added all the ActionHandler states

This commit is contained in:
Johannes Schmelz 2024-06-09 14:34:52 +02:00
parent a5632304bf
commit 49d958652a
25 changed files with 34 additions and 27 deletions

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@ -14,8 +14,6 @@ class ActionHandler {
private GameState gameState;
private GamePlay gameplay;
/**
* Constructs an ActionHandler for the specified MauMau game.
*
@ -23,8 +21,7 @@ class ActionHandler {
*/
ActionHandler(MauMau game) {
this.game = game;
gameState = GameState.GAME_PLAY;
gameplay = new Initialized();
gameState = new Initialized();
}
/**

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@ -1,20 +0,0 @@
package cards.maumau.model;
/**
* Represents the state of the Mau-Mau game.
*/
public enum GameState {
/**
* The game has been initialized, but has not yet started.
*/
GAME_PLAY,
/**
* The game is over. The final ranking of players can be
* obtained using {@link MauMau#getRanking()}.
*/
GAME_FINISHED,
/**
* The game has been canceled due to insufficient cards.
*/
GAME_CANCELED,
}

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@ -2,6 +2,7 @@ package cards.maumau.model;
import cards.Card;
import cards.Suit;
import cards.maumau.model.gamestate.*;
import java.util.ArrayList;
import java.util.List;

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@ -0,0 +1,5 @@
package cards.maumau.model.gamestate;
public class Canceled implements GameState{
}

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@ -0,0 +1,5 @@
package cards.maumau.model.gamestate;
public class Finished implements GameState{
}

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@ -1,5 +1,5 @@
package cards.maumau.model.gamestate;
public interface GamePlay<T> {
public interface GameState {
}

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@ -1,7 +1,6 @@
package cards.maumau.model.gamestate;
import cards.maumau.model.GameState;
public class Initialized implements GamePlay <GameState> {
public class Initialized implements GameState {
}

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@ -0,0 +1,5 @@
package cards.maumau.model.gamestate;
public class JackChosen implements GameState{
}

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@ -0,0 +1,5 @@
package cards.maumau.model.gamestate;
public class Normal implements GameState{
}

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@ -0,0 +1,5 @@
package cards.maumau.model.gamestate;
public class SevenChosen implements GameState{
}

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@ -0,0 +1,5 @@
package cards.maumau.model.gamestate;
public class SuitChosen implements GameState{
}