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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2025-07-31 06:27:40 +02:00
eigenes GUI Styling eingeführt
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@@ -11,14 +11,16 @@ import com.simsilica.lemur.Insets3f
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import com.simsilica.lemur.component.QuadBackgroundComponent
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import com.simsilica.lemur.component.TbtQuadBackgroundComponent
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def bgColor = color(0.25, 0.5, 0.5, 1)
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def buttonEnabledColor = color(0.8, 0.9, 1, 1)
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def bgColor = color(1, 1, 1, 1)
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def buttonEnabledColor = color(0, 0, 0, 1)
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def buttonDisabledColor = color(0.8, 0.9, 1, 0.2)
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def buttonBgColor = color(0, 0.75, 0.75, 1)
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def buttonBgColor = color(1, 1, 1, 1)
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def sliderColor = color(0.6, 0.8, 0.8, 1)
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def sliderBgColor = color(0.5, 0.75, 0.75, 1)
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def gradientColor = color(0.5, 0.75, 0.85, 0.5)
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def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1)
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def solidWhiteBackground = new QuadBackgroundComponent(color(1, 1, 1, 1)) // Solid white
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def gradient = TbtQuadBackgroundComponent.create(
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@@ -31,6 +33,13 @@ def doubleGradient = new QuadBackgroundComponent(gradientColor)
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doubleGradient.texture = texture(name: "/com/simsilica/lemur/icons/double-gradient-128.png",
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generateMips: false)
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def orangeBorder = TbtQuadBackgroundComponent.create(
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texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png", // Replace with an appropriate texture if needed
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generateMips: false),
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1, 1, 1, 126, 126,
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1f, false)
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orangeBorder.color = color(1, 0.5, 0, 1) // Orange color
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selector("pp") {
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font = font("Interface/Fonts/Metropolis/Metropolis-Regular-32.fnt")
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}
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@@ -48,7 +57,7 @@ selector("header", "pp") {
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}
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selector("container", "pp") {
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background = gradient.clone()
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background = solidWhiteBackground.clone()
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background.setColor(bgColor)
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}
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@@ -125,11 +134,14 @@ selector("title", "pp") {
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selector("button", "pp") {
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background = gradient.clone()
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color = buttonEnabledColor
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background.setColor(buttonBgColor)
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insets = new Insets3f(2, 2, 2, 2)
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def outerBackground = new QuadBackgroundComponent(color(1, 0.5, 0, 1)) // Orange border
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def innerBackground = new QuadBackgroundComponent(buttonBgColor) // Inner button background
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// Apply the outer border as the main background
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background = outerBackground
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// Use insets to create a margin/padding effect for the inner background
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insets = new Insets3f(3, 3, 3, 3) // Adjust the border thickness
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buttonCommands = stdButtonCommands
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}
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