mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-28 23:39:45 +01:00
Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui
This commit is contained in:
commit
c346058631
@ -221,7 +221,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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/**
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* Returns the current configuration settings for the Battleship client.
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*
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* @return The {@link BattleshipClientConfig} instance.
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* @return The {@link BattleshipClientConfig} instance. //TODO Fehler im Kommentar
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*/
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@Override
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public MonopolyAppConfig getConfig() {
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@ -493,4 +493,9 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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public void disconnect() {
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serverConnection.disconnect();
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}
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public int getId() {
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if (serverConnection != null && serverConnection instanceof NetworkSupport) return ((NetworkSupport) serverConnection).getId();
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return 0;
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}
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}
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@ -0,0 +1,169 @@
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package pp.monopoly.client.gui;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.shape.Quad;
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import com.jme3.texture.Texture;
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import com.simsilica.lemur.*;
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import com.simsilica.lemur.component.QuadBackgroundComponent;
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import com.simsilica.lemur.component.SpringGridLayout;
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import com.simsilica.lemur.style.ElementId;
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import pp.dialog.Dialog;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.notification.Sound;
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public class BuildingAdminMenu extends Dialog {
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private final MonopolyApp app;
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private final Container mainContainer;
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private final Button backButton = new Button("Zurück");
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private final Button buildButton = new Button("Bauen");
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private final Button demolishButton = new Button("Abriss");
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private final Button takeMortgageButton = new Button("Hypothek aufnehmen");
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private final Button payMortgageButton = new Button("Hypothek bezahlen");
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private final Button overviewButton = new Button("Übersicht");
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public BuildingAdminMenu(MonopolyApp app) {
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super(app.getDialogManager());
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this.app = app;
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// Background Image
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addBackgroundImage();
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// Main container for the UI components
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mainContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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mainContainer.setPreferredSize(new Vector3f(800, 600, 0));
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mainContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(1, 1, 1, 0.7f))); // Translucent white background
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// Add header
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mainContainer.addChild(createHeaderContainer());
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// Add content
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mainContainer.addChild(createContent());
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// Attach main container to GUI node
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app.getGuiNode().attachChild(mainContainer);
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mainContainer.setLocalTranslation(
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(app.getCamera().getWidth() - mainContainer.getPreferredSize().x) / 2,
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(app.getCamera().getHeight() + mainContainer.getPreferredSize().y) / 2,
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7
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);
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}
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/**
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* Creates the header container.
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*
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* @return The header container.
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*/
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private Container createHeaderContainer() {
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Container headerContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
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headerContainer.setPreferredSize(new Vector3f(800, 100, 0));
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Label headerLabel = headerContainer.addChild(new Label("Grundstücke Verwalten", new ElementId("header")));
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headerLabel.setFontSize(45);
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headerLabel.setInsets(new Insets3f(10, 10, 10, 10));
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return headerContainer;
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}
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/**
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* Creates the main content container with columns for Overview, Build, and Mortgage.
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*
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* @return The content container.
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*/
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private Container createContent() {
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Container contentContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
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contentContainer.setPreferredSize(new Vector3f(800, 500, 0));
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// Overview Column
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Container overviewColumn = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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overviewColumn.addChild(new Label("Übersicht:")).setFontSize(30);
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overviewButton.setPreferredSize(new Vector3f(200, 50, 0));
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overviewButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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overviewColumn.addChild(overviewButton);
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// Back Button
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backButton.setPreferredSize(new Vector3f(200, 50, 0));
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backButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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this.close();
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}));
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overviewColumn.addChild(backButton);
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contentContainer.addChild(overviewColumn);
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// Build Column
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Container buildColumn = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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buildColumn.addChild(new Label("Bauen:")).setFontSize(30);
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buildButton.setPreferredSize(new Vector3f(200, 50, 0));
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buildButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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buildColumn.addChild(buildButton);
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demolishButton.setPreferredSize(new Vector3f(200, 50, 0));
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demolishButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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buildColumn.addChild(demolishButton);
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contentContainer.addChild(buildColumn);
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// Mortgage Column
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Container mortgageColumn = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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mortgageColumn.addChild(new Label("Hypotheken:")).setFontSize(30);
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takeMortgageButton.setPreferredSize(new Vector3f(200, 50, 0));
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takeMortgageButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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mortgageColumn.addChild(takeMortgageButton);
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payMortgageButton.setPreferredSize(new Vector3f(200, 50, 0));
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payMortgageButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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mortgageColumn.addChild(payMortgageButton);
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contentContainer.addChild(mortgageColumn);
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return contentContainer;
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}
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/**
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* Adds a background image to the dialog.
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*/
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private void addBackgroundImage() {
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Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
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Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
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Geometry background = new Geometry("Background", quad);
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Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
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backgroundMaterial.setTexture("ColorMap", backgroundImage);
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background.setMaterial(backgroundMaterial);
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background.setLocalTranslation(0, 0, 6); // Position behind other GUI elements
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app.getGuiNode().attachChild(background);
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}
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/**
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* Handles the "Zurück" action.
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*/
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private void handleBack() {
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app.getGameLogic().playSound(Sound.BUTTON);
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close();
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}
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@Override
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public void escape() {
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handleBack();
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}
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@Override
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public void update(float delta) {
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// Periodic updates if necessary
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}
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}
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@ -1,5 +1,9 @@
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package pp.monopoly.client.gui;
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import java.util.Set;
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import com.jme3.app.Application;
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import com.jme3.app.state.BaseAppState;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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@ -7,48 +11,149 @@ import com.jme3.scene.Geometry;
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import com.jme3.scene.shape.Quad;
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import com.jme3.texture.Texture;
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import com.simsilica.lemur.Axis;
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import com.simsilica.lemur.Button;
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import com.simsilica.lemur.Container;
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import com.simsilica.lemur.Label;
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import com.simsilica.lemur.TextField;
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import com.simsilica.lemur.Selector;
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import com.simsilica.lemur.component.QuadBackgroundComponent;
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import com.simsilica.lemur.component.SpringGridLayout;
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import com.simsilica.lemur.core.VersionedList;
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import com.simsilica.lemur.core.VersionedReference;
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import com.simsilica.lemur.style.ElementId;
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import pp.dialog.Dialog;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.model.TradeHandler;
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import pp.monopoly.notification.Sound;
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public class ChoosePartner extends Dialog {
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private final MonopolyApp app;
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private final Container menuContainer;
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private Selector<String> playerSelector;
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private final Button cancelButton = new Button("Abbrechen");
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private final Button confirmButton = new Button("Bestätigen");
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private final Container mainContainer;
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private Container lowerLeftMenu;
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private Container lowerRightMenu;
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private Geometry background;
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private TradeHandler tradeHandler;
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QuadBackgroundComponent translucentWhiteBackground =
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new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f));
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/**
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* Constructs the ChoosePartner dialog.
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*
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* @param app The Monopoly application instance.
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*/
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public ChoosePartner(MonopolyApp app) {
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super(app.getDialogManager());
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this.app = app;
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tradeHandler = new TradeHandler(app.getGameLogic().getPlayerHandler().getPlayerById(app.getId()));
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// Hintergrundbild laden und hinzufügen
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// Background Image
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addBackgroundImage();
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QuadBackgroundComponent translucentWhiteBackground =
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new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f));
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// Main container for the UI components
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mainContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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mainContainer.setPreferredSize(new Vector3f(1000, 600, 0));
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mainContainer.setBackground(translucentWhiteBackground);
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menuContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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menuContainer.setPreferredSize(new Vector3f(1000, 600, 0)); // Fixed size of the container
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menuContainer.setBackground(translucentWhiteBackground);
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// Add title with background
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Label headerLabel = mainContainer.addChild(new Label("Wähle deinen Handelspartner:", new ElementId("label-Bold")));
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headerLabel.setFontSize(40);
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headerLabel.setBackground(new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f)));
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// Create a smaller horizontal container for the label, input field, and spacers
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Container horizontalContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.X, Axis.Y)));
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horizontalContainer.setPreferredSize(new Vector3f(600, 40, 0)); // Adjust container size
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horizontalContainer.setBackground(null);
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// Dropdown for player selection
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mainContainer.addChild(createDropdown());
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Label title = horizontalContainer.addChild(new Label("Wähle deinen Handelspartner:", new ElementId("label-Bold")));
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title.setFontSize(40);
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// Add buttons
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mainContainer.addChild(createButtonContainer());
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addSelectionActionListener(playerSelector, this::onDropdownSelectionChanged);
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// Attach main container to GUI node
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app.getGuiNode().attachChild(mainContainer);
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mainContainer.setLocalTranslation(
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(app.getCamera().getWidth() - mainContainer.getPreferredSize().x) / 2,
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(app.getCamera().getHeight() + mainContainer.getPreferredSize().y) / 2,
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4
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);
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}
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/**
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* Lädt das Hintergrundbild und fügt es als geometrische Ebene hinzu.
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* Creates the dropdown menu for selecting a partner.
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*
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* @return The dropdown container.
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*/
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private Container createDropdown() {
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Container dropdownContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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dropdownContainer.setPreferredSize(new Vector3f(100, 80, 0));
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dropdownContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(ColorRGBA.Black)));
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VersionedList<String> playerOptions = new VersionedList<>();
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for (Player player : app.getGameLogic().getPlayerHandler().getPlayers()) {
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if (player.getId() != app.getId()) {
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playerOptions.add(player.getName() + " (ID: "+player.getId()+")");
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}
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}
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playerSelector = new Selector<>(playerOptions, "glass");
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dropdownContainer.addChild(playerSelector);
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Vector3f dimens = dropdownContainer.getPreferredSize();
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Vector3f dimens2 = playerSelector.getPopupContainer().getPreferredSize();
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dimens2.setX( dimens.getX() );
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playerSelector.getPopupContainer().setPreferredSize(new Vector3f(200,200,3));
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playerSelector.setLocalTranslation(0,0,5);
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onDropdownSelectionChanged(playerOptions.get(0));
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return dropdownContainer;
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}
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/**
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* Creates the button container with cancel and confirm buttons.
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*
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* @return The button container.
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*/
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private Container createButtonContainer() {
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Container buttonContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
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buttonContainer.setBackground(translucentWhiteBackground);
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// "Abbrechen" button
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lowerLeftMenu = new Container();
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cancelButton.setPreferredSize(new Vector3f(200, 60, 0));
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cancelButton.setFontSize(30);
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cancelButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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close();
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}));
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lowerLeftMenu.addChild(cancelButton);
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// Position the container near the bottom-left corner
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lowerLeftMenu.setLocalTranslation(new Vector3f(120, 170, 5)); // Adjust X and Y to align with the bottom-left corner
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app.getGuiNode().attachChild(lowerLeftMenu);
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// "Bestätigen" button
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lowerRightMenu = new Container();
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confirmButton.setPreferredSize(new Vector3f(200, 60, 0));
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confirmButton.setFontSize(30);
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confirmButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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close();
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new TradeMenu(app).open();
|
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}));
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lowerRightMenu.addChild(confirmButton);
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|
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// Position the container near the bottom-right corner
|
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lowerRightMenu.setLocalTranslation(new Vector3f(app.getCamera().getWidth() - 320, 170, 5)); // X: 220px from the right, Y: 50px above the bottom
|
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app.getGuiNode().attachChild(lowerRightMenu);
|
||||
|
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|
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return buttonContainer;
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}
|
||||
|
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/**
|
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* Adds a background image to the dialog.
|
||||
*/
|
||||
private void addBackgroundImage() {
|
||||
Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
|
||||
@ -57,13 +162,100 @@ public class ChoosePartner extends Dialog {
|
||||
Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
backgroundMaterial.setTexture("ColorMap", backgroundImage);
|
||||
background.setMaterial(backgroundMaterial);
|
||||
background.setLocalTranslation(0, 0, -1); // Hintergrundebene
|
||||
|
||||
background.setLocalTranslation(0, 0, 3); // Position behind other GUI elements
|
||||
app.getGuiNode().attachChild(background);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action for the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the dialog periodically, called by the dialog manager.
|
||||
*
|
||||
* @param delta The time elapsed since the last update.
|
||||
*/
|
||||
@Override
|
||||
public void update(float delta) {
|
||||
// Periodic updates (if needed) can be implemented here
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(playerSelector);
|
||||
app.getGuiNode().detachChild(lowerLeftMenu);
|
||||
app.getGuiNode().detachChild(lowerRightMenu);
|
||||
app.getGuiNode().detachChild(mainContainer);
|
||||
app.getGuiNode().detachChild(background);
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a custom action listener to the Selector.
|
||||
*/
|
||||
private void addSelectionActionListener(Selector<String> selector, SelectionActionListener<String> listener) {
|
||||
VersionedReference<Set<Integer>> selectionRef = selector.getSelectionModel().createReference();
|
||||
|
||||
app.getStateManager().attach(new BaseAppState() {
|
||||
@Override
|
||||
public void update(float tpf) {
|
||||
if (selectionRef.update()) {
|
||||
String selected = selectionRef.get().toString();
|
||||
listener.onSelectionChanged(selected);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initialize(Application app) {
|
||||
update(1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void cleanup(Application app) {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onEnable() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDisable() {
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for when the dropdown selection changes.
|
||||
*/
|
||||
private void onDropdownSelectionChanged(String selected) {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
int idStart = selected.indexOf("(ID: ") + 5; // Find start of the ID
|
||||
int idEnd = selected.indexOf(")", idStart); // Find end of the ID
|
||||
String idStr = selected.substring(idStart, idEnd); // Extract the ID as a string
|
||||
int playerId = Integer.parseInt(idStr); // Convert the ID to an integer
|
||||
|
||||
// Find the player by ID
|
||||
Player selectedPlayer = app.getGameLogic().getPlayerHandler().getPlayerById(playerId);
|
||||
|
||||
if (selectedPlayer != null) {
|
||||
tradeHandler.setReceiver(selectedPlayer); // Set the receiver in TradeHandler
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Functional interface for a selection action listener.
|
||||
*/
|
||||
@FunctionalInterface
|
||||
private interface SelectionActionListener<T> {
|
||||
void onSelectionChanged(T selection);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -66,7 +66,7 @@ public class CreateGameMenu extends Dialog {
|
||||
|
||||
final MonopolyApp app = network.getApp();
|
||||
|
||||
int screenWidth = app.getContext().getSettings().getWidth();
|
||||
int screenWidth = app.getContext().getSettings().getWidth();
|
||||
int screenHeight = app.getContext().getSettings().getHeight();
|
||||
|
||||
// Set up the background image
|
||||
|
@ -25,6 +25,7 @@ import com.simsilica.lemur.style.ElementId;
|
||||
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.game.server.PlayerColor;
|
||||
import pp.monopoly.message.client.PlayerReady;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
@ -39,7 +40,7 @@ public class LobbyMenu extends Dialog {
|
||||
private Container lowerLeftMenu;
|
||||
private Container lowerRightMenu;
|
||||
|
||||
private TextField playerInputField = new TextField("Spieler 1");
|
||||
private TextField playerInputField;
|
||||
private TextField startingCapital = new TextField("15000");
|
||||
private String figure;
|
||||
|
||||
@ -47,6 +48,7 @@ public class LobbyMenu extends Dialog {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
|
||||
playerInputField = new TextField("Spieler "+(app.getId()+1));
|
||||
// Hintergrundbild laden und hinzufügen
|
||||
addBackgroundImage();
|
||||
|
||||
@ -88,6 +90,7 @@ public class LobbyMenu extends Dialog {
|
||||
|
||||
// Dropdowns and Labels
|
||||
Container dropdownContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.X, Axis.Y)));
|
||||
dropdownContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(ColorRGBA.Black)));
|
||||
dropdownContainer.setPreferredSize(new Vector3f(800, 200, 0));
|
||||
dropdownContainer.setBackground(null);
|
||||
dropdownContainer.setInsets(new Insets3f(10, 0, 0, 0));
|
||||
@ -118,10 +121,18 @@ public class LobbyMenu extends Dialog {
|
||||
figures.add("OOP");
|
||||
figures.add("Handyholster");
|
||||
|
||||
|
||||
|
||||
Selector<String> figureDropdown = new Selector<>(figures, "glass");
|
||||
figureDropdown.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
|
||||
figureDropdown.setPreferredSize(new Vector3f(100, 20, 0));
|
||||
figureDropdownContainer.addChild(figureDropdown);
|
||||
Vector3f dimens = dropdownContainer.getPreferredSize();
|
||||
Vector3f dimens2 = figureDropdown.getPopupContainer().getPreferredSize();
|
||||
dimens2.setX( dimens.getX() );
|
||||
figureDropdown.getPopupContainer().setPreferredSize(new Vector3f(200,200,5));
|
||||
figureDropdown.getSelectionModel().setSelection(0);
|
||||
figure = "Laptop";
|
||||
|
||||
addSelectionActionListener(figureDropdown, this::onDropdownSelectionChanged);
|
||||
|
||||
@ -153,6 +164,7 @@ public class LobbyMenu extends Dialog {
|
||||
readyButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
toggleReady();
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
readyButton.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
|
||||
}));
|
||||
lowerRightMenu.addChild(readyButton);
|
||||
|
||||
@ -161,7 +173,7 @@ public class LobbyMenu extends Dialog {
|
||||
app.getGuiNode().attachChild(lowerRightMenu);
|
||||
|
||||
// Add a colored circle between the input field and the dropdown menu
|
||||
circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color
|
||||
circle = createCircle(); // 50 is the diameter, Red is the color
|
||||
circle.setLocalTranslation(new Vector3f(
|
||||
(app.getCamera().getWidth()) / 2, // Center horizontally
|
||||
(app.getCamera().getHeight() / 2) - 90, // Adjust Y position
|
||||
@ -195,19 +207,33 @@ public class LobbyMenu extends Dialog {
|
||||
app.getGuiNode().attachChild(background);
|
||||
}
|
||||
|
||||
private Geometry createCircle(ColorRGBA color) {
|
||||
private Geometry createCircle() {
|
||||
|
||||
Sphere sphere = new Sphere(90,90,60.0f);
|
||||
Geometry circleGeometry = new Geometry("Circle", sphere);
|
||||
|
||||
// Create a material with a solid color
|
||||
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
material.setColor("Color", color); // Set the desired color
|
||||
material.setColor("Color", idToColor()); // Set the desired color
|
||||
circleGeometry.setMaterial(material);
|
||||
|
||||
return circleGeometry;
|
||||
}
|
||||
|
||||
private ColorRGBA idToColor() {
|
||||
switch (app.getId()+1) {
|
||||
case 1: return PlayerColor.CYAN.getColor();
|
||||
case 2: return PlayerColor.YELLOW.getColor();
|
||||
case 3: return PlayerColor.RED.getColor();
|
||||
case 4: return PlayerColor.PINK.getColor();
|
||||
case 5: return PlayerColor.GREEN.getColor();
|
||||
case 6: return PlayerColor.PURPLE.getColor();
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Schaltet den "Bereit"-Status um.
|
||||
*/
|
||||
@ -231,7 +257,6 @@ public class LobbyMenu extends Dialog {
|
||||
public void update(float tpf) {
|
||||
if (selectionRef.update()) {
|
||||
String selected = selectionRef.get().toString();
|
||||
System.out.println(selected);
|
||||
listener.onSelectionChanged(selected);
|
||||
}
|
||||
}
|
||||
@ -260,7 +285,6 @@ public class LobbyMenu extends Dialog {
|
||||
* Callback for when the dropdown selection changes.
|
||||
*/
|
||||
private void onDropdownSelectionChanged(String selected) {
|
||||
System.out.println("Selected: " + selected);
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
switch (selected) {
|
||||
case "[0]":
|
||||
|
@ -1,8 +1,6 @@
|
||||
package pp.monopoly.client.gui;
|
||||
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.ScheduledExecutorService;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.List;
|
||||
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
@ -21,6 +19,7 @@ public class TestWorld {
|
||||
|
||||
private final MonopolyApp app;
|
||||
private CameraController cameraController; // Steuert die Kamera
|
||||
private Toolbar toolbar;
|
||||
|
||||
/**
|
||||
* Konstruktor für TestWorld.
|
||||
@ -51,7 +50,8 @@ public class TestWorld {
|
||||
);
|
||||
|
||||
// Füge die Toolbar hinzu
|
||||
new Toolbar(app).open();
|
||||
toolbar = new Toolbar(app);
|
||||
toolbar.open();
|
||||
|
||||
cameraController.setPosition(0);
|
||||
}
|
||||
|
@ -1,13 +1,15 @@
|
||||
|
||||
package pp.monopoly.client.gui;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.jme3.font.BitmapText;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.simsilica.lemur.*;
|
||||
import com.simsilica.lemur.Axis;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.HAlignment;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.VAlignment;
|
||||
import com.simsilica.lemur.component.IconComponent;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
@ -16,20 +18,28 @@ import com.simsilica.lemur.style.ElementId;
|
||||
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.game.server.Player;
|
||||
import pp.monopoly.game.server.PlayerHandler;
|
||||
import pp.monopoly.message.client.EndTurn;
|
||||
import pp.monopoly.message.client.RollDice;
|
||||
import pp.monopoly.notification.DiceRollEvent;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.Sound;
|
||||
import pp.monopoly.notification.UpdatePlayerView;
|
||||
|
||||
/**
|
||||
* Toolbar Klasse, die am unteren Rand der Szene angezeigt wird.
|
||||
* Die Buttons bewegen den Würfel auf dem Spielfeld.
|
||||
*/
|
||||
public class Toolbar extends Dialog {
|
||||
public class Toolbar extends Dialog implements GameEventListener{
|
||||
|
||||
private final MonopolyApp app;
|
||||
private final Container toolbarContainer;
|
||||
private final BitmapText positionText; // Anzeige für die aktuelle Position
|
||||
private int currentPosition = 0; // Aktuelle Position auf dem Spielfeld
|
||||
private String diceOneImage = "Pictures/dice/one.png";
|
||||
private String diceTwoImage = "Pictures/dice/two.png";
|
||||
private Label imageLabel;
|
||||
private Label imageLabel2;
|
||||
private Container overviewContainer;
|
||||
private Container accountContainer;
|
||||
private PlayerHandler playerHandler;
|
||||
|
||||
|
||||
/**
|
||||
@ -41,6 +51,9 @@ public class Toolbar extends Dialog {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
|
||||
app.getGameLogic().addListener(this);
|
||||
playerHandler = app.getGameLogic().getPlayerHandler();
|
||||
|
||||
// Erstelle die Toolbar
|
||||
toolbarContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y), "toolbar");
|
||||
|
||||
@ -53,31 +66,14 @@ public class Toolbar extends Dialog {
|
||||
toolbarContainer.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 200, 0)); // Volle Breite
|
||||
|
||||
|
||||
// Füge Buttons zur Toolbar hinzu
|
||||
//initializeButtons();
|
||||
|
||||
|
||||
// Menü-Container: Ein Nested-Container für Kontostand und "Meine Gulag Frei Karten"
|
||||
Container accountContainer = toolbarContainer.addChild(new Container());
|
||||
accountContainer.addChild(new Label("Kontostand", new ElementId("label-Bold")));
|
||||
accountContainer.addChild(new Label("6666€", new ElementId("label-Text"))); //TODO Variable hier einsetzen
|
||||
accountContainer.addChild(new Label("Gulag Frei Karten", new ElementId("label-Bold")));
|
||||
accountContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
// Add a spacer between accountContainer and overviewContainer
|
||||
Panel spacer = new Panel(); // Create an empty panel as a spacer
|
||||
spacer.setPreferredSize(new Vector3f(5, 0, 0)); // Adjust the width as needed
|
||||
spacer.setBackground(null);
|
||||
toolbarContainer.addChild(spacer);
|
||||
|
||||
accountContainer = toolbarContainer.addChild(new Container());
|
||||
// Menü-Container: Ein Container für Übersicht
|
||||
Container overviewContainer = toolbarContainer.addChild(new Container());
|
||||
overviewContainer.addChild(new Label("Übersicht", new ElementId("label-Bold")));
|
||||
overviewContainer.addChild(new Label("„Spieler 1“: 1244€", new ElementId("label-Text")));//TODO Variable hier einsetzen
|
||||
overviewContainer.addChild(new Label("„Spieler 2“: 1244€", new ElementId("label-Text")));//TODO Variable hier einsetzen
|
||||
overviewContainer.addChild(new Label("„Spieler 3“: 1244€", new ElementId("label-Text")));//TODO Variable hier einsetzen
|
||||
overviewContainer.addChild(new Label("„Spieler 4“: 1244€", new ElementId("label-Text")));//TODO Variable hier einsetzen
|
||||
overviewContainer.addChild(new Label("„Spieler 5“: 1244€", new ElementId("label-Text")));//TODO Variable hier einsetzen
|
||||
overviewContainer = toolbarContainer.addChild(new Container());
|
||||
|
||||
receivedEvent(new UpdatePlayerView());
|
||||
|
||||
|
||||
overviewContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
// Menü-Container: Ein Container für Würfel
|
||||
@ -92,13 +88,13 @@ public class Toolbar extends Dialog {
|
||||
Container leftContainer = new Container();
|
||||
leftContainer.setPreferredSize(new Vector3f(100, 150, 0)); // Adjust size as needed
|
||||
|
||||
Label imageLabel = new Label("");
|
||||
IconComponent icon = new IconComponent(diceOneImage); // Icon mit Textur erstellen
|
||||
imageLabel = new Label("");
|
||||
IconComponent icon = new IconComponent("Pictures/dice/one.png"); // Icon mit Textur erstellen
|
||||
icon.setIconSize(new Vector2f(100,100)); // Skalierung des Bildes
|
||||
imageLabel.setIcon(icon);
|
||||
|
||||
Label imageLabel2 = new Label("");
|
||||
IconComponent icon2 = new IconComponent(diceTwoImage); // Icon mit Textur erstellen
|
||||
imageLabel2 = new Label("");
|
||||
IconComponent icon2 = new IconComponent("Pictures/dice/two.png"); // Icon mit Textur erstellen
|
||||
icon2.setIconSize(new Vector2f(100,100)); // Skalierung des Bildes
|
||||
imageLabel2.setIcon(icon2);
|
||||
|
||||
@ -131,7 +127,7 @@ public class Toolbar extends Dialog {
|
||||
Button diceButton = new Button("Würfeln");
|
||||
diceButton.setPreferredSize(new Vector3f(200, 50, 0)); // Full width for Würfeln button
|
||||
diceButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
//TODO dice roll logic
|
||||
app.getGameLogic().send(new RollDice());
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
}));
|
||||
diceContainer.addChild(diceButton);
|
||||
@ -148,10 +144,6 @@ public class Toolbar extends Dialog {
|
||||
|
||||
// Füge die Toolbar zur GUI hinzu
|
||||
app.getGuiNode().attachChild(toolbarContainer);
|
||||
|
||||
// Erstelle die Position-Anzeige
|
||||
positionText = createPositionDisplay();
|
||||
updatePositionDisplay(); // Initialisiere die Anzeige mit der Startposition
|
||||
}
|
||||
|
||||
private Button addTradeMenuButton() {
|
||||
@ -159,56 +151,35 @@ public class Toolbar extends Dialog {
|
||||
tradebutton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
|
||||
tradebutton.addClickCommands(s -> ifTopDialog( () -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
this.close();
|
||||
new ChoosePartner(app).open();
|
||||
}));
|
||||
return tradebutton;
|
||||
}
|
||||
|
||||
private Button addEndTurnButton() {
|
||||
Button endTurnButton = new Button("Grundstücke");
|
||||
endTurnButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
|
||||
endTurnButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
//TODO open property dialog
|
||||
}));
|
||||
return endTurnButton;
|
||||
}
|
||||
|
||||
private Button addPropertyMenuButton() {
|
||||
Button propertyMenuButton = new Button("Zug beenden");
|
||||
Button propertyMenuButton = new Button("Grundstücke");
|
||||
propertyMenuButton.setFontSize(30.0f);
|
||||
propertyMenuButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
|
||||
propertyMenuButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
//TODO send end turn
|
||||
new BuildingAdminMenu(app).open();
|
||||
}));
|
||||
return propertyMenuButton;
|
||||
}
|
||||
|
||||
/**
|
||||
* Erstellt die Anzeige für die aktuelle Position.
|
||||
*
|
||||
* @return Das BitmapText-Objekt für die Anzeige
|
||||
*/
|
||||
private BitmapText createPositionDisplay() {
|
||||
BitmapText text = new BitmapText(app.getAssetManager().loadFont("Interface/Fonts/Default.fnt"), false);
|
||||
text.setSize(20); // Schriftgröße
|
||||
text.setLocalTranslation(10, app.getCamera().getHeight() - 10, 0); // Oben links
|
||||
app.getGuiNode().attachChild(text);
|
||||
return text;
|
||||
}
|
||||
|
||||
/**
|
||||
* Aktualisiert die Anzeige für die aktuelle Position.
|
||||
*/
|
||||
private void updatePositionDisplay() {
|
||||
positionText.setText("Feld-ID: " + currentPosition);
|
||||
private Button addEndTurnButton() {
|
||||
Button endTurnButton = new Button("Zug beenden");
|
||||
endTurnButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
|
||||
endTurnButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
app.getGameLogic().send(new EndTurn());
|
||||
}));
|
||||
return endTurnButton;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(toolbarContainer);
|
||||
app.getGuiNode().detachChild(positionText);
|
||||
super.close();
|
||||
}
|
||||
|
||||
@ -216,4 +187,79 @@ public class Toolbar extends Dialog {
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void receivedEvent(DiceRollEvent event) {
|
||||
updateDiceImages(event.a(), event.b());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void receivedEvent(UpdatePlayerView event) {
|
||||
// Clear existing accountContainer and overviewContainer content
|
||||
accountContainer.clearChildren();
|
||||
overviewContainer.clearChildren();
|
||||
|
||||
// Update accountContainer
|
||||
accountContainer.addChild(new Label("Kontostand", new ElementId("label-Bold")));
|
||||
accountContainer.addChild(new Label(
|
||||
playerHandler.getPlayerById(app.getId()).getAccountBalance() + " EUR",
|
||||
new ElementId("label-Text")
|
||||
));
|
||||
accountContainer.addChild(new Label("Gulag Karten", new ElementId("label-Bold")));
|
||||
accountContainer.addChild(new Label(
|
||||
playerHandler.getPlayerById(app.getId()).getNumJailCard() + "",
|
||||
new ElementId("label-Text")
|
||||
));
|
||||
accountContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
// Update overviewContainer
|
||||
overviewContainer.addChild(new Label("Übersicht", new ElementId("label-Bold")));
|
||||
for (Player player : playerHandler.getPlayers()) {
|
||||
if (player.getId() != app.getId()) { // Skip the current player
|
||||
overviewContainer.addChild(new Label(
|
||||
player.getName() + ": " + player.getAccountBalance() + " EUR",
|
||||
new ElementId("label-Text")
|
||||
));
|
||||
}
|
||||
}
|
||||
overviewContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void updateDiceImages(int a, int b) {
|
||||
//TODO dice toll animation
|
||||
IconComponent icon1 = new IconComponent(diceToString(a));
|
||||
IconComponent icon2 = new IconComponent(diceToString(b));
|
||||
icon1.setIconSize(new Vector2f(100, 100));
|
||||
icon2.setIconSize(new Vector2f(100, 100));
|
||||
imageLabel.setIcon(icon1);
|
||||
imageLabel2.setIcon(icon2);
|
||||
}
|
||||
|
||||
private String diceToString(int i) {
|
||||
switch (i) {
|
||||
case 1:
|
||||
return "Pictures/dice/one.png";
|
||||
|
||||
case 2:
|
||||
return "Pictures/dice/two.png";
|
||||
|
||||
case 3:
|
||||
return "Pictures/dice/three.png";
|
||||
|
||||
case 4:
|
||||
return "Pictures/dice/four.png";
|
||||
|
||||
case 5:
|
||||
return "Pictures/dice/five.png";
|
||||
|
||||
case 6:
|
||||
return "Pictures/dice/six.png";
|
||||
|
||||
default:
|
||||
throw new IllegalArgumentException("Invalid dice number: " + i);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,382 @@
|
||||
package pp.monopoly.client.gui;
|
||||
|
||||
import com.jme3.app.Application;
|
||||
import com.jme3.app.state.BaseAppState;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.simsilica.lemur.*;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
import com.simsilica.lemur.core.VersionedList;
|
||||
import com.simsilica.lemur.core.VersionedReference;
|
||||
import com.simsilica.lemur.style.ElementId;
|
||||
import com.simsilica.lemur.text.DocumentModel;
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public class TradeMenu extends Dialog {
|
||||
private final MonopolyApp app;
|
||||
private final Container mainContainer;
|
||||
private Selector<String> leftBuildingSelector, leftCurrencySelector, leftSpecialCardSelector;
|
||||
private Selector<String> rightBuildingSelector, rightCurrencySelector, rightSpecialCardSelector;
|
||||
private final Button cancelButton = new Button("Abbrechen");
|
||||
private final Button tradeButton = new Button("Handeln");
|
||||
private Container lowerLeftMenu, lowerRightMenu;
|
||||
private TextField leftSelectionsField;
|
||||
private TextField rightSelectionsField;
|
||||
private TextField leftCurrencyInput;
|
||||
private TextField rightCurrencyInput;
|
||||
|
||||
QuadBackgroundComponent translucentWhiteBackground =
|
||||
new QuadBackgroundComponent(new ColorRGBA(ColorRGBA.White));
|
||||
|
||||
/**
|
||||
* Constructs the TradeMenu dialog.
|
||||
*
|
||||
* @param app The Monopoly application instance.
|
||||
*/
|
||||
public TradeMenu(MonopolyApp app) {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
|
||||
// Background Image
|
||||
addBackgroundImage();
|
||||
|
||||
// Main container for the UI components
|
||||
mainContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
|
||||
mainContainer.setPreferredSize(new Vector3f(1200, 800, 0));
|
||||
mainContainer.setBackground(translucentWhiteBackground);
|
||||
|
||||
// Add header container
|
||||
mainContainer.addChild(createHeaderContainer());
|
||||
// Add main content (three columns: left, middle, right)
|
||||
mainContainer.addChild(createMainContent());
|
||||
|
||||
// Attach main container to GUI node
|
||||
app.getGuiNode().attachChild(mainContainer);
|
||||
mainContainer.setLocalTranslation(
|
||||
(app.getCamera().getWidth() - mainContainer.getPreferredSize().x) / 2,
|
||||
(app.getCamera().getHeight() + mainContainer.getPreferredSize().y) / 2,
|
||||
7
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Creates a container for the header with a fixed size.
|
||||
*
|
||||
* @return The header container.
|
||||
*/
|
||||
private Container createHeaderContainer() {
|
||||
// Create a container for the header
|
||||
Container headerContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||
headerContainer.setPreferredSize(new Vector3f(200, 100, 0)); // Set fixed width and height
|
||||
|
||||
// Add the header label
|
||||
Label headerLabel = headerContainer.addChild(new Label("Handelsmenü", new ElementId("label-Bold")));
|
||||
headerLabel.setFontSize(50); // Adjust font size as needed
|
||||
headerLabel.setInsets(new Insets3f(10, 10, 10, 10)); // Add padding around the label
|
||||
headerLabel.setBackground(new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f))); // Optional background
|
||||
|
||||
return headerContainer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the main content layout (left, middle, right columns).
|
||||
*
|
||||
* @return The main content container.
|
||||
*/
|
||||
private Container createMainContent() {
|
||||
Container mainContent = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||
mainContent.setPreferredSize(new Vector3f(1200, 700, 0));
|
||||
|
||||
// Left Column
|
||||
mainContent.addChild(createTradeColumn("Wähle Handelsobjekt:", true));
|
||||
|
||||
// Middle Section
|
||||
Container middleSection = mainContent.addChild(new Container(new SpringGridLayout(Axis.Y, Axis.X)));
|
||||
middleSection.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8f, 0.8f, 0.8f, 1.0f)));
|
||||
|
||||
// Add combined label
|
||||
Label middleLabel = middleSection.addChild(new Label("Gebäude: Währung: Sonderkarten:"));
|
||||
middleLabel.setFontSize(24); // Adjust font size as needed
|
||||
middleLabel.setInsets(new Insets3f(5, 5, 5, 5)); // Add padding around the label
|
||||
|
||||
// Add the Quellobjekte TextField
|
||||
leftSelectionsField = middleSection.addChild(new TextField(""));
|
||||
leftSelectionsField.setPreferredSize(new Vector3f(600, 50, 0)); // Larger width to fit the split sections
|
||||
|
||||
addCustomSelectionListener(leftBuildingSelector, newSelection -> updateSelectionsField(leftSelectionsField, leftBuildingSelector, leftCurrencyInput, leftSpecialCardSelector));
|
||||
addCustomSelectionListener(leftSpecialCardSelector, newSelection -> updateSelectionsField(leftSelectionsField, leftBuildingSelector, leftCurrencyInput, leftSpecialCardSelector));
|
||||
// Add change listener for the currency input
|
||||
monitorTextFieldChanges(leftCurrencyInput, () -> updateSelectionsField(leftSelectionsField, leftBuildingSelector, leftCurrencyInput, leftSpecialCardSelector));
|
||||
|
||||
Label arrows = middleSection.addChild(new Label("⇅"));
|
||||
arrows.setFontSize(40);
|
||||
|
||||
// Right Column
|
||||
mainContent.addChild(createTradeColumn("Wähle Zielobjekt:", false));
|
||||
|
||||
|
||||
// Add combined label
|
||||
middleLabel = middleSection.addChild(new Label("Gebäude: Währung: Sonderkarten:"));
|
||||
middleLabel.setFontSize(24); // Adjust font size as needed
|
||||
middleLabel.setInsets(new Insets3f(5, 5, 5, 5)); // Add padding around the label
|
||||
|
||||
// Add the Zielobjekte TextField
|
||||
rightSelectionsField = middleSection.addChild(new TextField(""));
|
||||
rightSelectionsField.setPreferredSize(new Vector3f(600, 50, 0));
|
||||
|
||||
addCustomSelectionListener(rightBuildingSelector, newSelection -> updateSelectionsField(rightSelectionsField, rightBuildingSelector, rightCurrencyInput, rightSpecialCardSelector));
|
||||
addCustomSelectionListener(rightSpecialCardSelector, newSelection -> updateSelectionsField(rightSelectionsField, rightBuildingSelector, rightCurrencyInput, rightSpecialCardSelector));
|
||||
|
||||
// Add change listener for the currency input
|
||||
monitorTextFieldChanges(rightCurrencyInput, () -> updateSelectionsField(rightSelectionsField, rightBuildingSelector, rightCurrencyInput, rightSpecialCardSelector));
|
||||
|
||||
|
||||
// "Bestätigen" button
|
||||
lowerRightMenu = new Container();
|
||||
tradeButton.setPreferredSize(new Vector3f(200, 60, 0));
|
||||
tradeButton.setFontSize(30);
|
||||
tradeButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
close();
|
||||
new TradeMenu(app).open();
|
||||
}));
|
||||
lowerRightMenu.addChild(tradeButton);
|
||||
|
||||
// Position the container near the bottom-right corner
|
||||
lowerRightMenu.setLocalTranslation(new Vector3f(app.getCamera().getWidth() - 680, 100, 8)); // X: 220px from the right, Y: 50px above the bottom
|
||||
app.getGuiNode().attachChild(lowerRightMenu);
|
||||
|
||||
|
||||
|
||||
Label spacer = middleSection.addChild(new Label("")); // Spacer
|
||||
spacer.setPreferredSize(new Vector3f(1, 50, 0));
|
||||
|
||||
return mainContent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a column for trade objects (left or right side).
|
||||
*
|
||||
* @param label The label for the column.
|
||||
* @param isLeft Whether this column is the left side.
|
||||
* @return The column container.
|
||||
*/
|
||||
private Container createTradeColumn(String label, boolean isLeft) {
|
||||
Container column = new Container(new SpringGridLayout(Axis.Y, Axis.X));
|
||||
column.setBackground(new QuadBackgroundComponent(new ColorRGBA(ColorRGBA.White)));
|
||||
|
||||
Label columnLabel = column.addChild(new Label(label));
|
||||
columnLabel.setFontSize(24);
|
||||
columnLabel.setBackground(translucentWhiteBackground);
|
||||
|
||||
// Add dropdowns
|
||||
column.addChild(new Label("Gebäude:"));
|
||||
Selector<String> buildingSelector = column.addChild(new Selector<>(getSampleItems(),"glass"));
|
||||
buildingSelector.setInsets(new Insets3f(5, 10, 5, 10));
|
||||
buildingSelector.setBackground(new QuadBackgroundComponent(new ColorRGBA(ColorRGBA.Black)));
|
||||
|
||||
column.addChild(new Label("Währung:"));
|
||||
TextField currencyInput = column.addChild(new TextField(""));
|
||||
currencyInput.setInsets(new Insets3f(5, 10, 5, 10));
|
||||
currencyInput.setBackground(new QuadBackgroundComponent(new ColorRGBA(ColorRGBA.Black)));
|
||||
|
||||
column.addChild(new Label("Sonderkarten:"));
|
||||
Selector<String> specialCardSelector = column.addChild(new Selector<>(getSampleItems(),"glass"));
|
||||
specialCardSelector.setInsets(new Insets3f(5, 10, 5, 10));
|
||||
specialCardSelector.setBackground(new QuadBackgroundComponent(new ColorRGBA(ColorRGBA.Black)));
|
||||
|
||||
|
||||
// Assign selectors to corresponding fields
|
||||
if (isLeft) {
|
||||
leftBuildingSelector = buildingSelector;
|
||||
leftSpecialCardSelector = specialCardSelector;
|
||||
leftCurrencyInput = currencyInput;
|
||||
|
||||
// "Abbrechen" button
|
||||
lowerLeftMenu = new Container();
|
||||
cancelButton.setPreferredSize(new Vector3f(200, 60, 0));
|
||||
cancelButton.setFontSize(30);
|
||||
cancelButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
this.close();
|
||||
}));
|
||||
lowerLeftMenu.addChild(cancelButton);
|
||||
|
||||
// Position the container near the bottom-left corner
|
||||
lowerLeftMenu.setLocalTranslation(new Vector3f(50, 100, 8)); // Adjust X and Y to align with the bottom-left corner
|
||||
app.getGuiNode().attachChild(lowerLeftMenu);
|
||||
|
||||
Label spacer = column.addChild(new Label("")); // Spacer
|
||||
spacer.setPreferredSize(new Vector3f(1, 130, 0));
|
||||
|
||||
} else {
|
||||
rightBuildingSelector = buildingSelector;
|
||||
rightSpecialCardSelector = specialCardSelector;
|
||||
rightCurrencyInput = currencyInput;
|
||||
|
||||
Label spacer = column.addChild(new Label("")); // Spacer
|
||||
spacer.setPreferredSize(new Vector3f(1, 130, 0));
|
||||
}
|
||||
|
||||
return column;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides sample dropdown items.
|
||||
*/
|
||||
private VersionedList<String> getSampleItems() {
|
||||
VersionedList<String> items = new VersionedList<>();
|
||||
items.add("Option 1");
|
||||
items.add("Option 2");
|
||||
items.add("Option 3");
|
||||
return items;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a background image to the dialog.
|
||||
*/
|
||||
private void addBackgroundImage() {
|
||||
Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
|
||||
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
|
||||
Geometry background = new Geometry("Background", quad);
|
||||
Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
backgroundMaterial.setTexture("ColorMap", backgroundImage);
|
||||
background.setMaterial(backgroundMaterial);
|
||||
background.setLocalTranslation(0, 0, 6); // Position behind other GUI elements
|
||||
app.getGuiNode().attachChild(background);
|
||||
}
|
||||
|
||||
private String truncateText(String text, int maxLength) {
|
||||
return text.length() > maxLength ? text.substring(0, maxLength) + "..." : text;
|
||||
}
|
||||
|
||||
private void updateSelectionsField(TextField selectionsField, Selector<String> buildingSelector, TextField currencyInput, Selector<String> specialCardSelector) {
|
||||
// Get selections from the building selector
|
||||
String buildingSelections = buildingSelector != null && buildingSelector.getSelectedItem() != null
|
||||
? buildingSelector.getSelectedItem().trim()
|
||||
: "";
|
||||
|
||||
// Get text from the currency input
|
||||
String currencySelections = currencyInput != null
|
||||
? currencyInput.getText().trim()
|
||||
: "";
|
||||
|
||||
// Get selections from the special card selector
|
||||
String specialCardSelections = specialCardSelector != null && specialCardSelector.getSelectedItem() != null
|
||||
? specialCardSelector.getSelectedItem().trim()
|
||||
: "";
|
||||
// Build the combined text without adding unnecessary spaces
|
||||
StringBuilder combinedText = new StringBuilder();
|
||||
|
||||
if (!buildingSelections.isEmpty()) {
|
||||
combinedText.append(buildingSelections);
|
||||
}
|
||||
if (!currencySelections.isEmpty()) {
|
||||
if (combinedText.length() > 0) {
|
||||
combinedText.append(" | "); // Add a separator if there's already text
|
||||
}
|
||||
combinedText.append(currencySelections);
|
||||
}
|
||||
if (!specialCardSelections.isEmpty()) {
|
||||
if (combinedText.length() > 0) {
|
||||
combinedText.append(" | "); // Add a separator if there's already text
|
||||
}
|
||||
combinedText.append(specialCardSelections);
|
||||
}
|
||||
|
||||
// Update the content of the TextField
|
||||
selectionsField.setText(combinedText.toString());
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Handles the escape action for the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the dialog periodically, called by the dialog manager.
|
||||
*
|
||||
* @param delta The time elapsed since the last update.
|
||||
*/
|
||||
@Override
|
||||
public void update(float delta) {
|
||||
// Periodic updates (if needed) can be implemented here
|
||||
}
|
||||
|
||||
/**
|
||||
* Functional interface for a selection action listener.
|
||||
*/
|
||||
@FunctionalInterface
|
||||
private interface SelectionActionListener<T> {
|
||||
void onSelectionChanged(T selection);
|
||||
}
|
||||
/**
|
||||
* Adds a custom action listener to the Selector.
|
||||
*/
|
||||
private void addCustomSelectionListener(Selector<String> selector, SelectionActionListener<String> listener) {
|
||||
VersionedReference<Set<Integer>> selectionRef = selector.getSelectionModel().createReference();
|
||||
|
||||
app.getStateManager().attach(new BaseAppState() {
|
||||
@Override
|
||||
public void update(float tpf) {
|
||||
if (selectionRef.update()) {
|
||||
String selected = selector.getSelectedItem();
|
||||
listener.onSelectionChanged(selected);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initialize(Application app) {}
|
||||
|
||||
@Override
|
||||
protected void cleanup(Application app) {}
|
||||
|
||||
@Override
|
||||
protected void onEnable() {}
|
||||
|
||||
@Override
|
||||
protected void onDisable() {}
|
||||
});
|
||||
}
|
||||
|
||||
private void monitorTextFieldChanges(TextField textField, Runnable onChange) {
|
||||
VersionedReference<DocumentModel> ref = textField.getDocumentModel().createReference();
|
||||
|
||||
app.getStateManager().attach(new BaseAppState() {
|
||||
@Override
|
||||
public void update(float tpf) {
|
||||
if (ref.update()) {
|
||||
onChange.run();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initialize(Application app) {}
|
||||
|
||||
@Override
|
||||
protected void cleanup(Application app) {}
|
||||
|
||||
@Override
|
||||
protected void onEnable() {}
|
||||
|
||||
@Override
|
||||
protected void onDisable() {}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
@ -1,10 +1,6 @@
|
||||
package pp.monopoly.client.gui.popups;
|
||||
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.material.RenderState.BlendMode;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
@ -13,43 +9,40 @@ import com.simsilica.lemur.style.ElementId;
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.client.gui.SettingsMenu;
|
||||
import pp.monopoly.message.client.BuyPropertyRequest;
|
||||
import pp.monopoly.model.fields.BoardManager;
|
||||
import pp.monopoly.model.fields.BuildingProperty;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* SettingsMenu ist ein Overlay-Menü, das durch ESC aufgerufen werden kann.
|
||||
*/
|
||||
public class BuyCard extends Dialog {
|
||||
private final MonopolyApp app;
|
||||
private final Geometry overlayBackground;
|
||||
private final Container buyCardContainer;
|
||||
private final Container backgroundContainer;
|
||||
|
||||
private int index = 37;
|
||||
|
||||
|
||||
public BuyCard(MonopolyApp app) {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
|
||||
|
||||
//Generate the corresponfing field
|
||||
int index = app.getGameLogic().getPlayerHandler().getPlayers().get(0).getFieldID();
|
||||
BuildingProperty field = (BuildingProperty) new BoardManager().getFieldAtIndex(index);
|
||||
|
||||
// Halbtransparentes Overlay hinzufügen
|
||||
overlayBackground = createOverlayBackground();
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
|
||||
// Create the background container
|
||||
backgroundContainer = new Container();
|
||||
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
|
||||
app.getGuiNode().attachChild(backgroundContainer);
|
||||
attachChild(backgroundContainer);
|
||||
|
||||
// Hauptcontainer für die Gebäudekarte
|
||||
buyCardContainer = new Container();
|
||||
buyCardContainer.setBackground(new QuadBackgroundComponent(field.getColor().getColor()));
|
||||
|
||||
|
||||
Label settingsTitle = buyCardContainer.addChild(new Label( field.getName(), new ElementId("settings-title")));
|
||||
settingsTitle.setFontSize(48);
|
||||
|
||||
|
||||
Label title = buyCardContainer.addChild(new Label( field.getName(), new ElementId("label-Bold")));
|
||||
title.setBackground(new QuadBackgroundComponent(field.getColor().getColor()));
|
||||
title.setFontSize(48);
|
||||
|
||||
// Text, der auf der Karte steht
|
||||
// Die Preise werden dynamisch dem BoardManager entnommen
|
||||
@ -70,9 +63,17 @@ public class BuyCard extends Dialog {
|
||||
// Beenden-Button
|
||||
Button quitButton = buyCardContainer.addChild(new Button("Beenden", new ElementId("button")));
|
||||
quitButton.setFontSize(32);
|
||||
quitButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
close();
|
||||
}));
|
||||
// Kaufen-Button
|
||||
Button buyButton = buyCardContainer.addChild(new Button("Kaufen", new ElementId("button")));
|
||||
buyButton.setFontSize(32);
|
||||
buyButton.addClickCommands(s -> ifTopDialog( () -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
app.getGameLogic().send(new BuyPropertyRequest());
|
||||
}));
|
||||
|
||||
float padding = 10; // Padding around the settingsContainer for the background
|
||||
backgroundContainer.setPreferredSize(buyCardContainer.getPreferredSize().addLocal(padding, padding, 0));
|
||||
@ -94,22 +95,6 @@ public class BuyCard extends Dialog {
|
||||
app.getGuiNode().attachChild(buyCardContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Erstellt einen halbtransparenten Hintergrund für das Menü.
|
||||
*
|
||||
* @return Geometrie des Overlays
|
||||
*/
|
||||
private Geometry createOverlayBackground() {
|
||||
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
|
||||
Geometry overlay = new Geometry("Overlay", quad);
|
||||
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
|
||||
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
|
||||
overlay.setMaterial(material);
|
||||
overlay.setLocalTranslation(0, 0, 0);
|
||||
return overlay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Schließt das Menü und entfernt die GUI-Elemente.
|
||||
*/
|
||||
@ -117,7 +102,6 @@ public class BuyCard extends Dialog {
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(buyCardContainer); // Entferne das Menü
|
||||
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
|
||||
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
|
||||
super.close();
|
||||
}
|
||||
|
||||
|
@ -65,11 +65,6 @@ public class EventCard extends Dialog {
|
||||
quitButton.setFontSize(32);
|
||||
quitButton.addClickCommands(source -> close());
|
||||
|
||||
|
||||
// TODO Kaufen-Button wird nicht mehr benötigt, prüfen ob weg kann
|
||||
//Button buyButton = buyCardContainer.addChild(new Button("Kaufen", new ElementId("button")));
|
||||
//buyButton.setFontSize(32);
|
||||
|
||||
float padding = 10; // Padding around the settingsContainer for the background
|
||||
backgroundContainer.setPreferredSize(eventCardContainer.getPreferredSize().addLocal(padding, padding, 0));
|
||||
|
||||
|
@ -5,6 +5,7 @@ import com.jme3.material.RenderState.BlendMode;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
@ -13,7 +14,9 @@ import com.simsilica.lemur.style.ElementId;
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.client.gui.SettingsMenu;
|
||||
import pp.monopoly.message.client.BuyPropertyRequest;
|
||||
import pp.monopoly.model.fields.FoodField;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* FoodFieldCard erstellt die Geböudekarte vom Brandl und der Truppenküche
|
||||
@ -23,13 +26,13 @@ public class FoodFieldCard extends Dialog {
|
||||
private final Geometry overlayBackground;
|
||||
private final Container foodFieldContainer;
|
||||
private final Container backgroundContainer;
|
||||
private int index = 12;
|
||||
|
||||
public FoodFieldCard(MonopolyApp app) {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
|
||||
//Generate the corresponfing field
|
||||
int index = app.getGameLogic().getPlayerHandler().getPlayers().get(0).getFieldID();
|
||||
FoodField field = (FoodField) app.getGameLogic().getBoardManager().getFieldAtIndex(index);
|
||||
|
||||
// Halbtransparentes Overlay hinzufügen
|
||||
@ -68,22 +71,24 @@ public class FoodFieldCard extends Dialog {
|
||||
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
|
||||
//TODO eventuell diese Stelle löschen, da nur die BuyCard Kaufen und beenden hat
|
||||
|
||||
/*
|
||||
// Beenden-Button
|
||||
Button quitButton = foodFieldContainer.addChild(new Button("Beenden", new ElementId("button")));
|
||||
quitButton.setFontSize(32);
|
||||
quitButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
close();
|
||||
}));
|
||||
// Kaufen-Button
|
||||
Button buyButton = foodFieldContainer.addChild(new Button("Kaufen", new ElementId("button")));
|
||||
buyButton.setFontSize(32);
|
||||
*/
|
||||
buyButton.addClickCommands(s -> ifTopDialog( () -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
app.getGameLogic().send(new BuyPropertyRequest());
|
||||
}));
|
||||
|
||||
float padding = 10; // Padding around the settingsContainer for the background
|
||||
backgroundContainer.setPreferredSize(foodFieldContainer.getPreferredSize().addLocal(padding, padding, 0));
|
||||
|
||||
|
||||
// Zentriere das Menü
|
||||
foodFieldContainer.setLocalTranslation(
|
||||
(app.getCamera().getWidth() - foodFieldContainer.getPreferredSize().x) / 2,
|
||||
@ -127,10 +132,6 @@ public class FoodFieldCard extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
public void setIndex(int index) {
|
||||
this.index = index;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@ -5,6 +5,7 @@ import com.jme3.material.RenderState.BlendMode;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
@ -12,7 +13,9 @@ import com.simsilica.lemur.style.ElementId;
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.client.gui.SettingsMenu;
|
||||
import pp.monopoly.message.client.BuyPropertyRequest;
|
||||
import pp.monopoly.model.fields.GateField;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* SettingsMenu ist ein Overlay-Menü, das durch ESC aufgerufen werden kann.
|
||||
@ -22,13 +25,13 @@ public class GateFieldCard extends Dialog {
|
||||
private final Geometry overlayBackground;
|
||||
private final Container gateFieldContainer;
|
||||
private final Container backgroundContainer;
|
||||
private int index = 5;
|
||||
|
||||
public GateFieldCard(MonopolyApp app) {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
|
||||
//Generate the corresponfing field
|
||||
int index = app.getGameLogic().getPlayerHandler().getPlayers().get(0).getFieldID();
|
||||
GateField field = (GateField) app.getGameLogic().getBoardManager().getFieldAtIndex(index);
|
||||
|
||||
// Halbtransparentes Overlay hinzufügen
|
||||
@ -63,16 +66,21 @@ public class GateFieldCard extends Dialog {
|
||||
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
//TODO eventuell diese Stelle löschen, da nur die BuyCard Kaufen und beenden hat
|
||||
|
||||
/*
|
||||
// Beenden-Button
|
||||
Button quitButton = foodFieldContainer.addChild(new Button("Beenden", new ElementId("button")));
|
||||
Button quitButton = gateFieldContainer.addChild(new Button("Beenden", new ElementId("button")));
|
||||
quitButton.setFontSize(32);
|
||||
quitButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
close();
|
||||
}));
|
||||
// Kaufen-Button
|
||||
Button buyButton = foodFieldContainer.addChild(new Button("Kaufen", new ElementId("button")));
|
||||
Button buyButton = gateFieldContainer.addChild(new Button("Kaufen", new ElementId("button")));
|
||||
buyButton.setFontSize(32);
|
||||
*/
|
||||
buyButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
app.getGameLogic().send(new BuyPropertyRequest());
|
||||
close();
|
||||
}));
|
||||
|
||||
float padding = 10; // Padding around the settingsContainer for the background
|
||||
backgroundContainer.setPreferredSize(gateFieldContainer.getPreferredSize().addLocal(padding, padding, 0));
|
||||
@ -121,10 +129,6 @@ public class GateFieldCard extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
public void setIndex(int index) {
|
||||
this.index = index;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@ -6,6 +6,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
import pp.monopoly.game.server.PlayerHandler;
|
||||
import pp.monopoly.message.client.ClientMessage;
|
||||
import pp.monopoly.message.server.BuyPropertyResponse;
|
||||
import pp.monopoly.message.server.DiceResult;
|
||||
@ -24,6 +25,7 @@ import pp.monopoly.model.Board;
|
||||
import pp.monopoly.model.IntPoint;
|
||||
import pp.monopoly.model.fields.BoardManager;
|
||||
import pp.monopoly.notification.ClientStateEvent;
|
||||
import pp.monopoly.notification.DiceRollEvent;
|
||||
import pp.monopoly.notification.GameEvent;
|
||||
import pp.monopoly.notification.GameEventBroker;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
@ -52,7 +54,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
/** The current state of the client game logic. */
|
||||
private ClientState state = new LobbyState(this);
|
||||
|
||||
private List<Player> players;
|
||||
private PlayerHandler playerHandler;
|
||||
|
||||
private BoardManager boardManager = new BoardManager();
|
||||
|
||||
@ -94,8 +96,8 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
state.entry();
|
||||
}
|
||||
|
||||
public List<Player> getPlayers() {
|
||||
return players;
|
||||
public PlayerHandler getPlayerHandler() {
|
||||
return playerHandler;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -144,7 +146,6 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
LOGGER.log(Level.ERROR, "trying to send {0} with sender==null", msg); //NON-NLS
|
||||
} else {
|
||||
clientSender.send(msg);
|
||||
System.out.println("Message gesendet");
|
||||
}
|
||||
}
|
||||
|
||||
@ -213,9 +214,8 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
*/
|
||||
@Override
|
||||
public void received(DiceResult msg) {
|
||||
|
||||
//Set the dice images
|
||||
playSound(Sound.DICE_ROLL);
|
||||
notifyListeners(new DiceRollEvent(msg.getRollResult().get(0), msg.getRollResult().get(1)));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -225,7 +225,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
*/
|
||||
@Override
|
||||
public void received(EventDrawCard msg) {
|
||||
|
||||
|
||||
// Kartenlogik
|
||||
playSound(Sound.EVENT_CARD);
|
||||
}
|
||||
@ -255,7 +255,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
*/
|
||||
@Override
|
||||
public void received(GameStart msg) {
|
||||
players = msg.getPlayers();
|
||||
playerHandler = msg.getPlayerHandler();
|
||||
setState(new WaitForTurnState(this));
|
||||
|
||||
}
|
||||
@ -342,7 +342,6 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
@Override
|
||||
public void received(NextPlayerTurn msg) {
|
||||
|
||||
System.out.println("Du bsit am zug message empfangen");
|
||||
setState(new ActiveState(this));
|
||||
}
|
||||
}
|
||||
|
@ -40,8 +40,8 @@ public class Player implements FieldVisitor<Void>{
|
||||
private int getOutOfJailCard;
|
||||
private int fieldID;
|
||||
private DiceResult rollResult;
|
||||
private final PlayerHandler handler;
|
||||
private PlayerState state = new LobbyState();
|
||||
private transient final PlayerHandler handler;
|
||||
private transient PlayerState state = new LobbyState();
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
@ -79,12 +79,12 @@ public class Player implements FieldVisitor<Void>{
|
||||
|
||||
public PlayerColor getColor() {
|
||||
switch ((id%6)+1) {
|
||||
case 1: return PlayerColor.BLUE;
|
||||
case 2: return PlayerColor.GREEN_DARK;
|
||||
case 3: return PlayerColor.GREEN_LIGHT;
|
||||
case 1: return PlayerColor.CYAN;
|
||||
case 2: return PlayerColor.YELLOW;
|
||||
case 3: return PlayerColor.RED;
|
||||
case 4: return PlayerColor.PINK;
|
||||
case 5: return PlayerColor.RED;
|
||||
case 6: return PlayerColor.YELLOW;
|
||||
case 5: return PlayerColor.GREEN;
|
||||
case 6: return PlayerColor.PURPLE;
|
||||
|
||||
default:
|
||||
return null;
|
||||
@ -439,7 +439,7 @@ public class Player implements FieldVisitor<Void>{
|
||||
@Override
|
||||
public DiceResult rollDice() {
|
||||
List<Integer> roll = List.of(Dice.rollDice(), Dice.rollDice());
|
||||
rollResult = new DiceResult(roll);
|
||||
rollResult = new DiceResult(roll.get(0), roll.get(1));
|
||||
return rollResult;
|
||||
}
|
||||
|
||||
@ -491,7 +491,7 @@ public class Player implements FieldVisitor<Void>{
|
||||
@Override
|
||||
public DiceResult rollDice() {
|
||||
List<Integer> roll = List.of(Dice.rollDice(), Dice.rollDice());
|
||||
rollResult = new DiceResult(roll);
|
||||
rollResult = new DiceResult(roll.get(0), roll.get(1));
|
||||
if (rollResult.isDoublets()) {
|
||||
state = new ActiveState();
|
||||
} else if (DoubletsCounter == 0) {
|
||||
|
@ -6,12 +6,12 @@ import com.jme3.math.ColorRGBA;
|
||||
* Enum representing six distinct colors for players in the game.
|
||||
*/
|
||||
public enum PlayerColor {
|
||||
GREEN_LIGHT(new ColorRGBA(0 / 255f, 204 / 255f, 0 / 255f, 1)), // Hex: 00cc00
|
||||
RED(new ColorRGBA(255 / 255f, 0 / 255f, 0 / 255f, 1)), // Hex: ff0000
|
||||
BLUE(new ColorRGBA(0 / 255f, 0 / 255f, 204 / 255f, 1)), // Hex: 0000cc
|
||||
PINK(new ColorRGBA(255 / 255f, 77 / 255f, 166 / 255f, 1)), // Hex: ff4da6
|
||||
GREEN_DARK(new ColorRGBA(0 / 255f, 102 / 255f, 0 / 255f, 1)), // Hex: 006600
|
||||
YELLOW(new ColorRGBA(255 / 255f, 255 / 255f, 0 / 255f, 1)); // Hex: ffff00
|
||||
CYAN(new ColorRGBA(1 / 255f, 190 / 255f, 254 / 255f, 1)),
|
||||
YELLOW(new ColorRGBA(255 / 255f, 255 / 255f, 0 / 255f, 1)),
|
||||
RED(new ColorRGBA(255 / 255f, 0 / 255f, 0 / 255f, 1)),
|
||||
PINK(new ColorRGBA(255 / 255f, 77 / 255f, 166 / 255f, 1)),
|
||||
GREEN(new ColorRGBA(0 / 255f, 204 / 255f, 0 / 255f, 1)),
|
||||
PURPLE(new ColorRGBA(143 / 255f, 0 / 255f, 255 / 255f, 1));
|
||||
|
||||
private final ColorRGBA color;
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
package pp.monopoly.game.server;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.NoSuchElementException;
|
||||
import java.util.Set;
|
||||
@ -16,10 +16,9 @@ import pp.monopoly.model.LimitedLinkedList;
|
||||
*/
|
||||
@Serializable
|
||||
public class PlayerHandler {
|
||||
private List<Player> players = new LimitedLinkedList<>(6);
|
||||
private List<Player> players = new LinkedList<>();
|
||||
private Set<Player> readyPlayers = new HashSet<>();
|
||||
private ServerGameLogic logic;
|
||||
private Player hostPlayer;
|
||||
private transient ServerGameLogic logic;
|
||||
private Player extra = null;
|
||||
|
||||
/**
|
||||
@ -55,14 +54,6 @@ public class PlayerHandler {
|
||||
players.addAll(players);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the host player
|
||||
* @return the host player
|
||||
*/
|
||||
public Player getHostPlayer() {
|
||||
return hostPlayer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of players
|
||||
* @return number of players in the game
|
||||
@ -114,9 +105,6 @@ public class PlayerHandler {
|
||||
throw new IllegalArgumentException("Player already registered");
|
||||
}
|
||||
players.add(player);
|
||||
if(hostPlayer == null) {
|
||||
hostPlayer = player;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -132,7 +132,6 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
|
||||
playerHandler.addPlayer(player);
|
||||
LOGGER.log(Level.DEBUG, "Player added: {0}", player.getId());
|
||||
System.out.println("Anzahl Spieler verbunden:"+ playerHandler.getPlayerCount());
|
||||
|
||||
return player;
|
||||
}
|
||||
@ -189,7 +188,7 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
@Override
|
||||
public void received(PlayerReady msg, int from) {
|
||||
Player player = playerHandler.getPlayerById(from);
|
||||
if(player == playerHandler.getHostPlayer()) {
|
||||
if(player.getId() == 0) {
|
||||
startMoney = msg.getStartMoney();
|
||||
}
|
||||
|
||||
@ -204,7 +203,7 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
if(playerHandler.allPlayersReady()) {
|
||||
playerHandler.setStartBalance(startMoney);
|
||||
for (Player p : playerHandler.getPlayers()) {
|
||||
send(p, new GameStart(playerHandler.getPlayers()));
|
||||
send(p, new GameStart(playerHandler));
|
||||
}
|
||||
playerHandler.randomOrder();
|
||||
send(playerHandler.getPlayerAtIndex(0), new NextPlayerTurn());
|
||||
@ -220,7 +219,7 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
@Override
|
||||
public void received(RollDice msg, int from) {
|
||||
Player player = playerHandler.getPlayerById(from);
|
||||
if (player != null && state == ServerState.INGAME) {
|
||||
if (player != null) {
|
||||
send(player, player.rollDice());
|
||||
}
|
||||
}
|
||||
|
@ -7,30 +7,14 @@ import com.jme3.network.serializing.Serializable;
|
||||
*/
|
||||
@Serializable
|
||||
public class BuyPropertyRequest extends ClientMessage{
|
||||
private int propertyId;
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private BuyPropertyRequest() { /* empty */ }
|
||||
|
||||
/**
|
||||
* Constructs a BuyPropertyRequest with the specified property ID.
|
||||
*
|
||||
* @param propertyId the ID of the property to buy
|
||||
*/
|
||||
public BuyPropertyRequest(int propertyId) {
|
||||
this.propertyId = propertyId;
|
||||
}
|
||||
public BuyPropertyRequest() {}
|
||||
|
||||
/**
|
||||
* Gets the ID of the property to buy.
|
||||
*
|
||||
* @return the property ID
|
||||
*/
|
||||
public int getPropertyId() {
|
||||
return propertyId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
|
@ -11,7 +11,7 @@ public class RollDice extends ClientMessage{
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private RollDice() { /* empty */ }
|
||||
public RollDice() { /* empty */ }
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
|
@ -7,19 +7,24 @@ import com.jme3.network.serializing.Serializable;
|
||||
@Serializable
|
||||
public class DiceResult extends ServerMessage{
|
||||
|
||||
private List<Integer> rollResult;
|
||||
private final int a;
|
||||
private final int b;
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private DiceResult() { /* empty */ }
|
||||
private DiceResult() {
|
||||
a = 1;
|
||||
b = 1;
|
||||
}
|
||||
|
||||
public DiceResult(List<Integer> rollResult) {
|
||||
this.rollResult = rollResult;
|
||||
public DiceResult(int a, int b) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
}
|
||||
|
||||
public List<Integer> getRollResult() {
|
||||
return rollResult;
|
||||
return List.of(a,b);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -34,10 +39,10 @@ public class DiceResult extends ServerMessage{
|
||||
}
|
||||
|
||||
public boolean isDoublets() {
|
||||
return rollResult.get(0) == rollResult.get(1);
|
||||
return a == b;
|
||||
}
|
||||
|
||||
public int calcTotal() {
|
||||
return rollResult.get(0)+rollResult.get(1);
|
||||
return a+b;
|
||||
}
|
||||
}
|
||||
|
@ -1,27 +1,25 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
import pp.monopoly.game.server.PlayerHandler;
|
||||
|
||||
@Serializable
|
||||
public class GameStart extends ServerMessage{
|
||||
|
||||
private List<Player> players;
|
||||
private PlayerHandler playerHandler;
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private GameStart() { /* empty */ }
|
||||
|
||||
public GameStart(List<Player> players) {
|
||||
this.players = players;
|
||||
public GameStart(PlayerHandler playerHandler) {
|
||||
this.playerHandler = playerHandler;
|
||||
}
|
||||
|
||||
public List<Player> getPlayers() {
|
||||
return players;
|
||||
public PlayerHandler getPlayerHandler() {
|
||||
return playerHandler;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -12,13 +12,13 @@ import java.util.List;
|
||||
public class TradeHandler {
|
||||
|
||||
private final Player sender;
|
||||
private final Player receiver;
|
||||
private final int offeredAmount;
|
||||
private final List<PropertyField> offeredProperties;
|
||||
private final int offeredJailCards;
|
||||
private final int requestedAmount;
|
||||
private final List<PropertyField> requestedProperties;
|
||||
private final int requestedJailCards;
|
||||
private Player receiver;
|
||||
private int offeredAmount;
|
||||
private List<PropertyField> offeredProperties;
|
||||
private int offeredJailCards;
|
||||
private int requestedAmount;
|
||||
private List<PropertyField> requestedProperties;
|
||||
private int requestedJailCards;
|
||||
private Boolean status = null;
|
||||
|
||||
/**
|
||||
@ -45,6 +45,22 @@ public class TradeHandler {
|
||||
this.requestedJailCards = requestedJailCards;
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a TradeHandler for a single trade instance.
|
||||
*
|
||||
* @param sender the Player initiating the trade
|
||||
* @param receiver the Player receiving the trade offer
|
||||
* @param offeredAmount the amount of money offered by the sender
|
||||
* @param offeredProperties the properties offered by the sender
|
||||
* @param offeredJailCards the jail cards offered by the sender
|
||||
* @param requestedAmount the amount of money requested from the receiver
|
||||
* @param requestedProperties the properties requested from the receiver
|
||||
* @param requestedJailCards the jail cards requested from the receiver
|
||||
*/
|
||||
public TradeHandler(Player sender) {
|
||||
this.sender = sender;
|
||||
}
|
||||
|
||||
public int getOfferedAmount() {
|
||||
return offeredAmount;
|
||||
}
|
||||
@ -88,10 +104,10 @@ public class TradeHandler {
|
||||
*/
|
||||
public boolean initiateTrade() {
|
||||
if (!validateTrade()) {
|
||||
System.out.println("Trade offer is invalid.");
|
||||
|
||||
return false;
|
||||
}
|
||||
System.out.println("Trade initiated by " + sender.getName() + " to " + receiver.getName());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -122,14 +138,14 @@ public class TradeHandler {
|
||||
transferJailCards(sender, receiver, offeredJailCards);
|
||||
transferJailCards(receiver, sender, requestedJailCards);
|
||||
|
||||
System.out.println("Trade completed between " + sender.getName() + " and " + receiver.getName());
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Rejects the trade.
|
||||
*/
|
||||
public void rejectTrade() {
|
||||
System.out.println(receiver.getName() + " rejected the trade.");
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@ -140,13 +156,13 @@ public class TradeHandler {
|
||||
private boolean validateTrade() {
|
||||
// Validate sender's ability to offer money
|
||||
if (sender.getAccountBalance() < offeredAmount) {
|
||||
System.out.println("Sender does not have enough money to offer.");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// Validate receiver's ability to fulfill the requested amount
|
||||
if (receiver.getAccountBalance() < requestedAmount) {
|
||||
System.out.println("Receiver does not have enough money to fulfill the request.");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -154,7 +170,7 @@ public class TradeHandler {
|
||||
if (offeredProperties != null) {
|
||||
for (PropertyField property : offeredProperties) {
|
||||
if (!sender.getProperties().contains(property)) {
|
||||
System.out.println("Sender does not own property: " + property.getName());
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -162,7 +178,7 @@ public class TradeHandler {
|
||||
if (requestedProperties != null) {
|
||||
for (PropertyField property : requestedProperties) {
|
||||
if (!receiver.getProperties().contains(property)) {
|
||||
System.out.println("Receiver does not own property: " + property.getName());
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -170,11 +186,11 @@ public class TradeHandler {
|
||||
|
||||
// Validate jail cards
|
||||
if (sender.getNumJailCard() < offeredJailCards) {
|
||||
System.out.println("Sender does not have enough jail cards to offer.");
|
||||
|
||||
return false;
|
||||
}
|
||||
if (receiver.getNumJailCard() < requestedJailCards) {
|
||||
System.out.println("Receiver does not have enough jail cards to fulfill the request.");
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -192,7 +208,7 @@ public class TradeHandler {
|
||||
from.sellProperty(property);
|
||||
to.buyProperty(property);
|
||||
property.setOwner(to);
|
||||
System.out.println("Property " + property.getName() + " transferred from " + from.getName() + " to " + to.getName());
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@ -207,6 +223,34 @@ public class TradeHandler {
|
||||
from.removeJailCard();
|
||||
to.addJailCard();
|
||||
}
|
||||
System.out.println(numCards + " jail card(s) transferred from " + from.getName() + " to " + to.getName());
|
||||
|
||||
}
|
||||
|
||||
public void setOfferedAmount(int offeredAmount) {
|
||||
this.offeredAmount = offeredAmount;
|
||||
}
|
||||
|
||||
public void setOfferedJailCards(int offeredJailCards) {
|
||||
this.offeredJailCards = offeredJailCards;
|
||||
}
|
||||
|
||||
public void setOfferedProperties(List<PropertyField> offeredProperties) {
|
||||
this.offeredProperties = offeredProperties;
|
||||
}
|
||||
|
||||
public void setReceiver(Player receiver) {
|
||||
this.receiver = receiver;
|
||||
}
|
||||
|
||||
public void setRequestedAmount(int requestedAmount) {
|
||||
this.requestedAmount = requestedAmount;
|
||||
}
|
||||
|
||||
public void setRequestedJailCards(int requestedJailCards) {
|
||||
this.requestedJailCards = requestedJailCards;
|
||||
}
|
||||
|
||||
public void setRequestedProperties(List<PropertyField> requestedProperties) {
|
||||
this.requestedProperties = requestedProperties;
|
||||
}
|
||||
}
|
||||
|
@ -16,38 +16,38 @@ public class DeckHelper{
|
||||
|
||||
public DeckHelper() {
|
||||
cards = new LinkedList<Card>();
|
||||
cards.add(new Card("Du wurdest mit einem Dienst KFZ geblitzt. Zahle: 800€", "dienst-kfz-blitzer"));
|
||||
cards.add(new Card("Du wurdest mit einem Dienst KFZ geblitzt. Zahle: 800 EUR", "dienst-kfz-blitzer"));
|
||||
cards.add(new Card("Die erste Spoparty steht bevor. Ziehe vor zum 23er.", "spoparty"));
|
||||
cards.add(new Card("Du kommst aus dem Gulak frei.", "gulak-frei-1"));
|
||||
cards.add(new Card("Du kommst aus dem Gulak frei.", "gulak-frei-2"));
|
||||
cards.add(new Card("Du hast den Dienstführerschein bestanden. Ziehe vor bis Teststrecke.", "dienstfuehrerschein"));
|
||||
cards.add(new Card("Malkmus läd zum Pubquiz ein. Rücke vor bis zum 20er.", "pubquiz"));
|
||||
cards.add(new Card("Du warst ohne Namensschild in der Truppenküche. Rücke vor zum 10er. Gehe nicht über Monatsgehalt. Ziehe keine 2000x€ ein.", "namensschild-truppenkueche"));
|
||||
cards.add(new Card("Du hast heute die Spendierhosen an und gibst eine Runde in der Unibar. Zahle jedem Spieler: 400€", "spendierhosen-unibar"));
|
||||
cards.add(new Card("Du warst ohne Namensschild in der Truppenküche. Rücke vor zum 10er. Gehe nicht über Monatsgehalt. Ziehe keine 2000x EUR ein.", "namensschild-truppenkueche"));
|
||||
cards.add(new Card("Du hast heute die Spendierhosen an und gibst eine Runde in der Unibar. Zahle jedem Spieler: 400 EUR", "spendierhosen-unibar"));
|
||||
cards.add(new Card("Du warst in der Prüfungsphase krank. Gehe 3 Felder zurück.", "pruefungsphase-krank"));
|
||||
cards.add(new Card("Ziehe vor bis zum nächsten Monatsgehalt.", "naechstes-monatsgehalt"));
|
||||
cards.add(new Card("Du hast ein Antreten verschlafen. Zahle: 500€", "antreten-verschlafen-1"));
|
||||
cards.add(new Card("Du hast den Maibock organisiert. Du erhältst: 3000€", "maibock-organisiert"));
|
||||
cards.add(new Card("Der Spieß macht eine unangekündigte Inventur. Zahle für jedes Haus: 400€ und jedes Hotel: 2800€", "inventur-haeuser-hotels"));
|
||||
cards.add(new Card("Du hast ein Antreten verschlafen. Zahle: 500 EUR", "antreten-verschlafen-1"));
|
||||
cards.add(new Card("Du hast den Maibock organisiert. Du erhältst: 3000 EUR", "maibock-organisiert"));
|
||||
cards.add(new Card("Der Spieß macht eine unangekündigte Inventur. Zahle für jedes Haus: 400 EUR und jedes Hotel: 2800 EUR", "inventur-haeuser-hotels"));
|
||||
cards.add(new Card("Es gab keine Mozzarella Bällchen mehr für Thoma. Alle Spieler ziehen vor auf Gym.", "dienstsport-gym"));
|
||||
cards.add(new Card("Auf deiner Stube wurde Schimmel gefunden. Gehe ins Gulak. Begib Dich direkt dorthin. Gehe nicht über Monatsgehalt. Ziehe nicht ein.", "schimmel-gulak"));
|
||||
cards.add(new Card("Deine Stube ist nach einer Partynacht nicht mehr bewohnbar. Du ziehst ins Gulak. Begib Dich direkt dorthin. Gehe nicht über Monatsgehalt. Ziehe nicht ein.", "partynacht-gulak"));
|
||||
cards.add(new Card("Das Jahresabschlussantreten steht an. Ziehe vor bis Schwimmhalle.", "jahresabschlussantreten"));
|
||||
cards.add(new Card("Du wurdest beim Verkaufen von Versicherungen erwischt. Zahle: 4000€", "verkaufen-versicherungen"));
|
||||
cards.add(new Card("Du wurdest beim Verkaufen von Versicherungen erwischt. Zahle: 4000 EUR", "verkaufen-versicherungen"));
|
||||
cards.add(new Card("Du musstest einen Rückstuferantrag stellen. Setze eine Runde aus.", "rueckstuferantrag"));
|
||||
cards.add(new Card("Auf einer Hausfeier bist du betrunken auf der Treppe gestürzt und dabei auf einen Kameraden gefallen. Zahle: 800€ und gehe zurück zu SanZ.", "hausfeier-sturz"));
|
||||
cards.add(new Card("Beförderung. Beim nächsten Monatsgehalt ziehst du ein: 3000€", "befoerderung"));
|
||||
cards.add(new Card("Du entscheidest dich für eine Dienstreise nach Lourd. Zahle: 1000€ und setze eine Runde aus.", "dienstreise-lourd"));
|
||||
cards.add(new Card("Auf einer Hausfeier bist du betrunken auf der Treppe gestürzt und dabei auf einen Kameraden gefallen. Zahle: 800 EUR und gehe zurück zu SanZ.", "hausfeier-sturz"));
|
||||
cards.add(new Card("Beförderung. Beim nächsten Monatsgehalt ziehst du ein: 3000 EUR", "befoerderung"));
|
||||
cards.add(new Card("Du entscheidest dich für eine Dienstreise nach Lourd. Zahle: 1000 EUR und setze eine Runde aus.", "dienstreise-lourd"));
|
||||
cards.add(new Card("Du warst fleißig Blutspenden und erhältst einen Tag Sonderurlaub. Du bist nochmal an der Reihe.", "blutspenden-sonderurlaub"));
|
||||
cards.add(new Card("Dir wurde auf dem Oktoberfest dein Geldbeutel geklaut. Gebe 10% deines Vermögens ab.", "geldbeutel-oktoberfest"));
|
||||
cards.add(new Card("Du wirst von deinem Chef für vorbildliches Verhalten gelobt. Du erhältst: 4000€", "lob-chef"));
|
||||
cards.add(new Card("Deine Bekanntschaft von letzter Nacht war eine Spo. Lasse dich testen und zahle: 200€", "spo-testen"));
|
||||
cards.add(new Card("Du wirst von deinem Chef für vorbildliches Verhalten gelobt. Du erhältst: 4000 EUR", "lob-chef"));
|
||||
cards.add(new Card("Deine Bekanntschaft von letzter Nacht war eine Spo. Lasse dich testen und zahle: 200 EUR", "spo-testen"));
|
||||
cards.add(new Card("Du wurdest von Kranz geexmattet. Gehe zurück zu Prüfungsamt.", "kranz-exmatrikulation"));
|
||||
cards.add(new Card("Die letzte Party ist ein wenig eskaliert. Setze eine Runde aus.", "party-eskaliert"));
|
||||
cards.add(new Card("Du wurdest zur VP gewählt und schmeißt eine Einstandsparty. Zahle: 800€", "vp-einstandsparty"));
|
||||
cards.add(new Card("Du hast eine Party veranstaltet und dick Gewinn gemacht. Ziehe ein: 1500€", "party-gewinn"));
|
||||
cards.add(new Card("Du wurdest zur VP gewählt und schmeißt eine Einstandsparty. Zahle: 800 EUR", "vp-einstandsparty"));
|
||||
cards.add(new Card("Du hast eine Party veranstaltet und dick Gewinn gemacht. Ziehe ein: 1500 EUR", "party-gewinn"));
|
||||
cards.add(new Card("Zur falschen Zeit am falschen Ort. Du musst einen Bergmarsch planen und setzt eine Runde aus.", "bergmarsch"));
|
||||
cards.add(new Card("Dein Jodel eines Eispenis mit Unterhodenbeleuchtung geht viral. Ziehe ein: 1000€", "jodel-eispenis"));
|
||||
cards.add(new Card("Dein Jodel eines Eispenis mit Unterhodenbeleuchtung geht viral. Ziehe ein: 1000 EUR", "jodel-eispenis"));
|
||||
}
|
||||
|
||||
public void visit(Card card, Player player) {
|
||||
|
@ -0,0 +1,10 @@
|
||||
package pp.monopoly.notification;
|
||||
|
||||
public record DiceRollEvent(int a, int b) implements GameEvent{
|
||||
|
||||
@Override
|
||||
public void notifyListener(GameEventListener listener) {
|
||||
listener.receivedEvent(this);
|
||||
}
|
||||
|
||||
}
|
@ -45,4 +45,18 @@ public interface GameEventListener {
|
||||
* @param event the received event
|
||||
*/
|
||||
default void receivedEvent(ClientStateEvent event) { /* do nothing */ }
|
||||
|
||||
/**
|
||||
* Indicates that the dice result has changed.
|
||||
*
|
||||
* @param event the received event
|
||||
*/
|
||||
default void receivedEvent(DiceRollEvent event) { /*Do nothing */}
|
||||
|
||||
/**
|
||||
* Indicates that the players assets have changed.
|
||||
*
|
||||
* @param event the received event
|
||||
*/
|
||||
default void receivedEvent(UpdatePlayerView event) { /*Do nothing */}
|
||||
}
|
||||
|
@ -0,0 +1,13 @@
|
||||
package pp.monopoly.notification;
|
||||
|
||||
public record UpdatePlayerView() implements GameEvent{
|
||||
/**
|
||||
* Notifies the game event listener of this event.
|
||||
*
|
||||
* @param listener the game event listener
|
||||
*/
|
||||
@Override
|
||||
public void notifyListener(GameEventListener listener) {
|
||||
listener.receivedEvent(this);
|
||||
}
|
||||
}
|
@ -6,37 +6,37 @@
|
||||
########################################
|
||||
#
|
||||
monopoly.name=Monopoly
|
||||
button.play=Start Game
|
||||
button.ready=Ready
|
||||
button.rotate=Rotate
|
||||
server.connection.failed=Failed to establish a server connection.
|
||||
its.your.turn=It's your turn! Click on the opponent's field to shoot...
|
||||
lost.connection.to.server=Lost connection to server. The game terminated.
|
||||
place.ships.in.your.map=Place ships in your map.
|
||||
wait.for.an.opponent=Wait for an opponent!
|
||||
wait.for.opponent=Wait for your opponent!
|
||||
confirm.leaving=Would you really like to leave the game?
|
||||
you.lost.the.game=You lost the game!
|
||||
you.won.the.game=You won the game!
|
||||
button.yes=Yes
|
||||
button.no=No
|
||||
button.play=Spiel starten
|
||||
button.ready=Bereit
|
||||
button.rotate=Drehen
|
||||
server.connection.failed=Fehler beim Herstellen einer Serververbindung.
|
||||
its.your.turn=Du bist am Zug! Klicke auf das Feld des Gegners, um zu schießen...
|
||||
lost.connection.to.server=Verbindung zum Server verloren. Das Spiel wurde beendet.
|
||||
place.ships.in.your.map=Platziere Schiffe auf deiner Karte.
|
||||
wait.for.an.opponent=Warte auf einen Gegner!
|
||||
wait.for.opponent=Warte auf deinen Gegner!
|
||||
confirm.leaving=Möchtest du das Spiel wirklich beenden?
|
||||
you.lost.the.game=Du hast das Spiel verloren!
|
||||
you.won.the.game=Du hast das Spiel gewonnen!
|
||||
button.yes=Ja
|
||||
button.no=Nein
|
||||
button.ok=Ok
|
||||
button.connect=Connect
|
||||
button.cancel=Cancel
|
||||
button.connect=Verbinden
|
||||
button.cancel=Abbrechen
|
||||
server.dialog=Server
|
||||
host.name=Host
|
||||
port.number=Port
|
||||
wait.its.not.your.turn=Wait, it's not your turn!!
|
||||
menu.quit=Quit game
|
||||
menu.return-to-game=Return to game
|
||||
menu.sound-enabled=Sound switched on
|
||||
menu.background-sound-enabled=Background music switched on
|
||||
menu.map.load=Load map from file...
|
||||
menu.map.save=Save map in file...
|
||||
label.file=File:
|
||||
label.connecting=Connecting...
|
||||
dialog.error=Error
|
||||
dialog.question=Question
|
||||
port.must.be.integer=Port must be an integer number
|
||||
map.doesnt.fit=The map doesn't fit to this game
|
||||
client.server-start=Start server
|
||||
wait.its.not.your.turn=Warte, es ist nicht dein Zug!!
|
||||
menu.quit=Spiel beenden
|
||||
menu.return-to-game=Zum Spiel zurückkehren
|
||||
menu.sound-enabled=Ton eingeschaltet
|
||||
menu.background-sound-enabled=Hintergrundmusik eingeschaltet
|
||||
menu.map.load=Karte aus Datei laden...
|
||||
menu.map.save=Karte in Datei speichern...
|
||||
label.file=Datei:
|
||||
label.connecting=Verbinde...
|
||||
dialog.error=Fehler
|
||||
dialog.question=Frage
|
||||
port.must.be.integer=Port muss eine ganze Zahl sein
|
||||
map.doesnt.fit=Die Karte passt nicht zu diesem Spiel
|
||||
client.server-start=Server starten
|
||||
|
@ -37,24 +37,13 @@ import pp.monopoly.message.client.RollDice;
|
||||
import pp.monopoly.message.client.TradeOffer;
|
||||
import pp.monopoly.message.client.TradeResponse;
|
||||
import pp.monopoly.message.client.ViewAssetsRequest;
|
||||
import pp.monopoly.message.server.DiceResult;
|
||||
import pp.monopoly.message.server.GameStart;
|
||||
import pp.monopoly.message.server.NextPlayerTurn;
|
||||
import pp.monopoly.message.server.ServerMessage;
|
||||
import pp.monopoly.model.Figure;
|
||||
import pp.monopoly.model.IntPoint;
|
||||
import pp.monopoly.model.LimitedLinkedList;
|
||||
import pp.monopoly.model.fields.BuildingProperty;
|
||||
import pp.monopoly.model.fields.EventField;
|
||||
import pp.monopoly.model.fields.Field;
|
||||
import pp.monopoly.model.fields.FieldColor;
|
||||
import pp.monopoly.model.fields.FineField;
|
||||
import pp.monopoly.model.fields.FoodField;
|
||||
import pp.monopoly.model.fields.GateField;
|
||||
import pp.monopoly.model.fields.GoField;
|
||||
import pp.monopoly.model.fields.GulagField;
|
||||
import pp.monopoly.model.fields.PropertyField;
|
||||
import pp.monopoly.model.fields.TestStreckeField;
|
||||
import pp.monopoly.model.fields.WacheField;
|
||||
|
||||
/**
|
||||
* Server implementing the visitor pattern as MessageReceiver for ClientMessages
|
||||
@ -141,19 +130,8 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
|
||||
Serializer.registerClass(NextPlayerTurn.class);
|
||||
Serializer.registerClass(Player.class);
|
||||
Serializer.registerClass(Figure.class);
|
||||
// Serializer.registerClass(PlayerHandler.class);
|
||||
// Serializer.registerClass(BuildingProperty.class);
|
||||
// Serializer.registerClass(EventField.class);
|
||||
// Serializer.registerClass(Field.class);
|
||||
// // Serializer.registerClass(FieldColor.class);
|
||||
// Serializer.registerClass(FineField.class);
|
||||
// Serializer.registerClass(FoodField.class);
|
||||
// Serializer.registerClass(GateField.class);
|
||||
// Serializer.registerClass(GoField.class);
|
||||
// Serializer.registerClass(GulagField.class);
|
||||
// Serializer.registerClass(PropertyField.class);
|
||||
// Serializer.registerClass(TestStreckeField.class);
|
||||
// Serializer.registerClass(WacheField.class);
|
||||
Serializer.registerClass(PlayerHandler.class);
|
||||
Serializer.registerClass(DiceResult.class);
|
||||
}
|
||||
|
||||
private void registerListeners() {
|
||||
@ -169,7 +147,6 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
|
||||
|
||||
@Override
|
||||
public void messageReceived(HostedConnection source, Message message) {
|
||||
System.out.println("Message recieved");
|
||||
LOGGER.log(Level.INFO, "message received from {0}: {1}", source.getId(), message); //NON-NLS
|
||||
if (message instanceof ClientMessage clientMessage)
|
||||
pendingMessages.add(new ReceivedMessage(clientMessage, source.getId()));
|
||||
@ -179,7 +156,6 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
|
||||
public void connectionAdded(Server server, HostedConnection hostedConnection) {
|
||||
LOGGER.log(Level.INFO, "New connection established: {0}", hostedConnection); //NON-NLS
|
||||
logic.addPlayer(hostedConnection.getId());
|
||||
System.out.println("Spieler verbunden: ID = " + hostedConnection.getId());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
Loading…
Reference in New Issue
Block a user