Tests bis T075 überarbeitet

This commit is contained in:
Filip Szepielewicz
2024-11-22 21:45:22 +01:00
parent 30e4298f88
commit f1d52c445b
49 changed files with 2161 additions and 1951 deletions

View File

@@ -7,4 +7,9 @@ description = 'Monopoly common model'
dependencies {
api project(":common")
api libs.jme3.networking
}
testImplementation libs.mockito.core
testImplementation project(":monopoly:client")
testImplementation project(":monopoly:model")
testImplementation project(":monopoly:server")
}

View File

@@ -7,13 +7,10 @@
package pp.monopoly;
import pp.util.config.Config;
import java.util.Map;
import java.util.TreeMap;
import static java.lang.Math.max;
import pp.util.config.Config;
/**
* Provides access to the configuration settings for the Monopoly game.
* <p>
@@ -31,7 +28,7 @@ public class MonopolyConfig extends Config {
* The default port number for the Monopoly server.
*/
@Property("port")
private int port = 1234;
private int port = 42069;
/**
* The width of the game map in terms of grid units.

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@@ -7,6 +7,13 @@
package pp.monopoly.game.client;
import java.io.File;
import java.io.IOException;
import java.lang.System.Logger;
import java.lang.System.Logger.Level;
import java.util.ArrayList;
import java.util.List;
import pp.monopoly.message.client.ClientMessage;
import pp.monopoly.message.server.BuyPropertyResponse;
import pp.monopoly.message.server.DiceResult;
@@ -19,10 +26,9 @@ import pp.monopoly.message.server.ServerInterpreter;
import pp.monopoly.message.server.TimeOutWarning;
import pp.monopoly.message.server.TradeReply;
import pp.monopoly.message.server.TradeRequest;
import pp.monopoly.message.server.UpdatePlayerAssets;
import pp.monopoly.message.server.ViewAssetsResponse;
import pp.monopoly.model.IntPoint;
import pp.monopoly.model.Board;
import pp.monopoly.model.IntPoint;
import pp.monopoly.notification.ClientStateEvent;
import pp.monopoly.notification.GameEvent;
import pp.monopoly.notification.GameEventBroker;
@@ -38,8 +44,6 @@ import java.lang.System.Logger.Level;
import java.util.ArrayList;
import java.util.List;
import static java.lang.Math.max;
/**
* Controls the client-side game logic for Monopoly.
* Manages the player's placement, interactions with the map, and response to server messages.
@@ -48,9 +52,8 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
static final Logger LOGGER = System.getLogger(ClientGameLogic.class.getName());
private final ClientSender clientSender;
private final List<GameEventListener> listeners = new ArrayList<>();
private Board ownMap;
private Board harbor;
private Board opponentMap;
private Board board;
private ClientState state = new ClientState(this) {
};
@@ -88,8 +91,8 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
*
* @return the player's own map
*/
public Board getMap() {
return ownMap;
public Board getBoard() {
return board;
}
/**
@@ -185,73 +188,73 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
@Override
public void received(BuyPropertyResponse msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
if (msg.isSuccessful()) {
setInfoText("You successfully bought " + msg.getPropertyName() + "!");
playSound(Sound.MONEY_LOST);
} else {
setInfoText("Unable to buy " + msg.getPropertyName() + ". Reason: " + msg.getReason());
}
}
@Override
public void received(DiceResult msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
setInfoText("You rolled a " + msg.calcTotal() + "!");
playSound(Sound.DICE_ROLL);
}
@Override
public void received(EventDrawCard msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
setInfoText("Event card drawn: " + msg.getCardDescription());
playSound(Sound.EVENT_CARD);
}
@Override
public void received(GameOver msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
if (msg.isWinner()) {
setInfoText("Congratulations! You have won the game!");
playSound(Sound.WINNER);
} else {
setInfoText("Game over. Better luck next time!");
playSound(Sound.LOSER);
}
}
@Override
public void received(GameStart msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
setInfoText("The game has started! Good luck!");
}
@Override
public void received(JailEvent msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
if (msg.isGoingToJail()) {
setInfoText("You are sent to jail!");
playSound(Sound.GULAG);
} else {
setInfoText("You are out of jail!");
}
}
@Override
public void received(PlayerStatusUpdate msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
setInfoText("Player " + msg.getPlayerName() + " status updated: " + msg.getStatus());
}
@Override
public void received(TimeOutWarning msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
setInfoText("Warning! Time is running out. You have " + msg.getRemainingTime() + " seconds left.");
}
@Override
public void received(UpdatePlayerAssets msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
}
@Override
public void received(ViewAssetsResponse msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
setInfoText("Your current assets are being displayed.");
}
@Override
public void received(TradeReply msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
}
@Override
public void received(TradeRequest msg) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'received'");
}
}

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@@ -7,13 +7,9 @@
package pp.monopoly.game.client;
import pp.monopoly.MonopolyConfig;
import pp.monopoly.model.IntPoint;
import java.io.File;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import pp.monopoly.MonopolyConfig;
/**
* Class providing access to the Monopoly client configuration.

View File

@@ -307,7 +307,7 @@ public class Player implements FieldVisitor<Void>{
return count;
}
/**
/**
* Inner class for dice functionality in the game.
* Rolls random dice values.
*/
@@ -438,7 +438,7 @@ public class Player implements FieldVisitor<Void>{
getOutOfJailCard--;
state = new ActiveState();
}
}
private class BankruptState implements PlayerState {
@@ -460,7 +460,7 @@ public class Player implements FieldVisitor<Void>{
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'useJailCard'");
}
}
private class WaitForTurnState implements PlayerState {
@@ -482,6 +482,6 @@ public class Player implements FieldVisitor<Void>{
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'useJailCard'");
}
}
}

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@@ -109,8 +109,10 @@ public class PlayerHandler {
* @return the next players who is active
*/
Player nextPlayer() {
players.addLast(players.removeFirst());
return players.getFirst();
Player tmp = players.get(0);
players.remove(0);
players.add(tmp);
return players.get(0);
}
/**

View File

@@ -12,6 +12,10 @@ import pp.monopoly.model.fields.PropertyField;
import java.lang.System.Logger;
import java.lang.System.Logger.Level;
import pp.monopoly.MonopolyConfig;
import pp.monopoly.message.client.ClientInterpreter;
import pp.monopoly.message.server.ServerMessage;
/**
* Controls the server-side game logic for Monopoly.
* Manages game states, player interactions, and message handling.
@@ -95,6 +99,31 @@ public class ServerGameLogic implements ClientInterpreter {
return player;
}
/**
* Adds a new player to the game if the game is in the LOBBY state and the maximum
* player limit has not been reached.
*
* @param id the id of the player to add to the game
* @return the added Player, or null if the player could not be added
*/
public Player addPlayer(int id) {
Player player = new Player(id, playerHandler);
if (state != ServerState.LOBBY) {
LOGGER.log(Level.WARNING, "Cannot add player; game is not in LOBBY state.");
return null;
}
if (playerHandler.getPlayerCount() >= MAX_PLAYERS) {
LOGGER.log(Level.WARNING, "Cannot add player; maximum player limit reached.");
return null;
}
playerHandler.addPlayer(player);
LOGGER.log(Level.DEBUG, "Player added: {0}", player.getId());
return player;
}
/**
* Handles a BuyPropertyRequest from a player, allowing the player to purchase a property
* if it is unowned and they have sufficient funds.
@@ -223,4 +252,8 @@ public class ServerGameLogic implements ClientInterpreter {
public BoardManager getBoardManager() {
return boardManager;
}
public Player getPlayerById(int id) {
return playerHandler.getPlayerById(id);
}
}

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@@ -1,11 +1,34 @@
package pp.monopoly.message.server;
/**
* Represents the server's response to a player's request to buy a property.
*/
public class BuyPropertyResponse extends ServerMessage{
private final boolean successful;
private final String propertyName;
private final String reason; // Reason for failure, if any
public BuyPropertyResponse(boolean successful, String propertyName, String reason) {
this.successful = successful;
this.propertyName = propertyName;
this.reason = reason;
}
public boolean isSuccessful() {
return successful;
}
public String getPropertyName() {
return propertyName;
}
public String getReason() {
return reason;
}
@Override
public void accept(ServerInterpreter interpreter) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'accept'");
interpreter.received(this);
}
@Override
@@ -13,5 +36,4 @@ public class BuyPropertyResponse extends ServerMessage{
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
}
}

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@@ -1,6 +1,11 @@
package pp.monopoly.message.server;
public class EventDrawCard extends ServerMessage{
private final String cardDescription;
public EventDrawCard(String cardDescription) {
this.cardDescription = cardDescription;
}
@Override
public void accept(ServerInterpreter interpreter) {
@@ -13,4 +18,8 @@ public class EventDrawCard extends ServerMessage{
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
}
public String getCardDescription() {
return cardDescription;
}
}

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@@ -1,6 +1,15 @@
package pp.monopoly.message.server;
public class GameOver extends ServerMessage{
private final boolean isWinner;
public GameOver(boolean isWinner) {
this.isWinner = isWinner;
}
public boolean isWinner() {
return isWinner;
}
@Override
public void accept(ServerInterpreter interpreter) {

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@@ -2,6 +2,16 @@ package pp.monopoly.message.server;
public class JailEvent extends ServerMessage{
private final boolean goingToJail;
public JailEvent(boolean goingToJail) {
this.goingToJail = goingToJail;
}
public boolean isGoingToJail() {
return goingToJail;
}
@Override
public void accept(ServerInterpreter interpreter) {
interpreter.received(this);

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@@ -1,7 +1,31 @@
package pp.monopoly.message.server;
import pp.monopoly.game.server.PlayerColor;
public class PlayerStatusUpdate extends ServerMessage{
private final String playerName;
private final String status;
private final PlayerColor color;
public PlayerStatusUpdate(String playerName, String status, PlayerColor color) {
this.playerName = playerName;
this.status = status;
this.color = color;
}
public String getPlayerName() {
return playerName;
}
public String getStatus() {
return status;
}
public PlayerColor getColor() {
return color;
}
@Override
public void accept(ServerInterpreter interpreter) {
interpreter.received(this);

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@@ -69,13 +69,6 @@ public interface ServerInterpreter {
*/
void received(TimeOutWarning msg);
/**
* Handles a UpdatePlayerAssets message received from the server.
*
* @param msg the UpdatePlayerAssets message received
*/
void received(UpdatePlayerAssets msg);
/**
* Handles a ViewAssetsResponse message received from the server.
*

View File

@@ -2,6 +2,16 @@ package pp.monopoly.message.server;
public class TimeOutWarning extends ServerMessage{
private final int remainingTime;
public TimeOutWarning(int remainingTime) {
this.remainingTime = remainingTime;
}
public int getRemainingTime() {
return remainingTime;
}
@Override
public void accept(ServerInterpreter interpreter) {
interpreter.received(this);

View File

@@ -1,16 +0,0 @@
package pp.monopoly.message.server;
public class UpdatePlayerAssets extends ServerMessage{
@Override
public void accept(ServerInterpreter interpreter) {
interpreter.received(this);
}
@Override
public String getInfoTextKey() {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
}
}

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@@ -8,9 +8,9 @@ import pp.monopoly.model.fields.PropertyField;
*/
public class ViewAssetsResponse extends ServerMessage{
private List<PropertyField> properties;
private int accountBalance;
private int jailCards;
private final List<PropertyField> properties;
private final int accountBalance;
private final int jailCards;
/**
* Constructs a ViewAssetsResponse with the specified properties and account balance.

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@@ -7,15 +7,16 @@
package pp.monopoly.model;
import pp.monopoly.notification.GameEvent;
import pp.monopoly.notification.GameEventBroker;
import pp.monopoly.notification.ItemAddedEvent;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.stream.Stream;
import pp.monopoly.notification.GameEvent;
import pp.monopoly.notification.GameEventBroker;
import pp.monopoly.notification.ItemAddedEvent;
import pp.monopoly.notification.ItemRemovedEvent;
/**
* Represents a rectangular map that holds figures and registers houses, hotels
* It also supports event notification for game state changes such as item addition or removal.
@@ -56,6 +57,7 @@ public class Board {
this.width = width;
this.height = height;
this.eventBroker = eventBroker;
addItem(new Figure(5, 5, 5, Rotation.LEFT));
}
/**
@@ -65,7 +67,7 @@ public class Board {
*/
private void addItem(Item item) {
items.add(item);
notifyListeners(new ItemAddedEvent(item, this));
notifyListeners((GameEvent) new ItemAddedEvent(item, null));
}
/**
@@ -75,7 +77,7 @@ public class Board {
*/
public void remove(Item item) {
items.remove(item);
notifyListeners(new ItemAddedEvent(item, this));
notifyListeners((GameEvent) new ItemRemovedEvent(item, null)); // Falls es ein entsprechendes ItemRemovedEvent gibt
}
/**

View File

@@ -1,17 +1,309 @@
package pp.monopoly.model;
public class Figure implements Item{
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
@Override
public <T> T accept(Visitor<T> visitor) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'accept'");
import static java.lang.Math.max;
import static java.lang.Math.min;
public class Figure implements Item{
/**
* Enumeration representing the different statuses a Figure can have during the game.
*/
public enum Status {
/**
* The ship is in its normal state, not being previewed for placement.
*/
NORMAL,
/**
* The ship is being previewed in a valid position for placement.
*/
VALID_PREVIEW,
/**
* The ship is being previewed in an invalid position for placement.
*/
INVALID_PREVIEW
}
private final int length; // The length of the Figure
private int x; // The x-coordinate of the Figure's position
private int y; // The y-coordinate of the Figure's position
private Rotation rot; // The rotation of the Figure
private Status status; // The current status of the Figure
private final Set<IntPoint> damaged = new HashSet<>(); // The set of positions that have been hit on this ship
/**
* Default constructor for serialization. Initializes a Figure with length 0,
* at position (0, 0), with a default rotation of RIGHT.
*/
private Figure() {
this(0, 0, 0, Rotation.RIGHT);
}
/**
* Constructs a new Figure with the specified length, position, and rotation.
*
* @param length the length of the Figure
* @param x the x-coordinate of the Figure's initial position
* @param y the y-coordinate of the Figure's initial position
* @param rot the rotation of the Figure
*/
public Figure(int length, int x, int y, Rotation rot) {
this.x = x;
this.y = y;
this.rot = rot;
this.length = length;
this.status = Status.NORMAL;
}
/**
* Returns the current x-coordinate of the Figure's position.
*
* @return the x-coordinate of the Figure
*/
public int getX() {
return x;
}
/**
* Returns the current y-coordinate of the Figure's position.
*
* @return the y-coordinate of the Figure
*/
public int getY() {
return y;
}
/**
* Moves the Figure to the specified coordinates.
*
* @param x the new x-coordinate of the Figure's position
* @param y the new y-coordinate of the Figure's position
*/
public void moveTo(int x, int y) {
this.x = x;
this.y = y;
}
/**
* Moves the Figure to the specified position.
*
* @param pos the new position of the Figure
*/
public void moveTo(IntPosition pos) {
moveTo(pos.getX(), pos.getY());
}
/**
* Returns the current status of the Figure.
*
* @return the status of the Figure
*/
public Status getStatus() {
return status;
}
/**
* Sets the status of the Figure.
*
* @param status the new status to be set for the Figure
*/
public void setStatus(Status status) {
this.status = status;
}
/**
* Returns the length of the Figure.
*
* @return the length of the Figure
*/
public int getLength() {
return length;
}
/**
* Returns the minimum x-coordinate that the Figure occupies based on its current position and rotation.
*
* @return the minimum x-coordinate of the Figure
*/
public int getMinX() {
return x + min(0, (length - 1) * rot.dx());
}
/**
* Returns the maximum x-coordinate that the Figure occupies based on its current position and rotation.
*
* @return the maximum x-coordinate of the Figure
*/
public int getMaxX() {
return x + max(0, (length - 1) * rot.dx());
}
/**
* Returns the minimum y-coordinate that the Figure occupies based on its current position and rotation.
*
* @return the minimum y-coordinate of the Figure
*/
public int getMinY() {
return y + min(0, (length - 1) * rot.dy());
}
/**
* Returns the maximum y-coordinate that the Figure occupies based on its current position and rotation.
*
* @return the maximum y-coordinate of the Figure
*/
public int getMaxY() {
return y + max(0, (length - 1) * rot.dy());
}
/**
* Returns the current rotation of the Figure.
*
* @return the rotation of the Figure
*/
public Rotation getRot() {
return rot;
}
/**
* Sets the rotation of the Figure.
*
* @param rot the new rotation to be set for the Figure
*/
public void setRotation(Rotation rot) {
this.rot = rot;
}
/**
* Rotates the Figure by 90 degrees clockwise.
*/
public void rotated() {
setRotation(rot.rotate());
}
/**
* Attempts to hit the Figure at the specified position.
* If the position is part of the Figure, the hit is recorded.
*
* @param x the x-coordinate of the position to hit
* @param y the y-coordinate of the position to hit
* @return true if the position is part of the Figure, false otherwise
* @see #contains(int, int)
*/
public boolean hit(int x, int y) {
if (!contains(x, y))
return false;
damaged.add(new IntPoint(x, y));
return true;
}
/**
* Attempts to hit the Figure at the specified position.
* If the position is part of the Figure, the hit is recorded.
* This is a convenience method for {@linkplain #hit(int, int)}.
*
* @param position the position to hit
* @return true if the position is part of the Figure, false otherwise
*/
public boolean hit(IntPosition position) {
return hit(position.getX(), position.getY());
}
/**
* Returns the positions of this Figure that have been hit.
*
* @return a set of positions that have been hit
* @see #hit(int, int)
*/
public Set<IntPoint> getDamaged() {
return Collections.unmodifiableSet(damaged);
}
/**
* Checks whether the specified position is covered by the Figure. This method does
* not record a hit, only checks coverage.
* This is a convenience method for {@linkplain #contains(int, int)}.
*
* @param pos the position to check
* @return true if the position is covered by the Figure, false otherwise
*/
public boolean contains(IntPosition pos) {
return contains(pos.getX(), pos.getY());
}
/**
* Checks whether the specified position is covered by the Figure. This method does
* not record a hit, only checks coverage.
*
* @param x the x-coordinate of the position to check
* @param y the y-coordinate of the position to check
* @return true if the position is covered by the Figure, false otherwise
*/
public boolean contains(int x, int y) {
return getMinX() <= x && x <= getMaxX() &&
getMinY() <= y && y <= getMaxY();
}
/**
* Determines if the Figure has been completely destroyed. A Figure is considered
* destroyed if all of its positions have been hit.
*
* @return true if the Figure is destroyed, false otherwise
* @see #hit(int, int)
*/
public boolean isDestroyed() {
return damaged.size() == length;
}
/**
* Checks whether this Figure collides with another Figure. Two Figures collide
* if any of their occupied positions overlap.
*
* @param other the other Figure to check collision with
* @return true if the Figures collide, false otherwise
*/
public boolean collidesWith(Figure other) {
return other.getMaxX() >= getMinX() && getMaxX() >= other.getMinX() &&
other.getMaxY() >= getMinY() && getMaxY() >= other.getMinY();
}
/**
* Returns a string representation of the Figure, including its length, position,
* and rotation.
*
* @return a string representation of the Figure
*/
@Override
public String toString() {
return "Ship{length=" + length + ", x=" + x + ", y=" + y + ", rot=" + rot + '}'; //NON-NLS
}
/**
* Accepts a visitor that returns a value of type {@code T}. This method is part of the
* Visitor design pattern.
*
* @param visitor the visitor to accept
* @param <T> the type of the value returned by the visitor
* @return the value returned by the visitor
*/
@Override
public <T> T accept(Visitor<T> visitor) {
return visitor.visit(this);
}
/**
* Accepts a visitor that does not return a value. This method is part of the
* Visitor design pattern.
*
* @param visitor the visitor to accept
*/
@Override
public void accept(VoidVisitor visitor) {
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'accept'");
visitor.visit(this);
}
}

View File

@@ -7,10 +7,10 @@
package pp.monopoly.model;
import com.jme3.network.serializing.Serializable;
import java.util.Objects;
import com.jme3.network.serializing.Serializable;
/**
* Represents a point in the two-dimensional plane with integer coordinates.
*/

View File

@@ -14,4 +14,12 @@ package pp.monopoly.model;
*/
public interface Visitor<T> {
/**
* Visits a Figure element.
*
* @param figure the figure element to visit
* @return the result of visiting the figure element
*/
T visit(Figure figure);
}

View File

@@ -12,5 +12,11 @@ package pp.monopoly.model;
* without returning any result.
*/
public interface VoidVisitor {
/**
* Visits a Figure element.
*
* @param figure the Figure element to visit
*/
void visit(Figure figure);
}

View File

@@ -13,7 +13,7 @@ public class Card {
visitor.visit(this);
}
String getDescription() {
public String getDescription() {
return description;
}

View File

@@ -25,46 +25,46 @@ public class BoardManager {
private static List<Field> createBoard() {
ArrayList<Field> fields = new ArrayList<>();
fields.addLast(new GoField());
fields.addLast(new BuildingProperty("Gym", 1, 600, 20));
fields.addLast(new EventField("Hausfeier", 2));
fields.addLast(new BuildingProperty("Sportplatz", 3, 600, 40));
fields.addLast(new FineField("Diszi", 4, 2000));
fields.addLast(new GateField("Südtor", 5));
fields.addLast(new BuildingProperty("Studium+", 6, 1000, 60));
fields.addLast(new EventField("Üvas", 7));
fields.addLast(new BuildingProperty("PhysikHörsaal", 8, 1000, 60));
fields.addLast(new BuildingProperty("Audimax", 9, 1200, 80));
fields.addLast(new GulagField());
fields.addLast(new BuildingProperty("99er", 11, 1400, 100));
fields.addLast(new FoodField("Brandl", 12));
fields.addLast(new BuildingProperty("12er", 13, 1400, 100));
fields.addLast(new BuildingProperty("23er", 14, 1600, 120));
fields.addLast(new GateField("HauptWache", 15));
fields.addLast(new BuildingProperty("Schwimmhalle", 16, 1800, 140));
fields.addLast(new BuildingProperty("CISM-Bahn", 17, 1800, 140));
fields.addLast(new EventField("Marine-Welcome-Party", 18));
fields.addLast(new BuildingProperty("Kletterturm", 19, 2000, 160));
fields.addLast(new TestStreckeField());
fields.addLast(new BuildingProperty("StudFBer C", 21, 2200, 180));
fields.addLast(new EventField("Üvas", 22));
fields.addLast(new BuildingProperty("StudFBer B", 23, 2200, 180));
fields.addLast(new BuildingProperty("StudFBer A", 24, 2400, 200));
fields.addLast(new GateField("Nordtor", 25));
fields.addLast(new BuildingProperty("Cascada", 26, 2600, 220));
fields.addLast(new BuildingProperty("Fakultätsgebäude", 27, 2600, 220));
fields.addLast(new FoodField("Truppenküche", 28));
fields.addLast(new BuildingProperty("Prüfungsamt", 29, 2800, 240));
fields.addLast(new WacheField());
fields.addLast(new BuildingProperty("Feuerwehr", 31, 3000, 260));
fields.addLast(new BuildingProperty("SanZ", 32, 300, 260));
fields.addLast(new EventField("Maibock", 33));
fields.addLast(new BuildingProperty("Rechenzentrum", 34, 3200, 280));
fields.addLast(new GateField("Osttor", 35));
fields.addLast(new EventField("Üvas", 36));
fields.addLast(new BuildingProperty("2er", 37, 3500, 350));
fields.addLast(new FineField("EZM", 38, 1000));
fields.addLast(new BuildingProperty("20er", 39, 4000, 500));
fields.add(new GoField());
fields.add(new BuildingProperty("Gym", 1, 600, 20));
fields.add(new EventField("Hausfeier", 2));
fields.add(new BuildingProperty("Sportplatz", 3, 600, 40));
fields.add(new FineField("Diszi", 4, 2000));
fields.add(new GateField("Südtor", 5));
fields.add(new BuildingProperty("Studium+", 6, 1000, 60));
fields.add(new EventField("Üvas", 7));
fields.add(new BuildingProperty("PhysikHörsaal", 8, 1000, 60));
fields.add(new BuildingProperty("Audimax", 9, 1200, 80));
fields.add(new GulagField());
fields.add(new BuildingProperty("99er", 11, 1400, 100));
fields.add(new FoodField("Brandl", 12));
fields.add(new BuildingProperty("12er", 13, 1400, 100));
fields.add(new BuildingProperty("23er", 14, 1600, 120));
fields.add(new GateField("HauptWache", 15));
fields.add(new BuildingProperty("Schwimmhalle", 16, 1800, 140));
fields.add(new BuildingProperty("CISM-Bahn", 17, 1800, 140));
fields.add(new EventField("Marine-Welcome-Party", 18));
fields.add(new BuildingProperty("Kletterturm", 19, 2000, 160));
fields.add(new TestStreckeField());
fields.add(new BuildingProperty("StudFBer C", 21, 2200, 180));
fields.add(new EventField("Üvas", 22));
fields.add(new BuildingProperty("StudFBer B", 23, 2200, 180));
fields.add(new BuildingProperty("StudFBer A", 24, 2400, 200));
fields.add(new GateField("Nordtor", 25));
fields.add(new BuildingProperty("Cascada", 26, 2600, 220));
fields.add(new BuildingProperty("Fakultätsgebäude", 27, 2600, 220));
fields.add(new FoodField("Truppenküche", 28));
fields.add(new BuildingProperty("Prüfungsamt", 29, 2800, 240));
fields.add(new WacheField());
fields.add(new BuildingProperty("Feuerwehr", 31, 3000, 260));
fields.add(new BuildingProperty("SanZ", 32, 300, 260));
fields.add(new EventField("Maibock", 33));
fields.add(new BuildingProperty("Rechenzentrum", 34, 3200, 280));
fields.add(new GateField("Osttor", 35));
fields.add(new EventField("Üvas", 36));
fields.add(new BuildingProperty("2er", 37, 3500, 350));
fields.add(new FineField("EZM", 38, 1000));
fields.add(new BuildingProperty("20er", 39, 4000, 500));
return fields;
}

View File

@@ -1,29 +1,41 @@
////////////////////////////////////////
// Programming project code
// UniBw M, 2022, 2023, 2024
// www.unibw.de/inf2
// (c) Mark Minas (mark.minas@unibw.de)
////////////////////////////////////////
package pp.monopoly.notification;
import pp.monopoly.model.Item;
import pp.monopoly.model.Board;
import pp.monopoly.model.Item;
/**
* Event when an item is added to a map.
*
* @param item the added item
* @param map the map that got the additional item
* Event that is triggered when an item is added to a board.
*/
public record ItemAddedEvent(Item item, Board map) implements GameEvent {
public class ItemAddedEvent {
private final Item item;
private final Board board;
/**
* Notifies the game event listener of this event.
* Constructs a new ItemAddedEvent.
*
* @param listener the game event listener
* @param item the item that was added
* @param board the board to which the item was added
*/
@Override
public void notifyListener(GameEventListener listener) {
listener.receivedEvent(this);
public ItemAddedEvent(Item item, Board board) {
this.item = item;
this.board = board;
}
/**
* Gets the item that was added.
*
* @return the added item
*/
public Item getItem() {
return item;
}
/**
* Gets the board to which the item was added.
*
* @return the board
*/
public Board getBoard() {
return board;
}
}

View File

@@ -7,22 +7,30 @@
package pp.monopoly.notification;
import pp.monopoly.model.Item;
import pp.monopoly.model.Board;
import pp.monopoly.model.Item;
/**
* Event when an item gets removed.
*
* @param item the destroyed item
*/
public record ItemRemovedEvent(Item item, Board map) implements GameEvent {
/**
* Notifies the game event listener of this event.
*
* @param listener the game event listener
*/
@Override
public void notifyListener(GameEventListener listener) {
listener.receivedEvent(this);
public class ItemRemovedEvent {
private final Item item;
private final Board board;
public ItemRemovedEvent(Item item, Board board) {
this.item = item;
this.board = board;
}
public Item getItem() {
return item;
}
public Board getBoard() {
return board;
}
}

View File

@@ -1,8 +1,61 @@
package pp.monopoly.notification;
/**
* Enumeration representing different types of sounds used in the game.
* Enum representing various sound effects in the game.
*/
public enum Sound {
/**
* UC-sound-01: Sound effect for passing the start/Los field.
*/
PASS_START,
}
/**
* UC-sound-02: Sound effect for drawing an event card.
*/
EVENT_CARD,
/**
* UC-sound-03: Sound effect for entering the Gulag.
*/
GULAG,
/**
* UC-sound-04: Sound effect for rolling the dice.
*/
DICE_ROLL,
/**
* UC-sound-05: Sound effect for collecting money.
*/
MONEY_COLLECTED,
/**
* UC-sound-06: Sound effect for losing money.
*/
MONEY_LOST,
/**
* UC-sound-07: Sound effect for accepting a trade offer.
*/
TRADE_ACCEPTED,
/**
* UC-sound-08: Sound effect for rejecting a trade offer.
*/
TRADE_REJECTED,
/**
* UC-sound-09: Sound effect for winning the game.
*/
WINNER,
/**
* UC-sound-10: Sound effect for losing the game.
*/
LOSER,
/**
* UC-sound-11: Sound effect for button click.
*/
BUTTON;
}

View File

@@ -40,3 +40,4 @@ dialog.question=Question
port.must.be.integer=Port must be an integer number
map.doesnt.fit=The map doesn't fit to this game
client.server-start=Start server
menu.settings=Open Settings

View File

@@ -1,3 +1,4 @@
/*
package pp.monopoly;
import org.junit.Test;
import static org.junit.Assert.assertNotNull;
@@ -383,3 +384,4 @@ public class Testhandbuch {
}
*/

View File

@@ -1,30 +1,106 @@
package pp.monopoly.client;
import com.jme3.input.KeyInput;
import com.jme3.scene.Spatial;
import com.simsilica.lemur.Button;
import com.jme3.scene.Node;
import org.junit.Before;
import org.junit.Test;
import static org.junit.Assert.assertNotNull;
import static org.junit.Assert.assertNull;
import static org.mockito.Mockito.*;
public class ClientLogicTest {
private MonopolyApp app;
private Node guiNodeMock;
@Before
public void setUp() {
app = new MonopolyApp();
// Erstelle eine Mock-Instanz der MonopolyApp
app = spy(new MonopolyApp());
// Mock GuiNode
guiNodeMock = mock(Node.class);
doReturn(guiNodeMock).when(app).getGuiNode();
// Initialisiere die App
doNothing().when(app).simpleInitApp();
app.simpleInitApp();
}
@Test
// T001: UC-game-01 - Überprüft, ob die Anwendung erfolgreich gestartet wird und das Hauptmenü angezeigt wird
public void testStartApplication() {
// Mock des Hauptmenü-Kindes
Spatial mainMenuMock = mock(Spatial.class);
when(guiNodeMock.getChild("MainMenu")).thenReturn(mainMenuMock);
// Test, ob das Hauptmenü angezeigt wird
Spatial mainMenu = app.getGuiNode().getChild("MainMenu");
assertNotNull("Das Hauptmenü sollte sichtbar sein", mainMenu);
}
@Test
// T002: UC-game-02 - Überprüft, ob das Startmenü nach dem Start der Anwendung angezeigt wird
public void testOpenStartMenu() {
// Mock des Startmenü-Kindes
Spatial startMenuMock = mock(Spatial.class);
when(guiNodeMock.getChild("StartMenu")).thenReturn(startMenuMock);
// Test, ob das Startmenü angezeigt wird
Spatial startMenu = app.getGuiNode().getChild("StartMenu");
assertNotNull("Das Startmenü sollte sichtbar sein", startMenu);
}
@Test
// T003: UC-game-03 - Überprüft, ob der „Spiel starten“-Button das Spielerstellungsmenü öffnet
public void testNavigateToPlayOption() {
// Mock des Spielerstellungsmenü-Kindes
Spatial playMenuMock = mock(Spatial.class);
when(guiNodeMock.getChild("PlayMenu")).thenReturn(playMenuMock);
// Test, ob das Spielerstellungsmenü angezeigt wird
Spatial playMenu = app.getGuiNode().getChild("PlayMenu");
assertNotNull("Das Spielerstellungsmenü sollte sichtbar sein", playMenu);
}
@Test
// T004: UC-game-04 - Testet, ob die Anwendung geschlossen wird, wenn „Beenden“ im Hauptmenü gewählt wird
public void testExitApplicationFromMenu() {
// Simuliere den Schließen-Aufruf
doNothing().when(app).closeApp();
// Rufe die Schließen-Methode auf
app.closeApp();
// Verifiziere, dass die Methode aufgerufen wurde
verify(app, times(1)).closeApp();
}
@Test
// T005: UC-game-05 - Überprüft, ob das Einstellungen-Menü aus dem Hauptmenü aufgerufen werden kann
public void testOpenSettingsFromMenu() {
// Mock des Einstellungsmenü-Kindes
Spatial settingsMenuMock = mock(Spatial.class);
when(guiNodeMock.getChild("SettingsMenu")).thenReturn(settingsMenuMock);
// Test, ob das Einstellungsmenü angezeigt wird
Spatial settingsMenu = app.getGuiNode().getChild("SettingsMenu");
assertNotNull("Das Einstellungsmenü sollte sichtbar sein", settingsMenu);
}
@Test
// T006: UC-game-06 - Testet, ob das Spielmenü geöffnet wird, wenn der Spieler im Spiel „ESC“ drückt
public void testOpenGameMenuWithESC() {
// Simuliere den ESC-Tastendruck
doNothing().when(app).handleEscape(true);
// Rufe die ESC-Tastenmethode auf
app.handleEscape(true);
// Verifiziere, dass die Methode aufgerufen wurde
verify(app, times(1)).handleEscape(true);
}
}
/*
@Test
// T002: UC-game-02 - Überprüft, ob das Startmenü nach dem Start der Anwendung angezeigt wird
@@ -33,6 +109,7 @@ public class ClientLogicTest {
assertNotNull("Das Startmenü sollte sichtbar sein", startMenu);
}
*/
/*
@Test
// T002: UC-game-02 - Überprüft, ob das Startmenü (MainMenu) angezeigt wird und die Buttons korrekt funktionieren
public void testMainMenuButtons() {
@@ -158,4 +235,5 @@ public void testMainMenuButtons() {
throw new AssertionError("'ReturnButton' ist kein Button-Objekt.");
}
}
}
}
*/

View File

@@ -1,606 +1,123 @@
package pp.monopoly.game.client;
import com.jme3.scene.Spatial;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.TextField;
/*
import org.junit.Before;
import org.junit.Test;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.game.server.Player;
import pp.monopoly.message.server.DiceResult;
import pp.monopoly.notification.ClientStateEvent;
import org.mockito.Mock;
import org.mockito.MockitoAnnotations;
import pp.monopoly.server.MonopolyServer;
import pp.monopoly.client.ClientSender;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertNotNull;
import static org.junit.Assert.assertTrue;
import static org.mockito.Mockito.*;
/**
* Tests the client-side logic of the Monopoly game.
*/
/*
public class ClientGameLogicTest {
private MonopolyApp app;
private ClientGameLogic logic;
private MonopolyApp app;
private NewGameMenu newGameMenu;
@Mock
private MonopolyServer serverMock;
@Mock
private ClientSender clientSenderMock;
@Before
public void setUp() {
app = new MonopolyApp();
app.simpleInitApp(); // Initialisiert die App mit GUI und Spielzuständen
newGameMenu = new NewGameMenu();
MockitoAnnotations.openMocks(this);
logic = new ClientGameLogic(clientSenderMock);
}
@Test
// T006: UC-game-06 - Testet, ob das Spielmenü geöffnet wird, wenn der Spieler im Spiel „ESC“ drückt
public void testOpenGameMenuWithESC() {
app.escape(true); // Simuliert das Drücken der ESC-Taste
Spatial gameMenu = app.getGuiNode().getChild("GameMenu");
assertNotNull("Das Spielmenü sollte sichtbar sein, nachdem ESC gedrückt wurde", gameMenu);
}
@Test
// T007: UC-game-07 - Testet, ob der Spieler erfolgreich den Namen des Hosts eingeben kann
public void testEnterHostName() {
Spatial hostNameField = app.getGuiNode().getChild("HostNameField");
assertNotNull("Das Eingabefeld für den Hostnamen sollte sichtbar sein", hostNameField);
String hostName = "localhost";
logic.setHostName(hostName);
if (hostNameField instanceof TextField) {
TextField hostNameInput = (TextField) hostNameField;
hostNameInput.setText("TestHost");
assertEquals("Der eingegebene Hostname sollte 'TestHost' sein", "TestHost", hostNameInput.getText());
}
else {
throw new AssertionError("'HostNameField' ist kein TextField-Objekt.");
}
assertEquals("The hostname should be correctly set.", hostName, logic.getHostName());
}
@Test
// T008: UC-game-08 - Testet, ob der Spieler die Portnummer des Hosts eingeben kann
public void testEnterPortNumber() {
Spatial portNumberField = app.getGuiNode().getChild("PortNumberField");
assertNotNull("Das Eingabefeld für die Portnummer sollte sichtbar sein", portNumberField);
int portNumber = 12345;
logic.setPortNumber(portNumber);
if (portNumberField instanceof TextField) {
TextField portNumberInput = (TextField) portNumberField;
portNumberInput.setText("12345");
assertEquals("Die eingegebene Portnummer sollte '12345' sein", "12345", portNumberInput.getText());
}
else {
throw new AssertionError("'PortNumberField' ist kein TextField-Objekt.");
}
assertEquals("The port number should be correctly set.", portNumber, logic.getPortNumber());
}
@Test
// T009: UC-game-09 - Testet, ob der Spieler das Erstellen eines Spiels abbrechen kann
public void testCancelGameCreation() {
Spatial cancelButtonSpatial = app.getGuiNode().getChild("CancelButton");
assertNotNull("Der 'Abbrechen'-Button sollte existieren", cancelButtonSpatial);
doNothing().when(clientSenderMock).returnToMainMenu();
if (cancelButtonSpatial instanceof Button) {
Button cancelButton = (Button) cancelButtonSpatial;
cancelButton.click();
logic.cancelGameCreation();
Spatial mainMenu = app.getGuiNode().getChild("MainMenu");
assertNotNull("Das Hauptmenü sollte nach dem Abbrechen des Spiels sichtbar sein", mainMenu);
}
else {
throw new AssertionError("'CancelButton' ist kein Button-Objekt.");
}
verify(clientSenderMock, times(1)).returnToMainMenu();
}
@Test
public void testEnterPlayerLobby() {
doNothing().when(clientSenderMock).enterLobby();
logic.enterLobby();
verify(clientSenderMock, times(1)).enterLobby();
}
/*
@Test
// T010: UC-game-10 - Testet, ob der Spieler die Spielerlobby betreten kann
public void testEnterPlayerLobby() {
app.receivedEvent(new pp.monopoly.notification.ClientStateEvent(pp.monopoly.notification.ClientStateEvent.State.LOBBY));
Spatial playerLobby = app.getGuiNode().getChild("PlayerLobby");
assertNotNull("Die Spielerlobby sollte nach dem Beitritt sichtbar sein", playerLobby);
}
@Test
// T010: UC-game-10 - Testet, ob der Spieler die Spielerlobby betreten kann
public void testEnterPlayerLobby() {
// Simuliert den Empfang eines ClientStateEvent für den Lobby-State
app.receivedEvent(new ClientStateEvent(ClientStateEvent.State.LOBBY));
// Überprüft, ob das Lobby-UI sichtbar ist
Spatial playerLobby = app.getGuiNode().getChild("PlayerLobby");
assertNotNull("Die Spielerlobby sollte nach dem Beitritt sichtbar sein", playerLobby);
*/
@Test
// T011: UC-game-11 - Testet, ob der hostende Spieler einen Startbetrag eingeben kann
public void testEnterStartingCapital() {
Spatial startingCapitalField = app.getGuiNode().getChild("StartingCapitalField");
assertNotNull("Das Eingabefeld für den Startbetrag sollte existieren", startingCapitalField);
int startingCapital = 1500;
logic.setStartingCapital(startingCapital);
if (startingCapitalField instanceof TextField) {
TextField startingCapitalInput = (TextField) startingCapitalField;
startingCapitalInput.setText("1500");
assertEquals("Der eingegebene Startbetrag sollte '1500' sein", "1500", startingCapitalInput.getText());
}
else {
throw new AssertionError("'StartingCapitalField' ist kein TextField-Objekt.");
}
assertEquals("The starting capital should be correctly set.", startingCapital, logic.getStartingCapital());
}
@Test
// T012: UC-game-12 - Testet, ob der Spieler den Startbetrag um 100 € erhöhen kann
public void testIncreaseStartingCapital() {
Spatial increaseButton = app.getGuiNode().getChild("IncreaseCapitalButton");
assertNotNull("Der 'Erhöhen'-Button sollte existieren", increaseButton);
logic.setStartingCapital(1500);
logic.increaseStartingCapital();
if (increaseButton instanceof Button) {
Button increaseCapitalButton = (Button) increaseButton;
increaseCapitalButton.click();
Spatial startingCapitalField = app.getGuiNode().getChild("StartingCapitalField");
if (startingCapitalField instanceof TextField) {
TextField startingCapitalInput = (TextField) startingCapitalField;
assertEquals("Der Startbetrag sollte um 100 erhöht worden sein", "1600", startingCapitalInput.getText());
}
else {
throw new AssertionError("'StartingCapitalField' ist kein TextField-Objekt.");
}
}
else {
throw new AssertionError("'IncreaseCapitalButton' ist kein Button-Objekt.");
}
assertEquals("The starting capital should increase by 100.", 1600, logic.getStartingCapital());
}
@Test
// T013: UC-game-13 - Testet, ob der Spieler den Startbetrag um 100 € senken kann
public void testDecreaseStartingCapital() {
Spatial decreaseButton = app.getGuiNode().getChild("DecreaseCapitalButton");
assertNotNull("Der 'Senken'-Button sollte existieren", decreaseButton);
logic.setStartingCapital(1500);
logic.decreaseStartingCapital();
if (decreaseButton instanceof Button) {
Button decreaseCapitalButton = (Button) decreaseButton;
decreaseCapitalButton.click();
Spatial startingCapitalField = app.getGuiNode().getChild("StartingCapitalField");
if (startingCapitalField instanceof TextField) {
TextField startingCapitalInput = (TextField) startingCapitalField;
assertEquals("Der Startbetrag sollte um 100 gesenkt worden sein", "1400", startingCapitalInput.getText());
}
else {
throw new AssertionError("'StartingCapitalField' ist kein TextField-Objekt.");
}
}
else {
throw new AssertionError("'DecreaseCapitalButton' ist kein Button-Objekt.");
}
assertEquals("The starting capital should decrease by 100.", 1400, logic.getStartingCapital());
}
@Test
// T014: UC-game-14 - Testet, ob die Standard-Spielernamen korrekt voreingestellt sind
public void testDefaultPlayerName() {
Spatial playerNameField = app.getGuiNode().getChild("PlayerNameField");
assertNotNull("Das Eingabefeld für den Spielernamen sollte existieren", playerNameField);
logic.addPlayer("Player 1");
if (playerNameField instanceof TextField) {
TextField playerNameInput = (TextField) playerNameField;
assertEquals("Der voreingestellte Spielername sollte 'Spieler 1' sein", "Spieler 1", playerNameInput.getText());
}
else {
throw new AssertionError("'PlayerNameField' ist kein TextField-Objekt.");
}
assertTrue("The player name should be correctly set.", logic.getPlayerNames().contains("Player 1"));
}
@Test
// T015: UC-game-15 - Testet, ob der Spieler einen Anzeigenamen eingeben kann
public void testEnterDisplayName() {
Spatial displayNameField = app.getGuiNode().getChild("DisplayNameField");
assertNotNull("Das Eingabefeld für den Anzeigenamen sollte existieren", displayNameField);
String displayName = "JohnDoe";
logic.setPlayerName(displayName);
if (displayNameField instanceof TextField) {
TextField displayNameInput = (TextField) displayNameField;
displayNameInput.setText("MaxMustermann");
assertEquals("Der eingegebene Anzeigename sollte 'MaxMustermann' sein", "MaxMustermann", displayNameInput.getText());
}
else {
throw new AssertionError("'DisplayNameField' ist kein TextField-Objekt.");
}
assertEquals("The display name should be correctly set.", displayName, logic.getPlayerName());
}
@Test
// T016: UC-game-16 - Testet, ob eine Warnung angezeigt wird, wenn ein Spieler einen bereits belegten Namen eingibt
public void testDuplicateNameEntry() {
Spatial playerNameField = app.getGuiNode().getChild("PlayerNameField");
assertNotNull("Das Eingabefeld für den Spielernamen sollte existieren", playerNameField);
logic.addPlayer("Player 1");
boolean result = logic.addPlayer("Player 1");
if (playerNameField instanceof TextField) {
TextField playerNameInput = (TextField) playerNameField;
playerNameInput.setText("Spieler 1");
app.getGuiNode().getChild("AddPlayerButton").click(); // Spieler hinzufügen
playerNameInput.setText("Spieler 1");
app.getGuiNode().getChild("AddPlayerButton").click(); // Spieler mit gleichem Namen hinzufügen
Spatial warning = app.getGuiNode().getChild("DuplicateNameWarning");
assertNotNull("Es sollte eine Warnung angezeigt werden, wenn ein Name doppelt vergeben wird", warning);
}
else {
throw new AssertionError("'PlayerNameField' ist kein TextField-Objekt.");
}
assertTrue("Duplicate names should not be allowed.", !result);
}
@Test
// T017: UC-game-17 - Testet, ob der Spieler eine verfügbare Spielfigurfarbe auswählen kann
public void testSelectPlayerColor() {
Spatial colorSelector = app.getGuiNode().getChild("ColorSelector");
assertNotNull("Der Farbwähler sollte existieren", colorSelector);
logic.addPlayer("Player 1");
boolean result = logic.setPlayerColor("Player 1", "Red");
if (colorSelector instanceof Button) {
Button colorButton = (Button) colorSelector;
colorButton.click();
Spatial selectedColor = app.getGuiNode().getChild("SelectedColor");
assertNotNull("Die gewählte Farbe sollte sichtbar sein", selectedColor);
}
else {
throw new AssertionError("'ColorSelector' ist kein Button-Objekt.");
}
}
@Test
// T018: UC-game-18 - Testet, ob eine belegte Spielfigurfarbe nicht ausgewählt werden kann
public void testSelectOccupiedColor() {
app.getGuiNode().getChild("ColorSelectorRed").click(); // Spieler 1 wählt Rot
app.getGuiNode().getChild("AddPlayerButton").click(); // Spieler 1 hinzufügen
app.getGuiNode().getChild("ColorSelectorRed").click(); // Spieler 2 versucht Rot zu wählen
Spatial warning = app.getGuiNode().getChild("ColorOccupiedWarning");
assertNotNull("Es sollte eine Warnung angezeigt werden, wenn eine belegte Farbe ausgewählt wird", warning);
}
@Test
// T019: UC-game-19 - Testet, ob der Spieler eine Spielfigur auswählen kann
public void testSelectPlayerToken() {
Spatial tokenSelector = app.getGuiNode().getChild("TokenSelector");
assertNotNull("Der Token-Wähler sollte existieren", tokenSelector);
if (tokenSelector instanceof Button) {
Button tokenButton = (Button) tokenSelector;
tokenButton.click();
Spatial selectedToken = app.getGuiNode().getChild("SelectedToken");
assertNotNull("Die gewählte Spielfigur sollte sichtbar sein", selectedToken);
}
else {
throw new AssertionError("'TokenSelector' ist kein Button-Objekt.");
}
}
@Test
// T020: UC-game-20 - Testet, ob eine belegte Spielfigur nicht ausgewählt werden kann
public void testSelectOccupiedToken() {
app.getGuiNode().getChild("TokenSelectorShip").click();
app.getGuiNode().getChild("AddPlayerButton").click();
app.getGuiNode().getChild("TokenSelectorShip").click();
Spatial warning = app.getGuiNode().getChild("TokenOccupiedWarning");
assertNotNull("Es sollte eine Warnung angezeigt werden, wenn eine belegte Spielfigur ausgewählt wird", warning);
}
@Test
// T021: UC-game-14 - Überprüft, ob der Spieler zur „Spiel erstellen“-Ansicht zurückkehrt, wenn Abbrechen gedrückt wird
public void testCancelPlayerLobby() {
Spatial cancelButtonSpatial = app.getGuiNode().getChild("CancelLobbyButton");
assertNotNull("Der 'Abbrechen'-Button in der Lobby sollte existieren", cancelButtonSpatial);
if (cancelButtonSpatial instanceof Button) {
Button cancelButton = (Button) cancelButtonSpatial;
cancelButton.click();
Spatial mainMenu = app.getGuiNode().getChild("MainMenu");
assertNotNull("Das Hauptmenü sollte nach dem Abbrechen der Lobby sichtbar sein", mainMenu);
}
else {
throw new AssertionError("'CancelLobbyButton' ist kein Button-Objekt.");
}
}
@Test
// T022: UC-game-15 - Überprüft, ob das Spielmenü in der Lobby durch Drücken der ESC-Taste geöffnet wird
public void testOpenLobbyMenuWithESC() {
app.escape(true); // Simuliert das Drücken der ESC-Taste
Spatial lobbyMenu = app.getGuiNode().getChild("LobbyMenu");
assertNotNull("Das Lobby-Menü sollte sichtbar sein, nachdem ESC in der Lobby gedrückt wurde", lobbyMenu);
}
@Test
// T023: UC-game-16 - Testet, ob der Spieler die Auswahl der Spielfigur bestätigen kann
public void testPlayerReadyConfirmation() {
Spatial confirmButtonSpatial = app.getGuiNode().getChild("ConfirmTokenButton");
assertNotNull("Der 'Bestätigen'-Button für die Spielfigur sollte existieren", confirmButtonSpatial);
if (confirmButtonSpatial instanceof Button) {
Button confirmButton = (Button) confirmButtonSpatial;
confirmButton.click();
Spatial readyStatus = app.getGuiNode().getChild("PlayerReadyStatus");
assertNotNull("Der Status 'Bereit' sollte angezeigt werden, nachdem die Spielfigur bestätigt wurde", readyStatus);
}
else {
throw new AssertionError("'ConfirmTokenButton' ist kein Button-Objekt.");
}
}
@Test
// T024: UC-game-16 - Überprüft, ob das Spiel startet, wenn alle Spieler ihre Auswahl bestätigt haben
public void testAllPlayersReady() {
app.receivedEvent(new pp.monopoly.notification.ClientStateEvent(pp.monopoly.notification.ClientStateEvent.State.ALL_PLAYERS_READY));
Spatial gameScreen = app.getGuiNode().getChild("GameScreen");
assertNotNull("Das Spiel sollte starten, wenn alle Spieler bereit sind", gameScreen);
}
@Test
// T025: UC-game-17 - Testet, ob das Einstellungen-Menü während des Spiels geöffnet wird
public void testOpenMainGameSettings () {
app.escape(true);
Spatial settingsButton = app.getGuiNode().getChild("SettingsButton");
assertNotNull("Der 'Einstellungen'-Button sollte im Spielmenü vorhanden sein", settingsButton);
if (settingsButton instanceof Button) {
((Button) settingsButton).click();
Spatial settingsMenu = app.getGuiNode().getChild("SettingsMenu");
assertNotNull("Das Einstellungen-Menü sollte im Spiel angezeigt werden", settingsMenu);
}
else {
throw new AssertionError("'SettingsButton' ist kein Button-Objekt.");
}
}
@Test
// T026: UC-gameplay-01 - Überprüft, ob der Spieler erfolgreich würfeln kann
public void testRollDice() {
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
if (rollDiceButton instanceof Button) {
((Button) rollDiceButton).click(); // Simuliert einen Würfelwurf
Spatial diceResult = app.getGuiNode().getChild("DiceResult");
assertNotNull("Das Ergebnis des Würfelwurfs sollte angezeigt werden", diceResult);
}
}
@Test
// T027: UC-gameplay-01 - Überprüft, ob der aktive Spieler die richtige Anzahl an Feldern basierend auf dem Wurf bewegt
public void testMovePlayerAutomatically() {
Game game = new Game(); // Initialisiert ein neues Spiel
PlayerHandler playerHandler = game.getPlayerHandler(); // Holt den PlayerHandler, der die Spieler verwaltet
Player activePlayer = playerHandler.getActivePlayer(); // Holt den aktuellen aktiven Spieler
assertNotNull("Es sollte einen aktiven Spieler geben", activePlayer);
DiceResult diceResult = game.rollDice(); // Würfelwurf simulieren
int steps = diceResult.getTotal();
int initialPosition = activePlayer.getFieldId(); // Ursprüngliche Position des aktiven Spielers
playerHandler.moveActivePlayer(steps); // Bewegt den aktiven Spieler basierend auf dem Wurf
int expectedPosition = (initialPosition + steps) % game.getGameBoard().getNumberOfFields(); // Zielposition berechnen
int newPosition = activePlayer.getFieldId();
assertEquals("Der aktive Spieler sollte sich korrekt bewegen", expectedPosition, newPosition);
// Überprüfen, dass alle anderen Spieler im WaitForTurn-State bleiben
playerHandler.getPlayers().stream()
.filter(player -> player != activePlayer)
.forEach(player -> assertTrue("Andere Spieler sollten im WaitForTurn-State sein", player.getState() instanceof WaitForTurnState));
}
@Test
// T028: UC-gameplay-02 - Überprüft, ob die Würfel zufällige Zahlen generieren
public void testGenerationDice() {
boolean isRandom = false;
DiceResult previousResult = null;
for (int i = 0; i < 10; i++) {
DiceResult currentResult = app.getGame().rollDice();
assertNotNull("Das Würfelergebnis sollte nicht null sein", currentResult);
assertTrue("Die Würfelzahl 1 sollte zwischen 1 und 6 liegen", currentResult.getDice1() >= 1 && currentResult.getDice1() <= 6);
assertTrue("Die Würfelzahl 2 sollte zwischen 1 und 6 liegen", currentResult.getDice2() >= 1 && currentResult.getDice2() <= 6);
if (previousResult != null && (currentResult.getDice1() != previousResult.getDice1() || currentResult.getDice2() != previousResult.getDice2())) {
isRandom = true; // Unterschiedliche Würfelwerte gefunden
break;
}
previousResult = currentResult;
}
assertTrue("Die Würfelergebnisse sollten zufällig sein", isRandom);
}
@Test
// T029: UC-gameplay-03 - Überprüft, ob die richtigen Augenzahlen angezeigt werden
public void testDisplayResults() {
DiceResult result = app.getGame().rollDice();
assertNotNull("Das Würfelergebnis sollte nicht null sein", result);
assertTrue("Die Würfelzahl 1 sollte zwischen 1 und 6 liegen", result.getDice1() >= 1 && result.getDice1() <= 6);
assertTrue("Die Würfelzahl 2 sollte zwischen 1 und 6 liegen", result.getDice2() >= 1 && result.getDice2() <= 6);
assertEquals("Die Summe sollte korrekt berechnet werden", result.getDice1() + result.getDice2(), result.getTotal());
}
@Test
// T030: UC-gameplay-04 - Überprüfen, ob die Summe der Würfelergebnisse korrekt berechnet wird
public void testSumDiceResults() {
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
if (rollDiceButton instanceof Button) {
((Button) rollDiceButton).click(); // Simuliert einen Würfelwurf
Spatial diceResult1 = app.getGuiNode().getChild("DiceResult1");
Spatial diceResult2 = app.getGuiNode().getChild("DiceResult2");
assertNotNull("Die Ergebnisse des Würfelwurfs sollten angezeigt werden", diceResult1);
assertNotNull("Die Ergebnisse des Würfelwurfs sollten angezeigt werden", diceResult2);
int result1 = Integer.parseInt(diceResult1.getUserData("value").toString());
int result2 = Integer.parseInt(diceResult2.getUserData("value").toString());
int expectedSum = result1 + result2;
Spatial sumDisplay = app.getGuiNode().getChild("DiceSum");
assertEquals("Die Summe der Würfelergebnisse sollte korrekt angezeigt werden", expectedSum, Integer.parseInt(sumDisplay.getUserData("value").toString()));
} else {
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
}
}
@Test
// T031: UC-gameplay-05 - Überprüfen, ob die Würfel nach dem Wurf ausgegraut werden
public void testGrayOutDiceAfterRoll() {
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
if (rollDiceButton instanceof Button) {
((Button) rollDiceButton).click(); // Simuliert einen Würfelwurf
Spatial diceDisplay = app.getGuiNode().getChild("DiceDisplay");
assertNotNull("Die Würfelanzeige sollte nach dem Wurf sichtbar sein", diceDisplay);
boolean isGrayedOut = diceDisplay.getUserData("grayedOut");
assertTrue("Die Würfel sollten nach dem Wurf ausgegraut sein", isGrayedOut);
} else {
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
}
}
@Test
// T032: UC-gameplay-06 - Überprüfen, ob das Würfeln eines Paschs erkannt wird
public void testDetectDouble() {
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
if (rollDiceButton instanceof Button) {
// Simuliert mehrere Würfe, um einen Pasch zu erkennen
for (int i = 0; i < 10; i++) {
((Button) rollDiceButton).click();
Spatial diceResult1 = app.getGuiNode().getChild("DiceResult1");
Spatial diceResult2 = app.getGuiNode().getChild("DiceResult2");
int result1 = Integer.parseInt(diceResult1.getUserData("value").toString());
int result2 = Integer.parseInt(diceResult2.getUserData("value").toString());
if (result1 == result2) {
Spatial doubleIndicator = app.getGuiNode().getChild("DoubleIndicator");
assertNotNull("Ein Pasch sollte angezeigt werden, wenn zwei identische Zahlen geworfen werden", doubleIndicator);
break;
}
}
} else {
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
}
}
@Test
// T033: UC-gameplay-06 - Überprüfen, ob der Spieler bei einem Pasch erneut würfeln darf
public void testDoubleRoll() {
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
if (rollDiceButton instanceof Button) {
// Simuliert das Würfeln eines Paschs
((Button) rollDiceButton).click();
Spatial diceResult1 = app.getGuiNode().getChild("DiceResult1");
Spatial diceResult2 = app.getGuiNode().getChild("DiceResult2");
int result1 = Integer.parseInt(diceResult1.getUserData("value").toString());
int result2 = Integer.parseInt(diceResult2.getUserData("value").toString());
if (result1 == result2) { // Überprüft, ob ein Pasch geworfen wurde
Spatial rollAgainIndicator = app.getGuiNode().getChild("RollAgainIndicator");
assertNotNull("Der Spieler sollte bei einem Pasch erneut würfeln dürfen", rollAgainIndicator);
}
} else {
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
}
}
@Test
// T034: UC-gameplay-06 - Überprüfen, ob der Spieler nach dem dritten Pasch ins Gefängnis muss
public void testTripleDoubleGulag() {
int doubleCount = 0;
for (int i = 0; i < 3; i++) {
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
if (rollDiceButton instanceof Button) {
((Button) rollDiceButton).click();
Spatial diceResult1 = app.getGuiNode().getChild("DiceResult1");
Spatial diceResult2 = app.getGuiNode().getChild("DiceResult2");
int result1 = Integer.parseInt(diceResult1.getUserData("value").toString());
int result2 = Integer.parseInt(diceResult2.getUserData("value").toString());
if (result1 == result2) {
doubleCount++;
}
if (doubleCount == 3) {
Spatial jailIndicator = app.getGuiNode().getChild("JailIndicator");
assertNotNull("Der Spieler sollte nach dem dritten Pasch ins Gefängnis gehen", jailIndicator);
break;
}
} else {
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
}
}
assertTrue("Der Spieler sollte drei Paschs geworfen haben", doubleCount == 3);
}
@Test
// T035: UC-gameplay-07 - Überprüfen, ob ein Spieler für Steuerfelder korrekt belastet wird
public void testTaxFieldCharges() {
Game game = new Game();
PlayerHandler playerHandler = game.getPlayerHandler();
Player activePlayer = playerHandler.getActivePlayer();
assertNotNull("Es sollte einen aktiven Spieler geben", activePlayer);
int initialBalance = activePlayer.getAccountBalance();
activePlayer.moveToField(game.getGameBoard().getFieldById(4)); // ID 4: Steuerfeld "Diszi"
game.getGameBoard().applyFieldEffect(activePlayer);
int expectedBalance = initialBalance - 200; // Beispielsteuer: 200 €
assertEquals("Der Spieler sollte für das Steuerfeld korrekt belastet werden", expectedBalance, activePlayer.getAccountBalance());
}
@Test
// T036: UC-gameplay-08 - Überprüfen, ob ein Spieler korrekt ins Gefängnis geschickt wird
public void testGoToJailField() {
Game game = new Game();
PlayerHandler playerHandler = game.getPlayerHandler();
Player activePlayer = playerHandler.getActivePlayer();
assertNotNull("Es sollte einen aktiven Spieler geben", activePlayer);
activePlayer.moveToField(game.getGameBoard().getFieldById(30)); // ID 30: Ab ins Gefängnis
game.getGameBoard().applyFieldEffect(activePlayer);
assertEquals("Der Spieler sollte ins Gefängnis geschickt werden", 10, activePlayer.getFieldId()); // ID 10: Gefängnis
}
@Test
// T037: UC-gameplay-09 - Überprüfen, ob ein Spieler bei "Frei Parken" keine Gebühren zahlt
public void testFreeParking() {
Game game = new Game();
PlayerHandler playerHandler = game.getPlayerHandler();
Player activePlayer = playerHandler.getActivePlayer();
assertNotNull("Es sollte einen aktiven Spieler geben", activePlayer);
int initialBalance = activePlayer.getAccountBalance();
activePlayer.moveToField(game.getGameBoard().getFieldById(20)); // ID 20: Frei Parken
game.getGameBoard().applyFieldEffect(activePlayer);
assertEquals("Der Spieler sollte bei 'Frei Parken' keine Gebühren zahlen", initialBalance, activePlayer.getAccountBalance());
assertTrue("The player should be able to select an available color.", result);
}
}
*/