mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-24 23:59:44 +01:00
cleintmessages logic
This commit is contained in:
parent
7a2ad1d31a
commit
e59ab4a320
@ -230,12 +230,6 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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}
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@Override
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public void received(TradeRequest msg) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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}
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@Override
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public void received(UpdatePlayerAssets msg) {
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// TODO Auto-generated method stub
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@ -46,6 +46,14 @@ public class Player implements FieldVisitor<Void>{
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this.handler = handler;
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}
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public int getId() {
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return id;
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}
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public int getFieldID() {
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return fieldID;
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}
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public int move(int steps){
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return fieldID = (fieldID+steps)%40;
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}
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@ -58,6 +66,11 @@ public class Player implements FieldVisitor<Void>{
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this.rollResult = rollResult;
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}
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public List<PropertyField> getProperties() {
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return properties;
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}
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public void buyProperty(PropertyField property) {
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properties.add(property);
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}
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@ -66,6 +79,10 @@ public class Player implements FieldVisitor<Void>{
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properties.remove(property);
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}
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public int getAccountBalance() {
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return accountBalance;
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}
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public void payRent(int amount) {
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accountBalance -= amount;
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}
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@ -78,6 +95,10 @@ public class Player implements FieldVisitor<Void>{
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return name;
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}
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public int getNumJailCard() {
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return getOutOfJailCard;
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}
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public void addJailCard() {
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getOutOfJailCard++;
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}
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@ -25,6 +25,15 @@ public class PlayerHandler {
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players.addAll(players);
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}
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public int getPlayerCount() {
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return players.size();
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}
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public boolean allPlayersReady() {
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if (readyPlayers.size() == players.size()) return true;
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return false;
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}
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void setPlayerReady(Player player, boolean ready) {
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if (!players.contains(player)) {
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throw new IllegalArgumentException("Player does not belong to this PlayerHandler");
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@ -1,30 +1,20 @@
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////////////////////////////////////////
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// Programming project code
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// UniBw M, 2022, 2023, 2024
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// www.unibw.de/inf2
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// (c) Mark Minas (mark.minas@unibw.de)
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////////////////////////////////////////
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package pp.monopoly.game.server;
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import pp.monopoly.MonopolyConfig;
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import pp.monopoly.message.client.BuyPropertyRequest;
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import pp.monopoly.message.client.ClientInterpreter;
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import pp.monopoly.message.client.EndTurn;
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import pp.monopoly.message.client.PlayerReady;
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import pp.monopoly.message.client.RollDice;
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import pp.monopoly.message.client.TradeOffer;
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import pp.monopoly.message.client.TradeResponse;
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import pp.monopoly.message.client.ViewAssetsRequest;
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import pp.monopoly.message.client.*;
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import pp.monopoly.message.server.ServerMessage;
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import pp.monopoly.message.server.TradeReply;
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import pp.monopoly.message.server.TradeRequest;
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import pp.monopoly.message.server.ViewAssetsResponse;
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import pp.monopoly.message.server.DiceResult;
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import pp.monopoly.model.fields.BoardManager;
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import pp.monopoly.model.fields.PropertyField;
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import java.lang.System.Logger;
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import java.lang.System.Logger.Level;
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import java.util.List;
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import java.util.Random;
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/**
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* Controls the server-side game logic for Monopoly.
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* Manages game states, player interactions, and message handling.
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@ -36,11 +26,11 @@ public class ServerGameLogic implements ClientInterpreter {
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private final PlayerHandler playerHandler = new PlayerHandler(this);
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private final ServerSender serverSender;
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private ServerState state = ServerState.CREATEGAME;
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private Player hostPlayer;
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private static final int MAX_PLAYERS = 6;
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private BoardManager boardManager = new BoardManager();
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/**
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* Constructs a ServerGameLogic with the specified sender and configuration.
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* Constructs a ServerGameLogic instance with the specified sender and configuration.
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*
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* @param serverSender the sender used to send messages to clients
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* @param config the game configuration
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@ -51,131 +41,251 @@ public class ServerGameLogic implements ClientInterpreter {
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}
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/**
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* Class responsible for the Dice in Monopoly
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* Inner class for dice functionality in the game.
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* Rolls random dice values.
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*/
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private class Dice {
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private static Random random = new Random();
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/**
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* Rolls a single die and returns a random value from 1 to 6.
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*
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* @return the result of a dice roll (1 to 6)
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*/
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private static int rollDice() {
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return random.nextInt(6)+1;
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return random.nextInt(6) + 1;
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}
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}
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/**
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* Throws the Dice.
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* Generates a List with two random int in 1..6
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* Rolls two dice and returns a list with the results.
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*
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* @return a List with the two rollResults of a Dice throw
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* @return a List of two integers representing the dice roll results
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*/
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List<Integer> rollDice() {
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return List.of(Dice.rollDice(), Dice.rollDice());
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}
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/**
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* Returns the state of the game.
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* Retrieves the current state of the game.
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*
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* @return the current ServerState
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*/
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ServerState getState() {
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return state;
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}
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/**
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* Sets the new state of the game and logs the state transition.
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* Sets a new state for the game and logs the state transition.
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*
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* @param newState the new state to set
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* @param newState the new ServerState to transition to
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*/
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void setState(ServerState newState) {
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LOGGER.log(Level.DEBUG, "state transition {0} --> {1}", state, newState); //NON-NLS
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LOGGER.log(Level.DEBUG, "State transition {0} --> {1}", state, newState);
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state = newState;
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}
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/**
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* Returns the player representing the client with the specified connection ID.
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* Retrieves the player associated with the specified connection ID.
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*
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* @param id the ID of the client
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* @return the player associated with the client ID, or null if not found
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* @param id the connection ID of the client
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* @return the Player associated with the given ID, or null if not found
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*/
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public Player getPlayerById(int id) {
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return playerHandler.getPlayerAtIndex(id);
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}
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/**
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* Sends a message to the specified player.
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* Sends a message to a specified player.
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*
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* @param player the player to send the message to
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* @param msg the message to send
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* @param player the Player to whom the message is sent
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* @param msg the ServerMessage to send
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*/
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void send(Player player, ServerMessage msg) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method");
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if (player != null && msg != null) {
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serverSender.send(player.getId(), msg);
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LOGGER.log(Level.DEBUG, "Message sent to player {0}: {1}", player.getName(), msg.getClass().getSimpleName());
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} else {
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LOGGER.log(Level.WARNING, "Attempted to send a null message or to a null player");
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}
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}
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/**
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* Adds a new player to the game if there are less than six players.
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* Adds a new player to the game if the game is in the CREATEGAME state and the maximum
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* player limit has not been reached.
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*
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*
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* @param id the connection ID of the new player
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* @return the player added to the game, or null if the game is not in the right state
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* @param player the Player to add to the game
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* @return the added Player, or null if the player could not be added
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*/
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public Player addPlayer(Player player) {
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if (state != ServerState.CREATEGAME) {
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LOGGER.log(Level.WARNING, "Cannot add player; game is not in CREATEGAME state.");
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return null;
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}
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if (playerHandler.getPlayerCount() >= MAX_PLAYERS) {
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LOGGER.log(Level.WARNING, "Cannot add player; maximum player limit reached.");
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return null;
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}
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playerHandler.addPlayer(player);
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LOGGER.log(Level.DEBUG, "Player added: {0}", player.getName());
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if (playerHandler.getPlayerCount() == MAX_PLAYERS) {
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LOGGER.log(Level.INFO, "Maximum number of players reached. Starting game.");
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setState(ServerState.INGAME);
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}
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return player;
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}
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/**
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* Marks the player as ready
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* Transitions the state to PLAY if both players are ready.
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* Marks a player as ready and transitions the game state to PLAY if all players are ready.
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*
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* @param player the player who is ready
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* @param player the Player to mark as ready
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* @param status true if the player is ready, false otherwise
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*/
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void playerReady(Player player, boolean status) {
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playerHandler.setPlayerReady(player, status);
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LOGGER.log(Level.DEBUG, "Player {0} is now ready: {1}", player.getName(), status);
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if (playerHandler.allPlayersReady() && playerHandler.getPlayerCount() > 1) {
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setState(ServerState.INGAME);
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LOGGER.log(Level.INFO, "All players are ready. Transitioning game state to PLAY.");
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}
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}
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/**
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* Handles a BuyPropertyRequest from a player, allowing the player to purchase a property
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* if it is unowned and they have sufficient funds.
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*
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* @param msg the BuyPropertyRequest received from the player
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* @param from the connection ID of the player who sent the request
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*/
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@Override
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public void received(BuyPropertyRequest msg, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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Player player = getPlayerById(from);
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if (player != null && state == ServerState.INGAME) {
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PropertyField property = (PropertyField) boardManager.getFieldAtIndex(player.move(0)); // Assuming player position for property
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if (property.getOwner() == null && player.getAccountBalance() >= property.getPrice()) {
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player.buyProperty(property);
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property.setOwner(player);
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player.earnMoney(-property.getPrice());
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LOGGER.log(Level.INFO, "Player {0} bought property {1}", player.getName(), property.getName());
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} else {
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LOGGER.log(Level.WARNING, "Player {0} cannot buy property {1}", player.getName(), property.getName());
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}
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}
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}
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/**
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* Handles an EndTurn request, ending the player's turn and advancing to the next player.
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*
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* @param msg the EndTurn message received from the player
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* @param from the connection ID of the player who sent the request
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*/
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@Override
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public void received(EndTurn msg, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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Player player = getPlayerById(from);
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if (player != null && state == ServerState.INGAME) {
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LOGGER.log(Level.DEBUG, "Ending turn for player {0}", player.getName());
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playerHandler.nextPlayer();
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}
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}
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/**
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* Handles a PlayerReady message, marking the player as ready.
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*
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* @param msg the PlayerReady message received from the player
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* @param from the connection ID of the player who sent the request
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*/
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@Override
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public void received(PlayerReady msg, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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Player player = getPlayerById(from);
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if (player != null) {
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playerReady(player, true);
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LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName());
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}
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}
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/**
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* Handles a RollDice message, rolling dice for the player and moving them on the board.
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*
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* @param msg the RollDice message received from the player
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* @param from the connection ID of the player who sent the request
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*/
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@Override
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public void received(RollDice msg, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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Player player = getPlayerById(from);
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if (player != null && state == ServerState.INGAME) {
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List<Integer> rollResults = rollDice();
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int rollSum = rollResults.get(0) + rollResults.get(1);
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player.setRollResult(rollSum);
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player.move(rollSum);
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LOGGER.log(Level.INFO, "Player {0} rolled {1} and moved to position {2}", player.getName(), rollSum, player.getFieldID());
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send(player, new DiceResult(rollResults));
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}
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}
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/**
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* Handles a TradeOffer message by forwarding the trade offer to the receiving player.
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*
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* @param msg the TradeOffer message received from the initiating player
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* @param from the connection ID of the player who sent the offer
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*/
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@Override
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public void received(TradeOffer msg, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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Player sender = getPlayerById(from);
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Player receiver = getPlayerById(msg.getReceiverId());
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if (sender != null && receiver != null) {
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LOGGER.log(Level.INFO, "Player {0} offers a trade to player {1}", sender.getName(), receiver.getName());
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send(getPlayerById(msg.getReceiverId()), new TradeRequest(msg.getReceiverId(), msg.getTradeHandler()));
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}
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}
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/**
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* Handles a TradeResponse message by forwarding the response back to the initiating player.
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*
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* @param msg the TradeResponse message received from the receiving player
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* @param from the connection ID of the player who sent the response
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*/
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@Override
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public void received(TradeResponse msg, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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Player responder = getPlayerById(from);
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Player initiator = getPlayerById(msg.getInitiatorId());
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if (responder != null && initiator != null) {
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LOGGER.log(Level.INFO, "Player {0} responded to trade with player {1}", responder.getName(), initiator.getName());
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send(initiator, new TradeReply(msg.getInitiatorId(), msg.getTradeHandler()));
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}
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}
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/**
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* Handles a ViewAssetsRequest message, sending the player a response containing their assets.
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*
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* @param msg the ViewAssetsRequest message received from the player
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* @param from the connection ID of the player who sent the request
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*/
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@Override
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public void received(ViewAssetsRequest msg, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'received'");
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Player player = getPlayerById(from);
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if (player != null) {
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LOGGER.log(Level.DEBUG, "Processing ViewAssetsRequest for player {0}", player.getName());
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send(player, new ViewAssetsResponse(player.getProperties(), player.getAccountBalance(), player.getNumJailCard()));
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}
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}
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/**
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* Retrieves the board manager, which manages the game board.
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*
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* @return the BoardManager instance managing the game board
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*/
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public BoardManager getBoardManager() {
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return boardManager;
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}
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@ -1,11 +1,32 @@
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package pp.monopoly.message.client;
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/**
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* Represents a request from a player to buy a property.
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*/
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public class BuyPropertyRequest extends ClientMessage{
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private int propertyId;
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/**
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* Constructs a BuyPropertyRequest with the specified property ID.
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*
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* @param propertyId the ID of the property to buy
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*/
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public BuyPropertyRequest(int propertyId) {
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this.propertyId = propertyId;
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}
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/**
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* Gets the ID of the property to buy.
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*
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* @return the property ID
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*/
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public int getPropertyId() {
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return propertyId;
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}
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@Override
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public void accept(ClientInterpreter interpreter, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'accept'");
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}
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}
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@ -1,5 +1,7 @@
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package pp.monopoly.message.client;
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/**
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* Represents a message indicating the player wants to end their turn.
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*/
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public class EndTurn extends ClientMessage{
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@Override
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@ -1,11 +1,32 @@
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package pp.monopoly.message.client;
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/**
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* Represents a message indicating the player is ready to play.
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*/
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public class PlayerReady extends ClientMessage{
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private boolean isReady;
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/**
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* Constructs a PlayerReady message.
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*
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* @param isReady true if the player is ready, false otherwise
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*/
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public PlayerReady(boolean isReady) {
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this.isReady = isReady;
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}
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/**
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* Checks if the player is ready.
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*
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* @return true if ready, false otherwise
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*/
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public boolean isReady() {
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return isReady;
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}
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@Override
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public void accept(ClientInterpreter interpreter, int from) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'accept'");
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}
|
||||
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
package pp.monopoly.message.client;
|
||||
|
||||
/**
|
||||
* Represents a message requesting to roll the dice.
|
||||
*/
|
||||
public class RollDice extends ClientMessage{
|
||||
|
||||
@Override
|
||||
|
@ -1,6 +1,28 @@
|
||||
package pp.monopoly.message.client;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a trade Request message from one player to another.
|
||||
*/
|
||||
public class TradeOffer extends ClientMessage{
|
||||
private int receiverId;
|
||||
private TradeHandler tradehandler;
|
||||
|
||||
|
||||
/**
|
||||
* Constructs a TradeOffer with the specified details.
|
||||
*
|
||||
* @param receiverId the ID of the player receiving the Request
|
||||
* @param tradehandler the tradehandler
|
||||
*/
|
||||
public TradeOffer(int receiverId, TradeHandler tradehandler) {
|
||||
this.receiverId = receiverId;
|
||||
this.tradehandler = tradehandler;
|
||||
}
|
||||
|
||||
public int getReceiverId() { return receiverId; }
|
||||
public TradeHandler getTradeHandler() { return tradehandler; }
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
|
@ -1,11 +1,33 @@
|
||||
package pp.monopoly.message.client;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a response to a trade offer.
|
||||
*/
|
||||
public class TradeResponse extends ClientMessage{
|
||||
private int initiatorId;
|
||||
private TradeHandler tradeHandler;
|
||||
|
||||
/**
|
||||
* Constructs a TradeResponse with the specified response details.
|
||||
*
|
||||
* @param initiatorId the ID of the player who initiated the trade
|
||||
* @param accepted true if the offer is accepted, false if declined
|
||||
*/
|
||||
public TradeResponse(int initiatorId, TradeHandler tradeHandler) {
|
||||
this.initiatorId = initiatorId;
|
||||
this.tradeHandler = tradeHandler;
|
||||
}
|
||||
|
||||
public int getInitiatorId() { return initiatorId; }
|
||||
public TradeHandler getTradeHandler() {
|
||||
return tradeHandler;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'accept'");
|
||||
}
|
||||
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
package pp.monopoly.message.client;
|
||||
|
||||
/**
|
||||
* Represents a request from a player to view their assets.
|
||||
*/
|
||||
public class ViewAssetsRequest extends ClientMessage{
|
||||
|
||||
@Override
|
||||
|
@ -1,7 +1,19 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DiceResult extends ServerMessage{
|
||||
|
||||
private List<Integer> rollResult;
|
||||
|
||||
public DiceResult(List<Integer> rollResult) {
|
||||
this.rollResult = rollResult;
|
||||
}
|
||||
|
||||
public List<Integer> getRollResult() {
|
||||
return rollResult;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
// TODO Auto-generated method stub
|
||||
|
@ -69,13 +69,6 @@ public interface ServerInterpreter {
|
||||
*/
|
||||
void received(TimeOutWarning msg);
|
||||
|
||||
/**
|
||||
* Handles a TradeRequest message received from the server.
|
||||
*
|
||||
* @param msg the TradeRequest message received
|
||||
*/
|
||||
void received(TradeRequest msg);
|
||||
|
||||
/**
|
||||
* Handles a UpdatePlayerAssets message received from the server.
|
||||
*
|
||||
|
@ -0,0 +1,40 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a response to a trade offer.
|
||||
*/
|
||||
public class TradeReply extends ServerMessage{
|
||||
private int initiatorId;
|
||||
private TradeHandler tradeHandler;
|
||||
|
||||
/**
|
||||
* Constructs a TradeResponse with the specified response details.
|
||||
*
|
||||
* @param initiatorId the ID of the player who initiated the trade
|
||||
* @param accepted true if the offer is accepted, false if declined
|
||||
*/
|
||||
public TradeReply(int initiatorId, TradeHandler tradeHandler) {
|
||||
this.initiatorId = initiatorId;
|
||||
this.tradeHandler = tradeHandler;
|
||||
}
|
||||
|
||||
public int getInitiatorId() { return initiatorId; }
|
||||
public TradeHandler getTradeHandler() {
|
||||
return tradeHandler;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'accept'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -1,6 +1,29 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a trade Request message from one player to another.
|
||||
*/
|
||||
public class TradeRequest extends ServerMessage{
|
||||
private int receiverId;
|
||||
private TradeHandler tradehandler;
|
||||
|
||||
|
||||
/**
|
||||
* Constructs a TradeRequest with the specified details.
|
||||
*
|
||||
* @param receiverId the ID of the player receiving the Request
|
||||
* @param tradehandler the tradehandler
|
||||
*/
|
||||
public TradeRequest(int receiverId, TradeHandler tradehandler) {
|
||||
this.receiverId = receiverId;
|
||||
this.tradehandler = tradehandler;
|
||||
}
|
||||
|
||||
public int getReceiverId() { return receiverId; }
|
||||
public TradeHandler getTradeHandler() { return tradehandler; }
|
||||
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
|
@ -1,7 +1,29 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import pp.monopoly.model.fields.PropertyField;
|
||||
/**
|
||||
* Represents a response containing the player's assets.
|
||||
*/
|
||||
public class ViewAssetsResponse extends ServerMessage{
|
||||
|
||||
private List<PropertyField> properties;
|
||||
private int accountBalance;
|
||||
private int jailCards;
|
||||
|
||||
/**
|
||||
* Constructs a ViewAssetsResponse with the specified properties and account balance.
|
||||
*
|
||||
* @param properties a List of PropertyField objects representing the player's properties
|
||||
* @param accountBalance the player's current account balance
|
||||
*/
|
||||
public ViewAssetsResponse(List<PropertyField> properties, int accountBalance, int jailCards) {
|
||||
this.properties = properties;
|
||||
this.accountBalance = accountBalance;
|
||||
this.jailCards = jailCards;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
// TODO Auto-generated method stub
|
||||
@ -14,4 +36,16 @@ public class ViewAssetsResponse extends ServerMessage{
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
public List<PropertyField> getProperties() {
|
||||
return properties;
|
||||
}
|
||||
|
||||
public int getAccountBalance() {
|
||||
return accountBalance;
|
||||
}
|
||||
|
||||
public int getJailCards() {
|
||||
return jailCards;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,5 @@
|
||||
package pp.monopoly.model;
|
||||
|
||||
public class TradeHandler {
|
||||
|
||||
}
|
@ -16,4 +16,8 @@ abstract class Field {
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
@ -2,31 +2,91 @@ package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
/**
|
||||
* Represents an abstract property field in the Monopoly game.
|
||||
* Contains attributes related to ownership, price, rent, and mortgage status.
|
||||
*/
|
||||
public abstract class PropertyField extends Field {
|
||||
|
||||
private final int price;
|
||||
protected final int rent;
|
||||
private Player owner;
|
||||
private boolean mortaged = false;
|
||||
private boolean mortgaged = false;
|
||||
|
||||
/**
|
||||
* Constructs a PropertyField with the specified name, ID, price, and rent.
|
||||
*
|
||||
* @param name the name of the property
|
||||
* @param id the unique identifier for the property
|
||||
* @param price the purchase price of the property
|
||||
* @param rent the base rent for the property
|
||||
*/
|
||||
protected PropertyField(String name, int id, int price, int rent) {
|
||||
super(name, id);
|
||||
this.price = price;
|
||||
this.rent = rent;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Calculates the rent for this property.
|
||||
* The calculation may depend on various factors specific to property type.
|
||||
*
|
||||
* @return the calculated rent for this property
|
||||
*/
|
||||
public abstract int calcRent();
|
||||
|
||||
/**
|
||||
* Gets the purchase price of the property.
|
||||
*
|
||||
* @return the price of the property
|
||||
*/
|
||||
public int getPrice() {
|
||||
return price;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the mortgage value (hypothecary value) of the property.
|
||||
* Typically, this is half of the property price.
|
||||
*
|
||||
* @return the mortgage value of the property
|
||||
*/
|
||||
public int getHypo() {
|
||||
return price/2;
|
||||
return price / 2;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the owner of the property.
|
||||
*
|
||||
* @return the Player who owns the property, or null if the property is unowned
|
||||
*/
|
||||
public Player getOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the owner of the property.
|
||||
*
|
||||
* @param player the Player who will own this property
|
||||
*/
|
||||
public void setOwner(Player player) {
|
||||
owner = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the property is currently mortgaged.
|
||||
*
|
||||
* @return true if the property is mortgaged, false otherwise
|
||||
*/
|
||||
public boolean isMortgaged() {
|
||||
return mortgaged;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the mortgage status of the property.
|
||||
*
|
||||
* @param mortgaged true to mark the property as mortgaged, false to unmark it
|
||||
*/
|
||||
public void setMortgaged(boolean mortgaged) {
|
||||
this.mortgaged = mortgaged;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user