mirror of
				https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
				synced 2025-11-02 22:21:04 +01:00 
			
		
		
		
	Merge remote-tracking branch 'origin/gui' into gui
This commit is contained in:
		@@ -310,6 +310,8 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
 | 
			
		||||
        } else if(msg.getKeyWord().equals("ReceivedRent")) {
 | 
			
		||||
            playSound(Sound.MONEY_COLLECTED);
 | 
			
		||||
            notifyListeners(new PopUpEvent("ReceivedRent", msg));
 | 
			
		||||
        } else if (msg.getKeyWord().equals("aussetzen")) {
 | 
			
		||||
            notifyListeners(new ButtonStatusEvent(false));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -85,7 +85,7 @@ public class ServerGameLogic implements ClientInterpreter {
 | 
			
		||||
     * @param player the Player to whom the message is sent
 | 
			
		||||
     * @param msg    the ServerMessage to send
 | 
			
		||||
     */
 | 
			
		||||
    void send(Player player, ServerMessage msg) {
 | 
			
		||||
    public void send(Player player, ServerMessage msg) {
 | 
			
		||||
        if (player != null && msg != null) {
 | 
			
		||||
            serverSender.send(player.getId(), msg);
 | 
			
		||||
            LOGGER.log(Level.DEBUG, "Message sent to player {0}: {1}", player.getName(), msg.getClass().getSimpleName());
 | 
			
		||||
 
 | 
			
		||||
@@ -8,6 +8,7 @@ import java.util.Queue;
 | 
			
		||||
 | 
			
		||||
import pp.monopoly.game.server.Player;
 | 
			
		||||
import pp.monopoly.message.client.EndTurn;
 | 
			
		||||
import pp.monopoly.message.server.NotificationMessage;
 | 
			
		||||
 | 
			
		||||
public class DeckHelper{
 | 
			
		||||
 | 
			
		||||
@@ -258,6 +259,7 @@ public class DeckHelper{
 | 
			
		||||
    
 | 
			
		||||
        private void rueckstuferantrag(Player player) {
 | 
			
		||||
            player.getHandler().getLogic().received(new EndTurn(), player.getId());
 | 
			
		||||
            player.getHandler().getLogic().send(player, new NotificationMessage("aussetzen"));
 | 
			
		||||
        }
 | 
			
		||||
    
 | 
			
		||||
        private void hausfeierSturz(Player player) {
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user