removed errors in java doc

This commit is contained in:
Johannes Schmelz 2024-12-02 08:39:47 +01:00
parent 3260d06bc8
commit ff2b64d476
11 changed files with 12 additions and 19 deletions

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@ -496,7 +496,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
/** /**
* Retrieves the unique identifier associated with the server connection. * Retrieves the unique identifier associated with the server connection.
* *
* Checks if a Server is connected and returns {@Code 0} if there is no connection * Checks if a Server is connected and returns 0 if there is no connection
* *
* @return the ID of the connected Server instance. * @return the ID of the connected Server instance.
*/ */

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@ -58,7 +58,6 @@ public class TestWorld implements GameEventListener {
* Konstruktor für die TestWorld. * Konstruktor für die TestWorld.
* *
* @param app Die Hauptanwendung * @param app Die Hauptanwendung
* @param players Die Liste der Spieler mit ihren Figuren
*/ */
public TestWorld(MonopolyApp app) { public TestWorld(MonopolyApp app) {
this.app = app; this.app = app;

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@ -9,9 +9,8 @@ import com.jme3.network.serializing.Serializable;
public class BuyPropertyResponse extends ClientMessage{ public class BuyPropertyResponse extends ClientMessage{
/** /**
* Constructs a BuyPropertyRequest with the specified property ID. * Constructs a BuyPropertyRequest
* *
* @param propertyId the ID of the property to buy
*/ */
public BuyPropertyResponse() {} public BuyPropertyResponse() {}

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@ -18,11 +18,11 @@ public class PlayerReady extends ClientMessage {
private PlayerReady() { /* empty */ } private PlayerReady() { /* empty */ }
/** /**
* Constructs a PlayerReady message. * Constructs a PlayerReady message
* * @param isReady is the player ready
* @param isReady true if the player is ready, false otherwise * @param name the name of the Player
* @param name the name of the player * @param figure the figure corresponding to the Player
* @param color the color of the player (can be null) * @param startMoney the initial capital of the game
*/ */
public PlayerReady(boolean isReady, String name, String figure, int startMoney) { public PlayerReady(boolean isReady, String name, String figure, int startMoney) {
this.isReady = isReady; this.isReady = isReady;

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@ -19,7 +19,6 @@ public class TradeOffer extends ClientMessage{
/** /**
* Constructs a TradeOffer with the specified details. * Constructs a TradeOffer with the specified details.
* *
* @param receiverId the ID of the player receiving the Request
* @param tradehandler the tradehandler * @param tradehandler the tradehandler
*/ */
public TradeOffer(TradeHandler tradehandler) { public TradeOffer(TradeHandler tradehandler) {

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@ -21,7 +21,7 @@ public class TradeResponse extends ClientMessage{
* Constructs a TradeResponse with the specified response details. * Constructs a TradeResponse with the specified response details.
* *
* @param status the ID of the player who initiated the trade * @param status the ID of the player who initiated the trade
* @param accepted true if the offer is accepted, false if declined * @param tradeHandler the TradeHandler corresponding to the Trade
*/ */
public TradeResponse(boolean status, TradeHandler tradeHandler) { public TradeResponse(boolean status, TradeHandler tradeHandler) {
this.status = status; this.status = status;

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@ -21,7 +21,7 @@ public class TradeReply extends ServerMessage{
* Constructs a TradeResponse with the specified response details. * Constructs a TradeResponse with the specified response details.
* *
* @param status the ID of the player who initiated the trade * @param status the ID of the player who initiated the trade
* @param accepted true if the offer is accepted, false if declined * @param tradeHandler the TradeHandler corresponding to the trade
*/ */
public TradeReply(boolean status, TradeHandler tradeHandler) { public TradeReply(boolean status, TradeHandler tradeHandler) {
this.status = status; this.status = status;

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@ -20,7 +20,6 @@ public class TradeRequest extends ServerMessage{
/** /**
* Constructs a TradeRequest with the specified details. * Constructs a TradeRequest with the specified details.
* *
* @param receiverId the ID of the player receiving the Request
* @param tradehandler the tradehandler * @param tradehandler the tradehandler
*/ */
public TradeRequest(TradeHandler tradehandler) { public TradeRequest(TradeHandler tradehandler) {

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@ -19,10 +19,9 @@ public class ViewAssetsResponse extends ServerMessage{
private ViewAssetsResponse() { /* empty */ } private ViewAssetsResponse() { /* empty */ }
/** /**
*
* Constructs a ViewAssetsResponse with the specified properties and account balance. * Constructs a ViewAssetsResponse with the specified properties and account balance.
* * @param board the BoardManager representing the current Status
* @param properties a List of PropertyField objects representing the player's properties
* @param accountBalance the player's current account balance
*/ */
public ViewAssetsResponse(BoardManager board) { public ViewAssetsResponse(BoardManager board) {
this.board = board; this.board = board;

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@ -82,8 +82,7 @@ public class Figure implements Item{
/** /**
* Moves the Figure to the specified coordinates. * Moves the Figure to the specified coordinates.
* *
* @param x the new x-coordinate of the Figure's position * @param fieldId the position to move to
* @param y the new y-coordinate of the Figure's position
*/ */
public void moveTo(int fieldId) { public void moveTo(int fieldId) {
moveTo(fieldIdToPosition(fieldId)); moveTo(fieldIdToPosition(fieldId));

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@ -13,7 +13,6 @@ import pp.monopoly.model.Item;
/** /**
* Event when an item gets removed. * Event when an item gets removed.
* *
* @param item the destroyed item
*/ */
public class ItemRemovedEvent { public class ItemRemovedEvent {
private final Item item; private final Item item;