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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-25 01:09:46 +01:00
Buttons im Startmenü angepasst
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@ -3,6 +3,7 @@
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// https://github.com/jMonkeyEngine-Contributions/Lemur/wiki/Styling
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// https://github.com/jMonkeyEngine-Contributions/Lemur/wiki/Styling
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import com.simsilica.lemur.*
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import com.simsilica.lemur.*
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import com.simsilica.lemur.component.QuadBackgroundComponent
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// Farben und allgemeine Stile
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// Farben und allgemeine Stile
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def bgColor = color(1, 1, 1, 1)
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def bgColor = color(1, 1, 1, 1)
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@ -10,9 +11,10 @@ def buttonEnabledColor = color(0.8, 0.9, 1, 1)
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def buttonDisabledColor = color(0.8, 0.9, 1, 0.2)
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def buttonDisabledColor = color(0.8, 0.9, 1, 0.2)
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def sliderColor = color(0.6, 0.8, 0.8, 1)
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def sliderColor = color(0.6, 0.8, 0.8, 1)
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def sliderBgColor = color(0.5, 0.75, 0.75, 1)
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def sliderBgColor = color(0.5, 0.75, 0.75, 1)
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def gradientColor = color(0.5, 0.75, 0.85, 0.5)
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def gradientColor = color(1, 1, 1, 1)
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def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1)
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def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1)
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def playButtonBorderColor = color(1, 0.6, 0, 1) // For "Spielen" button
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def playButtonBorderColor = color(1, 0.6, 0, 1) // For "Spielen" button
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def blackColor = color(0, 0, 0, 1) // Define black color for border
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// Hintergrundverläufe
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// Hintergrundverläufe
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def gradient = TbtQuadBackgroundComponent.create(
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def gradient = TbtQuadBackgroundComponent.create(
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@ -77,6 +79,18 @@ selector("menu-button", "pp") {
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fontSize = 24
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fontSize = 24
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}
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}
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// Apply border to all buttons in the "pp" style
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selector("button", "pp") {
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background = gradient.clone()
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background.setColor(bgColor) // Set background color
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background.setBorderColor(blackColor) // Set border color to black
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background.setBorderSize(2) // Set border thickness (adjust as needed)
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color = buttonEnabledColor
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insets = new Insets3f(2, 2, 2, 2)
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buttonCommands = stdButtonCommands
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}
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// Standard Button Commands (Animationseffekt)
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// Standard Button Commands (Animationseffekt)
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def pressedCommand = new Command<Button>() {
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def pressedCommand = new Command<Button>() {
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void execute(Button source) {
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void execute(Button source) {
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@ -8,6 +8,7 @@ import com.jme3.texture.Texture;
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import com.simsilica.lemur.Axis;
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import com.simsilica.lemur.Axis;
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import com.simsilica.lemur.Button;
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import com.simsilica.lemur.Button;
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import com.simsilica.lemur.Container;
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import com.simsilica.lemur.Container;
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import com.simsilica.lemur.HAlignment;
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import com.simsilica.lemur.Label;
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import com.simsilica.lemur.Label;
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import com.simsilica.lemur.component.SpringGridLayout;
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import com.simsilica.lemur.component.SpringGridLayout;
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@ -51,33 +52,36 @@ public class StartMenu extends Dialog {
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// Center container for title and play button
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// Center container for title and play button
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Container centerMenu = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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Container centerMenu = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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Label titleLabel = new Label("Hauptmenü");
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titleLabel.setFontSize(48);
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centerMenu.addChild(titleLabel);
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Button startButton = new Button("Spielen");
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Button startButton = new Button("Spielen");
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startButton.setPreferredSize(new Vector3f(190, 60, 0)); // Increase button size (width, height)
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startButton.setFontSize(40); // Set the font size for the button text
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startButton.setTextHAlignment(HAlignment.Center); // Center the text horizontally
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startButton.addClickCommands(source -> startGame(app));
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startButton.addClickCommands(source -> startGame(app));
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centerMenu.addChild(startButton);
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centerMenu.addChild(startButton);
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// Position the center container in the middle of the screen
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// Position the center container in the middle of the screen
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centerMenu.setLocalTranslation(new Vector3f(
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centerMenu.setLocalTranslation(new Vector3f(screenWidth / 2f - centerMenu.getPreferredSize().x / 2f,
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screenWidth / 2f - centerMenu.getPreferredSize().x / 2f,
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screenHeight / 2f - 280 + centerMenu.getPreferredSize().y / 2f,
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screenHeight / 2f + centerMenu.getPreferredSize().y / 2f,
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0));
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0));
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app.getGuiNode().attachChild(centerMenu);
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app.getGuiNode().attachChild(centerMenu);
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// Lower-left container for "Spiel beenden" button
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// Lower-left container for "Spiel beenden" button
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Container lowerLeftMenu = new Container();
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Container lowerLeftMenu = new Container();
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lowerLeftMenu.setLocalTranslation(new Vector3f(50, 50, 0));
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lowerLeftMenu.setLocalTranslation(new Vector3f(100, 90, 0));
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Button quitButton = new Button("Spiel beenden");
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Button quitButton = new Button("Spiel beenden");
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quitButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
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quitButton.setFontSize(20);
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quitButton.addClickCommands(source -> quitGame());
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quitButton.addClickCommands(source -> quitGame());
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lowerLeftMenu.addChild(quitButton);
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lowerLeftMenu.addChild(quitButton);
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app.getGuiNode().attachChild(lowerLeftMenu);
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app.getGuiNode().attachChild(lowerLeftMenu);
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// Lower-right container for "Einstellungen" button
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// Lower-right container for "Einstellungen" button
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Container lowerRightMenu = new Container();
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Container lowerRightMenu = new Container();
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lowerRightMenu.setLocalTranslation(new Vector3f(screenWidth - 150, 50, 0));
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lowerRightMenu.setLocalTranslation(new Vector3f(screenWidth - 200, 90, 0));
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Button settingsButton = new Button("Einstellungen");
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Button settingsButton = new Button("Einstellungen");
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settingsButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
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settingsButton.setFontSize(20); // Increase the font size for the text
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settingsButton.addClickCommands(source -> openSettings(app));
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settingsButton.addClickCommands(source -> openSettings(app));
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lowerRightMenu.addChild(settingsButton);
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lowerRightMenu.addChild(settingsButton);
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app.getGuiNode().attachChild(lowerRightMenu);
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app.getGuiNode().attachChild(lowerRightMenu);
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