MapView
~ MapView(GameBoard, MonopolyApp):
- setupBackground(): void
+ mouseToModel(Vector2f): IntPoint
+ addGrid(): void
- gridLine(Position, Position): Geometry
~ unregister(): void
+ modelToView(float, float): Position
+ viewToModel(float, float): IntPoint
height: float
width: float
app: MonopolyApp
node: Node
map: MonopolyMap