jail logic complete

This commit is contained in:
Johannes Schmelz
2024-12-01 23:11:02 +01:00
parent 93152f4073
commit eda2fcd327
8 changed files with 46 additions and 31 deletions

View File

@@ -347,6 +347,10 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
notifyListeners(new PopUpEvent(msg.getKeyWord(), msg));
} else if(msg.getKeyWord().equals("NoMoneyWarning")) {
notifyListeners(new PopUpEvent("NoMoneyWarning", msg));
} else if (msg.getKeyWord().equals("jailpay")) {
notifyListeners(new PopUpEvent("jailpay", msg));
} else if (msg.getKeyWord().equals("jailtryagain")) {
notifyListeners(new PopUpEvent("jailtryagain", msg));
}
}
}

View File

@@ -140,6 +140,9 @@ public class Player implements FieldVisitor<Void>{
System.out.println("State: "+state.getClass().getName());
if(!(state instanceof JailState)) {
state = new ActiveState();
} else {
String message = (((JailState)state).remainingAttempts <= 0) ? "jailpay" : "jailtryagain";
handler.getLogic().send(this, new NotificationMessage(message));
}
}
@@ -439,7 +442,6 @@ public class Player implements FieldVisitor<Void>{
public void moveToJail() {
setPosition(10); // Jail position on the board
state = new JailState();
System.out.println("JAIL EVENT");
handler.getLogic().send(this, new JailEvent(true));
}
@@ -481,6 +483,7 @@ public class Player implements FieldVisitor<Void>{
return total;
}
// private static int c = 0;
/**
* Inner class for dice functionality in the game.
* Rolls random dice values.
@@ -495,7 +498,13 @@ public class Player implements FieldVisitor<Void>{
*/
private static int rollDice() {
return random.nextInt(6) + 1;
// return 3;
// c++;
// if(c < 7) {
// return 3;
// } else {
// return (c%4)+1;
// }
}
}
@@ -612,12 +621,6 @@ public class Player implements FieldVisitor<Void>{
state = new ActiveState();
} else {
remainingAttempts--;
if (remainingAttempts <= 0) {
handler.getLogic().send(Player.this, new NotificationMessage("jailpay"));
if(getOutOfJailCard == 0) payBail();
} else {
handler.getLogic().send(Player.this, new NotificationMessage("jailtryagain"));
}
}
System.out.println("Feld:"+fieldID);
return rollResult;

View File

@@ -234,10 +234,10 @@ public class ServerGameLogic implements ClientInterpreter {
@Override
public void received(RollDice msg, int from) {
Player player = playerHandler.getPlayerById(from);
if (player != null) {
if (player != null && player == playerHandler.getPlayerAtIndex(0)) {
send(player, player.rollDice());
updateAllPlayers();
}
updateAllPlayers();
}
/**
@@ -414,12 +414,11 @@ public class ServerGameLogic implements ClientInterpreter {
@Override
public void received(NotificationAnswer msg, int from) {
if(msg.getKeyword().equals("UseJailCard")) {
if(msg.getA().equals("UseJailCard")) {
playerHandler.getPlayerById(from).useJailCard();
} else if (msg.getKeyword().equals("PayJail")) {
} else if (msg.getA().equals("PayJail")) {
playerHandler.getPlayerById(from).payBail();
}
updateAllPlayers();
}
}

View File

@@ -5,16 +5,16 @@ import com.jme3.network.serializing.Serializable;
@Serializable
public class NotificationAnswer extends ClientMessage{
private String keyword;
private String A;
private NotificationAnswer() {}
public NotificationAnswer(String keyword) {
this.keyword = keyword;
public NotificationAnswer(String A) {
this.A = A;
}
public String getKeyword() {
return keyword;
public String getA() {
return A;
}
@Override