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@@ -122,6 +124,21 @@ public class Toolbar extends Dialog implements GameEventListener {
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        toolbarContainer = createToolbarContainer();
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        app.getGuiNode().attachChild(toolbarContainer);
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        Button dice2Button = createDice2Button();
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        app.getGuiNode().attachChild(dice2Button);
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        // Neues Label mit Bild als Hintergrund
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        Label imageLabel = new Label("");
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        IconComponent imageIcon = new IconComponent("Pictures/CyanBackground.png");
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        imageIcon.setIconSize(new Vector2f(450, 200)); 
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        imageLabel.setIcon(imageIcon);
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        // Setze die Position des Labels
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        imageLabel.setLocalTranslation(20, 205, 0); 
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        // Füge das Label zur GUI hinzu
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        app.getGuiNode().attachChild(imageLabel);
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    }
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    private Container createToolbarContainer() {
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@@ -132,42 +149,45 @@ public class Toolbar extends Dialog implements GameEventListener {
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        QuadBackgroundComponent background = new QuadBackgroundComponent(backgroundToolbar);
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        container.setBackground(background);
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        // Spielerfarbe abrufen
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        // Spielerfarbe des aktuellen Spielers abrufen
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        Player currentPlayer = playerHandler.getPlayerById(app.getId());
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        ColorRGBA playerColor = Player.getColor(currentPlayer.getId()).getColor();
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        PlayerColor currentPlayerColor = Player.getColor(currentPlayer.getId());
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        // Oberer Balken
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        // Oberer Balken mit der Spielerfarbe
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        Container playerColorBar = new Container();
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        playerColorBar.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 15, 0)); // Höhe des oberen Balkens
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        playerColorBar.setBackground(new QuadBackgroundComponent(playerColor));
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        playerColorBar.setLocalTranslation(0, 210, 3); // Position über der Toolbar
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        playerColorBar.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 5, 0)); // Höhe des oberen Balkens
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        playerColorBar.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
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        playerColorBar.setLocalTranslation(0, 205, 3); // Position über der Toolbar
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        app.getGuiNode().attachChild(playerColorBar);
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        // unterer Balken
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        Container playerColorBarbot = new Container();
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        playerColorBarbot.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 10, 0)); // Höhe des oberen Balkens
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        playerColorBarbot.setBackground(new QuadBackgroundComponent(playerColor));
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        playerColorBarbot.setLocalTranslation(0, 10, 3); // Position über der Toolbar
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        playerColorBarbot.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
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        playerColorBarbot.setLocalTranslation(0, 5, 3); // Position über der Toolbar
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        app.getGuiNode().attachChild(playerColorBarbot);
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        // Linker Balken
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        Container leftBar = new Container();
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        leftBar.setPreferredSize(new Vector3f(10, 210, 0)); // Breite 10, Höhe 210
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        leftBar.setBackground(new QuadBackgroundComponent(playerColor));
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        leftBar.setPreferredSize(new Vector3f(5, 210, 0)); // Breite 10, Höhe 210
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        leftBar.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
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        leftBar.setLocalTranslation(0, 200, 3); // Position am linken Rand
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        app.getGuiNode().attachChild(leftBar);
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        // Rechter Balken
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        Container rightBar = new Container();
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        rightBar.setPreferredSize(new Vector3f(10, 210, 0)); // Breite 10, Höhe 210
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        rightBar.setBackground(new QuadBackgroundComponent(playerColor));
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        rightBar.setLocalTranslation(app.getCamera().getWidth() - 10, 200, 2); // Position am rechten Rand
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        rightBar.setPreferredSize(new Vector3f(5, 210, 0)); // Breite 10, Höhe 210
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        rightBar.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
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        rightBar.setLocalTranslation(app.getCamera().getWidth() - 5, 200, 2); // Position am rechten Rand
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        app.getGuiNode().attachChild(rightBar);
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        // Übersicht und Konto
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        accountContainer = container.addChild(new Container());
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        overviewContainer = container.addChild(new Container());
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        accountContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Yellow)); // Debug-Farbe
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        overviewContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Green)); // Debug-Farbe;
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        receivedEvent(new UpdatePlayerView()); // Initiale Aktualisierung
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        // Würfel-Bereich
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@@ -175,22 +195,29 @@ public class Toolbar extends Dialog implements GameEventListener {
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        // Aktionsmenü
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        Container menuContainer = container.addChild(new Container());
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        menuContainer.addChild(createTradeButton());
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        menuContainer.addChild(createPropertyMenuButton());
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        menuContainer.addChild(createEndTurnButton());
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        menuContainer.addChild(createTradeButton(currentPlayerColor));
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        menuContainer.addChild(createPropertyMenuButton(currentPlayerColor));
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        menuContainer.addChild(createEndTurnButton(currentPlayerColor));
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        menuContainer.setBackground(null);
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        return container;
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    }
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    private Container createDiceSection() {
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        Container diceContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
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        diceContainer.addChild(createDiceDisplay());
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        diceContainer.setBackground(null);
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        diceButton = new Button("Würfeln", new ElementId("button-toolbar"));
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        diceButton.setPreferredSize(new Vector3f(200, 50, 0));
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        diceButton = new Button("", new ElementId("button-toolbar2"));
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        diceButton.setPreferredSize(new Vector3f(200, 50, 10));
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        // Unsichtbaren Hintergrund setzen
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        QuadBackgroundComponent transparentBackground = new QuadBackgroundComponent(new ColorRGBA(0, 0, 0, 0.0f)); // Transparent
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        diceButton.setBackground(transparentBackground);
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        // Verschieben um 200 nach links
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        diceButton.setLocalTranslation(-200, 0, 0); // X: -200, Y: 0, Z: 0 (bleibt in derselben Höhe)
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        diceButton.addClickCommands(s -> ifTopDialog(() -> {
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            diceButton.setEnabled(false);
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            endTurnButton.setEnabled(true);
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@@ -199,10 +226,34 @@ public class Toolbar extends Dialog implements GameEventListener {
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            app.getGameLogic().playSound(Sound.BUTTON);
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        }));
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        diceContainer.addChild(diceButton);
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        return diceContainer;
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    }
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    private Button createDice2Button() {
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        // Erstelle den Button
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        Button dice2Button = new Button("", new ElementId("button-toolbar2"));
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        dice2Button.setPreferredSize(new Vector3f(300, 200, 10)); // Setze die Größe
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        // Setze einen unsichtbaren Hintergrund
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        QuadBackgroundComponent transparentBackground = new QuadBackgroundComponent(new ColorRGBA(0, 0, 0, 0.2f)); // Halbdurchsichtig
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        dice2Button.setBackground(transparentBackground);
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        // Positioniere den Button unabhängig
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        dice2Button.setLocalTranslation(500, 200, 8); // Setze X, Y, Z für eine feste Position
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        // Füge Klickverhalten hinzu
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        dice2Button.addClickCommands(s -> ifTopDialog(() -> {
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            dice2Button.setEnabled(false); // Deaktiviere den Button nach Klick
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            endTurnButton.setEnabled(true); // Aktiviere den EndTurn-Button
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            startDiceAnimation(); // Starte die Animation
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            app.getGameLogic().send(new RollDice()); // Sende die Nachricht
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            app.getGameLogic().playSound(Sound.BUTTON); // Spiele den Sound
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        }));
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        return dice2Button;
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    }
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    private Container createDiceDisplay() {
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        Container horizontalContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
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        horizontalContainer.setPreferredSize(new Vector3f(200, 150, 0));
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@@ -233,71 +284,110 @@ public class Toolbar extends Dialog implements GameEventListener {
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        return container;
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    }
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    private Button createTradeButton() {
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        tradeButton = new Button("", new ElementId("button-toolbar"));
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        tradeButton.setPreferredSize(new Vector3f(150, 50, 0));
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    private Button createTradeButton(PlayerColor playerColor) {
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        tradeButton = new Button("", new ElementId("button-toolbar2"));
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        tradeButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe setzen
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        // Setze den Hintergrund
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        QuadBackgroundComponent background = new QuadBackgroundComponent(playerColor.getColor());
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        Texture gradientTexture = app.getAssetManager().loadTexture("Textures/gradient.png");
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        if (gradientTexture != null) {
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            background.setTexture(gradientTexture);
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        }
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        tradeButton.setBackground(background);
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        // Icon hinzufügen
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        String iconTradePath = "icons/icon-handeln.png";
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        IconComponent iconTrade = new IconComponent(iconTradePath);
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        iconTrade.setHAlignment(HAlignment.Center);
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        iconTrade.setVAlignment(VAlignment.Center);
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        iconTrade.setIconSize(new Vector2f(100, 100));
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        tradeButton.setIcon(iconTrade);
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        tradeButton.setFontSize(40);
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        // Add click behavior
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        // Klickverhalten
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        tradeButton.addClickCommands(source -> ifTopDialog(() -> {
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            app.getGameLogic().playSound(Sound.BUTTON);
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            new ChoosePartner(app).open();
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        }));
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        return tradeButton;
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    }
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    private Button createPropertyMenuButton() {
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    private Button createPropertyMenuButton(PlayerColor playerColor) {
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        propertyMenuButton = new Button("", new ElementId("button-toolbar2"));
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        propertyMenuButton.setPreferredSize(new Vector3f(150, 50, 0));
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        // Setze den Hintergrund
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        QuadBackgroundComponent background = new QuadBackgroundComponent(playerColor.getColor());
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        Texture gradientTexture = app.getAssetManager().loadTexture("Textures/gradient.png");
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        if (gradientTexture != null) {
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            background.setTexture(gradientTexture);
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        }
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        propertyMenuButton.setBackground(background);
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        // Icon hinzufügen
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        String iconBuildingPath = "icons/icon-gebaude.png";
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        IconComponent iconBuilding = new IconComponent(iconBuildingPath);
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        iconBuilding.setHAlignment(HAlignment.Center);
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        iconBuilding.setVAlignment(VAlignment.Center);
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        iconBuilding.setIconSize(new Vector2f(75, 75));
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        propertyMenuButton.setIcon(iconBuilding);
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        // Schriftgröße und Klick-Kommandos
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        propertyMenuButton.setFontSize(30);
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        propertyMenuButton.addClickCommands(s -> ifTopDialog(() -> {
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            app.getGameLogic().playSound(Sound.BUTTON);
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            new BuildingAdminMenu(app).open();
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        }));
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        return propertyMenuButton;
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    }
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    private Button createEndTurnButton() {
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        endTurnButton = new Button("", new ElementId("button-toolbar"));
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        endTurnButton.setFontSize(28);
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        endTurnButton.setPreferredSize(new Vector3f(150, 50, 0));
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    private Button createEndTurnButton(PlayerColor playerColor) {
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        // Erstelle den Button
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        endTurnButton = new Button("", new ElementId("button-toolbar2"));
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        endTurnButton.setFontSize(28); // Setze die Schriftgröße
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        endTurnButton.setPreferredSize(new Vector3f(150, 50, 0)); // Setze die Größe
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        // Setze den Hintergrund
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        QuadBackgroundComponent background = new QuadBackgroundComponent(ColorRGBA.Gray); // Standardgrau
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        Texture gradientTexture = app.getAssetManager().loadTexture("Textures/gradient.png"); // Lade Gradient-Textur
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        if (gradientTexture != null) {
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            background.setTexture(gradientTexture); // Füge die Textur hinzu, wenn verfügbar
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        } else {
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            System.err.println("Gradient texture not found for EndTurn button!");
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        }
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        endTurnButton.setBackground(background);
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        // Füge das Icon hinzu
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        String iconEndTurnPath = "icons/icon-zugbeenden.png";
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        IconComponent iconEndTurn = new IconComponent(iconEndTurnPath);
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        iconEndTurn.setHAlignment(HAlignment.Center);
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        iconEndTurn.setVAlignment(VAlignment.Center);
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        iconEndTurn.setIconSize(new Vector2f(75, 75));
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        iconEndTurn.setIconSize(new Vector2f(75, 75)); // Größe des Icons
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        endTurnButton.setIcon(iconEndTurn);
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        endTurnButton.addClickCommands(s -> ifTopDialog(() -> {
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            app.getGameLogic().playSound(Sound.BUTTON);
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            if (app.getGameLogic().getPlayerHandler().getPlayerById(app.getId()).getAccountBalance() < 0 && !bankruptPopUp) {
 | 
			
		||||
                new Bankrupt(app).open();
 | 
			
		||||
    
 | 
			
		||||
        // Klickverhalten für den Button
 | 
			
		||||
        endTurnButton.addClickCommands(source -> ifTopDialog(() -> {
 | 
			
		||||
            app.getGameLogic().playSound(Sound.BUTTON); // Spiele den Klick-Sound ab
 | 
			
		||||
            Player currentPlayer = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId());
 | 
			
		||||
    
 | 
			
		||||
            // Überprüfe den Kontostand des Spielers
 | 
			
		||||
            if (currentPlayer.getAccountBalance() < 0 && !bankruptPopUp) {
 | 
			
		||||
                new Bankrupt(app).open(); // Öffne den Bankrott-Dialog
 | 
			
		||||
                bankruptPopUp = true;
 | 
			
		||||
            } else {
 | 
			
		||||
                bankruptPopUp = false;
 | 
			
		||||
                app.getGameLogic().send(new EndTurn());
 | 
			
		||||
                receivedEvent(new ButtonStatusEvent(false));
 | 
			
		||||
                app.getGameLogic().send(new EndTurn()); // Sende EndTurn-Nachricht
 | 
			
		||||
                receivedEvent(new ButtonStatusEvent(false)); // Aktualisiere die Button-Statusanzeige
 | 
			
		||||
            }
 | 
			
		||||
        }));
 | 
			
		||||
    
 | 
			
		||||
        // Debug-Log hinzufügen
 | 
			
		||||
        System.out.println("End Turn Button created successfully.");
 | 
			
		||||
    
 | 
			
		||||
        return endTurnButton;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -399,6 +489,13 @@ public class Toolbar extends Dialog implements GameEventListener {
 | 
			
		||||
                playerHandler.getPlayerById(app.getId()).getNumJailCard() + "",
 | 
			
		||||
                new ElementId("label-account")
 | 
			
		||||
        ));
 | 
			
		||||
 | 
			
		||||
        // Setze accountContainer auf Z-Ebene 2
 | 
			
		||||
        accountContainer.setLocalTranslation(accountContainer.getLocalTranslation().x, accountContainer.getLocalTranslation().y, 5);
 | 
			
		||||
 | 
			
		||||
        // Setze overviewContainer auf Z-Ebene 2
 | 
			
		||||
        overviewContainer.setLocalTranslation(overviewContainer.getLocalTranslation().x, overviewContainer.getLocalTranslation().y, 5);
 | 
			
		||||
 | 
			
		||||
        accountContainer.setBackground(null);
 | 
			
		||||
 | 
			
		||||
        overviewContainer.addChild(new Label("Übersicht", new ElementId("label-toolbar")));
 | 
			
		||||
@@ -431,10 +528,18 @@ public class Toolbar extends Dialog implements GameEventListener {
 | 
			
		||||
    @Override
 | 
			
		||||
    public void receivedEvent(ButtonStatusEvent event) {
 | 
			
		||||
        boolean enabled = event.buttonsEnabled();
 | 
			
		||||
        diceButton.setEnabled(enabled);
 | 
			
		||||
        tradeButton.setEnabled(enabled);
 | 
			
		||||
        propertyMenuButton.setEnabled(enabled);
 | 
			
		||||
        endTurnButton.setEnabled(false);
 | 
			
		||||
        if (diceButton != null) {
 | 
			
		||||
            diceButton.setEnabled(enabled);
 | 
			
		||||
        }
 | 
			
		||||
        if (tradeButton != null) {
 | 
			
		||||
            tradeButton.setEnabled(enabled);
 | 
			
		||||
        }
 | 
			
		||||
        if (propertyMenuButton != null) {
 | 
			
		||||
            propertyMenuButton.setEnabled(enabled);
 | 
			
		||||
        }
 | 
			
		||||
        if (endTurnButton != null) {
 | 
			
		||||
            endTurnButton.setEnabled(false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
										
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		Reference in New Issue
	
	Block a user