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10 Commits

Author SHA1 Message Date
Johannes Schmelz
44c55ce3a6 refactor 2024-11-23 17:42:51 +01:00
Johannes Schmelz
895bea048c Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-23 17:41:47 +01:00
Johannes Schmelz
885ab5bdc9 dynamically allocate values 2024-11-23 17:41:20 +01:00
Yvonne Schmidt
c6355b2c09 dropdown lesbar 2024-11-23 17:37:27 +01:00
Yvonne Schmidt
ada6bf3f24 changed GateField font color 2024-11-23 17:24:41 +01:00
Simon Wilkening
db471ac679 Merge remote-tracking branch 'origin/gui' into gui 2024-11-23 17:22:37 +01:00
Simon Wilkening
84059c4085 GateField 2024-11-23 17:22:24 +01:00
Yvonne Schmidt
09b363f943 auswahllogik im dropdown implementiert 2024-11-23 17:03:56 +01:00
Simon Wilkening
fd347c7780 Building property eingefügt 2024-11-23 16:50:16 +01:00
Johannes Schmelz
b38a34efa5 add figure when player added 2024-11-23 16:35:33 +01:00
14 changed files with 580 additions and 32 deletions

View File

@ -258,3 +258,30 @@ selector("menu-button", "pp") {
buttonCommands = stdButtonCommands buttonCommands = stdButtonCommands
} }
// Style for Selector text
selector("selector.item.label") {
color = color(0, 0, 0, 1) // Black text
fontSize = 16 // Optional: Adjust the text size if needed
textHAlignment = HAlignment.Left // Optional: Align text to the left
insets = new Insets3f(2, 2, 2, 2) // Optional: Add padding around text
}
// Style the popup container background
selector("selector.popup") {
background = new QuadBackgroundComponent(new ColorRGBA(1, 1, 1, 0.8f)) // Translucent white background
insets = new Insets3f(5, 5, 5, 5) // Padding inside the popup container
}
// Style the text of dropdown options
selector("selector.item.label") {
color = color(0, 0, 0, 1) // Black text
fontSize = 16 // Optional: Adjust font size
textHAlignment = HAlignment.Left // Align text to the left
insets = new Insets3f(2, 5, 2, 5) // Add padding for each option
}
// Style the hover state of dropdown options
selector("selector.item.label", "hover") {
color = color(1, 1, 1, 1) // White text when hovered
background = new QuadBackgroundComponent(new ColorRGBA(0.2f, 0.6f, 1.0f, 0.9f)) // Highlighted background
}

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@ -16,12 +16,15 @@ import com.simsilica.lemur.style.BaseStyles;
import pp.dialog.DialogBuilder; import pp.dialog.DialogBuilder;
import pp.dialog.DialogManager; import pp.dialog.DialogManager;
import pp.graphics.Draw; import pp.graphics.Draw;
import pp.monopoly.client.gui.SettingsMenu; import pp.monopoly.client.gui.*;
import pp.monopoly.client.gui.TestWorld; import pp.monopoly.client.gui.popups.BuildingPropertyCard;
import pp.monopoly.client.gui.popups.BuyCard; import pp.monopoly.client.gui.popups.BuyCard;
import pp.monopoly.client.gui.popups.FoodFieldCard;
import pp.monopoly.client.gui.popups.GateFieldCard;
import pp.monopoly.game.client.ClientGameLogic; import pp.monopoly.game.client.ClientGameLogic;
import pp.monopoly.game.client.MonopolyClient; import pp.monopoly.game.client.MonopolyClient;
import pp.monopoly.game.client.ServerConnection; import pp.monopoly.game.client.ServerConnection;
import pp.monopoly.model.fields.BoardManager;
import pp.monopoly.notification.GameEventListener; import pp.monopoly.notification.GameEventListener;
import pp.monopoly.notification.InfoTextEvent; import pp.monopoly.notification.InfoTextEvent;
import pp.monopoly.server.MonopolyServer; import pp.monopoly.server.MonopolyServer;
@ -42,8 +45,13 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
private boolean inputBlocked = false; private boolean inputBlocked = false;
private MonopolyServer monopolyServer; private MonopolyServer monopolyServer;
private NetworkSupport networkSupport; private NetworkSupport networkSupport;
private BoardManager boardManager = new BoardManager();
// TODO Temp später entfernen
private BuildingPropertyCard buildingProperty;
private FoodFieldCard foodField;
private GateFieldCard gateField;
private BuyCard buyCard; private BuyCard buyCard;
private boolean isBuyCardPopupOpen = false; private boolean isBuyCardPopupOpen = false;
private final ActionListener BListener = (name, isPressed, tpf) -> handleB(isPressed); private final ActionListener BListener = (name, isPressed, tpf) -> handleB(isPressed);
@ -82,6 +90,10 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
return logic; return logic;
} }
public BoardManager getBoardManager() {
return boardManager;
}
public NetworkSupport getNetworkSupport() { public NetworkSupport getNetworkSupport() {
return networkSupport; return networkSupport;
} }
@ -99,6 +111,8 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
GuiGlobals.initialize(this); GuiGlobals.initialize(this);
BaseStyles.loadStyleResources(STYLES_SCRIPT); BaseStyles.loadStyleResources(STYLES_SCRIPT);
GuiGlobals.getInstance().getStyles().setDefaultStyle("pp"); // NON-NLS GuiGlobals.getInstance().getStyles().setDefaultStyle("pp"); // NON-NLS
BaseStyles.loadStyleResources("com/simsilica/lemur/style/base/glass-styles.groovy");
GuiGlobals.getInstance().getStyles();
final BitmapFont normalFont = assetManager.loadFont(FONT); // NON-NLS final BitmapFont normalFont = assetManager.loadFont(FONT); // NON-NLS
setupInput(); setupInput();
@ -143,20 +157,20 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
} }
} }
//logik zum wechselnden erscheinen und verschwinden beim drücken von B //logik zum wechselnden erscheinen und verschwinden beim drücken von B //TODO süäter entfernen
private void handleB(boolean isPressed) { private void handleB(boolean isPressed) {
if (isPressed) { if (isPressed) {
if (buyCard != null && isBuyCardPopupOpen) { if (gateField != null && isBuyCardPopupOpen) {
// Schließe das SettingsMenu // Schließe das SettingsMenu
System.out.println("Schließe BuyCardPopup..."); System.out.println("Schließe BuyCardPopup...");
buyCard.close(); gateField.close();
buyCard = null; gateField = null;
setBuyCardPopupOpen(false); setBuyCardPopupOpen(false);
} else { } else {
// Öffne das SettingsMenu // Öffne das SettingsMenu
System.out.println("Öffne BuyCardPopup..."); System.out.println("Öffne BuyCardPopup...");
buyCard = new BuyCard(this); gateField = new GateFieldCard(this);
buyCard.open(); gateField.open();
setBuyCardPopupOpen(true); setBuyCardPopupOpen(true);
} }
} }
@ -224,6 +238,8 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
this.isSettingsMenuOpen = isOpen; this.isSettingsMenuOpen = isOpen;
} }
// TODO später entfernen
public void setBuyCardPopupOpen(boolean isOpen) { public void setBuyCardPopupOpen(boolean isOpen) {
this.isBuyCardPopupOpen = isOpen; this.isBuyCardPopupOpen = isOpen;
} }
@ -241,8 +257,9 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
testWorld.initializeScene(); // Initialisiere die Szene testWorld.initializeScene(); // Initialisiere die Szene
} }
public void startBuyCard() { // TODO später entfernen
public void startBuyCard() {
} }
public void returnToMenu() { public void returnToMenu() {

View File

@ -110,6 +110,8 @@ public class CreateGameMenu {
} }
}, "OpenTestWorld"); }, "OpenTestWorld");
// TODO später entfernen
app.getInputManager().addMapping("OpenBuyCard", new com.jme3.input.controls.KeyTrigger(com.jme3.input.KeyInput.KEY_B)); app.getInputManager().addMapping("OpenBuyCard", new com.jme3.input.controls.KeyTrigger(com.jme3.input.KeyInput.KEY_B));
app.getInputManager().addListener(new com.jme3.input.controls.ActionListener() { app.getInputManager().addListener(new com.jme3.input.controls.ActionListener() {
@Override @Override

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@ -1,5 +1,7 @@
package pp.monopoly.client.gui; package pp.monopoly.client.gui;
import com.jme3.app.Application;
import com.jme3.app.state.BaseAppState;
import com.jme3.material.Material; import com.jme3.material.Material;
import com.jme3.math.ColorRGBA; import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f; import com.jme3.math.Vector3f;
@ -16,14 +18,19 @@ import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.QuadBackgroundComponent; import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout; import com.simsilica.lemur.component.SpringGridLayout;
import com.simsilica.lemur.core.VersionedList;
import com.simsilica.lemur.core.VersionedReference;
import com.simsilica.lemur.style.ElementId; import com.simsilica.lemur.style.ElementId;
import pp.monopoly.client.MonopolyApp; import pp.monopoly.client.MonopolyApp;
import java.util.Set;
public class LobbyMenu { public class LobbyMenu {
private final MonopolyApp app; private final MonopolyApp app;
private final Container menuContainer; private final Container menuContainer;
private Geometry background; private Geometry background;
private final Selector<String> dropdown;
public LobbyMenu(MonopolyApp app) { public LobbyMenu(MonopolyApp app) {
this.app = app; this.app = app;
@ -46,7 +53,7 @@ public class LobbyMenu {
horizontalContainer.setPreferredSize(new Vector3f(600, 50, 0)); // Adjust container size horizontalContainer.setPreferredSize(new Vector3f(600, 50, 0)); // Adjust container size
horizontalContainer.setBackground(null); horizontalContainer.setBackground(null);
Label title = horizontalContainer.addChild(new Label("Startkapital:",new ElementId("label-Bold"))); Label title = horizontalContainer.addChild(new Label("Startkapital:", new ElementId("label-Bold")));
title.setFontSize(48); title.setFontSize(48);
// Add a spacer between the title and the input field // Add a spacer between the title and the input field
@ -76,20 +83,20 @@ public class LobbyMenu {
playerListContainer.setBackground(null); playerListContainer.setBackground(null);
Label playersLabel = playerListContainer.addChild(new Label("Noch keine Spieler verbunden.")); // Beispieltext Label playersLabel = playerListContainer.addChild(new Label("Noch keine Spieler verbunden.")); // Beispieltext
// Dropdown menu for game options VersionedList<String> items = new VersionedList<>();
Selector<String> dropdown = new Selector<>(); items.add("Alpha");
for (int i = 1; i <= 10; i++) { // Generate 10 options items.add("Beta");
dropdown.getModel().add("Option " + i); items.add("Gamma");
} items.add("Back");
menuContainer.addChild(new Label("Game Options:")); // Add a label for clarity dropdown = new Selector<>(items,"glass");
dropdown.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
menuContainer.addChild(dropdown); menuContainer.addChild(dropdown);
// Adjust the dropdown's popup container size if necessary // Add the custom action listener
Vector3f dimens = menuContainer.getPreferredSize(); addSelectionActionListener(dropdown, this::onDropdownSelectionChanged);
Vector3f dimens2 = dropdown.getPopupContainer().getPreferredSize();
dimens2.setX(dimens.getX());
dropdown.getPopupContainer().setPreferredSize(dimens2);
// Buttons // Buttons
Container buttonContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.X, Axis.Y))); Container buttonContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.X, Axis.Y)));
@ -146,4 +153,71 @@ public class LobbyMenu {
app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
new CreateGameMenu(app); new CreateGameMenu(app);
} }
/**
* Adds a custom action listener to the Selector.
*/
private void addSelectionActionListener(Selector<String> selector, SelectionActionListener<String> listener) {
VersionedReference<Set<Integer>> selectionRef = selector.getSelectionModel().createReference();
app.getStateManager().attach(new BaseAppState() {
@Override
public void update(float tpf) {
if (selectionRef.update()) {
String selected = selectionRef.get().toString();
System.out.println(selected);
listener.onSelectionChanged(selected);
}
}
@Override
protected void initialize(Application app) {
}
@Override
protected void cleanup(Application app) {
}
@Override
protected void onEnable() {
}
@Override
protected void onDisable() {
}
});
}
/**
* Callback for when the dropdown selection changes.
*/
private void onDropdownSelectionChanged(String selected) {
System.out.println("Selected: " + selected);
switch (selected) {
case "[0]":
System.out.println("Alpha selected");
break;
case "[1]":
System.out.println("Beta selected");
break;
case "[2]":
System.out.println("Gamma selected");
break;
case "[3]":
goBackToCreateGame();
break;
default:
System.out.println("Unknown selection");
}
}
/**
* Functional interface for a selection action listener.
*/
@FunctionalInterface
private interface SelectionActionListener<T> {
void onSelectionChanged(T selection);
}
} }

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@ -0,0 +1,133 @@
package pp.monopoly.client.gui.popups;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.model.fields.BuildingProperty;
/**
* TODO Kommentare fixen
* SettingsMenu ist ein Overlay-Menü, das durch ESC aufgerufen werden kann.
*/
public class BuildingPropertyCard extends Dialog {
private final MonopolyApp app;
private final Geometry overlayBackground;
private final Container settingsContainer;
private final Container backgroundContainer;
private int index = 23;
public BuildingPropertyCard(MonopolyApp app) {
super(app.getDialogManager());
this.app = app;
// Titel
//Generate the corresponfing field
BuildingProperty field = (BuildingProperty) app.getBoardManager().getFieldAtIndex(index);
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
// Hauptcontainer für das Menü
settingsContainer = new Container();
//settingsContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(170 / 255f, 223 / 255f, 246 / 255f, 1))); // hell
settingsContainer.setBackground(new QuadBackgroundComponent(field.getColor().getColor())); //dunkel
Label settingsTitle = settingsContainer.addChild(new Label( field.getName(), new ElementId("settings-title")));
settingsTitle.setFontSize(48);
// Effekt-Sound: Slider und Checkbox
Container propertyValuesContainer = settingsContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Grundstückswert: " + field.getPrice() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„Miete allein: " + field.getAllRent().get(0)+ " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 1 Haus: " + field.getAllRent().get(1) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 2 Häuser: " + field.getAllRent().get(2) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 3 Häuser: " + field.getAllRent().get(3) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 4 Häuser: " + field.getAllRent().get(4) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 1 Hotel: " + field.getAllRent().get(5) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-1 Haus kostet: " + field.getHousePrice()+ " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Beenden-Button
Button quitButton = settingsContainer.addChild(new Button("Beenden", new ElementId("button")));
quitButton.setFontSize(32);
// Kaufen-Button
Button buyButton = settingsContainer.addChild(new Button("Kaufen", new ElementId("button")));
buyButton.setFontSize(32);
float padding = 10; // Padding around the settingsContainer for the background
backgroundContainer.setPreferredSize(settingsContainer.getPreferredSize().addLocal(padding, padding, 0));
// Zentriere das Menü
settingsContainer.setLocalTranslation(
(app.getCamera().getWidth() - settingsContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + settingsContainer.getPreferredSize().y) / 2,
8
);
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - settingsContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + settingsContainer.getPreferredSize().y+ padding) / 2,
7
);
app.getGuiNode().attachChild(settingsContainer);
}
/**
* Erstellt einen halbtransparenten Hintergrund für das Menü.
*
* @return Geometrie des Overlays
*/
private Geometry createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
}
/**
* Schließt das Menü und entfernt die GUI-Elemente.
*/
@Override
public void close() {
System.out.println("Schließe SettingsMenu..."); // Debugging-Ausgabe
app.getGuiNode().detachChild(settingsContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.setSettingsMenuOpen(false); // Menü als geschlossen markieren
app.unblockInputs(); // Eingaben wieder aktivieren
System.out.println("SettingsMenu geschlossen."); // Debugging-Ausgabe
}
public void setIndex(int index) {
this.index = index;
}
}

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@ -41,14 +41,18 @@ public class BuyCard extends Dialog {
// Titel // Titel
Label settingsTitle = settingsContainer.addChild(new Label("Gebäude XX", new ElementId("settings-title"))); //TODO Dynamische Gebäudezahl einfügen Label settingsTitle = settingsContainer.addChild(new Label("Gebäude 30", new ElementId("settings-title"))); //TODO Dynamische Gebäudezahl einfügen
settingsTitle.setFontSize(48); settingsTitle.setFontSize(48);
int i = 0;
int a = 10;
int b = -45;
// Effekt-Sound: Slider und Checkbox // Effekt-Sound: Slider und Checkbox
Container propertyValuesContainer = settingsContainer.addChild(new Container()); Container propertyValuesContainer = settingsContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Preis: XXXX", new ElementId("label-Text")));//TODO Variable hier einsetzen propertyValuesContainer.addChild(new Label("„Preis:" + i, new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.addChild(new Label("„Miete: XXXX", new ElementId("label-Text")));//TODO Variable hier einsetzen propertyValuesContainer.addChild(new Label("„Miete:" + a, new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.addChild(new Label("„Hypothek: XXXX", new ElementId("label-Text")));//TODO Variable hier einsetzen propertyValuesContainer.addChild(new Label("„Hypothek:" + b, new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f))); propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Beenden-Button // Beenden-Button

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@ -0,0 +1,117 @@
package pp.monopoly.client.gui.popups;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
/**
* SettingsMenu ist ein Overlay-Menü, das durch ESC aufgerufen werden kann.
*/
public class FoodFieldCard extends Dialog {
private final MonopolyApp app;
private final Geometry overlayBackground;
private final Container settingsContainer;
private final Container backgroundContainer;
public FoodFieldCard(MonopolyApp app) {
super(app.getDialogManager());
this.app = app;
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
// Hauptcontainer für das Menü
settingsContainer = new Container();
settingsContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.1f, 0.1f, 0.1f, 0.9f)));
// Titel
Label settingsTitle = settingsContainer.addChild(new Label("Gebäude 30", new ElementId("settings-title"))); //TODO Dynamische Gebäudezahl einfügen
settingsTitle.setFontSize(48);
int i = 0;
int a = 10;
int b = -45;
// Effekt-Sound: Slider und Checkbox
Container propertyValuesContainer = settingsContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Preis:" + i, new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.addChild(new Label("„Miete:" + a, new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.addChild(new Label("„Hypothek:" + b, new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Beenden-Button
Button quitButton = settingsContainer.addChild(new Button("Beenden", new ElementId("button")));
quitButton.setFontSize(32);
// Kaufen-Button
Button buyButton = settingsContainer.addChild(new Button("Kaufen", new ElementId("button")));
buyButton.setFontSize(32);
float padding = 10; // Padding around the settingsContainer for the background
backgroundContainer.setPreferredSize(settingsContainer.getPreferredSize().addLocal(padding, padding, 0));
// Zentriere das Menü
settingsContainer.setLocalTranslation(
(app.getCamera().getWidth() - settingsContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + settingsContainer.getPreferredSize().y) / 2,
8
);
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - settingsContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + settingsContainer.getPreferredSize().y+ padding) / 2,
7
);
app.getGuiNode().attachChild(settingsContainer);
}
/**
* Erstellt einen halbtransparenten Hintergrund für das Menü.
*
* @return Geometrie des Overlays
*/
private Geometry createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
}
/**
* Schließt das Menü und entfernt die GUI-Elemente.
*/
@Override
public void close() {
System.out.println("Schließe SettingsMenu..."); // Debugging-Ausgabe
app.getGuiNode().detachChild(settingsContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.setSettingsMenuOpen(false); // Menü als geschlossen markieren
app.unblockInputs(); // Eingaben wieder aktivieren
System.out.println("SettingsMenu geschlossen."); // Debugging-Ausgabe
}
}

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@ -0,0 +1,115 @@
package pp.monopoly.client.gui.popups;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
/**
* SettingsMenu ist ein Overlay-Menü, das durch ESC aufgerufen werden kann.
*/
public class GateFieldCard extends Dialog {
private final MonopolyApp app;
private final Geometry overlayBackground;
private final Container settingsContainer;
private final Container backgroundContainer;
public GateFieldCard(MonopolyApp app) {
super(app.getDialogManager());
this.app = app;
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
// Hauptcontainer für das Menü
settingsContainer = new Container();
settingsContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0 / 255f, 0 / 255f, 0 / 255f, 1)));
// Titel
Label settingsTitle = settingsContainer.addChild(new Label("Gebäude 30", new ElementId("settings-title"))); //TODO Dynamische Gebäudezahl einfügen
settingsTitle.setFontSize(48);
settingsTitle.setColor(ColorRGBA.Black);
// Effekt-Sound: Slider und Checkbox
Container propertyValuesContainer = settingsContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Preis:", new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.addChild(new Label("„Miete:", new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.addChild(new Label("„Hypothek:", new ElementId("label-Text")));//TODO Variable hier einsetzen
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Beenden-Button
Button quitButton = settingsContainer.addChild(new Button("Beenden", new ElementId("button")));
quitButton.setFontSize(32);
// Kaufen-Button
Button buyButton = settingsContainer.addChild(new Button("Kaufen", new ElementId("button")));
buyButton.setFontSize(32);
float padding = 10; // Padding around the settingsContainer for the background
backgroundContainer.setPreferredSize(settingsContainer.getPreferredSize().addLocal(padding, padding, 0));
// Zentriere das Menü
settingsContainer.setLocalTranslation(
(app.getCamera().getWidth() - settingsContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + settingsContainer.getPreferredSize().y) / 2,
8
);
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - settingsContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + settingsContainer.getPreferredSize().y+ padding) / 2,
7
);
app.getGuiNode().attachChild(settingsContainer);
}
/**
* Erstellt einen halbtransparenten Hintergrund für das Menü.
*
* @return Geometrie des Overlays
*/
private Geometry createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
}
/**
* Schließt das Menü und entfernt die GUI-Elemente.
*/
@Override
public void close() {
System.out.println("Schließe SettingsMenu..."); // Debugging-Ausgabe
app.getGuiNode().detachChild(settingsContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.setSettingsMenuOpen(false); // Menü als geschlossen markieren
app.unblockInputs(); // Eingaben wieder aktivieren
System.out.println("SettingsMenu geschlossen."); // Debugging-Ausgabe
}
}

View File

@ -0,0 +1,49 @@
package pp.monopoly.client.gui.popups;
/*
* $Id$
*
* Copyright (c) 2013-2013 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
import com.jme3.scene.Spatial;
/**
* Notified when the current selection changes.
*
* @author Paul Speed
*/
public interface SelectionListener {
public void selectionChanged( Spatial selection, Spatial previous );
}

View File

@ -63,6 +63,10 @@ public class Player implements FieldVisitor<Void>{
this.handler = handler; this.handler = handler;
} }
public void setFigure(Figure figure) {
this.figure = figure;
}
public PlayerColor getColor() { public PlayerColor getColor() {
switch ((id%6)+1) { switch ((id%6)+1) {
case 1: return PlayerColor.BLUE; case 1: return PlayerColor.BLUE;

View File

@ -19,6 +19,9 @@ import pp.monopoly.message.server.ServerMessage;
import pp.monopoly.message.server.TradeReply; import pp.monopoly.message.server.TradeReply;
import pp.monopoly.message.server.TradeRequest; import pp.monopoly.message.server.TradeRequest;
import pp.monopoly.message.server.ViewAssetsResponse; import pp.monopoly.message.server.ViewAssetsResponse;
import pp.monopoly.model.Board;
import pp.monopoly.model.Figure;
import pp.monopoly.model.Rotation;
import pp.monopoly.model.fields.BoardManager; import pp.monopoly.model.fields.BoardManager;
import pp.monopoly.model.fields.PropertyField; import pp.monopoly.model.fields.PropertyField;
@ -187,6 +190,8 @@ public class ServerGameLogic implements ClientInterpreter {
if (player != null) { if (player != null) {
player.setName(msg.getName()); player.setName(msg.getName());
player.setFigure(new Figure(1, -10, -10, Rotation.LEFT, msg.getFigure()));
//TODO add figure to the map
playerHandler.setPlayerReady(player, true); playerHandler.setPlayerReady(player, true);
LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName()); LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName());
} }

View File

@ -57,7 +57,6 @@ public class Board {
this.width = width; this.width = width;
this.height = height; this.height = height;
this.eventBroker = eventBroker; this.eventBroker = eventBroker;
addItem(new Figure(5, 5, 5, Rotation.LEFT));
} }
/** /**

View File

@ -8,6 +8,7 @@ import static java.lang.Math.max;
import static java.lang.Math.min; import static java.lang.Math.min;
public class Figure implements Item{ public class Figure implements Item{
private final String type;
private final int length; // The length of the Figure private final int length; // The length of the Figure
private int x; // The x-coordinate of the Figure's position private int x; // The x-coordinate of the Figure's position
private int y; // The y-coordinate of the Figure's position private int y; // The y-coordinate of the Figure's position
@ -19,7 +20,7 @@ public class Figure implements Item{
* at position (0, 0), with a default rotation of RIGHT. * at position (0, 0), with a default rotation of RIGHT.
*/ */
private Figure() { private Figure() {
this(0, 0, 0, Rotation.RIGHT); this(0, 0, 0, Rotation.RIGHT, "cube");
} }
/** /**
@ -30,11 +31,12 @@ public class Figure implements Item{
* @param y the y-coordinate of the Figure's initial position * @param y the y-coordinate of the Figure's initial position
* @param rot the rotation of the Figure * @param rot the rotation of the Figure
*/ */
public Figure(int length, int x, int y, Rotation rot) { public Figure(int length, int x, int y, Rotation rot, String type) {
this.x = x; this.x = x;
this.y = y; this.y = y;
this.rot = rot; this.rot = rot;
this.length = length; this.length = length;
this.type = type;
} }
/** /**

View File

@ -5,7 +5,7 @@ import com.jme3.math.ColorRGBA;
/** /**
* Enum representing eight distinct colors for properties in the game. * Enum representing eight distinct colors for properties in the game.
*/ */
enum FieldColor { public enum FieldColor {
BROWN(new ColorRGBA(148 / 255f, 86 / 255f, 57 / 255f, 1)), BROWN(new ColorRGBA(148 / 255f, 86 / 255f, 57 / 255f, 1)),
GREEN(new ColorRGBA(30 / 255f, 179 / 255f, 90 / 255f, 1)), GREEN(new ColorRGBA(30 / 255f, 179 / 255f, 90 / 255f, 1)),
YELLOW(new ColorRGBA(252 / 255f, 241 / 255f, 1 / 255f, 1)), YELLOW(new ColorRGBA(252 / 255f, 241 / 255f, 1 / 255f, 1)),