diff --git a/Projekte/.run/MonopolyApp.run.xml b/Projekte/.run/MonopolyApp.run.xml new file mode 100644 index 0000000..ccd1e2f --- /dev/null +++ b/Projekte/.run/MonopolyApp.run.xml @@ -0,0 +1,18 @@ + + + + \ No newline at end of file diff --git a/Projekte/.run/MonopolyServer.run.xml b/Projekte/.run/MonopolyServer.run.xml new file mode 100644 index 0000000..d892cf3 --- /dev/null +++ b/Projekte/.run/MonopolyServer.run.xml @@ -0,0 +1,17 @@ + + + + \ No newline at end of file diff --git a/Projekte/monopoly/client/build.gradle b/Projekte/monopoly/client/build.gradle index 7582682..66985e3 100644 --- a/Projekte/monopoly/client/build.gradle +++ b/Projekte/monopoly/client/build.gradle @@ -7,6 +7,7 @@ description = 'Monopoly Client' dependencies { implementation project(":jme-common") implementation project(":monopoly:model") + implementation project(":monopoly:server") implementation libs.jme3.desktop diff --git a/Projekte/monopoly/client/src/main/java/pp/monopoly/client/MonopolyApp.java b/Projekte/monopoly/client/src/main/java/pp/monopoly/client/MonopolyApp.java index b2dfdbb..0a7df7d 100644 --- a/Projekte/monopoly/client/src/main/java/pp/monopoly/client/MonopolyApp.java +++ b/Projekte/monopoly/client/src/main/java/pp/monopoly/client/MonopolyApp.java @@ -9,8 +9,10 @@ import com.jme3.font.BitmapText; import com.jme3.input.KeyInput; import com.jme3.input.controls.ActionListener; import com.jme3.input.controls.KeyTrigger; + import com.jme3.system.AppSettings; import com.simsilica.lemur.GuiGlobals; +import com.simsilica.lemur.Label; import com.simsilica.lemur.style.BaseStyles; import pp.dialog.DialogBuilder; @@ -23,6 +25,7 @@ import pp.monopoly.game.client.MonopolyClient; import pp.monopoly.game.client.ServerConnection; import pp.monopoly.notification.GameEventListener; import pp.monopoly.notification.InfoTextEvent; +import pp.monopoly.server.MonopolyServer; public class MonopolyApp extends SimpleApplication implements MonopolyClient, GameEventListener { private BitmapText topText; @@ -37,6 +40,8 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga private TestWorld testWorld; private boolean isSettingsMenuOpen = false; private boolean inputBlocked = false; + private MonopolyServer monopolyServer; + /** * Path to the styles script for GUI elements. */ @@ -207,5 +212,20 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga StartMenu.createStartMenu(this); // Zeige das Startmenü erneut } + /** + * Startet den Server in einem neuen Thread. + */ + public void startServer() { + new Thread(() -> { + try { + monopolyServer = new MonopolyServer(); // Erstelle Serverinstanz + } catch (Exception e) { + e.printStackTrace(); + } + }).start(); + } + public MonopolyServer getMonopolyServer() { + return monopolyServer; + } } diff --git a/Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/CreateGameMenu.java b/Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/CreateGameMenu.java index cc76a4d..d3529b0 100644 --- a/Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/CreateGameMenu.java +++ b/Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/CreateGameMenu.java @@ -29,8 +29,6 @@ public class CreateGameMenu { private final Container menuContainer; private Geometry background; private Label serverStatusLabel; - private MonopolyServer monopolyServer; - private Client client; public CreateGameMenu(MonopolyApp app) { this.app = app; @@ -72,7 +70,7 @@ public class CreateGameMenu { // "Selber hosten"-Button Button hostButton = buttonContainer.addChild(new Button("Selber hosten")); hostButton.setPreferredSize(new Vector3f(120, 40, 0)); - hostButton.addClickCommands(source -> startServer()); + hostButton.addClickCommands(source -> app.startServer()); // "Beitreten"-Button (vorerst funktionslos) Button joinButton = buttonContainer.addChild(new Button("Beitreten")); @@ -125,37 +123,4 @@ public class CreateGameMenu { app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild StartMenu.createStartMenu(app); } - - /** - * Startet den Server in einem neuen Thread. - */ - private void startServer() { - if (monopolyServer == null) { - serverStatusLabel.setText("Serverstatus: Wird gestartet..."); - new Thread(() -> { - try { - monopolyServer = new MonopolyServer(); // Erstelle Serverinstanz - serverStatusLabel.setText("Serverstatus: Läuft auf Port " + monopolyServer.getConfig().getPort()); - } catch (Exception e) { - serverStatusLabel.setText("Serverstatus: Fehler beim Starten"); - e.printStackTrace(); - } - }).start(); - } else { - serverStatusLabel.setText("Serverstatus: Bereits gestartet!"); - } - } - - private void joinGame(String host, String port) { - try { - int portNumber = Integer.parseInt(port); - client = Network.connectToServer(host, portNumber); // Verbindet sich mit Server - client.start(); - JOptionPane.showMessageDialog(null, "Erfolgreich mit dem Server verbunden: " + host + ":" + port); - // Hier kannst du zusätzliche Logik für das Verbinden hinzufügen - } catch (Exception e) { - JOptionPane.showMessageDialog(null, "Fehler beim Verbinden mit dem Server: " + e.getMessage(), - "Verbindungsfehler", JOptionPane.ERROR_MESSAGE); - } - } } diff --git a/Projekte/monopoly/server/src/main/java/pp/monopoly/server/MonopolyServer.java b/Projekte/monopoly/server/src/main/java/pp/monopoly/server/MonopolyServer.java index 73aaa17..f02f48d 100644 --- a/Projekte/monopoly/server/src/main/java/pp/monopoly/server/MonopolyServer.java +++ b/Projekte/monopoly/server/src/main/java/pp/monopoly/server/MonopolyServer.java @@ -65,7 +65,7 @@ public class MonopolyServer implements MessageListener, Connec /** * Creates the server. */ - MonopolyServer() { + public MonopolyServer() { config.readFromIfExists(CONFIG_FILE); LOGGER.log(Level.INFO, "Configuration: {0}", config); //NON-NLS logic = new ServerGameLogic(this, config);