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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
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dcf10e0819
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c2d5611ab9
@ -24,10 +24,10 @@ overlay.top.color=1, 1, 1, 1
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settings.show=false
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#
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# Specifies the width of the application window in pixels.
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settings.resolution.width=1200
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settings.resolution.width=1920
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#
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# Specifies the height of the application window in pixels.
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settings.resolution.height=800
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settings.resolution.height=1080
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#
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# Determines whether the application runs in full-screen mode.
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settings.full-screen=false
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@ -22,7 +22,6 @@ import com.simsilica.lemur.GuiGlobals;
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import com.simsilica.lemur.style.BaseStyles;
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import pp.monopoly.game.client.MonopolyClient;
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import pp.monopoly.client.gui.SettingsMenu;
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import pp.monopoly.client.gui.StartMenu;
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import pp.monopoly.game.client.ClientGameLogic;
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import pp.monopoly.game.client.ServerConnection;
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import pp.monopoly.notification.ClientStateEvent;
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@ -219,7 +218,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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setupInput();
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setupStates();
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setupGui();
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new StartMenu(this).open();
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// serverConnection.connect();
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}
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/**
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@ -319,13 +318,6 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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return draw;
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}
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/**
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* Tries to connect
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*/
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public void connect() {
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serverConnection.connect();
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}
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/**
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* Handles a request to close the application.
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* If the request is initiated by pressing ESC, this parameter is true.
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@ -1,4 +1,4 @@
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package pp.monopoly.client.gui;
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package pp.monopoly.client;
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import com.jme3.material.Material;
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import com.jme3.math.Vector3f;
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@ -13,7 +13,8 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
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import com.simsilica.lemur.component.SpringGridLayout;
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import pp.dialog.Dialog;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.client.gui.CreateGameMenu;
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import pp.monopoly.client.gui.SettingsMenu;
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/**
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* Constructs the startup menu dialog for the Monopoly application.
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@ -32,7 +33,13 @@ public class StartMenu extends Dialog {
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public StartMenu(MonopolyApp app) {
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super(app.getDialogManager());
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this.app = app;
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}
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/**
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* Creates and displays the Start Menu with buttons for starting the game,
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* opening settings, and quitting the application.
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*/
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public static void createStartMenu(MonopolyApp app) {
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int screenWidth = app.getContext().getSettings().getWidth();
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int screenHeight = app.getContext().getSettings().getHeight();
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@ -46,6 +53,9 @@ public class StartMenu extends Dialog {
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background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
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app.getGuiNode().attachChild(background);
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createMonopolyLogo(app);
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createUnibwLogo(app);
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// Center container for title and play button
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Container centerMenu = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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@ -54,7 +64,7 @@ public class StartMenu extends Dialog {
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startButton.setFontSize(40); // Set the font size for the button text
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startButton.setTextHAlignment(HAlignment.Center); // Center the text horizontally
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startButton.addClickCommands(s -> app.connect());
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startButton.addClickCommands(source -> startGame(app));
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centerMenu.addChild(startButton);
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// Position the center container in the middle of the screen
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@ -69,7 +79,7 @@ public class StartMenu extends Dialog {
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Button quitButton = new Button("Spiel beenden");
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quitButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
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quitButton.setFontSize(18);
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quitButton.addClickCommands(source -> ifTopDialog(app::closeApp));
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quitButton.addClickCommands(source -> quitGame());
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lowerLeftMenu.addChild(quitButton);
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app.getGuiNode().attachChild(lowerLeftMenu);
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@ -79,10 +89,17 @@ public class StartMenu extends Dialog {
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Button settingsButton = new Button("Einstellungen");
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settingsButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
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settingsButton.setFontSize(18); // Increase the font size for the text
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settingsButton.addClickCommands(source -> new SettingsMenu(app).open());
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settingsButton.addClickCommands(source -> openSettings(app));
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lowerRightMenu.addChild(settingsButton);
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app.getGuiNode().attachChild(lowerRightMenu);
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}
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/**
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* Creates and positions the Monopoly logo container in the center of the screen.
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*/
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private static void createMonopolyLogo(MonopolyApp app) {
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int screenWidth = app.getContext().getSettings().getWidth();
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int screenHeight = app.getContext().getSettings().getHeight();
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// Load the Monopoly logo as a texture
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Texture logoTexture = app.getAssetManager().loadTexture("Pictures/logo-monopoly.png");
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@ -106,6 +123,14 @@ public class StartMenu extends Dialog {
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// Attach the container to the GUI node
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app.getGuiNode().attachChild(logoContainer);
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}
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/**
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* Creates and positions the Unibw logo container in the center of the screen.
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*/
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private static void createUnibwLogo(MonopolyApp app) {
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int screenWidth = app.getContext().getSettings().getWidth();
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int screenHeight = app.getContext().getSettings().getHeight();
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// Load the Unibw logo as a texture
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Texture unibwTexture = app.getAssetManager().loadTexture("Pictures/logo-unibw.png");
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@ -131,8 +156,26 @@ public class StartMenu extends Dialog {
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app.getGuiNode().attachChild(unibwContainer);
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}
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@Override
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public void escape() {
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close();
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/**
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* Starts the game by transitioning to the CreateGameMenu.
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*/
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private static void startGame(MonopolyApp app) {
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app.getGuiNode().detachAllChildren();
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// app.getServerConnection().connect();
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}
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/**
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* Opens the settings menu.
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*/
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private static void openSettings(MonopolyApp app) {
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app.getGuiNode().detachAllChildren();
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new SettingsMenu(app);
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}
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/**
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* Quits the game application.
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*/
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private static void quitGame() {
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System.exit(0);
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}
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}
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@ -12,7 +12,6 @@ import java.lang.System.Logger.Level;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.Future;
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import com.jme3.math.Vector3f;
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import com.simsilica.lemur.Button;
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import com.simsilica.lemur.Container;
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import com.simsilica.lemur.Label;
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@ -39,9 +38,8 @@ public class CreateGameMenu extends SimpleDialog {
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private final NetworkSupport network;
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private final TextField host = new TextField(LOCALHOST);
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private final TextField port = new TextField(DEFAULT_PORT);
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private final Button serverButton = new Button("Selber hosten");
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private final Button cancelButton = new Button("Abbrechen");
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private final Button joinButton = new Button("Beitreten");
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// private final Button serverButton = new Button(lookup("client.server-star"));
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private final Button serverButton = new Button(lookup("client.server-start"));
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private String hostname;
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private int portNumber;
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private Future<Object> connectionFuture;
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@ -66,20 +64,17 @@ public class CreateGameMenu extends SimpleDialog {
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input.addChild(new Label(lookup("port.number") + ": "));
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input.addChild(port, 1);
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addChild(input);
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// "Abbrechen"-Button
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cancelButton.setPreferredSize(new Vector3f(120, 40, 0));
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cancelButton.addClickCommands(source -> new StartMenu(app).open());
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addChild(cancelButton);
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cancelButton.addClickCommands(s -> new StartMenu(app));
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DialogBuilder.simple(app.getDialogManager())
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.setTitle(lookup("server.dialog"))
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.setExtension(d -> d.addChild(input))
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.setOkButton(lookup("button.connect"), d -> connect())
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.setNoButton(lookup("button.cancel"), app::closeApp)
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.setOkClose(false)
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.setNoClose(false)
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.build(this);
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// "Selber hosten"-Button
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addChild(serverButton).addClickCommands(s -> startServerInThread());
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// "Beitreten"-Button
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joinButton.setPreferredSize(new Vector3f(120, 40, 0));
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addChild(joinButton);
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joinButton.addClickCommands(s -> connect());
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//Add the button to start the sever
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addChild(serverButton).addClickCommands(s -> ifTopDialog(this::startServerInThread));
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}
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/**
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@ -151,7 +146,7 @@ public class CreateGameMenu extends SimpleDialog {
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connectionFuture = null;
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progressDialog.close();
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this.close();
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new LobbyMenu(network.getApp()).open();
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network.getApp().setInfoText(lookup("wait.for.an.opponent"));
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}
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/**
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@ -181,12 +176,5 @@ public class CreateGameMenu extends SimpleDialog {
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}
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});
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serverThread.start();
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try {
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Thread.sleep(2000);
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} catch (InterruptedException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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connect();
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}
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}
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@ -22,14 +22,11 @@ import com.simsilica.lemur.component.SpringGridLayout;
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import com.simsilica.lemur.core.VersionedList;
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import com.simsilica.lemur.core.VersionedReference;
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import com.simsilica.lemur.style.ElementId;
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import pp.dialog.Dialog;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.message.client.PlayerReady;
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import java.util.Set;
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public class LobbyMenu extends Dialog {
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public class LobbyMenu {
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private final MonopolyApp app;
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private final Container menuContainer;
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@ -38,11 +35,7 @@ public class LobbyMenu extends Dialog {
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private Container lowerLeftMenu;
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private Container lowerRightMenu;
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private TextField playerInputField = new TextField("Spieler 1");
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private TextField startingCapital = new TextField("15000");
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public LobbyMenu(MonopolyApp app) {
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super(app.getDialogManager());
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this.app = app;
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// Entfernt das CreateGameMenu (inklusive Hintergrund)
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@ -71,7 +64,7 @@ public class LobbyMenu extends Dialog {
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spacerBeforeInput.setPreferredSize(new Vector3f(20, 1, 0)); // Width of the spacer
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// Add an input field (TextField)
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horizontalContainer.addChild(startingCapital);
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TextField startingCapital = horizontalContainer.addChild(new TextField("15 000"));
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startingCapital.setPreferredWidth(100); // Set the width of the input field
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startingCapital.setPreferredSize(new Vector3f(150, 50, 0));
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startingCapital.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding around the text inside the field
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@ -98,6 +91,7 @@ public class LobbyMenu extends Dialog {
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playerInputContainer.setBackground(null);
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TextField playerInputField = new TextField("Spieler 1");
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playerInputField.setPreferredSize(new Vector3f(100, 20, 0));
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playerInputField.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding for the text inside the field
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playerInputField.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
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@ -135,7 +129,7 @@ public class LobbyMenu extends Dialog {
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Button cancelButton = new Button("Abbrechen");
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cancelButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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cancelButton.setFontSize(18); // Adjust font size
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cancelButton.addClickCommands(source -> close()); // Add functionality
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cancelButton.addClickCommands(source -> goBackToCreateGame()); // Add functionality
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lowerLeftMenu.addChild(cancelButton);
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// Position the container near the bottom-left corner
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@ -207,12 +201,20 @@ public class LobbyMenu extends Dialog {
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* Schaltet den "Bereit"-Status um.
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*/
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private void toggleReady(Label playersLabel) {
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app.getGameLogic().send(new PlayerReady(true, "Test", "flugzeug", 15000));;
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// Beispiel-Logik für das Umschalten des Status
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playersLabel.setText("Spielerstatus aktualisiert."); // Beispieltext
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}
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@Override
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public void close() {
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super.close();
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/**
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* Geht zurück zum CreateGameMenu.
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*/
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private void goBackToCreateGame() {
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app.getGuiNode().detachChild(menuContainer);
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app.getGuiNode().detachChild(background);
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app.getGuiNode().detachChild(circle);
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app.getGuiNode().detachChild(lowerLeftMenu);
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app.getGuiNode().detachChild(lowerRightMenu);
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// app.getServerConnection().connect();
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}
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/**
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@ -267,7 +269,7 @@ public class LobbyMenu extends Dialog {
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System.out.println("Gamma selected");
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break;
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case "[3]":
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close();
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goBackToCreateGame();
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break;
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default:
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System.out.println("Unknown selection");
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@ -28,7 +28,7 @@ public class MonopolyConfig extends Config {
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* The default port number for the Monopoly server.
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*/
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@Property("port")
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private int port = 42069;
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private int port = 4321;
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/**
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* The width of the game map in terms of grid units.
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@ -139,7 +139,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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*
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* @param msg the message to be sent
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*/
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public void send(ClientMessage msg) {
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void send(ClientMessage msg) {
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if (clientSender == null) {
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LOGGER.log(Level.ERROR, "trying to send {0} with sender==null", msg); //NON-NLS
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} else {
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