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e780513b35
...
75d5a15bdb
@ -5,7 +5,6 @@ import java.lang.System.Logger.Level;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.message.client.ClientMessage;
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import pp.monopoly.message.client.ClientMessage;
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import pp.monopoly.message.server.BuyPropertyResponse;
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import pp.monopoly.message.server.BuyPropertyResponse;
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import pp.monopoly.message.server.DiceResult;
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import pp.monopoly.message.server.DiceResult;
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@ -51,8 +50,6 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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/** The current state of the client game logic. */
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/** The current state of the client game logic. */
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private ClientState state = new LobbyState(this);
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private ClientState state = new LobbyState(this);
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private List<Player> players;
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/**
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/**
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* Constructs a ClientGameLogic with the specified sender object.
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* Constructs a ClientGameLogic with the specified sender object.
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*
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*
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@ -83,10 +80,6 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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state.entry();
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state.entry();
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}
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}
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public List<Player> getPlayers() {
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return players;
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}
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/**
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/**
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* Returns the player's game board.
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* Returns the player's game board.
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*
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*
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@ -243,7 +236,6 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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*/
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*/
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@Override
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@Override
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public void received(GameStart msg) {
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public void received(GameStart msg) {
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players = msg.getPlayers();
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setInfoText("The game has started! Good luck!");
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setInfoText("The game has started! Good luck!");
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setState(new WaitForTurnState(this));
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setState(new WaitForTurnState(this));
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}
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}
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@ -13,7 +13,8 @@ import java.util.Random;
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import pp.monopoly.message.server.DiceResult;
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import pp.monopoly.message.server.DiceResult;
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import pp.monopoly.model.FieldVisitor;
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import pp.monopoly.model.FieldVisitor;
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import pp.monopoly.model.Figure;
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import pp.monopoly.model.Figure;
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import pp.monopoly.model.card.Card;
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import pp.monopoly.model.IntPoint;
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import pp.monopoly.model.card.DeckHelper;
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import pp.monopoly.model.fields.BuildingProperty;
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import pp.monopoly.model.fields.BuildingProperty;
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import pp.monopoly.model.fields.EventField;
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import pp.monopoly.model.fields.EventField;
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import pp.monopoly.model.fields.FineField;
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import pp.monopoly.model.fields.FineField;
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@ -88,14 +89,6 @@ public class Player implements FieldVisitor<Void>{
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this.name = name;
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this.name = name;
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}
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}
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/**
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* Retuns the Playerhandler
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* @return the Playerhandler
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*/
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public PlayerHandler getHandler() {
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return handler;
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}
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/**
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/**
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* Returns this players id
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* Returns this players id
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* @return th eid of this player
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* @return th eid of this player
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@ -111,21 +104,6 @@ public class Player implements FieldVisitor<Void>{
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public int getFieldID() {
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public int getFieldID() {
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return fieldID;
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return fieldID;
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}
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}
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void setActive() {
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state = new ActiveState();
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}
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boolean finishTurn() {
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if(canFinishTurn()) {
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state = new WaitForTurnState();
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return true;
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}
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else return false;
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}
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boolean canFinishTurn() {
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return accountBalance >= 0;
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}
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/**
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/**
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* Moves by the specified amount of steps
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* Moves by the specified amount of steps
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@ -306,8 +284,7 @@ public class Player implements FieldVisitor<Void>{
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@Override
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@Override
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public Void visit(EventField field) {
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public Void visit(EventField field) {
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Card c = getHandler().getLogic().getDeckHelper().drawCard();
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DeckHelper.drawCard();
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getHandler().getLogic().getDeckHelper().visit(c, this);
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return null;
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return null;
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}
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}
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@ -350,26 +327,6 @@ public class Player implements FieldVisitor<Void>{
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return count;
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return count;
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}
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}
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public int getNumHouses() {
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int total = 0;
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for (PropertyField field : properties) {
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if (field.getClass() == BuildingProperty.class) {
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total += ((BuildingProperty) field).getHouses();
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}
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}
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return total;
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}
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public int getNumHotels() {
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int total = 0;
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for (PropertyField field : properties) {
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if (field.getClass() == BuildingProperty.class) {
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total += ((BuildingProperty) field).getHotel();
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}
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}
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return total;
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}
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/**
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/**
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* Inner class for dice functionality in the game.
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* Inner class for dice functionality in the game.
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* Rolls random dice values.
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* Rolls random dice values.
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@ -503,19 +460,47 @@ public class Player implements FieldVisitor<Void>{
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}
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}
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}
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}
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private class WaitForTurnState implements PlayerState {
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private class BankruptState implements PlayerState {
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@Override
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@Override
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public DiceResult rollDice() {
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public DiceResult rollDice() {
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throw new UnsupportedOperationException("not allowed");
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'rollDice'");
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}
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}
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@Override
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@Override
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public void payBail() {
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public void payBail() {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'payBail'");
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}
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}
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@Override
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@Override
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public void useJailCard() {
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public void useJailCard() {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'useJailCard'");
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}
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}
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private class WaitForTurnState implements PlayerState {
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@Override
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public DiceResult rollDice() {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'rollDice'");
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}
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@Override
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public void payBail() {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'payBail'");
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}
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@Override
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public void useJailCard() {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'useJailCard'");
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}
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}
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}
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}
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@ -17,7 +17,6 @@ public class PlayerHandler {
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private Set<Player> readyPlayers = new HashSet<>();
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private Set<Player> readyPlayers = new HashSet<>();
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private ServerGameLogic logic;
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private ServerGameLogic logic;
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private Player hostPlayer;
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private Player hostPlayer;
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private Player extra = null;
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/**
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/**
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* Contructs a PlayerHandler
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* Contructs a PlayerHandler
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@ -132,13 +131,8 @@ public class PlayerHandler {
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* Completes a player turn and return the next player
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* Completes a player turn and return the next player
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* @return the next players who is active
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* @return the next players who is active
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*/
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*/
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public Player nextPlayer() {
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Player nextPlayer() {
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Player tmp = players.get(0);
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Player tmp = players.get(0);
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if (extra != null) {
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tmp = extra;
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extra = null;
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return tmp;
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}
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players.remove(0);
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players.remove(0);
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players.add(tmp);
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players.add(tmp);
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return players.get(0);
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return players.get(0);
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@ -148,7 +142,7 @@ public class PlayerHandler {
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* Returns the {@link ServerGameLogic} of this PlayerHandler
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* Returns the {@link ServerGameLogic} of this PlayerHandler
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* @return the {@link ServerGameLogic} of this PlayerHandler
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* @return the {@link ServerGameLogic} of this PlayerHandler
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*/
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*/
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public ServerGameLogic getLogic() {
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ServerGameLogic getLogic() {
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return logic;
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return logic;
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}
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}
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@ -165,15 +159,10 @@ public class PlayerHandler {
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}
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}
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/**
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/**
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* Arranges the players turns in a random order.
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* Arranges the players turns in a random order
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* Shuffles the players and sets their state to WaitForNextTurn, the first one will be active
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*/
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*/
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void randomOrder() {
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void randomOrder() {
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Collections.shuffle(players);
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Collections.shuffle(players);
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for (Player player : players) {
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player.finishTurn();
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}
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players.get(0).setActive();
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}
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}
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void setStartBalance(int amount) {
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void setStartBalance(int amount) {
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@ -181,8 +170,4 @@ public class PlayerHandler {
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player.setAccountBalance(amount);
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player.setAccountBalance(amount);
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}
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}
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}
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}
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public void extraTurn(Player player) {
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if (players.contains(player)) extra = player;
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}
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}
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}
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@ -22,7 +22,6 @@ import pp.monopoly.message.server.ViewAssetsResponse;
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import pp.monopoly.model.Board;
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import pp.monopoly.model.Board;
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import pp.monopoly.model.Figure;
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import pp.monopoly.model.Figure;
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import pp.monopoly.model.Rotation;
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import pp.monopoly.model.Rotation;
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import pp.monopoly.model.card.DeckHelper;
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import pp.monopoly.model.fields.BoardManager;
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import pp.monopoly.model.fields.BoardManager;
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import pp.monopoly.model.fields.PropertyField;
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import pp.monopoly.model.fields.PropertyField;
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@ -39,7 +38,6 @@ public class ServerGameLogic implements ClientInterpreter {
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private ServerState state = ServerState.LOBBY;
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private ServerState state = ServerState.LOBBY;
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private static final int MAX_PLAYERS = 6;
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private static final int MAX_PLAYERS = 6;
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private BoardManager boardManager = new BoardManager();
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private BoardManager boardManager = new BoardManager();
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private final DeckHelper deckHelper = new DeckHelper();
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private int startMoney;
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private int startMoney;
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/**
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/**
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@ -171,12 +169,9 @@ public class ServerGameLogic implements ClientInterpreter {
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public void received(EndTurn msg, int from) {
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public void received(EndTurn msg, int from) {
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Player player = playerHandler.getPlayerById(from);
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Player player = playerHandler.getPlayerById(from);
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if (player != null && state == ServerState.INGAME) {
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if (player != null && state == ServerState.INGAME) {
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if (player.finishTurn()) {
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LOGGER.log(Level.DEBUG, "Ending turn for player {0}", player.getName());
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LOGGER.log(Level.DEBUG, "Ending turn for player {0}", player.getName());
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Player next = playerHandler.nextPlayer();
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Player next = playerHandler.nextPlayer();
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send(next, new NextPlayerTurn(next));
|
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next.setActive();
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|
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send(next, new NextPlayerTurn(next));
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}
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|
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}
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}
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}
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}
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|
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@ -288,8 +283,4 @@ public class ServerGameLogic implements ClientInterpreter {
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|||||||
public Player getPlayerById(int id) {
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public Player getPlayerById(int id) {
|
||||||
return playerHandler.getPlayerById(id);
|
return playerHandler.getPlayerById(id);
|
||||||
}
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}
|
||||||
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|
||||||
public DeckHelper getDeckHelper() {
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|
||||||
return deckHelper;
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|
||||||
}
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|
||||||
}
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}
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@ -0,0 +1,7 @@
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package pp.monopoly.model;
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||||||
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|
||||||
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import pp.monopoly.model.card.Card;
|
||||||
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|
||||||
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public interface CardVisitor<T> {
|
||||||
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T visit(Card c);
|
||||||
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}
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@ -1,7 +1,5 @@
|
|||||||
package pp.monopoly.model.card;
|
package pp.monopoly.model.card;
|
||||||
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|
||||||
import pp.monopoly.game.server.Player;
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|
||||||
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|
||||||
public class Card {
|
public class Card {
|
||||||
private final String description;
|
private final String description;
|
||||||
private final String keyword;
|
private final String keyword;
|
||||||
@ -11,8 +9,8 @@ public class Card {
|
|||||||
this.keyword = keyword;
|
this.keyword = keyword;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void accept(DeckHelper visitor, Player player) {
|
public void accept(DeckHelper visitor) {
|
||||||
visitor.visit(this, player);
|
visitor.visit(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
String getDescription() {
|
String getDescription() {
|
||||||
|
@ -2,318 +2,25 @@ package pp.monopoly.model.card;
|
|||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.LinkedList;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Queue;
|
import java.util.Queue;
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import pp.monopoly.model.CardVisitor;
|
||||||
import pp.monopoly.message.client.EndTurn;
|
|
||||||
|
|
||||||
public class DeckHelper{
|
public class DeckHelper implements CardVisitor<Void>{
|
||||||
|
|
||||||
private Queue<Card> cards;
|
private static Queue<Card> cards;
|
||||||
private List<Card> drawn = new ArrayList<>();
|
|
||||||
|
private DeckHelper() {
|
||||||
|
|
||||||
public DeckHelper() {
|
|
||||||
cards = new LinkedList<Card>();
|
|
||||||
cards.add(new Card("Du wurdest mit einem Dienst KFZ geblitzt. Zahle: 800€", "dienst-kfz-blitzer"));
|
|
||||||
cards.add(new Card("Die erste Spoparty steht bevor. Ziehe vor zum 23er.", "spoparty"));
|
|
||||||
cards.add(new Card("Du kommst aus dem Gulak frei.", "gulak-frei-1"));
|
|
||||||
cards.add(new Card("Du kommst aus dem Gulak frei.", "gulak-frei-2"));
|
|
||||||
cards.add(new Card("Du hast den Dienstführerschein bestanden. Ziehe vor bis Teststrecke.", "dienstfuehrerschein"));
|
|
||||||
cards.add(new Card("Malkmus läd zum Pubquiz ein. Rücke vor bis zum 20er.", "pubquiz"));
|
|
||||||
cards.add(new Card("Du warst ohne Namensschild in der Truppenküche. Rücke vor zum 10er. Gehe nicht über Monatsgehalt. Ziehe keine 2000x€ ein.", "namensschild-truppenkueche"));
|
|
||||||
cards.add(new Card("Du hast heute die Spendierhosen an und gibst eine Runde in der Unibar. Zahle jedem Spieler: 400€", "spendierhosen-unibar"));
|
|
||||||
cards.add(new Card("Du warst in der Prüfungsphase krank. Gehe 3 Felder zurück.", "pruefungsphase-krank"));
|
|
||||||
cards.add(new Card("Ziehe vor bis zum nächsten Monatsgehalt.", "naechstes-monatsgehalt"));
|
|
||||||
cards.add(new Card("Du hast ein Antreten verschlafen. Zahle: 500€", "antreten-verschlafen-1"));
|
|
||||||
cards.add(new Card("Du hast den Maibock organisiert. Du erhältst: 3000€", "maibock-organisiert"));
|
|
||||||
cards.add(new Card("Der Spieß macht eine unangekündigte Inventur. Zahle für jedes Haus: 400€ und jedes Hotel: 2800€", "inventur-haeuser-hotels"));
|
|
||||||
cards.add(new Card("Es gab keine Mozzarella Bällchen mehr für Thoma. Alle Spieler ziehen vor auf Gym.", "dienstsport-gym"));
|
|
||||||
cards.add(new Card("Auf deiner Stube wurde Schimmel gefunden. Gehe ins Gulak. Begib Dich direkt dorthin. Gehe nicht über Monatsgehalt. Ziehe nicht ein.", "schimmel-gulak"));
|
|
||||||
cards.add(new Card("Deine Stube ist nach einer Partynacht nicht mehr bewohnbar. Du ziehst ins Gulak. Begib Dich direkt dorthin. Gehe nicht über Monatsgehalt. Ziehe nicht ein.", "partynacht-gulak"));
|
|
||||||
cards.add(new Card("Das Jahresabschlussantreten steht an. Ziehe vor bis Schwimmhalle.", "jahresabschlussantreten"));
|
|
||||||
cards.add(new Card("Du wurdest beim Verkaufen von Versicherungen erwischt. Zahle: 4000€", "verkaufen-versicherungen"));
|
|
||||||
cards.add(new Card("Du musstest einen Rückstuferantrag stellen. Setze eine Runde aus.", "rueckstuferantrag"));
|
|
||||||
cards.add(new Card("Auf einer Hausfeier bist du betrunken auf der Treppe gestürzt und dabei auf einen Kameraden gefallen. Zahle: 800€ und gehe zurück zu SanZ.", "hausfeier-sturz"));
|
|
||||||
cards.add(new Card("Beförderung. Beim nächsten Monatsgehalt ziehst du ein: 3000€", "befoerderung"));
|
|
||||||
cards.add(new Card("Du entscheidest dich für eine Dienstreise nach Lourd. Zahle: 1000€ und setze eine Runde aus.", "dienstreise-lourd"));
|
|
||||||
cards.add(new Card("Du warst fleißig Blutspenden und erhältst einen Tag Sonderurlaub. Du bist nochmal an der Reihe.", "blutspenden-sonderurlaub"));
|
|
||||||
cards.add(new Card("Dir wurde auf dem Oktoberfest dein Geldbeutel geklaut. Gebe 10% deines Vermögens ab.", "geldbeutel-oktoberfest"));
|
|
||||||
cards.add(new Card("Du wirst von deinem Chef für vorbildliches Verhalten gelobt. Du erhältst: 4000€", "lob-chef"));
|
|
||||||
cards.add(new Card("Deine Bekanntschaft von letzter Nacht war eine Spo. Lasse dich testen und zahle: 200€", "spo-testen"));
|
|
||||||
cards.add(new Card("Du wurdest von Kranz geexmattet. Gehe zurück zu Prüfungsamt.", "kranz-exmatrikulation"));
|
|
||||||
cards.add(new Card("Die letzte Party ist ein wenig eskaliert. Setze eine Runde aus.", "party-eskaliert"));
|
|
||||||
cards.add(new Card("Du wurdest zur VP gewählt und schmeißt eine Einstandsparty. Zahle: 800€", "vp-einstandsparty"));
|
|
||||||
cards.add(new Card("Du hast eine Party veranstaltet und dick Gewinn gemacht. Ziehe ein: 1500€", "party-gewinn"));
|
|
||||||
cards.add(new Card("Zur falschen Zeit am falschen Ort. Du musst einen Bergmarsch planen und setzt eine Runde aus.", "bergmarsch"));
|
|
||||||
cards.add(new Card("Dein Jodel eines Eispenis mit Unterhodenbeleuchtung geht viral. Ziehe ein: 1000€", "jodel-eispenis"));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void visit(Card card, Player player) {
|
@Override
|
||||||
switch (card.getKeyword()) {
|
public Void visit(Card c) {
|
||||||
case "dienst-kfz-blitzer":
|
// TODO Auto-generated method stub
|
||||||
dienstKfzBlitzer(player);
|
throw new UnsupportedOperationException("Unimplemented method 'visit'");
|
||||||
break;
|
|
||||||
|
|
||||||
case "spoparty":
|
|
||||||
spoparty(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "gulak-frei-1":
|
|
||||||
case "gulak-frei-2":
|
|
||||||
gulakFrei(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "dienstfuehrerschein":
|
|
||||||
dienstfuehrerschein(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "pubquiz":
|
|
||||||
pubquiz(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "namensschild-truppenkueche":
|
|
||||||
namensschildTruppenkueche(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "spendierhosen-unibar":
|
|
||||||
spendierhosenUnibar(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "pruefungsphase-krank":
|
|
||||||
pruefungsphaseKrank(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "naechstes-monatsgehalt":
|
|
||||||
naechstesMonatsgehalt(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "antreten-verschlafen-1":
|
|
||||||
antretenVerschlafen(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "maibock-organisiert":
|
|
||||||
maibockOrganisiert(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "inventur-haeuser-hotels":
|
|
||||||
inventurHaeuserHotels(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "dienstsport-gym":
|
|
||||||
dienstsportGym(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "schimmel-gulak":
|
|
||||||
schimmelGulak(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "partynacht-gulak":
|
|
||||||
partynachtGulak(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "jahresabschlussantreten":
|
|
||||||
jahresabschlussantreten(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "verkaufen-versicherungen":
|
|
||||||
verkaufenVersicherungen(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "rueckstuferantrag":
|
|
||||||
rueckstuferantrag(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "hausfeier-sturz":
|
|
||||||
hausfeierSturz(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "befoerderung":
|
|
||||||
befoerderung(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "dienstreise-lourd":
|
|
||||||
dienstreiseLourd(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "blutspenden-sonderurlaub":
|
|
||||||
blutspendenSonderurlaub(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "geldbeutel-oktoberfest":
|
|
||||||
geldbeutelOktoberfest(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "lob-chef":
|
|
||||||
lobChef(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "spo-testen":
|
|
||||||
spoTesten(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "kranz-exmatrikulation":
|
|
||||||
kranzExmatrikulation(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "party-eskaliert":
|
|
||||||
partyEskaliert(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "vp-einstandsparty":
|
|
||||||
vpEinstandsparty(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "party-gewinn":
|
|
||||||
partyGewinn(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "bergmarsch":
|
|
||||||
bergmarsch(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "jodel-eispenis":
|
|
||||||
jodelEispenis(player);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void dienstKfzBlitzer(Player player) {
|
|
||||||
player.pay(800);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void spoparty(Player player) {
|
|
||||||
player.movePos(14);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void gulakFrei(Player player) {
|
|
||||||
player.addJailCard();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void dienstfuehrerschein(Player player) {
|
|
||||||
player.movePos(20);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void pubquiz(Player player) {
|
|
||||||
player.movePos(39);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void namensschildTruppenkueche(Player player) {
|
|
||||||
//TODO
|
|
||||||
}
|
|
||||||
|
|
||||||
private void spendierhosenUnibar(Player player) {
|
|
||||||
for (Player p : player.getHandler().getPlayers()) {
|
|
||||||
p.earnMoney(400);
|
|
||||||
}
|
|
||||||
player.pay(player.getHandler().getPlayerCount()*400 - 400);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void pruefungsphaseKrank(Player player) {
|
|
||||||
player.movePos(player.getFieldID() - 3);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void naechstesMonatsgehalt(Player player) {
|
|
||||||
player.movePos(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void antretenVerschlafen(Player player) {
|
|
||||||
player.pay(500);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void maibockOrganisiert(Player player) {
|
|
||||||
player.earnMoney(3000);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void inventurHaeuserHotels(Player player) {
|
|
||||||
player.pay(player.getNumHouses() * 400 + player.getNumHotels() * 2800);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void dienstsportGym(Player player) {
|
|
||||||
for (Player p : player.getHandler().getPlayers()) {
|
|
||||||
p.movePos(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void schimmelGulak(Player player) {
|
|
||||||
player.movePos(10);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void partynachtGulak(Player player) {
|
|
||||||
player.movePos(10);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void jahresabschlussantreten(Player player) {
|
|
||||||
player.movePos(17);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void verkaufenVersicherungen(Player player) {
|
|
||||||
player.pay(4000);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void rueckstuferantrag(Player player) {
|
|
||||||
player.getHandler().getLogic().received(new EndTurn(), player.getId());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void hausfeierSturz(Player player) {
|
|
||||||
player.pay(800);
|
|
||||||
player.movePos(32);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void befoerderung(Player player) {
|
|
||||||
player.earnMoney(3000);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void dienstreiseLourd(Player player) {
|
|
||||||
player.pay(1000);
|
|
||||||
player.getHandler().getLogic().received(new EndTurn(), player.getId());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void blutspendenSonderurlaub(Player player) {
|
|
||||||
player.getHandler().extraTurn(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void geldbeutelOktoberfest(Player player) {
|
|
||||||
player.pay(player.getAccountBalance() / 10);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void lobChef(Player player) {
|
|
||||||
player.earnMoney( 4000);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void spoTesten(Player player) {
|
|
||||||
player.pay( 200);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void kranzExmatrikulation(Player player) {
|
|
||||||
player.movePos(5);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void partyEskaliert(Player player) {
|
|
||||||
player.getHandler().getLogic().received(new EndTurn(), player.getId());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void vpEinstandsparty(Player player) {
|
|
||||||
player.pay( 800);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void partyGewinn(Player player) {
|
|
||||||
player.earnMoney( 1500);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void bergmarsch(Player player) {
|
|
||||||
player.getHandler().getLogic().received(new EndTurn(), player.getId());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void jodelEispenis(Player player) {
|
|
||||||
player.earnMoney(1000);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private void shuffle() {
|
private void shuffle() {
|
||||||
List<Card> cardList = new ArrayList<>(cards);
|
List<Card> cardList = new ArrayList<>(cards);
|
||||||
Collections.shuffle(cardList);
|
Collections.shuffle(cardList);
|
||||||
@ -321,13 +28,7 @@ public class DeckHelper{
|
|||||||
cards.addAll(cardList);
|
cards.addAll(cardList);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Card drawCard() {
|
public static Card drawCard() {
|
||||||
if (cards.isEmpty()) {
|
return cards != null ? cards.poll() : null;
|
||||||
drawn.forEach(cards::add);
|
|
||||||
shuffle();
|
|
||||||
}
|
|
||||||
Card card = cards.poll();
|
|
||||||
drawn.add(card);
|
|
||||||
return card;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -98,12 +98,4 @@ public class BuildingProperty extends PropertyField {
|
|||||||
public int getHousePrice() {
|
public int getHousePrice() {
|
||||||
return housePrice;
|
return housePrice;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getHouses() {
|
|
||||||
return houses;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getHotel() {
|
|
||||||
return hotel ? 1:0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,8 @@ package pp.monopoly.model.fields;
|
|||||||
|
|
||||||
|
|
||||||
import pp.monopoly.game.server.Player;
|
import pp.monopoly.game.server.Player;
|
||||||
|
import pp.monopoly.model.card.Card;
|
||||||
|
import pp.monopoly.model.card.DeckHelper;
|
||||||
|
|
||||||
public class EventField extends Field{
|
public class EventField extends Field{
|
||||||
|
|
||||||
@ -13,4 +15,9 @@ public class EventField extends Field{
|
|||||||
public void accept(Player player) {
|
public void accept(Player player) {
|
||||||
player.visit(this);
|
player.visit(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Card drawCard() {
|
||||||
|
return DeckHelper.drawCard();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user