diff --git a/Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/LobbyMenu.java b/Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/LobbyMenu.java index f329e34..5111db9 100644 --- a/Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/LobbyMenu.java +++ b/Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/LobbyMenu.java @@ -31,6 +31,9 @@ public class LobbyMenu { private final MonopolyApp app; private final Container menuContainer; private Geometry background; + private Geometry circle; + private Container lowerLeftMenu; + private Container lowerRightMenu; public LobbyMenu(MonopolyApp app) { this.app = app; @@ -120,19 +123,19 @@ public class LobbyMenu { buttonContainer.setInsets(new Insets3f(20, 0, 10, 0)); // Add spacing above the buttons buttonContainer.setBackground(null); // Lower-left container for "Abbrechen" button - Container lowerLeftMenu = new Container(); + lowerLeftMenu = new Container(); Button cancelButton = new Button("Abbrechen"); cancelButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image cancelButton.setFontSize(18); // Adjust font size cancelButton.addClickCommands(source -> goBackToCreateGame()); // Add functionality lowerLeftMenu.addChild(cancelButton); -// Position the container near the bottom-left corner + // Position the container near the bottom-left corner lowerLeftMenu.setLocalTranslation(new Vector3f(120, 170, 3)); // Adjust X and Y to align with the bottom-left corner app.getGuiNode().attachChild(lowerLeftMenu); -// Lower-right container for "Bereit" button - Container lowerRightMenu = new Container(); + // Lower-right container for "Bereit" button + lowerRightMenu = new Container(); Button readyButton = new Button("Bereit"); readyButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image readyButton.setFontSize(18); // Adjust font size @@ -140,12 +143,12 @@ public class LobbyMenu { readyButton.addClickCommands(source -> toggleReady(null)); // Add functionality lowerRightMenu.addChild(readyButton); -// Position the container near the bottom-right corner + // Position the container near the bottom-right corner lowerRightMenu.setLocalTranslation(new Vector3f(app.getCamera().getWidth() - 320, 170, 3)); // X: 220px from the right, Y: 50px above the bottom app.getGuiNode().attachChild(lowerRightMenu); // Add a colored circle between the input field and the dropdown menu - Geometry circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color + circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color circle.setLocalTranslation(new Vector3f( (app.getCamera().getWidth()) / 2, // Center horizontally (app.getCamera().getHeight() / 2) - 90, // Adjust Y position @@ -205,7 +208,10 @@ public class LobbyMenu { */ private void goBackToCreateGame() { app.getGuiNode().detachChild(menuContainer); - app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild + app.getGuiNode().detachChild(background); + app.getGuiNode().detachChild(circle); + app.getGuiNode().detachChild(lowerLeftMenu); + app.getGuiNode().detachChild(lowerRightMenu); new CreateGameMenu(app); }