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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-25 12:49:45 +01:00
added button sounds
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c87406f60e
commit
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@ -23,6 +23,7 @@ import static pp.monopoly.Resources.lookup;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.client.NetworkSupport;
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import pp.monopoly.notification.Sound;
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import pp.monopoly.server.MonopolyServer;
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import pp.dialog.Dialog;
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import pp.dialog.DialogBuilder;
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@ -70,15 +71,24 @@ public class CreateGameMenu extends Dialog {
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cancelButton.setPreferredSize(new Vector3f(120, 40, 0));
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cancelButton.addClickCommands(source -> close());
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addChild(cancelButton);
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cancelButton.addClickCommands(s -> new StartMenu(app));
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cancelButton.addClickCommands(s -> ifTopDialog(() -> {
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new StartMenu(app);
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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// "Selber hosten"-Button
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addChild(serverButton).addClickCommands(s -> startServerInThread());
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addChild(serverButton).addClickCommands(s -> ifTopDialog(() -> {
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startServerInThread();
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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// "Beitreten"-Button
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joinButton.setPreferredSize(new Vector3f(120, 40, 0));
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addChild(joinButton);
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joinButton.addClickCommands(s -> connect());
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joinButton.addClickCommands(s -> ifTopDialog(() -> {
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app.connect();
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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}
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/**
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@ -26,6 +26,7 @@ import com.simsilica.lemur.style.ElementId;
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import pp.dialog.Dialog;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.message.client.PlayerReady;
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import pp.monopoly.notification.Sound;
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import java.util.Set;
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@ -133,7 +134,10 @@ public class LobbyMenu extends Dialog {
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Button cancelButton = new Button("Abbrechen");
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cancelButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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cancelButton.setFontSize(18); // Adjust font size
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cancelButton.addClickCommands(source -> close()); // Add functionality
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cancelButton.addClickCommands(s -> ifTopDialog(() -> {
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this.close();
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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lowerLeftMenu.addChild(cancelButton);
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// Position the container near the bottom-left corner
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@ -146,7 +150,10 @@ public class LobbyMenu extends Dialog {
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readyButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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readyButton.setFontSize(18); // Adjust font size
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readyButton.setBackground(new QuadBackgroundComponent(ColorRGBA.Green)); // Add color to match the style
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readyButton.addClickCommands(source -> toggleReady()); // Add functionality
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readyButton.addClickCommands(s -> ifTopDialog(() -> {
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toggleReady();
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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lowerRightMenu.addChild(readyButton);
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// Position the container near the bottom-right corner
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@ -254,6 +261,7 @@ public class LobbyMenu extends Dialog {
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*/
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private void onDropdownSelectionChanged(String selected) {
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System.out.println("Selected: " + selected);
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app.getGameLogic().playSound(Sound.BUTTON);
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switch (selected) {
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case "[0]":
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figure = "Laptop";
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@ -20,6 +20,8 @@ import pp.monopoly.client.GameSound;
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import pp.monopoly.client.MonopolyApp;
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import pp.dialog.Dialog;
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import pp.dialog.StateCheckboxModel;
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import pp.monopoly.notification.Sound;
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import static pp.util.PreferencesUtils.getPreferences;
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/**
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@ -56,9 +58,14 @@ public class SettingsMenu extends Dialog {
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addChild(musicSlider);
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addChild(new Button("Zurück zum Spiel", new ElementId("button"))).addClickCommands(s -> ifTopDialog(this::close));
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addChild(new Button("Beenden", new ElementId("button"))).addClickCommands(s -> ifTopDialog(app::closeApp));
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addChild(new Button("Zurück zum Spiel", new ElementId("button"))).addClickCommands(s -> ifTopDialog(() -> {
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this.close(); // Close the StartMenu dialog
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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addChild(new Button("Beenden", new ElementId("button"))).addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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app.closeApp();
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}));
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update();
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}
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@ -14,6 +14,7 @@ import com.simsilica.lemur.component.SpringGridLayout;
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import com.simsilica.lemur.style.ElementId;
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import pp.dialog.Dialog;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.notification.Sound;
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/**
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* Toolbar Klasse, die am unteren Rand der Szene angezeigt wird.
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@ -135,7 +136,10 @@ public class Toolbar extends Dialog {
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private Button addDiceRollButton() {
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Button diceButton = new Button("Würfeln");
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diceButton.setPreferredSize(new Vector3f(50, 20, 0));
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diceButton.addClickCommands(source -> rollDice());
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diceButton.addClickCommands(s -> ifTopDialog(() -> {
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rollDice();
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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toolbarContainer.addChild(diceButton);
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return diceButton;
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}
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@ -143,21 +147,30 @@ public class Toolbar extends Dialog {
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private void addTradeMenuButton() {
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Button diceButton = new Button("Handeln");
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diceButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
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diceButton.addClickCommands(source -> rollDice());
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diceButton.addClickCommands(s -> ifTopDialog(() -> {
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rollDice();
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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toolbarContainer.addChild(diceButton);
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}
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private void addEndTurnButton() {
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Button diceButton = new Button("Grundstücke");
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diceButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
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diceButton.addClickCommands(source -> rollDice());
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diceButton.addClickCommands(s -> ifTopDialog(() -> {
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rollDice();
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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toolbarContainer.addChild(diceButton);
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}
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private void addPropertyMenuButton() {
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Button diceButton = new Button("Zug beenden");
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diceButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
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diceButton.addClickCommands(source -> rollDice());
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diceButton.addClickCommands(s -> ifTopDialog(() -> {
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rollDice();
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app.getGameLogic().playSound(Sound.BUTTON);
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}));
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toolbarContainer.addChild(diceButton);
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}
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