mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-25 02:19:45 +01:00
Compare commits
No commits in common. "e12f00aad6bbacd509ab04c18fd6e92e73aaefa4" and "1203077aed55da69d050ebb2f784403a48802258" have entirely different histories.
e12f00aad6
...
1203077aed
@ -7,23 +7,24 @@
|
||||
|
||||
package pp.battleship.client;
|
||||
|
||||
import java.lang.System.Logger;
|
||||
import java.lang.System.Logger.Level;
|
||||
import java.util.concurrent.ExecutionException;
|
||||
import java.util.concurrent.Future;
|
||||
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.TextField;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
|
||||
import static pp.battleship.Resources.lookup;
|
||||
import pp.battleship.server.BattleshipServer;
|
||||
import pp.dialog.Dialog;
|
||||
import pp.dialog.DialogBuilder;
|
||||
import pp.dialog.SimpleDialog;
|
||||
|
||||
import java.lang.System.Logger;
|
||||
import java.lang.System.Logger.Level;
|
||||
import java.util.concurrent.ExecutionException;
|
||||
import java.util.concurrent.Future;
|
||||
|
||||
import static pp.battleship.Resources.lookup;
|
||||
|
||||
/**
|
||||
* Represents a dialog for setting up a network connection in the Battleship game.
|
||||
* Allows users to specify the host and port for connecting to a game server.
|
||||
@ -31,7 +32,7 @@ import pp.dialog.SimpleDialog;
|
||||
class NetworkDialog extends SimpleDialog {
|
||||
private static final Logger LOGGER = System.getLogger(NetworkDialog.class.getName());
|
||||
private static final String LOCALHOST = "localhost"; //NON-NLS
|
||||
private static final String DEFAULT_PORT = "42069"; //NON-NLS
|
||||
private static final String DEFAULT_PORT = "1234"; //NON-NLS
|
||||
private final NetworkSupport network;
|
||||
private final TextField host = new TextField(LOCALHOST);
|
||||
private final TextField port = new TextField(DEFAULT_PORT);
|
||||
|
@ -7,11 +7,12 @@
|
||||
|
||||
package pp.battleship;
|
||||
|
||||
import static java.lang.Math.max;
|
||||
import pp.util.config.Config;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.TreeMap;
|
||||
|
||||
import pp.util.config.Config;
|
||||
import static java.lang.Math.max;
|
||||
|
||||
/**
|
||||
* Provides access to the configuration settings for the Battleship game.
|
||||
@ -30,7 +31,7 @@ public class BattleshipConfig extends Config {
|
||||
* The default port number for the Battleship server.
|
||||
*/
|
||||
@Property("port")
|
||||
private int port = 12234;
|
||||
private int port = 1234;
|
||||
|
||||
/**
|
||||
* The width of the game map in terms of grid units.
|
||||
|
@ -10,7 +10,7 @@
|
||||
# This file defines the configuration settings for the Battleship server.
|
||||
#
|
||||
# The port number on which the server will listen for incoming connections.
|
||||
port=42069
|
||||
port=1234
|
||||
#
|
||||
# The dimensions of the game map.
|
||||
# 'map.width' defines the number of columns, and 'map.height' defines the number of rows.
|
||||
|
@ -36,7 +36,7 @@ doubleGradient.texture = texture(name: "/com/simsilica/lemur/icons/double-gradie
|
||||
generateMips: false)
|
||||
|
||||
def orangeBorder = TbtQuadBackgroundComponent.create(
|
||||
texture(name: "/com/simsilica/lemur/icons/border.png", // Replace with an appropriate texture if needed
|
||||
texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png", // Replace with an appropriate texture if needed
|
||||
generateMips: false),
|
||||
1, 1, 1, 126, 126,
|
||||
1f, false)
|
||||
@ -56,7 +56,6 @@ selector("header", "pp") {
|
||||
insets = new Insets3f(2, 2, 2, 2)
|
||||
color = color(1, 0.5, 0, 1)
|
||||
textHAlignment = HAlignment.Center
|
||||
textVAlignment = VAlignment.Center
|
||||
}
|
||||
|
||||
selector("container", "pp") {
|
||||
@ -147,8 +146,6 @@ selector("title", "pp") {
|
||||
background.texture = texture(name: "/com/simsilica/lemur/icons/double-gradient-128.png",
|
||||
generateMips: false)
|
||||
insets = new Insets3f(2, 2, 2, 2)
|
||||
textHAlignment = HAlignment.Center
|
||||
textVAlignment = VAlignment.Center
|
||||
|
||||
buttonCommands = stdButtonCommands
|
||||
}
|
||||
@ -163,8 +160,6 @@ selector("button", "pp") {
|
||||
|
||||
// Use insets to create a margin/padding effect for the inner background
|
||||
insets = new Insets3f(3, 3, 3, 3) // Adjust the border thickness
|
||||
textHAlignment = HAlignment.Center
|
||||
textVAlignment = VAlignment.Center
|
||||
buttonCommands = stdButtonCommands
|
||||
}
|
||||
|
||||
@ -240,14 +235,10 @@ selector("tab.button", "pp") {
|
||||
selector("settings-title", "pp") {
|
||||
fontSize = 48 // Set font size
|
||||
background = new QuadBackgroundComponent(color(0.4157f, 0.4235f, 0.4392f, 1.0f)) // Grey background
|
||||
textHAlignment = HAlignment.Center
|
||||
textVAlignment = VAlignment.Center
|
||||
}
|
||||
|
||||
selector("menu-button", "pp") {
|
||||
fontSize = 40 // Set font size
|
||||
background = new QuadBackgroundComponent(color(0.4157f, 0.4235f, 0.4392f, 1.0f)) // Grey background
|
||||
textHAlignment = HAlignment.Center
|
||||
textVAlignment = VAlignment.Center
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,6 @@ dependencies {
|
||||
implementation project(":monopoly:model")
|
||||
implementation project(":monopoly:server")
|
||||
|
||||
implementation 'com.simsilica:lemur-proto:1.13.0'
|
||||
implementation libs.jme3.desktop
|
||||
implementation libs.lemur
|
||||
implementation libs.lemurproto
|
||||
|
@ -21,7 +21,7 @@ import pp.dialog.SimpleDialog;
|
||||
class NetworkDialog extends SimpleDialog {
|
||||
private static final Logger LOGGER = System.getLogger(NetworkDialog.class.getName());
|
||||
private static final String LOCALHOST = "localhost";
|
||||
private static final String DEFAULT_PORT = "42069";
|
||||
private static final String DEFAULT_PORT = "1234";
|
||||
private final NetworkSupport network;
|
||||
private final TextField host = new TextField(LOCALHOST);
|
||||
private final TextField port = new TextField(DEFAULT_PORT);
|
||||
|
@ -12,7 +12,6 @@ import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.TextField;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
|
||||
import com.simsilica.lemur.style.ElementId;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.client.StartMenu;
|
||||
|
||||
@ -38,10 +37,8 @@ public class CreateGameMenu {
|
||||
menuContainer.setPreferredSize(new Vector3f(600, 400, 0)); // Feste Größe des Containers
|
||||
|
||||
// Titel
|
||||
Label title = menuContainer.addChild(new Label("Neues Spiel", new ElementId("header")));
|
||||
title.setFont(app.getAssetManager().loadFont("Interface/Fonts/Metropolis/Metropolis-Bold-42.fnt"));
|
||||
title.setFontSize(50);
|
||||
|
||||
Label title = menuContainer.addChild(new Label("Neues Spiel"));
|
||||
title.setFontSize(48);
|
||||
|
||||
// Eingabefelder-Container
|
||||
Container inputContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.Y, Axis.X)));
|
||||
|
@ -3,7 +3,6 @@ package pp.monopoly.client.gui;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.material.RenderState.BlendMode;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.simsilica.lemur.Button;
|
||||
@ -13,9 +12,7 @@ import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.Slider;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.style.ElementId;
|
||||
import com.simsilica.lemur.ValueRenderer;
|
||||
|
||||
import com.simsilica.lemur.Selector;
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
|
||||
@ -64,30 +61,6 @@ public class SettingsMenu extends Dialog {
|
||||
backgroundMusicContainer.addChild(new Checkbox("Musik an")).setChecked(true);
|
||||
backgroundMusicContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
/*Selector<String> dropdown = new Selector<>();
|
||||
backgroundMusicContainer.addChild(dropdown);
|
||||
|
||||
Vector3f dimens = settingsContainer.getPreferredSize();
|
||||
Vector3f dimens2 = dropdown.getPopupContainer().getPreferredSize();
|
||||
dimens2.setX(dimens.getX());
|
||||
dropdown.getPopupContainer().setPreferredSize(dimens2);*/
|
||||
// Create the dropdown menu
|
||||
Selector<String> dropdown = new Selector<>();
|
||||
|
||||
// Generate and add numbered examples to the dropdown
|
||||
for (int i = 1; i <= 10; i++) { // Generate 10 examples
|
||||
dropdown.getModel().add("Example " + i);
|
||||
}
|
||||
|
||||
|
||||
// Add the dropdown to the container
|
||||
backgroundMusicContainer.addChild(dropdown);
|
||||
|
||||
// Adjust the dropdown's popup container size if necessary
|
||||
Vector3f dimens = settingsContainer.getPreferredSize();
|
||||
Vector3f dimens2 = dropdown.getPopupContainer().getPreferredSize();
|
||||
dimens2.setX(dimens.getX());
|
||||
dropdown.getPopupContainer().setPreferredSize(dimens2);
|
||||
// Beenden-Button
|
||||
Button quitButton = settingsContainer.addChild(new Button("Beenden", new ElementId("menu-button")));
|
||||
quitButton.setFontSize(32);
|
||||
|
@ -3,22 +3,20 @@ package pp.monopoly.client.gui;
|
||||
import java.util.Random;
|
||||
|
||||
import com.jme3.font.BitmapText;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.simsilica.lemur.*;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.Axis;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
|
||||
import com.simsilica.lemur.style.ElementId;
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
|
||||
/**
|
||||
* Toolbar Klasse, die am unteren Rand der Szene angezeigt wird.
|
||||
* Die Buttons bewegen den Würfel auf dem Spielfeld.
|
||||
*/
|
||||
public class Toolbar extends Dialog {
|
||||
public class Toolbar {
|
||||
|
||||
private final MonopolyApp app;
|
||||
private final Container toolbarContainer;
|
||||
@ -37,7 +35,6 @@ public class Toolbar extends Dialog {
|
||||
* @param cube Der Würfel, der bewegt werden soll
|
||||
*/
|
||||
public Toolbar(MonopolyApp app, Geometry cube) {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
this.cube = cube;
|
||||
|
||||
@ -47,41 +44,13 @@ public class Toolbar extends Dialog {
|
||||
// Setze die Position am unteren Rand und die Breite
|
||||
toolbarContainer.setLocalTranslation(
|
||||
0, // Links bündig
|
||||
200, // Höhe über dem unteren Rand
|
||||
100, // Höhe über dem unteren Rand
|
||||
0 // Z-Ebene
|
||||
);
|
||||
toolbarContainer.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 200, 0)); // Volle Breite
|
||||
|
||||
// Hintergrund Grau
|
||||
toolbarContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
|
||||
toolbarContainer.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 100, 0)); // Volle Breite
|
||||
|
||||
// Füge Buttons zur Toolbar hinzu
|
||||
//initializeButtons();
|
||||
|
||||
|
||||
// Menü-Container: Ein Nested-Container für Kontostand und "Meine Gulag Frei Karten"
|
||||
Container accountContainer = toolbarContainer.addChild(new Container());
|
||||
accountContainer.addChild(new Label("Kontostand", new ElementId("label")));
|
||||
accountContainer.addChild(new Label("Gulag Frei Karten", new ElementId("label")));
|
||||
accountContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
// Menü-Container: Ein Container für Übersicht
|
||||
Container overviewContainer = toolbarContainer.addChild(new Container());
|
||||
overviewContainer.addChild(new Label("Übersicht", new ElementId("label")));
|
||||
overviewContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
// Menü-Container: Ein Container für Würfel
|
||||
Container diceContainer = toolbarContainer.addChild(new Container());
|
||||
diceContainer.addChild(new Label("Wo Würfel?", new ElementId("label")));
|
||||
diceContainer.addChild(new Button("Würfeln"));
|
||||
diceContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
// Menü-Container: Ein Nested-Container für Handeln, Grundstücke und Zug beenden
|
||||
Container menuContainer = toolbarContainer.addChild(new Container());
|
||||
menuContainer.addChild(new Button("Handeln"));
|
||||
menuContainer.addChild(new Button("Grundstücke"));
|
||||
menuContainer.addChild(new Button("Zug beenden"));
|
||||
menuContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
initializeButtons();
|
||||
|
||||
// Füge die Toolbar zur GUI hinzu
|
||||
app.getGuiNode().attachChild(toolbarContainer);
|
||||
@ -95,10 +64,9 @@ public class Toolbar extends Dialog {
|
||||
* Initialisiert die Buttons in der Toolbar.
|
||||
*/
|
||||
private void initializeButtons() {
|
||||
addTradeMenuButton(); // Bewegung nach vorne
|
||||
addEndTurnButton(); // Bewegung nach hinten
|
||||
addButton("Vorwärts", 1); // Bewegung nach vorne
|
||||
addButton("Rückwärts", -1); // Bewegung nach hinten
|
||||
addDiceRollButton(); // Würfel-Button
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@ -107,13 +75,12 @@ public class Toolbar extends Dialog {
|
||||
* @param label Der Text des Buttons
|
||||
* @param step Schrittweite (+1 für vorwärts, -1 für rückwärts)
|
||||
*/
|
||||
|
||||
/*private void addButton(String label, int step) {
|
||||
private void addButton(String label, int step) {
|
||||
Button button = new Button(label);
|
||||
button.setPreferredSize(new Vector3f(150, 50, 0)); // Größe der Buttons
|
||||
button.addClickCommands(source -> moveCube(step));
|
||||
toolbarContainer.addChild(button);
|
||||
}*/
|
||||
}
|
||||
|
||||
/**
|
||||
* Fügt den Würfel-Button hinzu, der die Figur entsprechend der gewürfelten Zahl bewegt.
|
||||
@ -125,27 +92,6 @@ public class Toolbar extends Dialog {
|
||||
toolbarContainer.addChild(diceButton);
|
||||
}
|
||||
|
||||
private void addTradeMenuButton() {
|
||||
Button diceButton = new Button("Handeln");
|
||||
diceButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
|
||||
diceButton.addClickCommands(source -> rollDice());
|
||||
toolbarContainer.addChild(diceButton);
|
||||
}
|
||||
|
||||
private void addEndTurnButton() {
|
||||
Button diceButton = new Button("Grundstücke");
|
||||
diceButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
|
||||
diceButton.addClickCommands(source -> rollDice());
|
||||
toolbarContainer.addChild(diceButton);
|
||||
}
|
||||
|
||||
private void addPropertyMenuButton() {
|
||||
Button diceButton = new Button("Zug beenden");
|
||||
diceButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
|
||||
diceButton.addClickCommands(source -> rollDice());
|
||||
toolbarContainer.addChild(diceButton);
|
||||
}
|
||||
|
||||
/**
|
||||
* Simuliert einen Würfelwurf und bewegt die Figur entsprechend.
|
||||
*/
|
||||
|
@ -28,19 +28,19 @@ public class MonopolyConfig extends Config {
|
||||
* The default port number for the Monopoly server.
|
||||
*/
|
||||
@Property("port")
|
||||
private int port = 4321;
|
||||
private int port = 42069;
|
||||
|
||||
/**
|
||||
* The width of the game map in terms of grid units.
|
||||
*/
|
||||
@Property("map.width")
|
||||
private int mapWidth = 12;
|
||||
private int mapWidth = 11;
|
||||
|
||||
/**
|
||||
* The height of the game map in terms of grid units.
|
||||
*/
|
||||
@Property("map.height")
|
||||
private int mapHeight = 12;
|
||||
private int mapHeight = 11;
|
||||
|
||||
/**
|
||||
* Creates an instance of {@code MonopolyConfig} with default settings.
|
||||
|
@ -124,7 +124,6 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
|
||||
playerHandler.addPlayer(player);
|
||||
LOGGER.log(Level.DEBUG, "Player added: {0}", player.getId());
|
||||
System.out.println("Anzahl Spieler verbunden:"+ playerHandler.getPlayerCount());
|
||||
|
||||
return player;
|
||||
}
|
||||
|
@ -10,5 +10,5 @@
|
||||
# This file defines the configuration settings for the Battleship server.
|
||||
#
|
||||
# The port number on which the server will listen for incoming connections.
|
||||
port=42069
|
||||
port=1234
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user