package cards.maumau.model; import cards.Card; import cards.Rank; import cards.Suit; public class Normal implements HandlerState { private final ActionHandler handler; Normal(ActionHandler handler) { this.handler = handler; } public void addPlayer(Player player){} public void startGame(){} public void finishGame(){ handler.setGameState(GameState.GAME_OVER); handler.setHandlerState(new Finished(handler)); } public void cancelGame(){} public void chooseCard(Card c){ if (handler.canPlay(c)) { handler.getGame().getPlayerHandler().getCurrentPlayer().playCard(c); if (c.rank() == Rank.SEVEN) { handler.increment7Counter(); handler.getGame().getPlayerHandler().nextTurn(1); handler.setHandlerState(new SevenChosen(handler)); } else if (c.rank() == Rank.JACK) { handler.setGameState(GameState.CHOOSE_SUIT); handler.setHandlerState(new JackChosen(handler)); } else if (c.rank() == Rank.EIGHT) { handler.getGame().getPlayerHandler().nextTurn(2); } else { handler.getGame().getPlayerHandler().nextTurn(1); } } } public void chooseSuit(Suit suit){} public void skip(){ handler.getGame().getPlayerHandler().getCurrentPlayer().drawCards(1); handler.getGame().getPlayerHandler().nextTurn(1); } public void no7(){} }