Tests bis T075 überarbeitet

This commit is contained in:
Filip Szepielewicz
2024-11-22 21:45:22 +01:00
parent 30e4298f88
commit f1d52c445b
49 changed files with 2161 additions and 1951 deletions

View File

@@ -1,7 +1,8 @@
// Styling of Lemur components
// For documentation, see
// For documentation, see:
// https://github.com/jMonkeyEngine-Contributions/Lemur/wiki/Styling
import com.simsilica.lemur.*
import com.simsilica.lemur.component.QuadBackgroundComponent
import com.simsilica.lemur.Button
import com.simsilica.lemur.Button.ButtonAction
import com.simsilica.lemur.Command
@@ -11,19 +12,17 @@ import com.simsilica.lemur.component.QuadBackgroundComponent
import com.simsilica.lemur.component.TbtQuadBackgroundComponent
def bgColor = color(1, 1, 1, 1)
def buttonEnabledColor = color(0.8, 0.9, 1, 1)
def buttonEnabledColor = color(0, 0, 0, 1)
def buttonDisabledColor = color(0.8, 0.9, 1, 0.2)
//def buttonBgColor = color(0, 0.75, 0.75, 1)
def buttonBgColor = color(1, 1, 1, 1)
def sliderColor = color(0.6, 0.8, 0.8, 1)
def sliderBgColor = color(0.5, 0.75, 0.75, 1)
def gradientColor = color(0.5, 0.75, 0.85, 0.5)
def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1)
def solidWhiteBackground = new QuadBackgroundComponent(color(1, 1, 1, 1)) // Solid white
def greyBackground = color(0.8, 0.8, 0.8, 1) // Grey background color
def redBorderColor = color(1, 0, 0, 1) // Red border color
def playButtonBorderColor = color(1, 0.6, 0, 1) // Orange border for "Spielen" button
def playButtonTextColor = color(0, 0, 0, 1) // Black text color for "Spielen" button
def buttonBgColor = color(1, 1, 1, 1) // White background for "Spiel beenden" and "Einstellungen" buttons
def buttonTextColor = color(0, 0, 0, 1) // Black text color for "Spiel beenden" and "Einstellungen" buttons
def borderColor = color(0, 0, 0, 1) // Black border for "Spiel beenden" and "Einstellungen"
def gradient = TbtQuadBackgroundComponent.create(
@@ -34,7 +33,14 @@ def gradient = TbtQuadBackgroundComponent.create(
def doubleGradient = new QuadBackgroundComponent(gradientColor)
doubleGradient.texture = texture(name: "/com/simsilica/lemur/icons/double-gradient-128.png",
generateMips: false)
generateMips: false)
def orangeBorder = TbtQuadBackgroundComponent.create(
texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png", // Replace with an appropriate texture if needed
generateMips: false),
1, 1, 1, 126, 126,
1f, false)
orangeBorder.color = color(1, 0.5, 0, 1) // Orange color
selector("pp") {
font = font("Interface/Fonts/Metropolis/Metropolis-Regular-32.fnt")
@@ -53,33 +59,31 @@ selector("header", "pp") {
}
selector("container", "pp") {
background = gradient.clone()
background = solidWhiteBackground.clone()
background.setColor(bgColor)
}
selector("toolbar") {
// Set the grey background
background = new QuadBackgroundComponent(greyBackground)
// Add a red border using a TbtQuadBackgroundComponent
def redBorder = TbtQuadBackgroundComponent.create(
texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png",
generateMips: false),
1, 1, 1, 1, 1,
1f, false)
redBorder.color = redBorderColor
background = greyBackground
// Optional: Set padding inside the toolbar
insets = new Insets3f(10, 10, 10, 10)
}
selector("slider", "pp") {
background = gradient.clone()
background.setColor(bgColor)
}
selector("play-button", "pp") {
color = playButtonTextColor // Black text color
background = new QuadBackgroundComponent(playButtonBorderColor) // Orange border background
insets = new Insets3f(15, 25, 15, 25) // Padding for larger button size
background.setMargin(5, 5) // Thin border effect around the background color
fontSize = 36 // Larger font size for prominence
}
selector("menu-button", "pp") {
color = buttonTextColor // Black text color
background = new QuadBackgroundComponent(buttonBgColor) // White background
insets = new Insets3f(10, 20, 10, 20) // Padding
background.setMargin(1, 1) // Thin black border
background.setColor(borderColor) // Set black border color
fontSize = 24 // Standard font size
}
def pressedCommand = new Command<Button>() {
void execute(Button source) {
if (source.isPressed())
@@ -140,7 +144,7 @@ selector("title", "pp") {
shadowOffset = vec3(2, -2, -1)
background = new QuadBackgroundComponent(color(0.5, 0.75, 0.85, 1))
background.texture = texture(name: "/com/simsilica/lemur/icons/double-gradient-128.png",
generateMips: false)
generateMips: false)
insets = new Insets3f(2, 2, 2, 2)
buttonCommands = stdButtonCommands
@@ -148,11 +152,14 @@ selector("title", "pp") {
selector("button", "pp") {
background = gradient.clone()
color = buttonEnabledColor
background.setColor(buttonBgColor)
insets = new Insets3f(2, 2, 2, 2)
def outerBackground = new QuadBackgroundComponent(color(1, 0.5, 0, 1)) // Orange border
def innerBackground = new QuadBackgroundComponent(buttonBgColor) // Inner button background
// Apply the outer border as the main background
background = outerBackground
// Use insets to create a margin/padding effect for the inner background
insets = new Insets3f(3, 3, 3, 3) // Adjust the border thickness
buttonCommands = stdButtonCommands
}
@@ -201,6 +208,7 @@ selector("slider.down.button", "pp") {
selector("checkbox", "pp") {
color = buttonEnabledColor
fontSize = 20
}
selector("rollup", "pp") {
@@ -217,10 +225,14 @@ selector("tabbedPanel.container", "pp") {
}
selector("tab.button", "pp") {
background = gradient.clone()
background = solidWhiteBackground.clone()
background.setColor(bgColor)
color = tabbuttonEnabledColor
insets = new Insets3f(4, 2, 0, 2)
buttonCommands = stdButtonCommands
}
selector("settings-title", "pp") {
fontSize = 48 // Set font size
background = new QuadBackgroundComponent(color(0.4157f, 0.4235f, 0.4392f, 1.0f)) // Grey background
}