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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-25 02:19:45 +01:00
lobby übergibt namen
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225a8c0e08
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@ -42,6 +42,7 @@ public class LobbyMenu {
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private PlayerHandler playerHandler; // Reference to PlayerHandler
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private TextField startingCapital; // Reference to the starting capital input field
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private TextField playerInputField; // Reference to the player name input field
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public LobbyMenu(MonopolyApp app) {
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@ -161,6 +162,7 @@ public class LobbyMenu {
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readyButton.setBackground(new QuadBackgroundComponent(ColorRGBA.Green)); // Add color to match the style
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readyButton.addClickCommands(source -> toggleReady(null));// Add functionality
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readyButton.addClickCommands(source -> applyStartingCapital(playerID));
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readyButton.addClickCommands(source -> applyPlayerName(playerID));
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lowerRightMenu.addChild(readyButton);
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// Position the container near the bottom-right corner
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@ -209,6 +211,21 @@ public class LobbyMenu {
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}
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}
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/**
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* Apply the player name from the input field.
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*/
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private void applyPlayerName(int playerID) {
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Player currentPlayer = playerHandler.getPlayerById(playerID);
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String playerName = playerInputField.getText().trim();
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if (!playerName.isEmpty()) {
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currentPlayer.setName(playerName);
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System.out.println("Player name set to: " + playerName);
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} else {
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System.err.println("Invalid player name: Name cannot be empty.");
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}
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}
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/**
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* Lädt das Hintergrundbild und fügt es als geometrische Ebene hinzu.
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*/
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@ -84,7 +84,7 @@ public class Player implements FieldVisitor<Void>{
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* Set the name of the Player
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* @param name the new name
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*/
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void setName(String name) {
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public void setName(String name) {
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this.name = name;
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}
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