mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-24 22:49:44 +01:00
Merge branch 'logic' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into logic
This commit is contained in:
commit
d26c29b561
@ -1,5 +1,6 @@
|
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// Styling of Lemur components
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// For documentation, see:
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||||
// For documentation, see:
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||||
// https://github.com/jMonkeyEngine-Contributions/Lemur/wiki/Styling
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||||
import com.simsilica.lemur.*
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import com.simsilica.lemur.component.QuadBackgroundComponent
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@ -9,7 +10,6 @@ import com.simsilica.lemur.Command
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import com.simsilica.lemur.HAlignment
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||||
import com.simsilica.lemur.Insets3f
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import com.simsilica.lemur.component.QuadBackgroundComponent
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import com.simsilica.lemur.component.TbtQuadBackgroundComponent
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def bgColor = color(1, 1, 1, 1)
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def buttonEnabledColor = color(0, 0, 0, 1)
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@ -17,17 +17,15 @@ def buttonDisabledColor = color(0.8, 0.9, 1, 0.2)
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def buttonBgColor = color(1, 1, 1, 1)
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def sliderColor = color(0.6, 0.8, 0.8, 1)
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def sliderBgColor = color(0.5, 0.75, 0.75, 1)
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def gradientColor = color(0.5, 0.75, 0.85, 0.5)
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def gradientColor = color(1, 1, 1, 1)
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def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1)
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def solidWhiteBackground = new QuadBackgroundComponent(color(1, 1, 1, 1)) // Solid white
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def gradient = TbtQuadBackgroundComponent.create(
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texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png",
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generateMips: false),
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1, 1, 1, 126, 126,
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1f, false)
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texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png", generateMips: false),
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1, 1, 1, 126, 126, 1f, false)
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def doubleGradient = new QuadBackgroundComponent(gradientColor)
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doubleGradient.texture = texture(name: "/com/simsilica/lemur/icons/double-gradient-128.png",
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@ -44,26 +42,24 @@ selector("pp") {
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font = font("Interface/Fonts/Metropolis/Metropolis-Regular-32.fnt")
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}
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selector("label", "pp") {
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insets = new Insets3f(2, 2, 2, 2)
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color = buttonEnabledColor
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}
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selector("header", "pp") {
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font = font("Interface/Fonts/Metropolis/Metropolis-Bold-42.fnt")
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insets = new Insets3f(2, 2, 2, 2)
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color = color(1, 0.5, 0, 1)
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// Titel für "Einstellungen"
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selector("settings-title", "pp") {
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color = color(1, 1, 1, 1)
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fontSize = 48
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textHAlignment = HAlignment.Center
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insets = new Insets3f(5, 5, 5, 5)
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}
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|
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// Container Stil
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selector("container", "pp") {
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background = solidWhiteBackground.clone()
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background.setColor(bgColor)
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}
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// Slider Stil
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selector("slider", "pp") {
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background = gradient.clone()
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background.setColor(bgColor)
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insets = new Insets3f(5, 10, 5, 10) // Abstand
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background = new QuadBackgroundComponent(sliderBgColor)
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}
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def pressedCommand = new Command<Button>() {
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@ -84,30 +80,6 @@ def enabledCommand = new Command<Button>() {
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}
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}
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def repeatCommand = new Command<Button>() {
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private long startTime
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private long lastClick
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void execute(Button source) {
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// Only do the repeating click while the mouse is
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// over the button (and pressed of course)
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if (source.isPressed() && source.isHighlightOn()) {
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long elapsedTime = System.currentTimeMillis() - startTime
|
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// After half a second pause, click 8 times a second
|
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if (elapsedTime > 500 && elapsedTime > lastClick + 125) {
|
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source.click()
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|
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// Try to quantize the last click time to prevent drift
|
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lastClick = ((elapsedTime - 500) / 125) * 125 + 500
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}
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}
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else {
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startTime = System.currentTimeMillis()
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lastClick = 0
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}
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}
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}
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def stdButtonCommands = [
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(ButtonAction.Down) : [pressedCommand],
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(ButtonAction.Up) : [pressedCommand],
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|
@ -1,30 +1,26 @@
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////////////////////////////////////////
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// Programming project code
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// UniBw M, 2022, 2023, 2024
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// www.unibw.de/inf2
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// (c) Mark Minas (mark.minas@unibw.de)
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////////////////////////////////////////
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package pp.monopoly.client;
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import java.lang.System.Logger;
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import java.lang.System.Logger.Level;
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import java.util.prefs.Preferences;
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import java.lang.System.Logger;
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import java.lang.System.Logger.Level;
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import java.util.prefs.Preferences;
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import com.jme3.app.Application;
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import com.jme3.app.state.AbstractAppState;
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import com.jme3.app.state.AppStateManager;
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import com.jme3.asset.AssetLoadException;
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import com.jme3.asset.AssetNotFoundException;
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import com.jme3.audio.AudioData;
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import com.jme3.audio.AudioNode;
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import pp.monopoly.notification.GameEventListener;
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import pp.monopoly.notification.SoundEvent;
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import static pp.util.PreferencesUtils.getPreferences;
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/**
|
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* An application state that plays sounds.
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* An application state that plays sounds based on game events.
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*/
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public class GameSound extends AbstractAppState implements GameEventListener {
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private static final Logger LOGGER = System.getLogger(GameSound.class.getName());
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@ -53,7 +49,6 @@ public class GameSound extends AbstractAppState implements GameEventListener {
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/**
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* Sets the enabled state of this AppState.
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* Overrides {@link com.jme3.app.state.AbstractAppState#setEnabled(boolean)}
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*
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* @param enabled {@code true} to enable the AppState, {@code false} to disable it.
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*/
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@ -61,37 +56,35 @@ public class GameSound extends AbstractAppState implements GameEventListener {
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public void setEnabled(boolean enabled) {
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if (isEnabled() == enabled) return;
|
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super.setEnabled(enabled);
|
||||
LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled); //NON-NLS
|
||||
LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled);
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PREFERENCES.putBoolean(ENABLED_PREF, enabled);
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}
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/**
|
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* Initializes the sound effects for the game.
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* Overrides {@link AbstractAppState#initialize(AppStateManager, Application)}
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* Initializes the sound effects for the game and stores the application reference.
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*
|
||||
* @param stateManager The state manager
|
||||
* @param app The application
|
||||
* @param app The application instance
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||||
*/
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||||
@Override
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public void initialize(AppStateManager stateManager, Application app) {
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super.initialize(stateManager, app);
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this.app = app; // Speichert die Application-Instanz
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}
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/**
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* Loads a sound from the specified file.
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*
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||||
* @param app The application
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* @param name The name of the sound file.
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||||
* @return The loaded AudioNode.
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*/
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private AudioNode loadSound(Application app, String name) {
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private AudioNode loadSound(String name) {
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try {
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||||
final AudioNode sound = new AudioNode(app.getAssetManager(), name, AudioData.DataType.Buffer);
|
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AudioNode sound = new AudioNode(app.getAssetManager(), name, AudioData.DataType.Buffer);
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sound.setLooping(false);
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sound.setPositional(false);
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return sound;
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||||
}
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||||
catch (AssetLoadException | AssetNotFoundException ex) {
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||||
} catch (Exception ex) {
|
||||
LOGGER.log(Level.ERROR, ex.getMessage(), ex);
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||||
}
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return null;
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@ -126,4 +119,4 @@ public class GameSound extends AbstractAppState implements GameEventListener {
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||||
switch (event.sound()) {
|
||||
}
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||||
}
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||||
}
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||||
}//heloo
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|
@ -3,6 +3,9 @@ package pp.monopoly.client;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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||||
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||||
import java.util.concurrent.ExecutorService;
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||||
import java.util.concurrent.Executors;
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||||
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||||
import com.jme3.app.SimpleApplication;
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import com.jme3.font.BitmapFont;
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import com.jme3.font.BitmapText;
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@ -10,6 +13,7 @@ import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
|
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.system.AppSettings;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.simsilica.lemur.GuiGlobals;
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import com.simsilica.lemur.style.BaseStyles;
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@ -20,10 +24,12 @@ import pp.monopoly.client.gui.SettingsMenu;
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import pp.monopoly.client.gui.TestWorld;
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import pp.monopoly.game.client.ClientGameLogic;
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import pp.monopoly.game.client.MonopolyClient;
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import pp.monopoly.game.client.MonopolyClient;
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import pp.monopoly.game.client.ServerConnection;
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import pp.monopoly.notification.GameEventListener;
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import pp.monopoly.notification.InfoTextEvent;
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||||
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||||
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public class MonopolyApp extends SimpleApplication implements MonopolyClient, GameEventListener {
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private BitmapText topText;
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private final ServerConnection serverConnection;
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@ -51,10 +57,13 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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new MonopolyApp().start();
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}
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public MonopolyApp() {
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this.draw = new Draw(assetManager);
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public MonopolyApp() {
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this.draw = new Draw(assetManager);
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config = new MonopolyAppConfig();
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serverConnection = new NetworkSupport(this);
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serverConnection = new NetworkSupport(this);
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logic = new ClientGameLogic(serverConnection);
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logic.addListener(this);
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setShowSettings(config.getShowSettings());
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@ -97,6 +106,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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BitmapFont normalFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
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topText = new BitmapText(normalFont);
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topText.setLocalTranslation(10, settings.getHeight() - 10, 0);
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topText.setLocalTranslation(10, settings.getHeight() - 10, 0);
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guiNode.attachChild(topText);
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}
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|
||||
@ -105,6 +115,9 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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inputManager.setCursorVisible(true);
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inputManager.addMapping("ESC", new KeyTrigger(KeyInput.KEY_ESCAPE));
|
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inputManager.addListener(escapeListener, "ESC");
|
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inputManager.setCursorVisible(true);
|
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inputManager.addMapping("ESC", new KeyTrigger(KeyInput.KEY_ESCAPE));
|
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inputManager.addListener(escapeListener, "ESC");
|
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}
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||||
|
||||
private void handleEscape(boolean isPressed) {
|
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@ -151,12 +164,14 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
|
||||
@Override
|
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public void receivedEvent(InfoTextEvent event) {
|
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setInfoText(event.key());
|
||||
setInfoText(event.key());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stop(boolean waitFor) {
|
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if (executor != null) executor.shutdownNow();
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||||
serverConnection.disconnect();
|
||||
serverConnection.disconnect();
|
||||
super.stop(waitFor);
|
||||
}
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||||
|
||||
@ -206,4 +221,35 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
|
||||
guiNode.detachAllChildren(); // Entferne die GUI
|
||||
StartMenu.createStartMenu(this); // Zeige das Startmenü erneut
|
||||
}
|
||||
}
|
||||
//altes Fenster beim Start von TestWorld schließen
|
||||
public void startTestWorld() {
|
||||
// Entferne die aktuelle GUI
|
||||
guiNode.detachAllChildren();
|
||||
|
||||
// Erstelle ein Quadrat mit Textur
|
||||
Box box = new Box(1, 0.01f, 1); // Dünnes Quadrat
|
||||
Geometry geom = new Geometry("Box", box);
|
||||
|
||||
// Setze das Material mit Textur
|
||||
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
Texture texture = assetManager.loadTexture("Pictures/board.png");
|
||||
mat.setTexture("ColorMap", texture);
|
||||
geom.setMaterial(mat);
|
||||
|
||||
// Füge das Quadrat zur Szene hinzu
|
||||
rootNode.attachChild(geom);
|
||||
|
||||
// Setze die Kameraposition
|
||||
cam.setLocation(new Vector3f(0, 0, 3));
|
||||
cam.lookAt(geom.getLocalTranslation(), Vector3f.UNIT_Y);
|
||||
}
|
||||
public void returnToMenu() {
|
||||
// Entferne die Testszene
|
||||
rootNode.detachAllChildren();
|
||||
|
||||
// Zeige das Startmenü erneut
|
||||
StartMenu.createStartMenu(this);
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -2,31 +2,44 @@ package pp.monopoly.client;
|
||||
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.simsilica.lemur.Axis;
|
||||
import com.simsilica.lemur.Axis;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.HAlignment;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.HAlignment;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.gui.CreateGameMenu;
|
||||
import pp.monopoly.client.gui.SettingsMenu;
|
||||
|
||||
/**
|
||||
* Constructs the startup menu dialog for the Monopoly application.
|
||||
import pp.monopoly.client.gui.CreateGameMenu;
|
||||
import pp.monopoly.client.gui.SettingsMenu;
|
||||
|
||||
/**
|
||||
* Constructs the startup menu dialog for the Monopoly application.
|
||||
import pp.monopoly.client.gui.GameMenu;
|
||||
*/
|
||||
*/
|
||||
public class StartMenu extends Dialog {
|
||||
private final MonopolyApp app;
|
||||
private Container logoContainer;
|
||||
private Container unibwLogoContainer;
|
||||
|
||||
/**
|
||||
* Constructs the Startup Menu dialog for the Monopoly application.
|
||||
* Constructs the Startup Menu dialog for the Monopoly application.
|
||||
*
|
||||
* @param app the MonopolyApp instance
|
||||
@ -36,6 +49,20 @@ public class StartMenu extends Dialog {
|
||||
this.app = app;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates and displays the Start Menu with buttons for starting the game,
|
||||
* opening settings, and quitting the application.
|
||||
*/
|
||||
public static void createStartMenu(MonopolyApp app) {
|
||||
int screenWidth = app.getContext().getSettings().getWidth();
|
||||
int screenHeight = app.getContext().getSettings().getHeight();
|
||||
|
||||
// Set up the background image
|
||||
Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
|
||||
Quad quad = new Quad(screenWidth, screenHeight);
|
||||
Geometry background = new Geometry("Background", quad);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates and displays the Start Menu with buttons for starting the game,
|
||||
* opening settings, and quitting the application.
|
||||
@ -50,8 +77,10 @@ public class StartMenu extends Dialog {
|
||||
Geometry background = new Geometry("Background", quad);
|
||||
Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
backgroundMaterial.setTexture("ColorMap", backgroundImage);
|
||||
backgroundMaterial.setTexture("ColorMap", backgroundImage);
|
||||
background.setMaterial(backgroundMaterial);
|
||||
background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
|
||||
background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
|
||||
app.getGuiNode().attachChild(background);
|
||||
|
||||
createMonopolyLogo(app);
|
||||
@ -173,6 +202,11 @@ public class StartMenu extends Dialog {
|
||||
new SettingsMenu(app);
|
||||
}
|
||||
|
||||
/**
|
||||
* Quits the game application.
|
||||
*/
|
||||
private static void quitGame() {
|
||||
System.exit(0);
|
||||
/**
|
||||
* Quits the game application.
|
||||
*/
|
||||
|
@ -3,8 +3,10 @@ package pp.monopoly.client.gui;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
|
||||
|
||||
import pp.monopoly.model.Board;
|
||||
import pp.monopoly.model.Item;
|
||||
import pp.monopoly.model.Item;
|
||||
import pp.monopoly.model.Visitor;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.ItemAddedEvent;
|
||||
@ -24,10 +26,14 @@ abstract class BoardSynchronizer extends ModelViewSynchronizer<Item> implements
|
||||
*
|
||||
* @param board the game board to synchronize
|
||||
* @param root the root node to which the view representations of the board items are attached
|
||||
* @param board the game board to synchronize
|
||||
* @param root the root node to which the view representations of the board items are attached
|
||||
*/
|
||||
protected BoardSynchronizer(Board board, Node root) {
|
||||
protected BoardSynchronizer(Board board, Node root) {
|
||||
super(root);
|
||||
this.board = board;
|
||||
this.board = board;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -42,6 +48,7 @@ abstract class BoardSynchronizer extends ModelViewSynchronizer<Item> implements
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the existing items from the board to the view during initialization.
|
||||
* Adds the existing items from the board to the view during initialization.
|
||||
*/
|
||||
protected void addExisting() {
|
||||
@ -49,26 +56,36 @@ abstract class BoardSynchronizer extends ModelViewSynchronizer<Item> implements
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the event when an item is removed from the board.
|
||||
* Handles the event when an item is removed from the board.
|
||||
*
|
||||
* @param event the event indicating that an item has been removed from the board
|
||||
* @param event the event indicating that an item has been removed from the board
|
||||
*/
|
||||
@Override
|
||||
public void receivedEvent(ItemRemovedEvent event) {
|
||||
if (board == event.getBoard()) {
|
||||
delete(event.getItem());
|
||||
}
|
||||
if (board == event.getBoard()) {
|
||||
delete(event.getItem());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the event when an item is added to the board.
|
||||
* Handles the event when an item is added to the board.
|
||||
*
|
||||
* @param event the event indicating that an item has been added to the board
|
||||
* @param event the event indicating that an item has been added to the board
|
||||
*/
|
||||
@Override
|
||||
public void receivedEvent(ItemAddedEvent event) {
|
||||
if (board == event.getBoard()) {
|
||||
add(event.getItem());
|
||||
}
|
||||
if (board == event.getBoard()) {
|
||||
add(event.getItem());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,8 @@ import com.jme3.scene.Spatial;
|
||||
import pp.monopoly.model.Figure;
|
||||
|
||||
/**
|
||||
* Synchronizes the visual representation of the board with the game model.
|
||||
* Handles updates for items on the board.
|
||||
* Synchronizes the visual representation of the board with the game model.
|
||||
* Handles updates for items on the board.
|
||||
*/
|
||||
@ -17,6 +19,7 @@ class MapViewSynchronizer extends BoardSynchronizer {
|
||||
* @param view the MapView to synchronize with the game model
|
||||
*/
|
||||
public MapViewSynchronizer(MapView view) {
|
||||
super(view.getBoard(), view.getNode());
|
||||
super(view.getBoard(), view.getNode());
|
||||
this.view = view;
|
||||
addExisting();
|
||||
|
@ -0,0 +1,80 @@
|
||||
package pp.monopoly.client.gui;
|
||||
|
||||
import com.jme3.app.SimpleApplication;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Box;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.jme3.system.JmeCanvasContext;
|
||||
import com.jme3.system.AppSettings;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.awt.event.ActionEvent;
|
||||
|
||||
public class TestWorldWithMenu extends SimpleApplication {
|
||||
|
||||
public static void createAndShowGUI() {
|
||||
// Create JFrame
|
||||
JFrame frame = new JFrame("Test World with Menu");
|
||||
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||
frame.setLayout(new BorderLayout());
|
||||
frame.setSize(800, 600);
|
||||
|
||||
// Create Menu Bar
|
||||
JMenuBar menuBar = new JMenuBar();
|
||||
JMenu fileMenu = new JMenu("File");
|
||||
JMenuItem exitItem = new JMenuItem(new AbstractAction("Exit") {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
System.exit(0);
|
||||
}
|
||||
});
|
||||
fileMenu.add(exitItem);
|
||||
menuBar.add(fileMenu);
|
||||
frame.setJMenuBar(menuBar);
|
||||
|
||||
// Create Canvas for jMonkey
|
||||
AppSettings settings = new AppSettings(true);
|
||||
settings.setWidth(800);
|
||||
settings.setHeight(600);
|
||||
|
||||
TestWorldWithMenu app = new TestWorldWithMenu();
|
||||
app.setSettings(settings);
|
||||
app.createCanvas(); // Create a canvas for embedding
|
||||
JmeCanvasContext ctx = (JmeCanvasContext) app.getContext();
|
||||
ctx.setSystemListener(app);
|
||||
Canvas canvas = ctx.getCanvas();
|
||||
canvas.setSize(800, 600);
|
||||
|
||||
// Add the canvas to JFrame
|
||||
frame.add(canvas, BorderLayout.CENTER);
|
||||
|
||||
// Show the frame
|
||||
frame.setVisible(true);
|
||||
|
||||
// Start the jMonkeyEngine application
|
||||
app.startCanvas();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void simpleInitApp() {
|
||||
// Erstelle ein Quadrat
|
||||
Box box = new Box(1, 0.01f, 1); // Dünnes Quadrat für die Textur
|
||||
Geometry geom = new Geometry("Box", box);
|
||||
|
||||
// Setze das Material mit Textur
|
||||
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
Texture texture = assetManager.loadTexture("Pictures/board.png"); // Replace with the path to your image
|
||||
mat.setTexture("ColorMap", texture);
|
||||
geom.setMaterial(mat);
|
||||
|
||||
// Füge das Quadrat zur Szene hinzu
|
||||
rootNode.attachChild(geom);
|
||||
|
||||
// Setze die Kameraposition, um das Quadrat zu fokussieren
|
||||
cam.setLocation(new Vector3f(0, 0, 3)); // Kamera auf der Z-Achse, nah am Quadrat
|
||||
cam.lookAt(geom.getLocalTranslation(), Vector3f.UNIT_Y);
|
||||
}
|
||||
}
|
@ -1,26 +1,25 @@
|
||||
////////////////////////////////////////
|
||||
// Programming project code
|
||||
// UniBw M, 2022, 2023, 2024
|
||||
// www.unibw.de/inf2
|
||||
// (c) Mark Minas (mark.minas@unibw.de)
|
||||
////////////////////////////////////////
|
||||
|
||||
package pp.monopoly.notification;
|
||||
|
||||
/**
|
||||
* Event when an item is added to a map.
|
||||
* Event when a sound needs to be played.
|
||||
*
|
||||
* @param sound the sound to be played
|
||||
* @param soundFileName the sound file to be played
|
||||
*/
|
||||
public record SoundEvent(Sound sound) implements GameEvent {
|
||||
public class SoundEvent implements GameEvent {
|
||||
private final String soundFileName;
|
||||
|
||||
public SoundEvent(Sound sound) {
|
||||
this.soundFileName = sound.getFileName(); // Angenommen, Sound hat eine Methode getFileName()
|
||||
}
|
||||
|
||||
public String getSoundFileName() {
|
||||
return soundFileName;
|
||||
}
|
||||
|
||||
/**
|
||||
* Notifies the game event listener of this event.
|
||||
*
|
||||
* @param listener the game event listener
|
||||
*/
|
||||
@Override
|
||||
public void notifyListener(GameEventListener listener) {
|
||||
listener.receivedEvent(this);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user