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1203077aed
Author | SHA1 | Date | |
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1203077aed | ||
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ddbf79c928 | ||
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aa47dd579f |
@ -13,6 +13,8 @@ dependencies {
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implementation libs.lemur
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implementation libs.lemur
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implementation libs.lemurproto
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implementation libs.lemurproto
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implementation libs.selenium
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runtimeOnly libs.jme3.awt.dialogs
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runtimeOnly libs.jme3.awt.dialogs
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runtimeOnly libs.jme3.plugins
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runtimeOnly libs.jme3.plugins
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runtimeOnly libs.jme3.jogg
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runtimeOnly libs.jme3.jogg
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@ -9,10 +9,8 @@ import com.jme3.font.BitmapText;
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import com.jme3.input.KeyInput;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.system.AppSettings;
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import com.jme3.system.AppSettings;
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import com.simsilica.lemur.GuiGlobals;
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import com.simsilica.lemur.GuiGlobals;
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import com.simsilica.lemur.Label;
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import com.simsilica.lemur.style.BaseStyles;
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import com.simsilica.lemur.style.BaseStyles;
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import pp.dialog.DialogBuilder;
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import pp.dialog.DialogBuilder;
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@ -28,6 +26,7 @@ import pp.monopoly.notification.InfoTextEvent;
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import pp.monopoly.server.MonopolyServer;
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import pp.monopoly.server.MonopolyServer;
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public class MonopolyApp extends SimpleApplication implements MonopolyClient, GameEventListener {
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public class MonopolyApp extends SimpleApplication implements MonopolyClient, GameEventListener {
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private BitmapText topText;
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private BitmapText topText;
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private final ServerConnection serverConnection;
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private final ServerConnection serverConnection;
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private final ClientGameLogic logic;
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private final ClientGameLogic logic;
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@ -41,16 +40,16 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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private boolean isSettingsMenuOpen = false;
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private boolean isSettingsMenuOpen = false;
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private boolean inputBlocked = false;
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private boolean inputBlocked = false;
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private MonopolyServer monopolyServer;
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private MonopolyServer monopolyServer;
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private NetworkSupport networkSupport;
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/**
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/**
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* Path to the styles script for GUI elements.
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* Path to the styles script for GUI elements.
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*/
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*/
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private static final String STYLES_SCRIPT = "Interface/Lemur/pp-styles.groovy"; //NON-NLS
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private static final String STYLES_SCRIPT = "Interface/Lemur/pp-styles.groovy"; // NON-NLS
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/**
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/**
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* Path to the font resource used in the GUI.
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* Path to the font resource used in the GUI.
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*/
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*/
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private static final String FONT = "Interface/Fonts/Default.fnt"; //NON-NLS
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private static final String FONT = "Interface/Fonts/Default.fnt"; // NON-NLS
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public static void main(String[] args) {
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public static void main(String[] args) {
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new MonopolyApp().start();
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new MonopolyApp().start();
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@ -59,7 +58,8 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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public MonopolyApp() {
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public MonopolyApp() {
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this.draw = new Draw(assetManager);
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this.draw = new Draw(assetManager);
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config = new MonopolyAppConfig();
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config = new MonopolyAppConfig();
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serverConnection = new NetworkSupport(this);
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networkSupport = new NetworkSupport(this); // Initialize NetworkSupport
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serverConnection = networkSupport;
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logic = new ClientGameLogic(serverConnection);
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logic = new ClientGameLogic(serverConnection);
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logic.addListener(this);
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logic.addListener(this);
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setShowSettings(config.getShowSettings());
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setShowSettings(config.getShowSettings());
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@ -76,6 +76,10 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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return logic;
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return logic;
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}
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}
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public NetworkSupport getNetworkSupport() {
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return networkSupport;
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}
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private AppSettings makeSettings() {
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private AppSettings makeSettings() {
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final AppSettings settings = new AppSettings(true);
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final AppSettings settings = new AppSettings(true);
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settings.setTitle("Monopoly Game");
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settings.setTitle("Monopoly Game");
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@ -88,8 +92,8 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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public void simpleInitApp() {
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public void simpleInitApp() {
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GuiGlobals.initialize(this);
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GuiGlobals.initialize(this);
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BaseStyles.loadStyleResources(STYLES_SCRIPT);
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BaseStyles.loadStyleResources(STYLES_SCRIPT);
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GuiGlobals.getInstance().getStyles().setDefaultStyle("pp"); //NON-NLS
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GuiGlobals.getInstance().getStyles().setDefaultStyle("pp"); // NON-NLS
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final BitmapFont normalFont = assetManager.loadFont(FONT); //NON-NLS
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final BitmapFont normalFont = assetManager.loadFont(FONT); // NON-NLS
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setupInput();
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setupInput();
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setupGui();
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setupGui();
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@ -130,13 +134,11 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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}
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}
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}
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}
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private void blockInputs() {
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private void blockInputs() {
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if (!inputBlocked) {
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if (!inputBlocked) {
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System.out.println("Blockiere Eingaben...");
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System.out.println("Blockiere Eingaben...");
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inputManager.setCursorVisible(true); // Cursor sichtbar machen
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inputManager.setCursorVisible(true); // Cursor sichtbar machen
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inputManager.clearMappings(); // Alle Mappings entfernen
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inputManager.clearMappings(); // Alle Mappings entfernen
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inputBlocked = true;
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inputBlocked = true;
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}
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}
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}
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}
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@ -204,7 +206,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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public void startTestWorld() {
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public void startTestWorld() {
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guiNode.detachAllChildren(); // Entferne GUI
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guiNode.detachAllChildren(); // Entferne GUI
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testWorld = new TestWorld(this); // Erstelle eine Instanz von TestWorld
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testWorld = new TestWorld(this); // Erstelle eine Instanz von TestWorld
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testWorld.initializeScene(); // Initialisiere die Szene
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testWorld.initializeScene(); // Initialisiere die Szene
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}
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}
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public void returnToMenu() {
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public void returnToMenu() {
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@ -218,9 +220,9 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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public void startServer() {
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public void startServer() {
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new Thread(() -> {
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new Thread(() -> {
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try {
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try {
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monopolyServer = new MonopolyServer(); // Erstelle Serverinstanz
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MonopolyServer.main(new String[0]); // Startet den MonopolyServer
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} catch (Exception e) {
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} catch (Exception e) {
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e.printStackTrace();
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errorDialog("Fehler: Server konnte nicht gestartet werden.");
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}
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}
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}).start();
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}).start();
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}
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}
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@ -18,7 +18,7 @@ import pp.monopoly.message.server.ServerMessage;
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* Manages the network connection for the Monopoly application.
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* Manages the network connection for the Monopoly application.
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* Handles connecting to and disconnecting from the server, and sending messages.
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* Handles connecting to and disconnecting from the server, and sending messages.
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*/
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*/
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class NetworkSupport implements MessageListener<Client>, ClientStateListener, ServerConnection {
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public class NetworkSupport implements MessageListener<Client>, ClientStateListener, ServerConnection {
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private static final Logger LOGGER = System.getLogger(NetworkSupport.class.getName());
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private static final Logger LOGGER = System.getLogger(NetworkSupport.class.getName());
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private final MonopolyApp app;
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private final MonopolyApp app;
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private Client client;
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private Client client;
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@ -141,4 +141,40 @@ class NetworkSupport implements MessageListener<Client>, ClientStateListener, Se
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client.send(message);
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client.send(message);
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}
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}
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}
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}
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public void startServerAndJoin() {
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new Thread(() -> {
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// Server starten
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app.startServer();
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// Warten, bis der Server tatsächlich betriebsbereit ist
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int retries = 5;
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while (retries > 0) {
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try {
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initNetwork("localhost", app.getConfig().getPort());
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app.enqueue(() -> app.setInfoText("Erfolgreich verbunden!"));
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return; // Verbindung erfolgreich
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} catch (IOException e) {
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retries--;
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try {
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Thread.sleep(1000); // Eine Sekunde warten und erneut versuchen
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} catch (InterruptedException ex) {
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Thread.currentThread().interrupt();
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break; // Abbrechen, wenn der Thread unterbrochen wird
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}
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}
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}
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// Wenn alle Versuche fehlschlagen
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app.enqueue(() -> app.errorDialog("Fehler: Verbindung zum Server fehlgeschlagen."));
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}).start();
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}
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public void connectToServer(String host, int port) {
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try {
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initNetwork(host, port); // Verbindung initialisieren
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app.setInfoText("Erfolgreich mit Server verbunden!");
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} catch (IOException e) {
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app.errorDialog("Fehler: Verbindung zum Server fehlgeschlagen.");
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}
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}
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}
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}
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@ -15,13 +15,16 @@ import com.simsilica.lemur.component.SpringGridLayout;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.client.StartMenu;
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import pp.monopoly.client.StartMenu;
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/**
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* CreateGameMenu class represents the menu for creating a new game.
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*/
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public class CreateGameMenu {
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public class CreateGameMenu {
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private final MonopolyApp app;
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private final MonopolyApp app;
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private final Container menuContainer;
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private final Container menuContainer;
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private Geometry background;
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private Geometry background;
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private TextField serverAddressField;
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private Label serverStatusLabel;
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private TextField portField;
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public CreateGameMenu(MonopolyApp app) {
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public CreateGameMenu(MonopolyApp app) {
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this.app = app;
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this.app = app;
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@ -43,12 +46,12 @@ public class CreateGameMenu {
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inputContainer.setLocalTranslation(20, 0, 0); // Abstand vom Rand
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inputContainer.setLocalTranslation(20, 0, 0); // Abstand vom Rand
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inputContainer.addChild(new Label("Server-Adresse:"));
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inputContainer.addChild(new Label("Server-Adresse:"));
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serverAddressField = inputContainer.addChild(new TextField("localhost"));
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TextField playerNameField = inputContainer.addChild(new TextField("localhost"));
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serverAddressField.setPreferredWidth(400); // Breite des Textfelds
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playerNameField.setPreferredWidth(400); // Breite des Textfelds
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inputContainer.addChild(new Label("Port:"));
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inputContainer.addChild(new Label("Port:"));
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portField = inputContainer.addChild(new TextField("42069"));
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TextField serverAddressField = inputContainer.addChild(new TextField("42069"));
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portField.setPreferredWidth(400); // Breite des Textfelds
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serverAddressField.setPreferredWidth(400); // Breite des Textfelds
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// Button-Container
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// Button-Container
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Container buttonContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.X, Axis.Y)));
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Container buttonContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.X, Axis.Y)));
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@ -63,15 +66,29 @@ public class CreateGameMenu {
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// "Selber hosten"-Button
|
// "Selber hosten"-Button
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Button hostButton = buttonContainer.addChild(new Button("Selber hosten"));
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Button hostButton = buttonContainer.addChild(new Button("Selber hosten"));
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hostButton.setPreferredSize(new Vector3f(120, 40, 0));
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hostButton.setPreferredSize(new Vector3f(120, 40, 0));
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// hostButton.addClickCommands(source -> startServerAndJoin());
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hostButton.addClickCommands(source -> app.getNetworkSupport().startServerAndJoin());
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|
|
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// "Beitreten"-Button (vorerst funktionslos)
|
// "Beitreten"-Button
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Button joinButton = buttonContainer.addChild(new Button("Beitreten"));
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Button joinButton = buttonContainer.addChild(new Button("Beitreten"));
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joinButton.setPreferredSize(new Vector3f(120, 40, 0));
|
joinButton.setPreferredSize(new Vector3f(120, 40, 0));
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// joinButton.addClickCommands(source -> joinServer());
|
joinButton.addClickCommands(source -> {
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||||||
|
try {
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|
String host = playerNameField.getText().trim();
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||||||
|
int port = Integer.parseInt(serverAddressField.getText().trim());
|
||||||
|
app.getNetworkSupport().connectToServer(host, port);
|
||||||
|
|
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|
// LobbyMenu öffnen
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|
app.enqueue(() -> {
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|
app.getGuiNode().detachAllChildren(); // Bestehende GUI entfernen
|
||||||
|
new LobbyMenu(app); // LobbyMenu erstellen
|
||||||
|
});
|
||||||
|
} catch (NumberFormatException e) {
|
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|
app.errorDialog("Port muss eine Zahl sein.");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
// Serverstatus-Label
|
// Serverstatus-Label
|
||||||
Label serverStatusLabel = menuContainer.addChild(new Label("Serverstatus: Noch nicht gestartet"));
|
serverStatusLabel = menuContainer.addChild(new Label("Serverstatus: Noch nicht gestartet"));
|
||||||
serverStatusLabel.setFontSize(24);
|
serverStatusLabel.setFontSize(24);
|
||||||
|
|
||||||
// Zentrierung des Containers
|
// Zentrierung des Containers
|
||||||
@ -116,38 +133,4 @@ public class CreateGameMenu {
|
|||||||
app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
|
app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
|
||||||
StartMenu.createStartMenu(app);
|
StartMenu.createStartMenu(app);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Startet den Server und tritt nach 2 Sekunden der Lobby bei.
|
|
||||||
*/
|
|
||||||
//private void startServerAndJoin() {
|
|
||||||
// new Thread(() -> {
|
|
||||||
// app.start();
|
|
||||||
// app.startServer();
|
|
||||||
//
|
|
||||||
// // Warte 2 Sekunden
|
|
||||||
// try {
|
|
||||||
// Thread.sleep(2000);
|
|
||||||
// } catch (InterruptedException e) {
|
|
||||||
// Thread.currentThread().interrupt();
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// // Verbinde mit dem Server
|
|
||||||
// app.enqueue(() -> joinServer());
|
|
||||||
// }).start();
|
|
||||||
//}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Tritt dem Server basierend auf den Eingaben bei.
|
|
||||||
*/
|
|
||||||
//private void joinServer() {
|
|
||||||
// String serverAddress = serverAddressField.getText();
|
|
||||||
// int port = Integer.parseInt(portField.getText());
|
|
||||||
// app.getServerConnection().connect(serverAddress, port);
|
|
||||||
|
|
||||||
// // Öffnet die Lobby
|
|
||||||
// app.getGuiNode().detachChild(menuContainer);
|
|
||||||
// app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
|
|
||||||
// new LobbyMenu(app);
|
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,17 @@
|
|||||||
package pp.monopoly.game.server;
|
package pp.monopoly.game.server;
|
||||||
|
|
||||||
|
import java.lang.System.Logger;
|
||||||
|
import java.lang.System.Logger.Level;
|
||||||
|
|
||||||
import pp.monopoly.MonopolyConfig;
|
import pp.monopoly.MonopolyConfig;
|
||||||
import pp.monopoly.message.client.*;
|
import pp.monopoly.message.client.BuyPropertyRequest;
|
||||||
|
import pp.monopoly.message.client.ClientInterpreter;
|
||||||
|
import pp.monopoly.message.client.EndTurn;
|
||||||
|
import pp.monopoly.message.client.PlayerReady;
|
||||||
|
import pp.monopoly.message.client.RollDice;
|
||||||
|
import pp.monopoly.message.client.TradeOffer;
|
||||||
|
import pp.monopoly.message.client.TradeResponse;
|
||||||
|
import pp.monopoly.message.client.ViewAssetsRequest;
|
||||||
import pp.monopoly.message.server.GameStart;
|
import pp.monopoly.message.server.GameStart;
|
||||||
import pp.monopoly.message.server.ServerMessage;
|
import pp.monopoly.message.server.ServerMessage;
|
||||||
import pp.monopoly.message.server.TradeReply;
|
import pp.monopoly.message.server.TradeReply;
|
||||||
@ -10,13 +20,6 @@ import pp.monopoly.message.server.ViewAssetsResponse;
|
|||||||
import pp.monopoly.model.fields.BoardManager;
|
import pp.monopoly.model.fields.BoardManager;
|
||||||
import pp.monopoly.model.fields.PropertyField;
|
import pp.monopoly.model.fields.PropertyField;
|
||||||
|
|
||||||
import java.lang.System.Logger;
|
|
||||||
import java.lang.System.Logger.Level;
|
|
||||||
|
|
||||||
import pp.monopoly.MonopolyConfig;
|
|
||||||
import pp.monopoly.message.client.ClientInterpreter;
|
|
||||||
import pp.monopoly.message.server.ServerMessage;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Controls the server-side game logic for Monopoly.
|
* Controls the server-side game logic for Monopoly.
|
||||||
* Manages game states, player interactions, and message handling.
|
* Manages game states, player interactions, and message handling.
|
||||||
@ -27,7 +30,7 @@ public class ServerGameLogic implements ClientInterpreter {
|
|||||||
private final MonopolyConfig config;
|
private final MonopolyConfig config;
|
||||||
private final PlayerHandler playerHandler = new PlayerHandler(this);
|
private final PlayerHandler playerHandler = new PlayerHandler(this);
|
||||||
private final ServerSender serverSender;
|
private final ServerSender serverSender;
|
||||||
private ServerState state = ServerState.CREATEGAME;
|
private ServerState state = ServerState.LOBBY;
|
||||||
private static final int MAX_PLAYERS = 6;
|
private static final int MAX_PLAYERS = 6;
|
||||||
private BoardManager boardManager = new BoardManager();
|
private BoardManager boardManager = new BoardManager();
|
||||||
|
|
||||||
|
@ -7,21 +7,6 @@
|
|||||||
|
|
||||||
package pp.monopoly.server;
|
package pp.monopoly.server;
|
||||||
|
|
||||||
import com.jme3.network.ConnectionListener;
|
|
||||||
import com.jme3.network.HostedConnection;
|
|
||||||
import com.jme3.network.Message;
|
|
||||||
import com.jme3.network.MessageListener;
|
|
||||||
import com.jme3.network.Network;
|
|
||||||
import com.jme3.network.Server;
|
|
||||||
import com.jme3.network.serializing.Serializer;
|
|
||||||
import pp.monopoly.MonopolyConfig;
|
|
||||||
import pp.monopoly.game.server.Player;
|
|
||||||
import pp.monopoly.game.server.ServerGameLogic;
|
|
||||||
import pp.monopoly.game.server.ServerSender;
|
|
||||||
import pp.monopoly.message.client.ClientMessage;
|
|
||||||
import pp.monopoly.message.server.ServerMessage;
|
|
||||||
import pp.monopoly.model.IntPoint;
|
|
||||||
|
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
import java.io.FileInputStream;
|
import java.io.FileInputStream;
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
@ -31,6 +16,22 @@ import java.util.concurrent.BlockingQueue;
|
|||||||
import java.util.concurrent.LinkedBlockingQueue;
|
import java.util.concurrent.LinkedBlockingQueue;
|
||||||
import java.util.logging.LogManager;
|
import java.util.logging.LogManager;
|
||||||
|
|
||||||
|
import com.jme3.network.ConnectionListener;
|
||||||
|
import com.jme3.network.HostedConnection;
|
||||||
|
import com.jme3.network.Message;
|
||||||
|
import com.jme3.network.MessageListener;
|
||||||
|
import com.jme3.network.Network;
|
||||||
|
import com.jme3.network.Server;
|
||||||
|
import com.jme3.network.serializing.Serializer;
|
||||||
|
|
||||||
|
import pp.monopoly.MonopolyConfig;
|
||||||
|
import pp.monopoly.game.server.Player;
|
||||||
|
import pp.monopoly.game.server.ServerGameLogic;
|
||||||
|
import pp.monopoly.game.server.ServerSender;
|
||||||
|
import pp.monopoly.message.client.ClientMessage;
|
||||||
|
import pp.monopoly.message.server.ServerMessage;
|
||||||
|
import pp.monopoly.model.IntPoint;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Server implementing the visitor pattern as MessageReceiver for ClientMessages
|
* Server implementing the visitor pattern as MessageReceiver for ClientMessages
|
||||||
*/
|
*/
|
||||||
@ -119,8 +120,9 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void connectionAdded(Server server, HostedConnection hostedConnection) {
|
public void connectionAdded(Server server, HostedConnection hostedConnection) {
|
||||||
LOGGER.log(Level.INFO, "new connection {0}", hostedConnection); //NON-NLS
|
LOGGER.log(Level.INFO, "New connection established: {0}", hostedConnection); //NON-NLS
|
||||||
logic.addPlayer(hostedConnection.getId());
|
logic.addPlayer(hostedConnection.getId());
|
||||||
|
System.out.println("Spieler verbunden: ID = " + hostedConnection.getId());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -27,6 +27,8 @@ dependencyResolutionManagement {
|
|||||||
library('lemur', 'com.simsilica:lemur:1.16.0')
|
library('lemur', 'com.simsilica:lemur:1.16.0')
|
||||||
library('lemurproto', 'com.simsilica:lemur-proto:1.13.0')
|
library('lemurproto', 'com.simsilica:lemur-proto:1.13.0')
|
||||||
|
|
||||||
|
library('selenium', 'org.seleniumhq.selenium:selenium-java:4.11.0')
|
||||||
|
|
||||||
library('junit4', 'junit:junit:4.13.2')
|
library('junit4', 'junit:junit:4.13.2')
|
||||||
library('gson', 'com.google.code.gson:gson:2.11.0')
|
library('gson', 'com.google.code.gson:gson:2.11.0')
|
||||||
library('jackson-databind', 'com.fasterxml.jackson.core:jackson-databind:2.17.2')
|
library('jackson-databind', 'com.fasterxml.jackson.core:jackson-databind:2.17.2')
|
||||||
|
Loading…
Reference in New Issue
Block a user