mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2025-01-19 00:06:16 +01:00
Merge remote-tracking branch 'origin/gui' into gui
This commit is contained in:
commit
fa20a6cb2a
@ -99,6 +99,7 @@ public class BuyHouse extends Dialog {
|
|||||||
AlterProperty msg = new AlterProperty("BuyHouse");
|
AlterProperty msg = new AlterProperty("BuyHouse");
|
||||||
msg.setProperties(selectedProperties.stream().map(p -> app.getGameLogic().getBoardManager().getFieldByName(p).getId()).map(p -> (Integer) p).collect(Collectors.toSet()));
|
msg.setProperties(selectedProperties.stream().map(p -> app.getGameLogic().getBoardManager().getFieldByName(p).getId()).map(p -> (Integer) p).collect(Collectors.toSet()));
|
||||||
app.getGameLogic().send(msg);
|
app.getGameLogic().send(msg);
|
||||||
|
close();
|
||||||
}));
|
}));
|
||||||
|
|
||||||
// Center the popup
|
// Center the popup
|
||||||
@ -160,6 +161,7 @@ public class BuyHouse extends Dialog {
|
|||||||
return boardManager.getPropertyFields(self.getProperties()).stream()
|
return boardManager.getPropertyFields(self.getProperties()).stream()
|
||||||
.filter(property -> property instanceof BuildingProperty)
|
.filter(property -> property instanceof BuildingProperty)
|
||||||
.map(property -> (BuildingProperty) property)
|
.map(property -> (BuildingProperty) property)
|
||||||
|
.filter(property -> app.getGameLogic().getBoardManager().canBuild(property))
|
||||||
.collect(Collectors.toList());
|
.collect(Collectors.toList());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -357,6 +357,7 @@ public class ServerGameLogic implements ClientInterpreter {
|
|||||||
private void updateAllPlayers() {
|
private void updateAllPlayers() {
|
||||||
for (Player player : playerHandler.getPlayers()) {
|
for (Player player : playerHandler.getPlayers()) {
|
||||||
send(player, new PlayerStatusUpdate(playerHandler));
|
send(player, new PlayerStatusUpdate(playerHandler));
|
||||||
|
send(player, new ViewAssetsResponse(boardManager));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -418,7 +419,14 @@ public class ServerGameLogic implements ClientInterpreter {
|
|||||||
playerHandler.getPlayerById(from).useJailCard();
|
playerHandler.getPlayerById(from).useJailCard();
|
||||||
} else if (msg.getA().equals("PayJail")) {
|
} else if (msg.getA().equals("PayJail")) {
|
||||||
playerHandler.getPlayerById(from).payBail();
|
playerHandler.getPlayerById(from).payBail();
|
||||||
|
} else if(msg.getA().equals("hack")) {
|
||||||
|
System.out.println("HAck ausgeführt");
|
||||||
|
for (BuildingProperty bp : boardManager.getPropertyFields( List.of(1,3)).stream().filter(p -> p instanceof BuildingProperty).map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
|
||||||
|
bp.setOwner(playerHandler.getPlayerById(0));
|
||||||
|
playerHandler.getPlayerById(0).addProperty(bp.getId());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
updateAllPlayers();
|
updateAllPlayers();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -131,7 +131,7 @@ public class BoardManager {
|
|||||||
.collect(Collectors.toList());
|
.collect(Collectors.toList());
|
||||||
|
|
||||||
// Check if the player owns all properties in the color group
|
// Check if the player owns all properties in the color group
|
||||||
if (!groupProperties.stream().allMatch(bp -> bp.getOwner() != null && bp.getOwner().equals(field.getOwner()))) {
|
if (!groupProperties.stream().allMatch(bp -> bp.getOwner() != null && bp.getOwner().getId() == field.getOwner().getId())) {
|
||||||
return false; // The player must own all properties in the color group
|
return false; // The player must own all properties in the color group
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,12 +1,10 @@
|
|||||||
package pp.monopoly.model.fields;
|
package pp.monopoly.model.fields;
|
||||||
|
|
||||||
import com.jme3.math.ColorRGBA;
|
import com.jme3.math.ColorRGBA;
|
||||||
import com.jme3.network.serializing.Serializable;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Enum representing eight distinct colors for properties in the game.
|
* Enum representing eight distinct colors for properties in the game.
|
||||||
*/
|
*/
|
||||||
// @Serializable
|
|
||||||
public enum FieldColor {
|
public enum FieldColor {
|
||||||
BROWN(new ColorRGBA(148 / 255f, 86 / 255f, 57 / 255f, 1)),
|
BROWN(new ColorRGBA(148 / 255f, 86 / 255f, 57 / 255f, 1)),
|
||||||
GREEN(new ColorRGBA(30 / 255f, 179 / 255f, 90 / 255f, 1)),
|
GREEN(new ColorRGBA(30 / 255f, 179 / 255f, 90 / 255f, 1)),
|
||||||
|
Loading…
Reference in New Issue
Block a user