mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2025-07-29 22:02:21 +02:00
java doc
This commit is contained in:
@@ -69,8 +69,14 @@ public class BoardAppState extends MonopolyAppState {
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*/
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private PopUpManager popUpManager;
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/**
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* The camera controller for managing the camera's position and orientation.
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*/
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private CameraController cameraController;
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/**
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* The input handler for controlling the camera's movement and rotation.
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*/
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private CameraInputHandler cameraInputHandler;
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@@ -251,7 +257,7 @@ public class BoardAppState extends MonopolyAppState {
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rotation.fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_Y);
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seaGeo.setLocalRotation(rotation);
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final Material seaMat = new Material(getApp().getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
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Texture texture = getApp().getAssetManager().loadTexture("Pictures/board2.png");
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Texture texture = getApp().getAssetManager().loadTexture(BoardTexture);
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seaMat.setTexture("DiffuseMap", texture);
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seaGeo.setMaterial(seaMat);
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seaGeo.setShadowMode(ShadowMode.CastAndReceive);
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@@ -261,9 +267,13 @@ public class BoardAppState extends MonopolyAppState {
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sceneNode.attachChild(seaGeo);
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// Schneefall hinzufügen
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// addSnowEffect(sceneNode);
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addSnowEffect(sceneNode);
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}
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/**
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* Creates a card deck with six event and six community cards.
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* @return the node containing the card deck
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*/
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private Node createCardDeck() {
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Node cardDeck = new Node("cardDeck");
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@@ -304,6 +314,10 @@ public class BoardAppState extends MonopolyAppState {
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return cardDeck;
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}
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/**
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* Adds a snow effect to the scene by creating a particle emitter with snowflakes.
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* @param parentNode the parent node to attach the snow effect to
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*/
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private void addSnowEffect(Node parentNode) {
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// ParticleEmitter für Schnee
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ParticleEmitter snowEmitter = new ParticleEmitter("Snow", ParticleMesh.Type.Triangle, 5000);
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@@ -332,7 +346,12 @@ public class BoardAppState extends MonopolyAppState {
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// Emitter zur Szene hinzufügen
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parentNode.attachChild(snowEmitter);
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}
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/**
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* Updates the state by moving the camera and updating the visual elements.
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*
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* @param tpf the time per frame
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*/
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@Override
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public void update(float tpf) {
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super.update(tpf);
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@@ -48,16 +48,27 @@ public class GameSound extends AbstractAppState implements GameEventListener {
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*/
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private static final String VOLUME_PREF = "volume"; //NON-NLS
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/** The sound effect for passing the start field. */
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private AudioNode passStartSound;
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/** The sound effect for drawing an event card. */
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private AudioNode eventCardSound;
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/** The sound effect for going to the gulag. */
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private AudioNode gulagSound;
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/** The sound effect for rolling the dice. */
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private AudioNode diceRollSound;
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/** The sound effect for collecting money. */
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private AudioNode moneyCollectSound;
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/** The sound effect for losing money. */
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private AudioNode moneyLostSound;
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/** The sound effect for accepting a trade. */
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private AudioNode tradeAcceptedSound;
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/** The sound effect for rejecting a trade. */
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private AudioNode tradeRejectedSound;
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/** The sound effect for winning the game. */
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private AudioNode winnerSound;
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/** The sound effect for loosing the game. */
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private AudioNode looserSound;
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/** The sound effect for pressing a button. */
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private AudioNode buttonSound;
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/**
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@@ -172,16 +172,19 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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private AppSettings makeSettings() {
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final AppSettings settings = new AppSettings(true);
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settings.setTitle(lookup("monopoly.name"));
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try {
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// Prüfen, ob das Betriebssystem ein Mac-System ist
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if (!System.getProperty("os.name").toLowerCase().contains("mac")) {
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settings.setIcons(new Image[]{ImageIO.read(new File("src/main/resources/icons/Uniman.png"))});
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} else {
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LOGGER.log(Level.INFO, "Icon setting skipped on macOS due to system restrictions.");
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}
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} catch (IOException e) {
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LOGGER.log(Level.ERROR, e.getMessage());
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}
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// Set the icon for the application window
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// try {
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// // Prüfen, ob das Betriebssystem ein Mac-System ist
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// if (!System.getProperty("os.name").toLowerCase().contains("mac")) {
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// settings.setIcons(new Image[]{ImageIO.read(new File("src/main/resources/icons/Uniman.png"))});
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// } else {
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// LOGGER.log(Level.INFO, "Icon setting skipped on macOS due to system restrictions.");
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// }
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// } catch (IOException e) {
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// LOGGER.log(Level.ERROR, e.getMessage());
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// }
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settings.setResolution(config.getResolutionWidth(), config.getResolutionHeight());
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settings.setFullscreen(config.fullScreen());
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settings.setUseRetinaFrameBuffer(config.useRetinaFrameBuffer());
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@@ -27,15 +27,32 @@ import pp.monopoly.notification.EventCardEvent;
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import pp.monopoly.notification.GameEventListener;
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import pp.monopoly.notification.PopUpEvent;
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/**
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* This class is responsible for managing the popups that are shown to the user.
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* It listens for events that require a popup to be shown and then shows the
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* appropriate popup.
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*/
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public class PopUpManager implements GameEventListener {
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/** The MonopolyApp instance */
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private final MonopolyApp app;
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/**
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* Constructor for the PopUpManager.
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*
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* @param app The MonopolyApp instance
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*/
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public PopUpManager(MonopolyApp app) {
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this.app = app;
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app.getGameLogic().addListener(this);
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}
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/**
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* This method is called when a PopUpEvent is received.
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* It checks the message of the event and shows the appropriate popup.
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*
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* @param event The PopUpEvent
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*/
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@Override
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public void receivedEvent(PopUpEvent event) {
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if (event.msg().equals("Buy")) {
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@@ -84,6 +101,12 @@ public class PopUpManager implements GameEventListener {
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}
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}
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/**
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* This method is called when an EventCardEvent is received.
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* It shows the EventCardPopup.
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*
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* @param event The EventCardEvent
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*/
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@Override
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public void receivedEvent(EventCardEvent event) {
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Timer timer = new Timer();
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@@ -17,18 +17,35 @@ import pp.monopoly.model.Figure;
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import pp.monopoly.model.Hotel;
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import pp.monopoly.model.House;
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import pp.monopoly.model.Item;
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import pp.monopoly.notification.UpdatePlayerView;
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/**
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* The {@code BobTheBuilder} class is responsible for synchronizing the graphical
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* representation of the figures and buildings on the board with the underlying data model.
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* It extends the {@link GameBoardSynchronizer} to provide specific synchronization
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* logic for the board.
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*/
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public class BobTheBuilder extends GameBoardSynchronizer {
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/** The String representing the path to the unshaded material*/
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private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS
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/** The String representing the color parameter in the material*/
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private static final String COLOR = "Color"; //NON-NLS
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/** The String representing the figure node*/
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private static final String FIGURE = "figure"; //NON-NLS
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/** The String representing the house node*/
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private static final String HOUSE = "house"; //NON-NLS
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/** The String representing the hotel node*/
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private static final String HOTEL = "hotel"; //NON-NLS
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/** The {@link MonopolyApp} instance*/
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private final MonopolyApp app;
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/**
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* Creates a new {@code BobTheBuilder} instance with the specified {@link MonopolyApp} and root node.
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*
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* @param app the {@link MonopolyApp} instance
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* @param root the root node of the scene graph
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*/
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public BobTheBuilder(MonopolyApp app, Node root) {
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super(app.getGameLogic().getBoard(), root);
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this.app = app;
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@@ -83,16 +100,33 @@ public class BobTheBuilder extends GameBoardSynchronizer {
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return node;
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}
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/**
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* Creates a new spatial to represent the specified figure.
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*
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* @param figure the figure to be represented
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* @return the geometry representing the figure
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*/
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private Spatial createFigure(Figure figure) {
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// Lade das Modell
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Spatial model = app.getAssetManager().loadModel("models/" + "Spielfiguren/" + figure.getType() + "/" + figure.getType() + ".j3o");
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Spatial model;
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// Skaliere und positioniere das Modell
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model.scale(0.5f);
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try {
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// Lade das Modell
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model = app.getAssetManager().loadModel("models/" + "Spielfiguren/" + figure.getType() + "/" + figure.getType() + ".j3o");
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// Skaliere und positioniere das Modell
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model.scale(0.5f);
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} catch (Exception e) {
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model = createBox(figure);
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}
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return model;
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}
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/**
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* Creates a new spatial to represent the specified hotel.
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* @param hotel the hotel to be represented
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* @return the geometry representing the hotel
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*/
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private Spatial createHotel(Hotel hotel) {
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Spatial model = app.getAssetManager().loadModel("models/Hotel/Hotel.j3o");
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model.scale(0.2f);
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@@ -100,7 +134,11 @@ public class BobTheBuilder extends GameBoardSynchronizer {
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return model;
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}
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/**
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* Creates a new spatial to represent the specified house.
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* @param house the house to be represented
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* @return the geometry representing the house
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*/
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private Spatial createHouse(House house) {
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Spatial model = app.getAssetManager().loadModel("models/Haus/"+house.getStage()+"Haus.j3o");
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model.scale(0.5f);
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@@ -191,9 +191,6 @@ public class BuildingAdminMenu extends Dialog {
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app.getGuiNode().attachChild(background);
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}
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/**
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* Closes the building administration menu and detaches its elements from the GUI.
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*/
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@Override
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public void close() {
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app.getGuiNode().detachChild(mainContainer);
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@@ -201,21 +198,8 @@ public class BuildingAdminMenu extends Dialog {
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super.close();
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}
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/**
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* Opens the settings menu when the escape key is pressed.
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*/
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@Override
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public void escape() {
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new SettingsMenu(app).open();
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}
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/**
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* Periodic updates for the menu, if required.
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*
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* @param delta Time since the last update in seconds.
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*/
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@Override
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public void update(float delta) {
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// Periodic updates if necessary
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}
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}
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@@ -3,25 +3,39 @@ package pp.monopoly.client.gui;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.Camera;
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import pp.monopoly.client.MonopolyApp; // Import MonopolyApp
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.game.server.PlayerHandler;
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import pp.monopoly.notification.GameEventListener;
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import pp.monopoly.notification.UpdatePlayerView;
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/**
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* Represents a camera controller for the Monopoly application.
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*/
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public class CameraController implements GameEventListener{
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/**
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* Enum representing the camera mode for the CameraController.
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*/
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public enum CameraMode {
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FOCUS_CURRENT_PLAYER,
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FOCUS_SELF,
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FREECAM
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}
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/** The camera to control */
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private final Camera camera;
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/** The current camera mode */
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private CameraMode currentMode;
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/** The player handler instance */
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private PlayerHandler playerHandler;
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/** The {@link MonopolyApp} instance*/
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private final MonopolyApp app;
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private PlayerHandler playerHandler; // Reference to PlayerHandler for player data
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private final MonopolyApp app; // Reference to MonopolyApp for self ID
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/**
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* Constructs a new CameraController instance.
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* @param camera The camera to control
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* @param app The MonopolyApp instance
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*/
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public CameraController(Camera camera, MonopolyApp app) {
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this.camera = camera;
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this.playerHandler = app.getGameLogic().getPlayerHandler();
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@@ -30,10 +44,28 @@ public class CameraController implements GameEventListener{
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setMode(CameraMode.FOCUS_SELF); // Initialize the camera mode
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}
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/**
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* Sets the camera mode to the specified mode.
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* @param mode The camera mode to set
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*/
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public void setMode(CameraMode mode) {
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this.currentMode = mode;
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}
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/**
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* Updates the camera behavior based on the current mode and the time-per-frame (tpf).
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* <p>
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* This method checks the current mode of the camera and updates its position or behavior accordingly.
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* Supported modes include:
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* <ul>
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* <li>FOCUS_CURRENT_PLAYER: Updates the camera position to focus on the current player.</li>
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* <li>FOCUS_SELF: Updates the camera position to focus on the self (the object controlled by the player).</li>
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* <li>FREECAM: Leaves the camera position unchanged, allowing free movement.</li>
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* </ul>
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*
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* @param tpf The time-per-frame value, typically provided by the game engine,
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* which represents the elapsed time since the last frame.
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*/
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public void update(float tpf) {
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switch (currentMode) {
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@@ -53,6 +85,9 @@ public class CameraController implements GameEventListener{
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}
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}
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/**
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* Updates the camera position depending on the current mode.
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*/
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public void updatePosition() {
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Vector3f newPosition = getPos();
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camera.setLocation(newPosition);
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@@ -61,6 +96,10 @@ public class CameraController implements GameEventListener{
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camera.update();
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}
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/**
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* Returns the position for the camera depending on the current mode.
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* @return The position for the camera
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*/
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private Vector3f getPos() {
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Vector3f pos = new Vector3f();
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switch (currentMode) {
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@@ -83,6 +122,10 @@ public class CameraController implements GameEventListener{
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||||
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}
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/**
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* Calculates the offset for the camera depending on the field the player is on.
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* @return The offset for the camera
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||||
*/
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private Vector3f getOffset() {
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Vector3f offset = new Vector3f();
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||||
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||||
|
@@ -5,9 +5,19 @@ import com.jme3.input.KeyInput;
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||||
import com.jme3.input.controls.ActionListener;
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||||
import com.jme3.input.controls.KeyTrigger;
|
||||
|
||||
/**
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||||
* Class to handle the input for the camera.
|
||||
*/
|
||||
public class CameraInputHandler {
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||||
|
||||
/**The camera controller */
|
||||
private CameraController cameraController;
|
||||
|
||||
/**
|
||||
* Constructor for the CameraInputHandler.
|
||||
* @param cameraController The camera controller.
|
||||
* @param inputManager The input manager.
|
||||
*/
|
||||
public CameraInputHandler(CameraController cameraController, InputManager inputManager) {
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||||
this.cameraController = cameraController;
|
||||
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||||
@@ -19,6 +29,9 @@ public class CameraInputHandler {
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||||
inputManager.addListener(actionListener, "FocusCurrentPlayer", "FocusSelf", "FreeCam");
|
||||
}
|
||||
|
||||
/**
|
||||
* ActionListener for the camera.
|
||||
*/
|
||||
private final ActionListener actionListener = (name, isPressed, tpf) -> {
|
||||
if (!isPressed) return;
|
||||
|
||||
|
@@ -22,21 +22,34 @@ import pp.monopoly.message.client.ViewAssetsRequest;
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* Dialog for choosing a trade partner.
|
||||
*/
|
||||
public class ChoosePartner extends Dialog {
|
||||
/** The {@link MonopolyApp} instance*/
|
||||
private final MonopolyApp app;
|
||||
/** Selector for selecting the player */
|
||||
private Selector<String> playerSelector;
|
||||
/** Button for cancel*/
|
||||
private final Button cancelButton = new Button("Abbrechen");
|
||||
/** Button for confirm*/
|
||||
private final Button confirmButton = new Button("Bestätigen");
|
||||
/** Main container for the UI components */
|
||||
private final Container mainContainer;
|
||||
/** Container for the lower left menu */
|
||||
private Container lowerLeftMenu;
|
||||
/** Container for the lower right menu */
|
||||
private Container lowerRightMenu;
|
||||
/** The background image */
|
||||
private Geometry background;
|
||||
/** The trade handler */
|
||||
private TradeHandler tradeHandler;
|
||||
private VersionedReference<Set<Integer>> selectionRef; // Reference to track selector changes
|
||||
private String lastSelected = ""; // To keep track of the last selected value
|
||||
|
||||
QuadBackgroundComponent translucentWhiteBackground =
|
||||
new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f));
|
||||
/** Reference to track selector changes */
|
||||
private VersionedReference<Set<Integer>> selectionRef;
|
||||
/** The last selected value */
|
||||
private String lastSelected = "";
|
||||
/** The translucent white background */
|
||||
private QuadBackgroundComponent translucentWhiteBackground = new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f));
|
||||
|
||||
/**
|
||||
* Constructs the ChoosePartner dialog.
|
||||
@@ -169,9 +182,6 @@ public class ChoosePartner extends Dialog {
|
||||
app.getGuiNode().attachChild(background);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action for the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -38,18 +38,31 @@ import pp.dialog.DialogBuilder;
|
||||
* Allows users to specify the host and port for connecting to a game server.
|
||||
*/
|
||||
public class CreateGameMenu extends Dialog {
|
||||
/** The Logger for this class */
|
||||
private static final Logger LOGGER = System.getLogger(CreateGameMenu.class.getName());
|
||||
/** A string represing the localhost default */
|
||||
private static final String LOCALHOST = "localhost"; //NON-NLS
|
||||
/** A string representing the default port number */
|
||||
private static final String DEFAULT_PORT = "42069"; //NON-NLS
|
||||
/** The NetworkSupport instance to be used for network operations */
|
||||
private final NetworkSupport network;
|
||||
/** The text field for the host name */
|
||||
private final TextField host = new TextField(LOCALHOST);
|
||||
/** The text field for the port number */
|
||||
private final TextField port = new TextField(DEFAULT_PORT);
|
||||
/** The button for starting the server */
|
||||
private final Button serverButton = new Button("Selber hosten");
|
||||
/** The button for canceling the connection */
|
||||
private final Button cancelButton = new Button("Abbrechen");
|
||||
/** The button for joining a game */
|
||||
private final Button joinButton = new Button("Beitreten");
|
||||
/** The hostname of the server */
|
||||
private String hostname;
|
||||
/** The port number of the server */
|
||||
private int portNumber;
|
||||
/** The future representing the connection to the server */
|
||||
private Future<Object> connectionFuture;
|
||||
/** The dialog for indicating that the connection is in progress */
|
||||
private Dialog progressDialog;
|
||||
|
||||
/**
|
||||
|
@@ -9,31 +9,49 @@ import com.jme3.scene.Node;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.game.client.ClientGameLogic;
|
||||
import pp.monopoly.model.Figure;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.UpdatePlayerView;
|
||||
|
||||
// import java.lang.System.Logger;
|
||||
// import java.lang.System.Logger.Level;
|
||||
import java.lang.System.Logger;
|
||||
import java.lang.System.Logger.Level;
|
||||
import java.util.LinkedList;
|
||||
import java.util.Queue;
|
||||
|
||||
|
||||
/**
|
||||
* Control class for the figure objects.
|
||||
*
|
||||
* Handles the movement of the figure along a path.
|
||||
*
|
||||
*/
|
||||
public class FigureControl extends AbstractControl implements GameEventListener {
|
||||
|
||||
// // // private static final Logger LOGGER = System.getLogger(FigureControl.class.getName());
|
||||
/** The Logger for this class */
|
||||
private static final Logger LOGGER = System.getLogger(FigureControl.class.getName());
|
||||
/** The Figure object to control */
|
||||
private final Figure figure;
|
||||
/** The spatial object of the figure*/
|
||||
private final Node spatial;
|
||||
/** The MonopolyApp instance */
|
||||
private final MonopolyApp app;
|
||||
private Queue<Vector3f> path; // Path to follow
|
||||
/** The path to follow */
|
||||
private Queue<Vector3f> path;
|
||||
/** The current target position */
|
||||
private Vector3f currentTarget;
|
||||
private float animationTime = 0f; // Time elapsed for the current movement
|
||||
private final float durationPerField = 0.5f; // Time to move between fields
|
||||
private float delayTime = 3f; // Verzögerung in Sekunden
|
||||
private float delayElapsed = 0f; // Zeit, die seit dem Start der Verzögerung vergangen ist
|
||||
|
||||
/** The time elapsed for the current movement */
|
||||
private float animationTime = 0f;
|
||||
/** The duration per field */
|
||||
private final float durationPerField = 0.5f;
|
||||
/** The delay time */
|
||||
private float delayTime = 3f;
|
||||
/** The delay elapsed time */
|
||||
private float delayElapsed = 0f;
|
||||
|
||||
/**
|
||||
* Constructor for the FigureControl class
|
||||
* @param spatial The spatial object of the figure
|
||||
* @param figure The figure object
|
||||
* @param app The MonopolyApp object
|
||||
*/
|
||||
public FigureControl(Node spatial, Figure figure, MonopolyApp app) {
|
||||
super();
|
||||
this.figure = figure;
|
||||
@@ -43,6 +61,14 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
app.getGameLogic().addListener(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the figure's movement along a path.
|
||||
*
|
||||
* Handles movement delays, rotates at specific fields (0, 10, 20, 30),
|
||||
* and moves the figure with a hop effect toward the next target.
|
||||
*
|
||||
* @param tpf Time-per-frame since the last update.
|
||||
*/
|
||||
@Override
|
||||
protected void controlUpdate(float tpf) {
|
||||
if (delayTime > 0) {
|
||||
@@ -61,7 +87,6 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
|
||||
// Prüfe, ob eine Drehung erforderlich ist (Felder 0, 10, 20, 30)
|
||||
int currentField = figure.getCurrentFieldID();
|
||||
int nextField = nextField(currentField);
|
||||
|
||||
if ((nextField(currentField) == 10) ||
|
||||
(nextField(currentField) == 20) ||
|
||||
@@ -100,8 +125,11 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Calculate the next field on the board
|
||||
* @param currentField The current field id
|
||||
* @return The next field id
|
||||
*/
|
||||
private int nextField(int currentField) {
|
||||
return (currentField + 1) % 40;
|
||||
}
|
||||
@@ -113,35 +141,40 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
// No rendering logic required
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the path for the figure to follow
|
||||
* @param startField The field the figure is currently on
|
||||
* @param endField The field the figure should move to
|
||||
*/
|
||||
public void setPath(int startField, int endField) {
|
||||
// LOGGER.log(Level.TRACE, "setPath called with startField: {0} to endField {1}", startField, endField);
|
||||
LOGGER.log(Level.TRACE, "setPath called with startField: {0} to endField {1}", startField, endField);
|
||||
path.clear();
|
||||
for (int fieldId = startField; fieldId != endField; fieldId = (fieldId + 1) % 40) {
|
||||
Vector3f position = figure.calculateFieldPosition(fieldId);
|
||||
// LOGGER.log(Level.DEBUG, "Adding postition to path: {0}", position);
|
||||
LOGGER.log(Level.DEBUG, "Adding postition to path: {0}", position);
|
||||
path.add(position);
|
||||
}
|
||||
Vector3f finalPosition = figure.calculateFieldPosition(endField);
|
||||
path.add(finalPosition);
|
||||
// LOGGER.log(Level.DEBUG, "Final position added to path: {0}", finalPosition);
|
||||
LOGGER.log(Level.DEBUG, "Final position added to path: {0}", finalPosition);
|
||||
|
||||
|
||||
// LOGGER.log(Level.TRACE, "Path size: {0}", path.size());
|
||||
LOGGER.log(Level.TRACE, "Path size: {0}", path.size());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void receivedEvent(UpdatePlayerView event) {
|
||||
// LOGGER.log(Level.TRACE, "receivedEvent called with event: {0}", event);
|
||||
LOGGER.log(Level.TRACE, "receivedEvent called with event: {0}", event);
|
||||
|
||||
int newPos = app.getGameLogic().getPlayerHandler().getPlayerById(figure.getId()).getFieldID();
|
||||
int currentField = figure.getCurrentFieldID();
|
||||
|
||||
if (currentField == newPos) {
|
||||
// LOGGER.log(Level.DEBUG, "No movement required. Current field: {0}, New field: {1}", currentField, newPos);
|
||||
LOGGER.log(Level.DEBUG, "No movement required. Current field: {0}, New field: {1}", currentField, newPos);
|
||||
return;
|
||||
}
|
||||
|
||||
// LOGGER.log(Level.DEBUG, "Movement required. Current field: {0}, New field: {1}", currentField, newPos);
|
||||
LOGGER.log(Level.DEBUG, "Movement required. Current field: {0}, New field: {1}", currentField, newPos);
|
||||
|
||||
|
||||
setPath(currentField, newPos);
|
||||
@@ -150,9 +183,4 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
@@ -4,26 +4,23 @@ import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import pp.monopoly.model.Item;
|
||||
import pp.monopoly.model.Visitor;
|
||||
import pp.monopoly.notification.DiceRollEvent;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.ItemAddedEvent;
|
||||
import pp.monopoly.notification.ItemRemovedEvent;
|
||||
import pp.monopoly.notification.UpdatePlayerView;
|
||||
import pp.monopoly.model.Board;
|
||||
import pp.monopoly.model.Figure;
|
||||
import pp.view.ModelViewSynchronizer;
|
||||
|
||||
/**
|
||||
* Abstract base class for synchronizing the visual representation of a {@link Board} with its model state.
|
||||
* This class handles the addition and removal of items from the board, ensuring that changes in the model
|
||||
* are accurately reflected in the view.
|
||||
* <p>
|
||||
*
|
||||
* Subclasses are responsible for providing the specific implementation of how each item in the map
|
||||
* is represented visually by implementing the {@link Visitor} interface.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
abstract class GameBoardSynchronizer extends ModelViewSynchronizer<Item> implements Visitor<Spatial>, GameEventListener {
|
||||
// The board that this synchronizer is responsible for
|
||||
/** The board that this synchronizer is responsible for*/
|
||||
protected final Board board;
|
||||
|
||||
/**
|
||||
|
@@ -9,12 +9,24 @@ import pp.monopoly.game.server.Player;
|
||||
import pp.monopoly.game.server.PlayerColor;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* A custom button class that uses images for its appearance. The button's appearance changes based on its state (enabled,
|
||||
*/
|
||||
public class ImageButton extends Button {
|
||||
|
||||
/** The MonopolyApp instance */
|
||||
private final MonopolyApp app;
|
||||
/** The button's functionality (e.g., "end_turn", "roll_dice") */
|
||||
private final String functionality;
|
||||
/** The player's color */
|
||||
private final PlayerColor playerColor;
|
||||
|
||||
/**
|
||||
* Creates a new ImageButton with the given functionality and MonopolyApp instance.
|
||||
*
|
||||
* @param functionality the button's functionality (e.g., "end_turn", "roll_dice")
|
||||
* @param app the MonopolyApp instance
|
||||
*/
|
||||
public ImageButton(String functionality, MonopolyApp app) {
|
||||
super("", "button-clear");
|
||||
this.app = app;
|
||||
@@ -82,10 +94,12 @@ public class ImageButton extends Button {
|
||||
ENABLED, DISABLED, HOVER
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addClickCommands( Command<? super Button> command ) {
|
||||
super.addCommands(ButtonAction.Down, command);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("unchecked") // because Java doesn't like var-arg generics
|
||||
public void addClickCommands( Command<? super Button>... commands ) {
|
||||
super.addCommands(ButtonAction.Down, commands);
|
||||
|
@@ -32,10 +32,10 @@ import java.util.Set;
|
||||
|
||||
/**
|
||||
* Represents the lobby menu in the Monopoly application.
|
||||
* <p>
|
||||
*
|
||||
* Provides functionality for player configuration, including input for starting capital,
|
||||
* player name, and figure selection, as well as options to ready up or exit the game.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class LobbyMenu extends Dialog {
|
||||
|
||||
@@ -270,9 +270,6 @@ public class LobbyMenu extends Dialog {
|
||||
app.getGameLogic().send(new PlayerReady(true, playerInputField.getText(), figure, Integer.parseInt(startingCapital.getText())));
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
@@ -291,11 +288,6 @@ public class LobbyMenu extends Dialog {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the current menu and transitions music playback.
|
||||
* Stops the secondary music (if playing) and resumes the main background music
|
||||
* if music is enabled in the preferences. Ensures smooth transitions in audio.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
GameMusic music = app.getStateManager().getState(GameMusic.class);
|
||||
|
@@ -28,10 +28,15 @@ import java.util.stream.Collectors;
|
||||
* PropertyOverviewMenu is a dialog for displaying the player's properties in the game.
|
||||
*/
|
||||
public class PropertyOverviewMenu extends Dialog {
|
||||
/** The MonopolyApp instance */
|
||||
private final MonopolyApp app;
|
||||
/** The main container for the menu layout */
|
||||
private final Container mainContainer;
|
||||
/** The container for displaying the "Gebäude" cards */
|
||||
private final Container displayContainer;
|
||||
/** The horizontal slider for scrolling through cards */
|
||||
private final Slider horizontalSlider;
|
||||
/** The list of cards to display */
|
||||
private final List<Container> cards;
|
||||
|
||||
/**
|
||||
@@ -124,6 +129,9 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
|
||||
/**
|
||||
* Creates a card for BuildingProperty with detailed rent and cost information.
|
||||
*
|
||||
* @param field The BuildingProperty to create a card for.
|
||||
* @return The created card container.
|
||||
*/
|
||||
private Container createBuildingCard(BuildingProperty field) {
|
||||
Container card = new Container();
|
||||
@@ -156,6 +164,9 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
|
||||
/**
|
||||
* Creates a card for FoodField with dynamic pricing and rent details.
|
||||
*
|
||||
* @param field The FoodField to create a card for.
|
||||
* @return The created card container.
|
||||
*/
|
||||
private Container createFoodFieldCard(FoodField field) {
|
||||
Container card = new Container();
|
||||
@@ -188,6 +199,9 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
|
||||
/**
|
||||
* Creates a card for GateField with rent details for owning multiple gates.
|
||||
*
|
||||
* @param field The GateField to create a card for.
|
||||
* @return The created card container.
|
||||
*/
|
||||
private Container createGateFieldCard(GateField field) {
|
||||
Container card = new Container();
|
||||
@@ -260,9 +274,6 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the dialog and detaches it from the GUI node.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(mainContainer);
|
||||
|
@@ -136,9 +136,6 @@ public class SettingsMenu extends Dialog {
|
||||
update();
|
||||
}
|
||||
|
||||
/**
|
||||
* As an escape action, this method closes the menu if it is the top dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -3,12 +3,15 @@ package pp.monopoly.client.gui;
|
||||
import com.simsilica.lemur.Slider;
|
||||
import pp.monopoly.client.GameSound;
|
||||
|
||||
/**
|
||||
* A slider for the sound effects volume.
|
||||
*/
|
||||
public class SoundSlider extends Slider {
|
||||
|
||||
/**
|
||||
* Manages sound effects for the game.
|
||||
*/
|
||||
private final pp.monopoly.client.GameSound sound;
|
||||
private final GameSound sound;
|
||||
|
||||
/**
|
||||
* Volume level for the game sounds.
|
||||
|
@@ -20,6 +20,9 @@ import pp.monopoly.notification.Sound;
|
||||
* Constructs the startup menu dialog for the Monopoly application.
|
||||
*/
|
||||
public class StartMenu extends Dialog {
|
||||
/**
|
||||
* The Monopoly application instance.
|
||||
*/
|
||||
private final MonopolyApp app;
|
||||
|
||||
/**
|
||||
@@ -105,17 +108,11 @@ public class StartMenu extends Dialog {
|
||||
app.getGuiNode().attachChild(unibwContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the startup menu and detaches all GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachAllChildren();
|
||||
|
@@ -273,17 +273,21 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
* Handles the dice roll event.
|
||||
*/
|
||||
private void handleDiceRoll() {
|
||||
ifTopDialog(() -> {
|
||||
if (!canRollDice) return;
|
||||
canRollDice = false;
|
||||
if (endTurnButton != null) endTurnButton.setEnabled(true);
|
||||
startDiceAnimation();
|
||||
app.getGameLogic().send(new RollDice());
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
});
|
||||
}
|
||||
|
||||
ifTopDialog(() -> {
|
||||
if (!canRollDice) return;
|
||||
canRollDice = false;
|
||||
if (endTurnButton != null) endTurnButton.setEnabled(true);
|
||||
startDiceAnimation();
|
||||
app.getGameLogic().send(new RollDice());
|
||||
app.getGameLogic().playSound(Sound.BUTTON);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the trade button.
|
||||
*
|
||||
* @return The trade button.
|
||||
*/
|
||||
private Button createTradeButton() {
|
||||
String iconPath = "icons/icon-handeln.png";
|
||||
// createActionButton(playerColor, "icons/icon-handeln.png", 100, () -> new ChoosePartner(app).open());
|
||||
@@ -304,7 +308,11 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
return tradeButton;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Creates the property menu button.
|
||||
*
|
||||
* @return The property menu button.
|
||||
*/
|
||||
private Button createPropertyMenuButton() {
|
||||
|
||||
String iconPath = "icons/icon-gebaude.png";
|
||||
@@ -324,6 +332,11 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
return propertyMenuButton;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the end turn button.
|
||||
*
|
||||
* @return The end turn button.
|
||||
*/
|
||||
private Button createEndTurnButton() {
|
||||
// return createActionButton(playerColor, "icons/icon-zugbeenden.png", 75, () -> handleEndTurn());
|
||||
|
||||
@@ -525,18 +538,11 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
endTurnButton.setEnabled(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the toolbar, detaching it from the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(toolbarContainer);
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -30,10 +30,10 @@ import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Represents the trade menu dialog in the Monopoly application.
|
||||
* <p>
|
||||
*
|
||||
* Facilitates trade interactions between players, including selection of properties,
|
||||
* currency, and special cards for offers and requests.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class TradeMenu extends Dialog {
|
||||
|
||||
@@ -48,17 +48,26 @@ public class TradeMenu extends Dialog {
|
||||
|
||||
/** Background geometry for the menu. */
|
||||
private Geometry background;
|
||||
/** The building and card selector for the left column. */
|
||||
private Selector<String> leftBuildingSelector, leftSpecialCardSelector;
|
||||
/** The building and card selector for the right column. */
|
||||
private Selector<String> rightBuildingSelector, rightSpecialCardSelector;
|
||||
/** The labels for displaying selected properties. */
|
||||
private Label leftSelectionsLabel, rightSelectionsLabel;
|
||||
/** The text fields for currency input. */
|
||||
private TextField leftCurrencyInput, rightCurrencyInput;
|
||||
|
||||
/** References for tracking UI changes. */
|
||||
private VersionedReference<Set<Integer>> leftBuildingRef, rightBuildingRef;
|
||||
/** References for tracking UI changes. */
|
||||
private VersionedReference<Set<Integer>> leftCardRef, rightCardRef;
|
||||
|
||||
/** The selected buildings for the trade. */
|
||||
private Set<String> rightselBuildings = new HashSet<>();
|
||||
/** The selected buildings for the trade. */
|
||||
private Set<String> leftselBuildings = new HashSet<>();
|
||||
|
||||
/** The color for the trade menu background. */
|
||||
private static final ColorRGBA TRANSLUCENT_WHITE = new ColorRGBA(1, 1, 1, 0.5f);
|
||||
|
||||
/**
|
||||
@@ -80,7 +89,11 @@ public class TradeMenu extends Dialog {
|
||||
|
||||
initializeReferences();
|
||||
}
|
||||
/** Creates the main container for the trade menu UI. */
|
||||
|
||||
/**
|
||||
* Creates the main container for the trade menu.
|
||||
* @return the created main container
|
||||
*/
|
||||
private Container createMainContainer() {
|
||||
Container container = new Container(new SpringGridLayout(Axis.Y, Axis.X));
|
||||
container.setPreferredSize(new Vector3f(1200, 800, 0));
|
||||
@@ -90,7 +103,11 @@ public class TradeMenu extends Dialog {
|
||||
container.addChild(createMainContent());
|
||||
return container;
|
||||
}
|
||||
/** Creates the header label for the trade menu. */
|
||||
|
||||
/**
|
||||
* Creates the header label for the trade menu.
|
||||
* @return the created header label
|
||||
*/
|
||||
private Label createHeader() {
|
||||
Label header = new Label("Handelsmenü", new ElementId("label-Bold"));
|
||||
header.setFontSize(50);
|
||||
@@ -98,7 +115,11 @@ public class TradeMenu extends Dialog {
|
||||
header.setBackground(new QuadBackgroundComponent(TRANSLUCENT_WHITE));
|
||||
return header;
|
||||
}
|
||||
/** Creates the main content section of the trade menu. */
|
||||
|
||||
/**
|
||||
* Creates the main content for the trade menu.
|
||||
* @return the created main content container
|
||||
*/
|
||||
private Container createMainContent() {
|
||||
Container mainContent = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||
mainContent.setPreferredSize(new Vector3f(1200, 700, 0));
|
||||
@@ -110,7 +131,9 @@ public class TradeMenu extends Dialog {
|
||||
return mainContent;
|
||||
}
|
||||
|
||||
/** Sets the trade data based on the current selections. */
|
||||
/**
|
||||
* Sets the trade values based on the user input.
|
||||
*/
|
||||
private void setTrades() {
|
||||
String leftCurreny = leftCurrencyInput.getText().equals("")? "0" : leftCurrencyInput.getText();
|
||||
String rightCurreny = rightCurrencyInput.getText().equals("")? "0" : rightCurrencyInput.getText();
|
||||
@@ -232,13 +255,21 @@ public class TradeMenu extends Dialog {
|
||||
combinedProperties = combinedProperties.stream().sorted(Comparator.comparingInt(PropertyField::getId)).collect(Collectors.toList());
|
||||
return combinedProperties;
|
||||
}
|
||||
/** Creates a text field for currency input. */
|
||||
|
||||
/**
|
||||
* Creates a currency input field for the trade menu.
|
||||
* @return the created currency input field
|
||||
*/
|
||||
private TextField createCurrencyInput() {
|
||||
TextField currencyInput = new TextField("0");
|
||||
styleTextField(currencyInput);
|
||||
return currencyInput;
|
||||
}
|
||||
/** Creates the middle section containing buttons and summary fields. */
|
||||
|
||||
/**
|
||||
* Creates the middle section of the trade menu.
|
||||
* @return the created middle section container
|
||||
*/
|
||||
private Container createMiddleSection() {
|
||||
Container middleSection = new Container(new SpringGridLayout(Axis.Y, Axis.X));
|
||||
middleSection.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8f, 0.8f, 0.8f, 1.0f)));
|
||||
@@ -281,13 +312,19 @@ public class TradeMenu extends Dialog {
|
||||
return middleSection;
|
||||
}
|
||||
|
||||
/** Styles the given selector with insets and background color. */
|
||||
/**
|
||||
* Styles the given selector with insets and background color.
|
||||
* @param selector the selector to style
|
||||
*/
|
||||
private void styleSelector(Selector<String> selector) {
|
||||
selector.setInsets(new Insets3f(5, 10, 5, 10));
|
||||
selector.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
|
||||
}
|
||||
|
||||
/** Styles the given text field with insets and background color. */
|
||||
/**
|
||||
* Styles the given text field with insets and background color.
|
||||
* @param textField the text field to style
|
||||
*/
|
||||
private void styleTextField(TextField textField) {
|
||||
textField.setInsets(new Insets3f(5, 10, 5, 10));
|
||||
textField.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
|
||||
@@ -314,7 +351,10 @@ public class TradeMenu extends Dialog {
|
||||
rightCurrencyInput = currencyInput;
|
||||
}
|
||||
}
|
||||
/** Positions the main container at the center of the screen. */
|
||||
|
||||
/**
|
||||
* Positions the main container in the center of the screen.
|
||||
*/
|
||||
private void positionMainContainer() {
|
||||
mainContainer.setLocalTranslation(
|
||||
(app.getCamera().getWidth() - mainContainer.getPreferredSize().x) / 2,
|
||||
@@ -322,7 +362,10 @@ public class TradeMenu extends Dialog {
|
||||
7
|
||||
);
|
||||
}
|
||||
/** Adds a background image to the trade menu. */
|
||||
|
||||
/**
|
||||
* Adds a background image to the trade menu.
|
||||
*/
|
||||
private void addBackgroundImage() {
|
||||
Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
|
||||
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
|
||||
@@ -333,6 +376,7 @@ public class TradeMenu extends Dialog {
|
||||
background.setLocalTranslation(0, 0, 6);
|
||||
app.getGuiNode().attachChild(background);
|
||||
}
|
||||
|
||||
/** Initializes references for tracking UI changes. */
|
||||
private void initializeReferences() {
|
||||
leftBuildingRef = leftBuildingSelector.getSelectionModel().createReference();
|
||||
|
@@ -10,7 +10,9 @@ import pp.monopoly.client.GameMusic;
|
||||
*/
|
||||
public class VolumeSlider extends Slider {
|
||||
|
||||
private final pp.monopoly.client.GameMusic music;
|
||||
/** The GameMusic instance to handel */
|
||||
private final GameMusic music;
|
||||
/** The volume of the music */
|
||||
private double vol;
|
||||
|
||||
/**
|
||||
|
@@ -117,9 +117,6 @@ public class Bankrupt extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching it to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
@@ -128,9 +125,6 @@ public class Bankrupt extends Dialog implements PopupDialog {
|
||||
centerContainers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes the associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -139,9 +133,6 @@ public class Bankrupt extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape key action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -22,8 +22,11 @@ import pp.monopoly.notification.Sound;
|
||||
*/
|
||||
public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
|
||||
/**The Monopoly application instance*/
|
||||
private final MonopolyApp app;
|
||||
/**The main container for the popup*/
|
||||
private final Container buildingPropertyContainer;
|
||||
/**The background container for the popup*/
|
||||
private final Container backgroundContainer;
|
||||
|
||||
/**
|
||||
@@ -136,18 +139,12 @@ public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attaches the popup to the GUI through the DialogManager.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(backgroundContainer);
|
||||
app.getGuiNode().attachChild(buildingPropertyContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(buildingPropertyContainer);
|
||||
@@ -155,9 +152,6 @@ public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -227,9 +227,6 @@ public class BuyHouse extends Dialog {
|
||||
this.cost.setText(cost+"");
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(buyHouseContainer);
|
||||
@@ -237,9 +234,6 @@ public class BuyHouse extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -124,9 +124,6 @@ public class ConfirmTrade extends Dialog implements PopupDialog {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching it to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -149,9 +146,6 @@ public class ConfirmTrade extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(confirmTradeContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(confirmTradeContainer);
|
||||
@@ -159,9 +153,6 @@ public class ConfirmTrade extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -99,9 +99,6 @@ public class EventCardPopup extends Dialog implements PopupDialog {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching it to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -125,9 +122,6 @@ public class EventCardPopup extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(eventCardContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -136,9 +130,6 @@ public class EventCardPopup extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape key action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -123,9 +123,6 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -149,9 +146,6 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(foodFieldContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -160,9 +154,6 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape key action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -103,10 +103,7 @@ public class GateFieldCard extends Dialog implements PopupDialog {
|
||||
close();
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI.
|
||||
*/
|
||||
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -129,9 +126,6 @@ public class GateFieldCard extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(gateFieldContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(gateFieldContainer); // Remove main container
|
||||
@@ -139,9 +133,6 @@ public class GateFieldCard extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -19,9 +19,9 @@ import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* Gulag is a warning popup triggered when a player lands on the "Wache" field in the Monopoly game.
|
||||
* <p>
|
||||
*
|
||||
* This popup informs the player that they are being sent to the Gulag and includes a confirmation button.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class Gulag extends Dialog implements PopupDialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -94,9 +94,6 @@ public class Gulag extends Dialog implements PopupDialog {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -120,9 +117,6 @@ public class Gulag extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(gulagContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -131,9 +125,6 @@ public class Gulag extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -115,9 +115,6 @@ public class GulagInfo extends Dialog implements PopupDialog {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -142,13 +139,15 @@ public class GulagInfo extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(gulagInfoContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the GulagInfo popup and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(gulagInfoContainer); // Remove dialog
|
||||
app.getGuiNode().detachChild(backgroundContainer); // Remove background
|
||||
super.close();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
@@ -18,9 +18,9 @@ import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* LooserPopUp is a dialog that appears when a player loses the game.
|
||||
* <p>
|
||||
*
|
||||
* This popup provides a message of encouragement and an option to quit the game.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class LooserPopUp extends Dialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -123,9 +123,6 @@ public class LooserPopUp extends Dialog {
|
||||
return overlay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the LooserPopUp dialog and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(LooserContainer); // Entferne das Menü
|
||||
@@ -134,9 +131,6 @@ public class LooserPopUp extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -127,9 +127,6 @@ public class NoMoneyWarning extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the dialog by attaching its components to the GUI node.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
@@ -137,9 +134,6 @@ public class NoMoneyWarning extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(noMoneyWarningContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the dialog and removes its components from the GUI node.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -148,9 +142,6 @@ public class NoMoneyWarning extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -125,9 +125,6 @@ public class ReceivedRent extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching it to the GUI through the DialogManager.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
@@ -136,9 +133,6 @@ public class ReceivedRent extends Dialog implements PopupDialog {
|
||||
centerContainers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -147,9 +141,6 @@ public class ReceivedRent extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -134,9 +134,6 @@ public class RejectTrade extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI node.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
@@ -144,9 +141,6 @@ public class RejectTrade extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(rejectTradeContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the menu and removes the GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -155,9 +149,6 @@ public class RejectTrade extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape key action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -19,17 +19,28 @@ import pp.monopoly.notification.Sound;
|
||||
/**
|
||||
* Rent is a popup that is triggered when a player lands on a property owned by another player
|
||||
* and needs to pay rent in the Monopoly application.
|
||||
* <p>
|
||||
*
|
||||
* Displays the rent amount and the recipient player's name, with an option to confirm the payment.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class Rent extends Dialog implements PopupDialog {
|
||||
private final MonopolyApp app;
|
||||
|
||||
/** Reference to the Monopoly application instance. */
|
||||
private final MonopolyApp app;
|
||||
/** Semi-transparent overlay background for the popup. */
|
||||
private final Geometry overlayBackground;
|
||||
/** Main container for the rent information and action. */
|
||||
private final Container rentContainer;
|
||||
/** Background container providing a border for the rent popup. */
|
||||
private final Container backgroundContainer;
|
||||
|
||||
/**
|
||||
* Constructs the Rent popup displaying the rent amount and recipient player's name.
|
||||
*
|
||||
* @param app the Monopoly application instance
|
||||
* @param playerName the name of the player to pay rent to
|
||||
* @param amount the amount of rent to pay
|
||||
*/
|
||||
public Rent(MonopolyApp app, String playerName, int amount) {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
@@ -43,6 +54,11 @@ public class Rent extends Dialog implements PopupDialog {
|
||||
centerContainers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the semi-transparent overlay background for the popup.
|
||||
*
|
||||
* @return the geometry of the overlay
|
||||
*/
|
||||
private Geometry createOverlayBackground() {
|
||||
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
|
||||
Geometry overlay = new Geometry("Overlay", quad);
|
||||
@@ -54,12 +70,24 @@ public class Rent extends Dialog implements PopupDialog {
|
||||
return overlay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the background container for the rent popup.
|
||||
*
|
||||
* @return the background container
|
||||
*/
|
||||
private Container createBackgroundContainer() {
|
||||
Container container = new Container();
|
||||
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
|
||||
return container;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the main container for the rent popup.
|
||||
*
|
||||
* @param playerName the name of the player to pay rent to
|
||||
* @param amount the amount of rent to pay
|
||||
* @return the rent container
|
||||
*/
|
||||
private Container createRentContainer(String playerName, int amount) {
|
||||
Container container = new Container();
|
||||
container.setBackground(new QuadBackgroundComponent(ColorRGBA.Gray));
|
||||
@@ -85,6 +113,9 @@ public class Rent extends Dialog implements PopupDialog {
|
||||
return container;
|
||||
}
|
||||
|
||||
/**
|
||||
* Centers the rent and background containers on the screen.
|
||||
*/
|
||||
private void centerContainers() {
|
||||
float padding = 10;
|
||||
|
||||
|
@@ -29,10 +29,10 @@ import java.util.stream.Collectors;
|
||||
/**
|
||||
* RepayMortage is a popup that appears when a player selects the "Repay Mortgage" option
|
||||
* in the Building Administration Menu.
|
||||
* <p>
|
||||
*
|
||||
* This popup allows the player to select mortgaged properties and repay their mortgages,
|
||||
* showing the total cost of the repayment. Includes options to confirm or cancel the repayment.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class RepayMortage extends Dialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -231,9 +231,6 @@ public class RepayMortage extends Dialog {
|
||||
this.cost.setText(cost+"");
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(repayMortageContainer); // Entferne das Menü
|
||||
@@ -241,9 +238,6 @@ public class RepayMortage extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -29,10 +29,10 @@ import java.util.stream.Collectors;
|
||||
/**
|
||||
* SellHouse is a popup that appears when a player clicks on the "Demolish" button
|
||||
* in the BuildingAdminMenu.
|
||||
* <p>
|
||||
*
|
||||
* This dialog allows players to select their properties and demolish houses or hotels
|
||||
* for a partial refund of their purchase cost.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class SellHouse extends Dialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -230,9 +230,6 @@ public class SellHouse extends Dialog {
|
||||
this.cost.setText(cost+"");
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the dialog and removes GUI elements from the screen.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(sellhouseContainer); // Entferne das Menü
|
||||
@@ -240,9 +237,6 @@ public class SellHouse extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -240,9 +240,6 @@ public class TakeMortage extends Dialog {
|
||||
this.cost.setText(cost+"");
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the dialog and removes GUI elements from the screen.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(takeMortageContainer); // Entferne das Menü
|
||||
@@ -250,9 +247,6 @@ public class TakeMortage extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -18,9 +18,9 @@ import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* WinnerPopUp is a dialog displayed when a player wins the Monopoly game.
|
||||
* <p>
|
||||
*
|
||||
* This popup congratulates the player for their victory and provides an option to quit the game.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class WinnerPopUp extends Dialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -121,9 +121,6 @@ public class WinnerPopUp extends Dialog {
|
||||
return overlay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the WinnerPopUp dialog and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(WinnerContainer); // Entferne das Menü
|
||||
@@ -132,9 +129,6 @@ public class WinnerPopUp extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
Reference in New Issue
Block a user