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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-29 04:19:44 +01:00
all button sounds now
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parent
4a9eba255b
commit
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@ -28,6 +28,7 @@ import pp.monopoly.game.client.ServerConnection;
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import pp.monopoly.notification.ClientStateEvent;
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import pp.monopoly.notification.GameEventListener;
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import pp.monopoly.notification.InfoTextEvent;
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import pp.monopoly.notification.Sound;
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import pp.dialog.DialogBuilder;
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import pp.dialog.DialogManager;
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import pp.graphics.Draw;
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@ -416,8 +417,11 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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DialogBuilder.simple(dialogManager)
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.setTitle(lookup("dialog.question"))
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.setText(question)
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.setOkButton(lookup("button.yes"), yesAction)
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.setNoButton(lookup("button.no"))
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.setOkButton(lookup("button.yes"), d -> {
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getGameLogic().playSound(Sound.BUTTON); // Play sound
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yesAction.run(); // Execute the original yesAction
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})
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.setNoButton(lookup("button.no"), d -> getGameLogic().playSound(Sound.BUTTON))
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.build()
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.open();
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}
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@ -431,7 +435,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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DialogBuilder.simple(dialogManager)
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.setTitle(lookup("dialog.error"))
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.setText(errorMessage)
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.setOkButton(lookup("button.ok"))
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.setOkButton(lookup("button.ok"), d -> getGameLogic().playSound(Sound.BUTTON))
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.build()
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.open();
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}
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@ -28,6 +28,7 @@ import static pp.monopoly.Resources.lookup;
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import com.simsilica.lemur.style.ElementId;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.client.NetworkSupport;
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import pp.monopoly.notification.Sound;
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import pp.monopoly.server.MonopolyServer;
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import pp.dialog.Dialog;
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import pp.dialog.DialogBuilder;
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@ -89,18 +90,25 @@ public class CreateGameMenu extends Dialog {
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// "Abbrechen"-Button
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cancelButton.setPreferredSize(new Vector3f(120, 40, 0));
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cancelButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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this.close();
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new StartMenu(network.getApp()).open();
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}));
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addChild(cancelButton);
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// "Selber hosten"-Button
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serverButton.addClickCommands(s -> ifTopDialog(this::startServerInThread));
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serverButton.addClickCommands(s -> ifTopDialog( () -> {
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network.getApp().getGameLogic().playSound(Sound.BUTTON);
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startServerInThread();
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} ));
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addChild(serverButton);
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// "Beitreten"-Button
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joinButton.setPreferredSize(new Vector3f(120, 40, 0));
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joinButton.addClickCommands(s -> ifTopDialog(this::connect));
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joinButton.addClickCommands(s -> ifTopDialog( () -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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connect();
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}));
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addChild(joinButton);
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}
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