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					54bac50a7e | ||
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					274ed2b25d | 
@@ -177,12 +177,12 @@ public class BoardAppState extends MonopolyAppState {
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     */
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    private void setupSky() {
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        final AssetManager assetManager = getApp().getAssetManager();
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        final Texture west = assetManager.loadTexture("Pictures/Backdrop/west.jpg"); //NON-NLS
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        final Texture east = assetManager.loadTexture("Pictures/Backdrop/ost.jpg"); //NON-NLS
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        final Texture north = assetManager.loadTexture("Pictures/Backdrop/nord.jpg"); //NON-NLS
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        final Texture south = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
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        final Texture up = assetManager.loadTexture("Pictures/Backdrop/up.jpg"); //NON-NLS
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        final Texture down = assetManager.loadTexture("Pictures/Backdrop/down.jpg"); //NON-NLS
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        final Texture west = assetManager.loadTexture("Pictures/Backdrop/wall.jpg"); //NON-NLS
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        final Texture east = assetManager.loadTexture("Pictures/Backdrop/door.jpg"); //NON-NLS
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        final Texture north = assetManager.loadTexture("Pictures/Backdrop/board.jpg"); //NON-NLS
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        final Texture south = assetManager.loadTexture("Pictures/Backdrop/wall.jpg"); //NON-NLS
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        final Texture up = assetManager.loadTexture("Pictures/Backdrop/wall.jpg"); //NON-NLS
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        final Texture down = assetManager.loadTexture("Pictures/Backdrop/floor1.jpg"); //NON-NLS
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        final Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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        // sky.rotate(0, PI, 0);
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        viewNode.attachChild(sky);
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